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* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run |
Revision as of 06:01, 24 May 2020
Naoto Shirogane |
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Overview
"As long as you take me lightly due to my size, you will never defeat me." | |
Lore: | Having lost both her parents in a car accident when she was very young, Naoto is an orphan who acts very mature in spite of her age. As a descendant of a respected lineage of famous detectives, she wears formal clothing, and deepens her voice when she speaks in a sophisticated, stilted manner. Highly intelligent and perceptive, Naoto is generally a very focused and serious individual when her eyes are set on the mission. Naoto used to be extremely insecure about her gender, age, and appearance, a trait that translated to her having difficulty making friends. After accepting her shadow and spending time with the Investigation Team, Naoto has become much more amicable as a person, and, most crucially, has learned that she does not need to change who she is to suit the world. |
Fate Counter
In P4A and P4AU, Naoto has a unique mechanic called the Fate Counter, the goal being to bring the Fate Counter to 0 by in which Naoto 'marks' her opponent which causes them to be instantly killed should Naoto hit them with either Hamaon or Mudoon. In Blazblue Cross Tag Battle, this mechanic is back with a few changes:
- The Fate Counter can only be filled with Anti-S SP Pistol Beta (j.236B+C) and the enhanced version of Anti-S SP Pistol Alpha (236B+C) in which the Fate Counter is instantly filled up
- The Fate Counter persists until Naoto dies. Both opponents can have a Fate Counter, but even though it can be applied to assist characters for the next time they tag in, assists can never be instant killed by Hamaon or Mudoon.
Playstyle
Naoto Shirogane Naoto is a hybrid zoning/rushdown character, who has unique play style compared to many characters in BBTAG. She specializes in controlling the screen and making the opponent feel uncomfortable, and even has the ability to Instant Kill the opponent once she lands Shotgun Special! With proper trap placements, good positioning and a great partner, Naoto is a formidable character in the right hands.
- Has many ways to control the screen. With the combination of traps, gunshots, and assist calls, Naoto can be extremely hard to catch.
- Strong air buttons. J.A and J.B are very good and give many characters a hard time when contesting her in the air.
- Naoto's DP is very good at neutral. Naoto's DP counter pokes almost projectile, making Naoto hard to shoot against, even multi-hit supers!
- Has access to one of the most terrifying mechanics in the game: Instant Kill. The Flow of the match can change very quickly once the mark is placed.
- Has access to decent solo combos, allowing for burst punishes with an assist.
- 236C is an amazing convert tool, allowing conversions from max range pokes, and even full screen with some assists.
- Access to a full screen super, making punishing things like assist calls from full screen possible
- Has significant issues against characters with high mobility and/or large buttons.
- Naoto must essentially use 4 bars to place a mark and IK somebody, making meter management extremely important.
- Mostly low damage, doesn't get a lot off of most hitconfirms.
- Off of max range pokes has issues getting a launcher, making converting into shotgun and Hama/Mudo an issue.
- 16K HP with a counter DP and an incoming that is somewhat easy to whiff with and get punished for makes her defense rather weak overall.
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
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Shield of Justice 5A+D |
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Skills
Snipe Aim 236A |
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Double Fangs 236B (Air OK) |
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Snipe A/B/C/66/4 During Aim Stance |
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Hair Trigger Megido 214A/B (Air OK) |
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Extra Skills
Hold Up! 236C |
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Snipe A/B/C/66 During Hold Up Stance |
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EX Double Fangs j.236C |
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EX Hair Trigger Megido 214C (Air OK) |
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Partner Skills
5D+Roll 5P |
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Snipe 6P |
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Blight 4P |
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Distortion Skills
Anti-S SP Pistol Alpha I 236B+C |
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Anti-S SP Pistol Beta I j.236B+C |
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Hamaon 214B+C |
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Mudoon j.214B+C |
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Distortion Skill Duo
Critical Shot P during Main Character's Distortion Skill |
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Astral Heat
Judge of Hell 222B+C |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •