BBTag/Neo Politan/Frame Data

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System Data[edit]

Health: 17,000
Prejump:
Backdash Time / Invul:



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5A - - - - - - - - - - - - - - - - -
5AA - - - - - - - - - - - - - - - - -
5AAA - - - - - - - - - - - - - - - - -
5AAAA - - - - - - - - - - - - - - - - -
2A - - - - - - - - - - - - - - - - -
5B - - - - - - - - - - - - - - - - -
5BB - - - - - - - - - - - - - - - - -
5BBB - - - - - - - - - - - - - - - - -
2B - - - - - - - - - - - - - - - - -
5C - - - - - - - - - - - - - - - - -
2C - - - - - - - - - - - - - - - - -
j.A - - - - - - - - - - - - - - - - -
j.AA - - - - - - - - - - - - - - - - -
j.B - - - - - - - - - - - - - - - - -
j.BB - - - - - - - - - - - - - - - - -
j.C - - - - - High - - - - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw - - - - - - - - - - - - - - - - -
  • 100% minimum damage: 0, 2000 (2000)
Backlash
Reversal Action
- - - - - - - - - - - - - - - - -
Cross Burst Attack - - - - - - - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Illusory Charge
236A
- - - - - - - - - - - - - - - - -
Illusory Strike
236B
- - - - - - - - - - - - - - - - -
Rapid Swing
236B > A/B/C
- - - - - - - - - - - - - - - - -
Stealth Blitz
214A
- - - - - High - - - - - - - - - - -
Striking Stance
214B
- - - - - - - - - - - - - - - - -
Sweeping Illusion
214C
- - - - - - - - - - - - - - - - -
Swooping Illusion
j.236A
- - - - - - - - - - - - - - - - -
Plunging Illusion
j.236B
- - - - - - - - - - - - - - - - -
A Parasol Descent
j.214A
- - - - - - - - - - - - - - - - -
B Parasol Descent
j.214B
- - - - - - - - - - - - - - - - -
Pinwheel Flip
66
- - - - - - - - - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Illusory Strike
236C
- - - - - - - - - - - - - - - - -
EX Rapid Swing
236C > A/B/C
- - - - - - - - - - - - - - - - -
EX Sweeping Illusion
j.236C
- - - - - - - - - - - - - - - - -
EX Parasol Descent
j.214C
- - - - - - - - - - - - - - - - -

Partner Skills[edit]

  • Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
  • During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
Illusory Charge
- - - - - - - - - - - - - - - - -
6P
Illusory Strike
- - - - - - - - - - - - - - - - -
4P - - - - - - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Overactive Devastation
236BC
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
Suspension of Disbelief
214B+C
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
Overactive Devastation
Distortion Skill Duo
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
  • 100% Minimum Damage

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
???
222B+C
- - - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A 5AA - - -
5AA 5AAA - - -
5AAA - - - -
2A - - - -
5B - 5BB - -
5BB - 5BBB - -
5BBB - - - -
2B - - - -
5C - - - -
2C - - - -
Air Revolver Action Table
A B C Cancel
j.A j.AA - - -
j.AA - - - -
j.B - j.BB - -
j.BB - - - -
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources[edit]

Navigation[edit]


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