BBTag/Noel Vermillion/Frame Data
< BBTag | Noel Vermillion
System Data[edit]
Health: 17,000
Prejump: 4F
Backdash Time 22F / Invul: 1-7F All
Normal Moves[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4A | 1500 | CSTJP | 90 | 80 | B | All | 8 | 3 | 26 | -12 | 3 | 16 | 17 | 17 | 11 | 6~8 H | - |
5A | 1500 | CSTJP | 100 | 80 | B | All | 9 | 3 | 19 | -5 | 3 | 16 | 17 | 17 | 11 | - | - |
5AA | 1500 | CSTJP | 100 | 80 | B | All | 12 | 2 | 19 | -4 | 3 | 16 | 19 | 21 | 11 | - | - |
5AAA | 1700 | CS(J)P | 100 | 85 | B | All | 17 | 5 | 18 | -4 | 4 | 18 | 19 | 40 + GBounce | 12 | - | - |
5AAAA | 2000 | P | 100 | 90 | B | All | 15 | 6 | 23 | -8 | 5 | 20 | 13 | 40 | 13 | - | - |
2A | 1000 | CSTP | 90 | 70 | F | Low | 7 | 2 | 12 | -2 | 1 | 11 | 12 | 12 | 9 | - | - |
5B | 1700 | SP | 100 | 85 | B | All | 23 | 4 | 23 | -8 | 4 | 18 | 30 | 30 | 12 | - | - |
2B | 700*3 | SP | 90 | 85 (once) | H | All | 9 | 4, 4, 5 | 28 | -14 | 4 | 18 | 19, 19, Launch | 30 | 2 | 5~8 F | - |
4B | 1500 | SP | 80 | 80 | P | All | 24 | 9 | 23 | -15 | 3 | 16 | Stagger 40 | 40 | 6 | 5~32 BP | - |
5C | 800+ | - | 100 | 100 | B | High | 22 | 3 | 24 | -10 | 3 | 16 | - | Down | 11 | - | - |
2C | 1500 | SP | 90 | 80 | F | Low | 16 | 4 | 32 | -19 | 3 | 16 | 11 | 26 | 3 | - | - |
j.A | 620*3 | JSP | 80 | 80 (once) | H | High, All | 10 | 2, 2, 2 | 16 | - | 3 | 16 | 17 | 17 | 3, 3, 5 | - | - |
j.AA | 1700 | JSP | 80 | 85 | H | High | 9 | 3 | 24 | - | 4 | 18 | 19 | 19 | 12 | - | - |
j.B | 800*2 | SP | 80 | 85 (once) | H | All | 21 | 9 | 17L | - | 4 | 18 | GBounce 35 | GBounce 35 | 0 | - | - |
j.C | 370*5 | SP | 80 | 85 (once) | H | All | 10 | 3, 3, 3, 3, 2 | 14+7L | - | 4 | 18 | 22 | 22 | 3 | - | - |
j.CC | 1700 | SP | 80 | 85 | H | All | 9 | 3 | 36 | - | 4 | 18 | Down 24 | 40 + Down 24 | 12 | - | - |
Drive Moves[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
d.5A | 1000 | SP | 100 | 85 | B | All | 10 | 4 | 20 | -10 | 2 | 13 | 21 | 31 | 3 | - | - |
d.5AA | 800*2 | SP | 100 | 85 (once) | B | All | 9 | 2(2)2 | 23 | -6 | 4 | 18 | 30 | 40 | 12 | - | - |
d.5AAA | 900*2 | SP | 100 | 85 (once) | B | All | 13 | 2(2)2 | 25 | -8 | 4 | 18 | Launch | 35 | 3 | - | - |
d.5AAAA | 1000*2 | SP | 100 | 85 (once) | B | All | 18 | 2(2)2 | 33 | -16 | 4 | 18 | 23 | 25 | 3 | - | - |
d.5B | 1700 | SP | 90 | 75 | B | All | 33 | 4 | 27 | -12 | 4 | 18 | 19 | 45 | 3 | 3~36 BP | - |
d.2B | 500*3 | SP | 90 | 75 (once) | H | All | 23 | 3, 3, 3 | 24 | -8 | 4 | 18 | 19 | 32 | 2 | 3~32 F | - |
d.5C | 1200 | SP | 90 | 75 | B | High | 16 | 3 | 27 | -11 | 3 | 18 | GBounce | 40 | 11 | - | - |
d.2C | 1200 | SP | 90 | 75 | F | Low | 22 | 7 | 25 | -15 | 3 | 16 | Launch | 34 | 11 | 13-33 B | - |
Type II - Bloom Trigger A/B/C after 4 drive moves |
1000, 1700 | P | 100 | 90 | B | All | 11 | 2(7)4 | 33 | -16 | 5 | 20 | Launch | 21 | 26 | - | - |
Universal Mechanics[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 1300, 700 | S | 100 | 50 (once) | T | Throw | 7-30 | 3 | 23 | - | 3 | - | Stagger 17, Groundslide 39 | Groundslide 39 | 0 | - | - |
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Type III: Spring Raid Reversal Action |
2250 | - | 80 | 60 | B | Air Unblockable | 10 | 7 | 20L | -22 | 4 | 18 | Launch | 60 Forced | 12 | 1-12 All | - |
Cross Burst Attack |
Skills[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A Type XI: Optic Barrel 236A |
1500 | - | 80 | 80 | P | All | 29 | 4 | Total: 49 | +4 | 3 | 16 | Launch | 38 | 0/+8 | - | - |
B Type XI: Optic Barrel 236B |
1500 | - | 80 | 80 | P | All | 30 | 4 | Total: 54 | 0 | 3 | 16 | Launch | 38 | 0/+8 | - | - |
Type IX: Muzzle Flitter 214A |
0, 2500 | - | 100 | 100, 80 | T | Throw | 29 | 6 | 9+16L | - | 0 | - | Down 44 | - | 0 | - | - |
Type IV: Flash Supressor 214B |
230 | - | 100 | 85 (once) | F | All | 14 | 2 | 22 | -5 | 4 | 18 | 19 | 19 + Down 24 | 0 | - | - |
Charged Type IV: Flash Supressor 214[B] |
230*5, 1000 | - | 100 | 85*5 (Once), 100 | F | All | 14 | {2(8)}*5,2(14)4 | 26 | -11 | 4 | 18 | 19*5, Launch | 19 + Down 24 *5, 38 + GBounce | 6 | - | - |
Extra Skills[edit]
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Type II: Bloom Trigger 236C |
900*5 | - | 80 | 90 (once) | B | All | 9 | 2(1)2*4 | 23 | -4 | 5 | 20 | Stagger 21, Launch*4 | 21, 50 + WBounce 50 | 16, 1*4 | - | - |
Type V: Assault Through 214C |
2000 | P | 80 | 80 | B | All | 40 | 9 | 16 | -4 | 5 | 20 | WBounce | 27+50 | 16 | 7-18 All | - |
Partner Skills[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P d.5C |
700*3, 500*4 | - | 70 | 85 (once) | B | All | (18)+13 | 3(2)3 [3(2)3(18)2(7)2*4] |
43 | -27 | 4*2, 5*5 | 18 | Stagger 52 | 40*3, 40 + WBounce 40*4 | 3/+5*2, 4, 1*4 | - | - |
6P d.6C |
450*9 | - | 70 | 85 (once) | P | All | (18)+30 | 3*2,6*6,5 | Total: (18)+90 | +11 | 4 | 18 | Launch | 45 | 0/+2/+1 | - | - |
4P Type VI: Flash Suppressor |
1100, 1500 | - | 70 | 85 (Once) | F | All | (18)+12 | 2(6)2 | 30 | -13 | 4 | 18 | Launch, 19 | 19, 60 | 0 | - | - |
Distortion Skills[edit]
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zero Gun: Fenrir 236B+C |
2000, 100*16, 4100 [2000, 100*31, 4100] |
- | 80 | 100*17, 60 [100*31, 60] |
B, P2*17 [B, P2*32] |
All | 1+5 | 5 | - | - | 5, 4*16, 5 [5, 4*31, 5] |
20*25 | Stagger 50, Launch*17 [Stagger 50, Launch*32] |
50, 80*17, 120 + GBounce [50, 80*17, 70*15, 120 + GBounce] |
13, 0*17 [13, 0*32] |
1-10 Guard All | - |
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Bullet Storm > Zero Gun: Thor j.236B+C |
630*10, 4200 [630*15, 3800] |
- | 80*10, 48 [80*15, 48] |
60*10 (once), 100 [60*15 (once), 100] |
P2 | All | 4+6 | - | Total: Until L+24 | - | 4 | 18 | Launch | 150*10, 60 + Slide 59 | 0 | - | - |
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Zero Gun: Fenrir Distortion Skill Duo |
300,1700 [300,30*15,1750] |
- | 100 | 100 | B, P2 [B, P2*16] |
All | 1+1 | 11 | 36 | -27 | 5 | 20 | Launch | 100, 120 | 13, 0 [13, ] |
- | -
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Astral Heat[edit]
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Valkyrie Veil 222B+C |
- | - | 100 | 85 | B | - | 8+10 | 4 | 25 | -10 | 4 | 18 | 600 | 19 | 0 | 1-31 All | - |
Revolver Action Table[edit]
A | B | C | Cancel | |
---|---|---|---|---|
4A | 5A, 2A | 5B, 2B, 4B | 5C, 2C | Throw, Jump, Special, Super |
5A[3*] | 5AA, 2A | 5B, 2B, 4B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA | 5B, 2B, 4B | 5C, 2C | Throw, Jump, Special, Super |
5AAA | 5AAAA | 5B, 2B, 4B | 5C, 2C | Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 2A[+], 5A | 5B, 2B, 4B | 5C, 2C | Throw, Special, Super |
5B | - | - | - | Drive[+] |
2B | - | - | - | Drive[+] |
4B | - | - | - | Drive[+] |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump |
j.AA | - | j.B | j.C | Jump |
j.B | - | - | - | Drive[+] |
j.C | - | - | j.CC[-] | - |
j.CC | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Drive = Noel's Drive Chain
- 5A and 2A can be used a combined total of 3 times per string
Sources[edit]
[edit]
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To edit frame data, edit values in BBTag/Noel Vermillion/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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