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{{Description|8|text=Knocks the opponent full screen away on hit, leaving Nu in a good position for more zoning. | {{Description|8|text=Knocks the opponent full screen away on hit, leaving Nu in a good position for more zoning. | ||
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====== <span style="visibility:hidden;font-size:0">4B</span> ====== | ====== <span style="visibility:hidden;font-size:0">4B</span> ====== | ||
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{{Description|8|text=Knocks the opponent away, allowing Nu to continue zoning. While it's generally better to jump cancel before the final hit of the string for a more damaging combo and a better setup, there are times where 2B hits an opponent who is both very high and very far away. In these cases it is not always possible to jump cancel and combo into j.B, so finishing the string is the best option. | {{Description|8|text=Knocks the opponent away, allowing Nu to continue zoning. While it's generally better to jump cancel before the final hit of the string for a more damaging combo and a better setup, there are times where 2B hits an opponent who is both very high and very far away. In these cases it is not always possible to jump cancel and combo into j.B, so finishing the string is the best option. | ||
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====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
{{MoveData | {{MoveData |
Revision as of 03:28, 12 August 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Nu-13 |
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Overview
"Who...are you? Enemy...? Ragna...? Where are you Ragna...?" | |
Lore: | The 13th Boundary Interface Prime Field Device built by the NOL from a cloning procedure headed by Relius Clover. More commonly referred to as a Murakumo Unit, Nu-13 usually has a more robotic personality and accomplishes tasks in a mechanical fashion. On the other hand, when in the presence of Ragna the Bloodedge, Nu-13 becomes filled with emotion and obsessed with becoming one with Ragna. Nu-13 has inside her a core of the Black Beast. If she unites with Ragna, they'll fuse to become the Black Beast, which will bring catastrophe to the world once again. |
Drive: Sword Summoner
Nu's drive allows her to summon swords from portals. These swords take many forms and can be used in many ways, allowing her to control space on the screen very effectively. Her old drive normals from the original BlazBlue series are now mapped to Nu's B buttons in BlazBlue Cross Tag Battle.
Playstyle
Nu-13 Nu-13 is a zoning character. By using her Sword Summoner Drive, she excels at controlling space. She can attack her opponents from far away and is even able to combo them on hit at these distances or do blockstrings on block. The threat of her long range attacks allows her to control the pace of a match.
Although Nu-13 excels at attacking from long ranges and controlling space, she has very few tools in her arsenal for fighting an opponent up close. On top of this, although choosing the right tool to control space in a situation can greatly hinder an opponent's approach or punish it, choosing the wrong tool in a situation can leave you open for punishment. In order to play Nu-13, you'll need learn how to successfully create space between you and your opponent to use your long range tools and how to properly anticipate your opponent's movements.
- Exceptional zoning tools.
- Strong Neutral game.
- Strong mix-ups.
- Act Parser.
- Can shoot 2B or j.5B to clash with some Distortions.
- Most combos end in a knockdown, leading to a strong Okizeme game.
- Can convert any hit into a full combo from any range.
- Limited offense up close due to the “B” button having a minimum range.
- Struggles to deal with heavy pressure.
- Lowest HP in the game at 16k.
- Has no super fast jab, unlike most of the cast.
- Lacks a useful launcher without using an assist or bar.
- Has to work for her damage and has lengthy combos, allowing a longer window to Burst out.
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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4B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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j.2B | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
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Supra Rage 5A+D (Air OK) |
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Special Moves
Sickle Storm 236A/B |
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Spike Chaser 214A/B |
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Act Parser 66 or 44 during certain moves |
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Extra Skills
EX Sickle Storm 236C |
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EX Spike Chaser 214C |
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Partner Skills
5P True Impreza |
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6P Spike Chaser |
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4P Gravity Seed |
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Distortion Skills
Legacy Edge 236B+C |
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Calamity Sword 214B+C (air OK) |
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Distortion Skill Duo
Calamity Sword P during Main Character's Distortion Skill |
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Astral Heat
Sword of Destruction 222B+C |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •