Line 17: | Line 17: | ||
|version=5A | |version=5A | ||
|damage=1000 |p1=100 |p2=75 | |damage=1000 |p1=100 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=7 |active= |recovery= |frameAdv=-7 | |startup=7 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 26: | Line 26: | ||
|version=5AA | |version=5AA | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-8 | |startup= |active= |recovery= |frameAdv=-8 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 34: | Line 34: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=5AAA | |version=5AAA | ||
|damage= | |damage=170*12 |p1=100 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-9 | |startup= |active= |recovery= |frameAdv=-9 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 44: | Line 44: | ||
|damage=1700 |p1=80 |p2=85 | |damage=1700 |p1=80 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-15 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 51: | Line 51: | ||
|version=2A | |version=2A | ||
|damage=1000 |p1=90 |p2=70 | |damage=1000 |p1=90 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup=7 |active= |recovery= |frameAdv=-5 | |startup=7 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 60: | Line 60: | ||
|version=5B | |version=5B | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=12 |active= |recovery= |frameAdv=-8 | |startup= 12|active= |recovery= |frameAdv= -8 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 69: | Line 69: | ||
|version=5BB | |version=5BB | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-4 | |startup= |active= |recovery= |frameAdv= -4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 78: | Line 78: | ||
|version=5BBB | |version=5BBB | ||
|damage=1700 |p1=100 |p2=80 | |damage=1700 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-9 | |startup= |active= |recovery= |frameAdv= -9 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 87: | Line 87: | ||
|version=2B | |version=2B | ||
|damage=1500 |p1=90 |p2=75 | |damage=1500 |p1=90 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv=-10 | |startup=9 |active= |recovery= |frameAdv=-10 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 96: | Line 96: | ||
|version=5C | |version=5C | ||
|damage=800+ |p1= |p2= | |damage=800+ |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=26 |active= |recovery= |frameAdv=-4 | |startup=26 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 106: | Line 106: | ||
|version=2C | |version=2C | ||
|damage=1700 |p1=90 |p2=75 | |damage=1700 |p1=90 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup=11 |active= |recovery= |frameAdv=-8 | |startup=11 |active= |recovery= |frameAdv=-8 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 115: | Line 115: | ||
|version=j.A | |version=j.A | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup=11 |active= |recovery= |frameAdv= | |startup=11 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 124: | Line 124: | ||
|version=j.AA | |version=j.AA | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 23:15, 2 February 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 2A[+] | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB | 5C | Reverse Beat, Jump[-], Special, Super |
5BB | - | 5BBB | 5C | Reverse Beat, Jump[-], Special, Super |
5BBB | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
2B | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | Reverse Beat, Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •