Difference between revisions of "BBTag/Orie/Frame Data"

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(Skills)
(Partner Skills)
 
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{{AttackVersion|name=5P|subtitle=Sacred Spire}}
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{{AttackVersion|name=5P|subtitle=Sacred Spire|rowspan=2}}
 
{{#lsth:BBTag/Orie/Data|5P Full}}
 
{{#lsth:BBTag/Orie/Data|5P Full}}
 
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{{Description|17|text=
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*Values in [] are on hit
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}}
 
{{AttackVersion|name=6P|subtitle=Divine Thrust}}
 
{{AttackVersion|name=6P|subtitle=Divine Thrust}}
 
{{#lsth:BBTag/Orie/Data|6P Full}}
 
{{#lsth:BBTag/Orie/Data|6P Full}}

Latest revision as of 01:48, 10 September 2019

System Data[edit]

Health: 16,000

Jump Startup: 4F

Backdash Time 41F / Invul: 1-11F All



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5A 1000 - 100 75 B All 7 2 19 -7 2 13 14 14 10 - -
5AA 1500 - 100 80 B All 9 2 23 -8 3 16 17 17 11 - -
5AAA 170*12 - 100 80 (Once) B All 11 2*12 23 -9 3 16 19 22 1/-1 - -
5AAAA 1700 - 80 85 P All 16 10 Total: 54 -15 4 18 Launch 60 0/+5 - -
2A 1000 - 90 70 F Low 7 2 15 -5 1 11 12 12 9 - -
5B 1500 - 100 80 B All 12 4 21 -8 3 16 19 17 11 - -
5BB 1500 - 100 80 B All 15 5 16 -4 3 16 19 23 11 - -
5BBB 1700 - 100 85 B All 18 4 24 -9 4 18 19 30 12 - -
2B 1500 - 90 80 B All 9 3 24 -10 3 16 17 24 11 5-11 H -

Head invuln from f5, lasts through at least first active.

5C 800+ - 100 100 H High 26 3 5+13L -4 3 16 - - 11 - -
2C 1700 - 90 75 F Low 11 5 21 -7 4 18 Launch 26 12 - -
j.A 1500 - 80 80 H High 10 6 12 - 3 16 17 17 11 - -
j.AA 1500 - 80 80 H High 7 2 17 - 3 16 17 17 11 - -
j.B 1700 - 80 80 H High 11 5 16 - 3 16 17 22 11 - -
j.C 2000 - 80 85 H High 12 7 16 - 4 18 19 45 12 - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 0, 2000 - 100 50 (once) T Throw 7~30 3 23 - 0, 4 - Launch 60 + WBounce 0, 12 - -

Throws have a minimum of 7f startup at point blank

Sacred Arrow
Reversal Action
800*6 - 80 60 (Once) B Air Unblockable 10 2*6 36+15L -38 4 18 Launch 60 5 1-19 All -
Air Sacred Arrow
Air Reversal Action
800*6 - 80 60 (Once) H All 12 2*6 Until L+11L - 4 18 Launch 42 5 1-23 All -
Cross Burst Attack 1000 - - - - All - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Divine Thrust
236A
2000 - 80 85 B All 12 4 21 -4 4 20 25 45 9 - -
B Divine Thrust
236B
2200 - 80 90 B All 21 6 16 -1 5 20 Launch 45 9 - -

25f / +4 at max range

A Command Order
214A
1700 - 80 85 F Low 15 5 Total: 39 -6 4 18 19 19 12 - -
Air A Command Order
j.214A
1700 - 80 85 H High 16 4 Total: Until L+24L - 4 18 Launch 30 12 - -
Thick And Fast
214A > A/B/C
1200*2 - 80 85 (Once) B All 15 3(7)2 Total: 62 -19 4 18 Launch 45 3 - -
B Command Order
214B
2000 - 80 85 B All 24 3 Total: 44 -2 4 18 Launch 40 + GBounce 12/+0/-3 - -
Air B Command Order
j.214B
2000 - 80 85 H High 29 5 Total: Until L+17L - 4 18 19 75 12 - -
Succession
214B > A/B/C
2000 - 80 85 B All 15 4 Total: 45 -12 4 18 19 40 12 - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Divine Thrust
236C
2200, 220*5 - 80, 100*5 80, 100*5 B, P*5 All 11 8 [(16)4*5] 28 [40] +2 5*6 20, 25*5 21, Launch*5 21, 60*5 3/+20/+20, 0/+3*4, 0/+8 - -

18f to reach maximum range

Oblique Edge
214C
800*2, 2000 - 80 85 (Once) B All 16 6,5,9 Total: 61 -9 4 18 Launch 60 0/+1 - -
Air Oblique Edge
j.214C
800*2, 2000 - 80 85 (Once) H All 25 6,5,9 Total: Until L+15L - 4 18 Launch 60 3/-1 - -

+1 at tk height

Partner Skills[edit]

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
Sacred Spire
700*3 - 70 85 (Once) B All (18)+12 5,4,4 [5,4,4(5)4] 23 [23+20L] -10 3 16 17*3, Launch 19*3, 150 3 - -
  • Values in [] are on hit
6P
Divine Thrust
2200 - 70 90 B All (18)+21 6 20 -5 5 20 Launch 60 9 - -
4P
Sealing Hoplon
450*2 - 70 80 (Once) P All (18)+55 3*8 Total: (18)+60 +48 3 16 Launch 45 0/+2/+4 - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Sacred Spire Lucent
236B+C
850*6, 1400, 4200
[850*6, 1400, 500*6, 2800]
- 80 60 (once) B All 1+14 4*6(5)4 33+27L -45 3*6, 4 16*6, 18 10*6, 19 17*6, 150 1, 12 1-20 All -
  • Values in [] are for Enhanced version
Luminous Embrace
214B+C
1700, 1350*6
[1700, 720*12, 2800]
- 80 60 (once) P2 All 2+13 Until Hit Total: 151 -60 5 20 Launch 30, 90*6
[30, 90*10, 180*2]
0/+2 1-15 All -
  • Values in [] are for Enhanced version
Luminous Embrace
Distortion Skill Duo
500, 250*6
[500, 125*12, 500]
- 100 100 P2 All 1+1 Until Hit Total: 92 -64 5 20 Launch 30, 90*6
[30, 90*10, 180*2]
0/+2 1-5 All -
  • Values in [] are for Enhanced version
  • Minimum Damage 100% (2000 [2500])

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Rest In Peace
222B+C
- - - - P2 All 5+11 4(20)4,4,4,4 Total: 102 -27 5 30, 20*4 - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A 5AA - 5C Reverse Beat, Throw, Jump, Special, Super
5AA 5AAA - 5C Reverse Beat, Throw, Jump[-], Special, Super
5AAA 5AAAA - 5C Reverse Beat, Jump[-], Special, Super
5AAAA - - - -
2A[3] 2A[+] - 5C Reverse Beat, Throw, Jump, Special, Super
5B - 5BB 5C Reverse Beat, Jump[-], Special, Super
5BB - 5BBB 5C Reverse Beat, Jump[-], Special, Super
5BBB - - 5C Reverse Beat, Jump[-], Special, Super
2B - - 5C Reverse Beat, Jump[-], Special, Super
5C - - - -
2C - - - Reverse Beat, Jump[-], Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA - - Reverse Beat, Jump, Special, Super
j.AA - - - Reverse Beat, Jump, Special, Super
j.B - - - Reverse Beat, Jump, Special, Super
j.C - - - Reverse Beat, Special, Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.

Sources[edit]

Proration Data from C0R
Link

Frame Data from Tari
Link

Navigation[edit]


Ambox notice.png To edit frame data, edit values in BBTag/Orie/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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System Explanations

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