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;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
;Playstyle | |||
:Mid-range, Neutral-focused | |||
;Team role | |||
:Point | |||
|} | |} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
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In the original BlazBlue series, Platinum had the ability to equip magical items that she would use in gameplay. She could only equip one item at a time and which item she would be able to equip next was random but could be seen on the HUD. In BlazBlue Cross Tag Battle, these magical items return as various normals, mechanics and specials that Platinum uses in her moveset. | In the original BlazBlue series, Platinum had the ability to equip magical items that she would use in gameplay. She could only equip one item at a time and which item she would be able to equip next was random but could be seen on the HUD. In BlazBlue Cross Tag Battle, these magical items return as various normals, mechanics and specials that Platinum uses in her moveset. | ||
<br clear | <br style="clear:both;"/> | ||
{{#lst:BBTag/Platinum the Trinity/Data|Links}} | {{#lst:BBTag/Platinum the Trinity/Data|Links}} | ||
<br clear | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
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{{#lsth:BBTag/Platinum the Trinity/Data|4A}} | {{#lsth:BBTag/Platinum the Trinity/Data|4A}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* | {{Description|6|text=* Platinum will randomly choose to do Rock, Paper, or Scissors. | ||
* Playing against another Platinum player, Rock beats Scissors, Scissors beats Paper, and Paper beats Rock. This will never be relevant. | |||
* If both Platinums throw the same move, they'll trade. Otherwise one jab will beat the other. | |||
If you ever feel like playing Rock-Paper-Scissors, but with no control over what move you throw out. | |||
<small>O <sub>u</sub> O</small> | |||
}} | }} | ||
}} | }} | ||
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{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=Attack}} | ||
{{#lsth:BBTag/Platinum the Trinity/Data|5C}} | {{#lsth:BBTag/Platinum the Trinity/Data|5C}} | ||
{{!}}- | {{!}}- | ||
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}} | }} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Miracle Jeanne | {{AttackVersion|name=Quake|subtitle=Miracle Jeanne}} | ||
{{#lsth:BBTag/Platinum the Trinity/Data|5C Quake}} | {{#lsth:BBTag/Platinum the Trinity/Data|5C Quake}} | ||
{{!}}- | {{!}}- | ||
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}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Universal Moves== | ==Universal Moves== | ||
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}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Skills== | ==Skills== | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Attack}} | {{AttackVersion|name=Attack}} | ||
{{#lsth:BBTag/Platinum the Trinity/Data|j.236A > | {{#lsth:BBTag/Platinum the Trinity/Data|j.236A > X}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Important points go here | {{Description|7|text=* Important points go here | ||
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====== <font style="visibility:hidden" size="0">Swallow Moon</font> ====== | ====== <font style="visibility:hidden" size="0">Swallow Moon</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_SwallowMoon.png |caption= <small>,,</small><sup>O</sup> x <sup>O</sup><small>,,</small> | |image=BBTag_Platinum_SwallowMoon.png |caption= <small><sup>,,</sup></small><sup>O</sup> x <sup>O</sup><small><sup>,,</sup></small> | ||
|input=j.236B | |input=j.236B | ||
|name=Swallow Moon | |name=Swallow Moon | ||
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====== <font style="visibility:hidden" size="0">Magical Missile</font> ====== | ====== <font style="visibility:hidden" size="0">Magical Missile</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_MagicalMissile.png |caption= | |image=BBTag_Platinum_MagicalMissile.png |caption= <sup>,,></sup> ▼ <sup>o,,</sup> | ||
|input=214A/B | |input=214A/B | ||
|name=Magical Missile | |name=Magical Missile | ||
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====== <font style="visibility:hidden" size="0">Magical Bomb</font> ====== | ====== <font style="visibility:hidden" size="0">Magical Bomb</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_MagicalBomb.png |caption= | |image=BBTag_Platinum_MagicalBomb.png |caption= <sup>1</sup> ▼ <sup>1</sup> | ||
|input=j.214A/B | |input=j.214A/B | ||
|name=Magical Bomb | |name=Magical Bomb | ||
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}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Extra Skills== | ==Extra Skills== | ||
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{{Description|6|text=* Wall Bounces, sticks if close to corner | {{Description|6|text=* Wall Bounces, sticks if close to corner | ||
Combo extender and punish from far away. | |||
It has invincibility to projectiles between 1/4 and 3/4 of the total travel distance. | |||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">EX Swallow Moon</font> ====== | ====== <font style="visibility:hidden" size="0">EX Swallow Moon</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_SwallowMoon.png |caption= | |image=BBTag_Platinum_SwallowMoon.png |caption= ,, <big><sup>O</sup> x <sup>O</sup></big> ,, | ||
|input=j.236C | |input=j.236C | ||
|name=EX Swallow Moon | |name=EX Swallow Moon | ||
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====== <font style="visibility:hidden" size="0">EX Magical Missile</font> ====== | ====== <font style="visibility:hidden" size="0">EX Magical Missile</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_MagicalMissile.png |caption= | |image=BBTag_Platinum_MagicalMissile.png |caption= <sup>></sup> ▼ <sup>O</sup> | ||
|input=214C | |input=214C | ||
|name=EX Magical Missile | |name=EX Magical Missile | ||
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}} | }} | ||
}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Partner Skills== | ==Partner Skills== | ||
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====== <font style="visibility:hidden" size="0">4P</font> ====== | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Platinum_4P.png |caption=This part can hit the opponent too | ||
|image2= | |image2=BBTag_Platinum_ItemUseCatHammer.png |caption2= | ||
|image3=BBTag_Platinum_ItemUseHammer.png | | |image3=BBTag_Platinum_ItemUsePan.png |caption3= | ||
|image4=BBTag_Platinum_ItemUseHammer.png |caption4= | |||
|input=Item Use 2 | |input=Item Use 2 | ||
|name=4P | |name=4P | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=First Hit}} | |||
{{#lsth:BBTag/Platinum the Trinity/Data|4P}} | |||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Cat Hammer}} | {{AttackVersion|name=Cat Hammer}} | ||
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}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Distortion Skills== | ==Distortion Skills== | ||
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====== <font style="visibility:hidden" size="0">Miracle Jeanne</font> ====== | ====== <font style="visibility:hidden" size="0">Miracle Jeanne</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Platinum_MiracleJeanne.png |caption= | |image=BBTag_Platinum_MiracleJeanne.png |caption= <sup>O</sup> ▼ <sup>O</sup> | ||
|name=Miracle Jeanne |input=214B+C | |name=Miracle Jeanne |input=214B+C | ||
|data= | |data= | ||
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}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Distortion Skill Duo== | ==Distortion Skill Duo== | ||
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}} | }} | ||
}} | }} | ||
<br clear | <br style="clear:both;"/> | ||
==Astral Heat== | ==Astral Heat== | ||
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}} | }} | ||
}} | }} | ||
<br clear= | <br style="clear:both;"/> | ||
==Roadmap== | |||
<!--To update this section, go to this character's subheader in Dustloop Wiki:Roadmap/BBTag--> | |||
{{Roadmap}} | |||
==Navigation== | ==Navigation== | ||
{{#lsth:BBTag/Platinum the Trinity/Data|Links}} | {{#lsth:BBTag/Platinum the Trinity/Data|Links}} |
Revision as of 16:40, 5 December 2019
Platinum the Trinity |
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Overview
"Luna: Hey, isn't this kind of like 3 vs. 2?"
"Sena: Y-You think...?"
Backstory
Platinum the Trinity is a small girl, and a vessel within which used to reside three, now two, souls: the short-tempered and hot-headed young girl, Luna, the laid back and carefree young boy, Sena, and, formerly, one of the Six Heroes, Trinity Glassfille. Since her and his personalities appear and disappear, it’s difficult to determine which action belongs to which; although, the tone of their voice is certainly a strong clue. The one point they have in common, though, is admiration and adoration for their master Jubei. The two also hate conflict of any sort and used to live quietly in the ruins of Ibukido. However, due to a request from Jubei, to whom they owe their lives, they set out on a quest with their Nox Nyctores "Muchorin" in hand to locate and defeat Yuuki Terumi.
Playstyle
Platinum is a very versatile point character that can approach and bait out opponents using a combination of strong rushdown moves and zoning tools. Her normals have solid range, good startup, and a large number of her moves consist of a wide variety of lows and overheads. For instance, all her 2'X' moves must be blocked low, and her 'A' and 'B' versions of Mami Circular are a low and an overhead, respectively. With the removal of her items being random like in the mainline Blazblue series, she can now swiftly utilize both bombs and missiles at will for both deadly block-strings and zoning. Platinum's Miracle Jeanne distortion is an Install, further increasing the potency of her moveset by enlarging some of her normals' hitboxes and her projectiles as well as adding a special knockdown quality to her 5C. This power-up also applies to her bomb, missile, and boomerang assists if you swap her for your second character while the Install is activated. However, Platinum holds a key flaw in her assists. Her 6P and 4P each contain a set of three items, but are randomized, meaning it is impossible to tell which item you will get when using these two assists.
Strengths/Weaknesses
Drive: Magical Symphony
In the original BlazBlue series, Platinum had the ability to equip magical items that she would use in gameplay. She could only equip one item at a time and which item she would be able to equip next was random but could be seen on the HUD. In BlazBlue Cross Tag Battle, these magical items return as various normals, mechanics and specials that Platinum uses in her moveset.
Normal Moves
4A
4A | Template:AttackDataHeader-BBTag | ||||
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If you ever feel like playing Rock-Paper-Scissors, but with no control over what move you throw out. O u O |
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag |
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2A
2A | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2B
2B | Template:AttackDataHeader-BBTag | ||||
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Good for confirming meterlessly off of a 5AA when far away. |
2C
2C | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag | ||||
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Hit four times. |
j.C
j.C |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Universal Moves
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag
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Detailed description of the usefulness of the move go here |
Magical Bat
Magical Bat 5A+D (air OK) |
Template:AttackDataHeader-BBTag |
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Skills
Mami Circular
Mami Circular 236A/B |
Template:AttackDataHeader-BBTag |
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Air Persia
Air Persia j.236A > A/B/C |
Template:AttackDataHeader-BBTag |
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Swallow Moon
Swallow Moon j.236B |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Magical Missile
Magical Missile 214A/B |
Template:AttackDataHeader-BBTag |
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Magical Bomb
Magical Bomb j.214A/B |
Template:AttackDataHeader-BBTag |
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Extra Skills
EX Mami Circular
EX Mami Circular 236C |
Template:AttackDataHeader-BBTag | ||||
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Combo extender and punish from far away. It has invincibility to projectiles between 1/4 and 3/4 of the total travel distance. |
EX Swallow Moon
EX Swallow Moon j.236C |
Template:AttackDataHeader-BBTag | ||||
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This is a good EX move for baiting out certain reversal actions, or low active frame supers. |
EX Magical Missile
EX Magical Missile 214C |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
EX Magical Bomb
EX Magical Bomb j.214C |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Partner Skills
5P
5P Air Persia |
Template:AttackDataHeader-BBTag | ||||
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hits kind of low, keeps opponents low to the ground. This is Platinum's only assist that is not random, making it the most consistent for combo purposes. It's otherwise fairly normal. |
6P
6P Item Use 1 |
Template:AttackDataHeader-BBTag |
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4P
4P Item Use 2 |
Template:AttackDataHeader-BBTag |
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Distortion Skills
Cure Dot Typhoon
Cure Dot Typhoon 236B+C (air OK) |
Template:AttackDataHeader-BBTag |
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Miracle Jeanne
Miracle Jeanne 214B+C |
Template:AttackDataHeader-BBTag
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Can be canceled into after a 5AAA to continue the combo. Platinum's 4P and 6P assists will also get powered up. |
Distortion Skill Duo
Cure Dot Typhoon P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Astral Heat
Shining Layered Force 222B+C |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •