BBTag/Platinum the Trinity/Frame Data: Difference between revisions

From Dustloop Wiki
(44 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{CharNav |charMainPage=BBTag/Platinum the Trinity
{{#lsth:BBTag/Platinum the Trinity/Data|Nav}}
|image=BBTag_Platinum_Icon.png
|videos=
|forums=
}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
</div>
</div>
==[[BBTag/System Data|System Data]]==
==[[BBTag/Frame Data|System Data]]==
{{CharData-BBTag
{{#lsth:BBTag/Platinum the Trinity/Data|SystemData}}
|health= |jumpStartup=
<br style="clear:both;"/>
|backdashTime= |backdashInv=
|partnerSkillCooldown=
}}
<br clear=all/>


==Normal Moves==
==Normal Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
|-
{{FrameData-BBTag
{{AttackVersion|name=4A|subtitle=}}
|version=4A
{{#lsth:BBTag/Platinum the Trinity/Data|4A Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=
{{AttackVersion|name=5A|subtitle=}}
|blockstun= |groundHit= |aiHit=
{{#lsth:BBTag/Platinum the Trinity/Data|5A Full}}
|invul= |hitbox=
|-
{{AttackVersion|name=5AA|subtitle=|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|5AA Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Miracle Jeanne version
}}
  }}
  }}
 
|-
{{FrameData-BBTag
{{AttackVersion|name=5AAA|subtitle=|rowspan=2}}
|version=5A
{{#lsth:BBTag/Platinum the Trinity/Data|5AAA Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
*Platinum can perform moves and block at -7 frame adv, but cannot perform any movement options until -12 frame adv
|invul= |hitbox=
}}
  }}
  }}
 
|-
{{FrameData-BBTag
{{AttackVersion|name=5AAAA|subtitle=}}
|version=5AA
{{#lsth:BBTag/Platinum the Trinity/Data|5AAAA Full}}
|damage= |level= |attribute= |guard=  
|-
|startup= |active= |recovery= |frameAdv=
{{AttackVersion|name=2A|subtitle=}}
|blockstun= |groundHit= |aiHit=
{{#lsth:BBTag/Platinum the Trinity/Data|2A Full}}
|invul= |hitbox=
|-
{{AttackVersion|name=5B|subtitle=}}
{{#lsth:BBTag/Platinum the Trinity/Data|5B Full}}
|-
{{AttackVersion|name=5BB|subtitle=}}
{{#lsth:BBTag/Platinum the Trinity/Data|5BB Full}}
|-
{{AttackVersion|name=5BBB|subtitle=|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|5BBB Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Miracle Jeanne version
}}
  }}
  }}
 
|-
{{FrameData-BBTag
{{AttackVersion|name= 2B|subtitle=}}
|version=5AAA
{{#lsth:BBTag/Platinum the Trinity/Data| 2B Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=
{{AttackVersion|name=5C|subtitle=}}
|blockstun= |groundHit= |aiHit=
{{#lsth:BBTag/Platinum the Trinity/Data|5C Full}}
|invul= |hitbox=
|-
}}
{{AttackVersion|name=5C Quake |subtitle=Miracle Jeanne}}
{{FrameData-BBTag
{{#lsth:BBTag/Platinum the Trinity/Data|5C Quake Full}}
|version=2A
|-
|damage= |level= |attribute= |guard=
{{AttackVersion|name=2C|subtitle=}}
|startup= |active= |recovery= |frameAdv=
{{#lsth:BBTag/Platinum the Trinity/Data|2C Full}}
|blockstun= |groundHit= |aiHit=
|-
|invul= |hitbox=
{{AttackVersion|name=j.A|subtitle=}}
|description=
{{#lsth:BBTag/Platinum the Trinity/Data|j.A Full}}
}}
|-
{{FrameData-BBTag
{{AttackVersion|name=j.AA|subtitle=}}
|version=5B
{{#lsth:BBTag/Platinum the Trinity/Data|j.AA Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=
{{AttackVersion|name=j.B|subtitle=}}
|blockstun= |groundHit= |aiHit=
{{#lsth:BBTag/Platinum the Trinity/Data|j.B Full}}
|invul= |hitbox=
|-
|description=
{{AttackVersion|name=j.C|subtitle=|rowspan=2}}
}}
{{#lsth:BBTag/Platinum the Trinity/Data|j.C Full}}
{{FrameData-BBTag
|-
|version=5BB
{{Description|18|text={{ColumnList |text=
|damage= |level= |attribute= |guard=
*Values in [] are for Miracle Jeanne version
|startup= |active= |recovery= |frameAdv=
}}
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=5BBB
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version= 2B
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
}}
{{FrameData-BBTag
|version=5C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
 
{{FrameData-BBTag
|version=2C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=j.A
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=j.B
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=j.C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
  }}
  }}
|}
|}
Line 138: Line 88:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|BC Full}}
|-
|-
{{FrameData-BBTag
{{Description|18|text={{ColumnList |text=
|version=Ground Throw
*Minimum Damage 100%
|damage= |level= |attribute= |guard=
}}
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
  }}
  }}
 
|-
{{FrameData-BBTag
{{AttackVersion|name=Magical Bat
|version=Magical Bat
  |subtitle=Reversal Action|rowspan=2}}
  |subtitle=Reversal Action
{{#lsth:BBTag/Platinum the Trinity/Data|AD Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
*Values in [] are for Miracle Jeanne version
|invul= |hitbox=
}}
  }}
  }}
 
|-
{{FrameData-BBTag
{{AttackVersion|name=Magical Bat (air)
|version=Cross Burst Attack
  |subtitle=Reversal Action|rowspan=2}}
  |damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|j.AD Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
}}
  }}
  }}
|-
{{AttackVersion|name=Cross Burst Attack|subtitle=}}
{{#lsth:BBTag/Platinum the Trinity/Data|DP Full}}
|}
|}


Line 171: Line 124:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
{{AttackVersion|name=A Mami Circular |subtitle=236A}}
{{#lsth:BBTag/Platinum the Trinity/Data|236A Full}}
|-
|-
{{FrameData-BBTag
{{AttackVersion|name=B Mami Circular |subtitle=236B }}
|version=A Mami Circular |subtitle=236A
{{#lsth:BBTag/Platinum the Trinity/Data|236B Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=  
{{AttackVersion|name=Air Persia |subtitle=j.236A}}
|blockstun= |groundHit= |aiHit=
{{#lsth:BBTag/Platinum the Trinity/Data|j.236A Full}}
|invul= |hitbox=
|-
|description=
{{AttackVersion|name=Air Persia Followups |subtitle=Persia > A/B/C}}
{{#lsth:BBTag/Platinum the Trinity/Data|j.236A > X Full}}
|-
{{AttackVersion|name=Swallow Moon |subtitle=j.236B}}
{{#lsth:BBTag/Platinum the Trinity/Data|j.236B Full}}
|-
{{AttackVersion|name=A Magical Missile |subtitle=214A|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|214A Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Miracle Jeanne version
}}
}}
|-
{{AttackVersion|name=B Magical Missile |subtitle=214B|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|214B Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Miracle Jeanne version
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=B Mami Circular |subtitle=236B
{{AttackVersion|name=A Magical Bomb |subtitle=j.214A|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|j.214A Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=Air Persia |subtitle=j.236A
{{AttackVersion|name=B Magical Bomb |subtitle=j.214B|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|j.214B Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
}}
}}
{{FrameData-BBTag
|version=Air Persia Followups |subtitle=Persia > A/B/C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=Swallow Moon |subtitle=j.236B
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=A Magical Missile |subtitle=214A
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=B Magical Missile |subtitle=214B
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=A Magical Bomb |subtitle=j.214A
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=B Magical Bomb |subtitle=j.214B
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
  }}
  }}
|-
|-
Line 251: Line 177:
==Extra Skills==
==Extra Skills==
*All Extra Skills have the following properties unless otherwise stated:
*All Extra Skills have the following properties unless otherwise stated:
**Cost 1 Skill Gauge
**Cost 1 Skill Gauge on 4F
**Skill Gauge Cooldown ???F
**Skill Gauge Cooldown 180F (starting on 5F)
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
{{AttackVersion|name=EX Mami Circular |subtitle=236C}}
{{#lsth:BBTag/Platinum the Trinity/Data|236C Full}}
|-
{{AttackVersion|name=EX Swallow Moon |subtitle=j.236C}}
{{#lsth:BBTag/Platinum the Trinity/Data|j.236C Full}}
|-
|-
{{FrameData-BBTag
{{AttackVersion|name=EX Magical Missile |subtitle=214C|rowspan=2}}
|version=EX Mami Circular |subtitle=236C
{{#lsth:BBTag/Platinum the Trinity/Data|214C Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=  
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
*Values in [] are for Miracle Jeanne version
|invul= |hitbox=
*Each Missile has active frames: Until Hit,11
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=EX Swallow Moon |subtitle=j.236C
{{AttackVersion|name=EX Magical Bomb |subtitle=j.214C|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|j.214C Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
*Each Bomb has active frames: Until Hit,(2)15
}}
}}
{{FrameData-BBTag
|version=EX Magical Missile |subtitle=214C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
{{FrameData-BBTag
|version=EX Magical Bomb |subtitle=j.214C
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=  
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
  }}
  }}
|}
|}
Line 295: Line 211:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
{{AttackVersion|name=5P |subtitle=Air Persia}}
{{#lsth:BBTag/Platinum the Trinity/Data|5P Full}}
|-
{{AttackVersion|name=6P |subtitle=Missile|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|6P Missile Full}}
|-
|-
{{FrameData-BBTag
{{Description|18|text={{ColumnList |text=
|version=5P |subtitle=Air Persia
*Values in [] are for Miracle Jeanne version
|damage= |level= |attribute= |guard=
}}
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
  }}
  }}
{{FrameData-BBTag
|-
|version=6P |subtitle=Missile
{{AttackVersion|name=6P |subtitle=Boomerang|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|6P Boomerang Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=6P |subtitle=Boomerang
{{AttackVersion|name=6P |subtitle=Bomb|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|6P Bomb Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
*Each Bomb has active frames: Until Hit,(2)15
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=6P |subtitle=Bomb
{{AttackVersion|name=4P |subtitle=Summon|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|4P Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Automatically cancels into followup attack after recovery
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=5P |subtitle=Cat Hammer
{{AttackVersion|name=4P |subtitle=Cat Hammer|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|4P Cat Hammer Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=5P |subtitle=Pan
{{AttackVersion|name=4P |subtitle=Pan|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|4P Pan Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
}}
  }}
  }}
{{FrameData-BBTag
|-
|version=5P |subtitle=Piko Hammer
{{AttackVersion|name=4P |subtitle=Piko Hammer|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|4P Piko Hammer Full}}
|startup= |active= |recovery= |frameAdv=
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Miracle Jeanne version
|description=
*During Miracle Jeanne, if Platinum does not hit the opponent, then on landing creates a quake that is unblockable, does 0 damage, P1=100, P2=100
}}
  }}
  }}
|}
|}
Line 358: Line 277:
==Distortion Skills==
==Distortion Skills==
*All Distortion Skills have the following properties unless otherwise stated:
*All Distortion Skills have the following properties unless otherwise stated:
**Cost 2 Skill Gauge
**Cost 2 Skill Gauge at the beginning of superflash
**Skill Gauge Cooldown 180F
**Skill Gauge Cooldown 180F (starts frame after superflash starts)
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
|-
{{FrameData-BBTag
{{AttackVersion|name=Cure Dot Typhoon |subtitle=236B+C|rowspan=2}}
|version=Cure Dot Typhoon |subtitle=236B+C
{{#lsth:BBTag/Platinum the Trinity/Data|236BC Full}}
|damage= |level= |attribute= |guard=
|-
|startup= |active= |recovery= |frameAdv=  
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
*Values in [] are for Enhanced version
|invul= |hitbox=
*Listed Frame adv assumes all hits make contact with opponent as fast as possible
|description=
*Minimum damage 138*13 (1794) [104*3, 87*20 (2052)]
}}
 
  }}
  }}
{{FrameData-BBTag
|-
|version=Miracle Jeanne |subtitle=214B+C
{{AttackVersion|name=Cure Dot Typhoon (air) |subtitle=j.236B+C|rowspan=2}}
|damage= |level= |attribute= |guard=
{{#lsth:BBTag/Platinum the Trinity/Data|j.236BC Full}}
|startup= |active= |recovery= |frameAdv=  
|-
|blockstun= |groundHit= |aiHit=
{{Description|18|text={{ColumnList |text=
|invul= |hitbox=
*Values in [] are for Enhanced version
|description=
*Minimum damage 138*13 (1794) [104*3, 87*20 (2052)]
}}
  }}
  }}
|-
{{AttackVersion|name=Miracle Jeanne |subtitle=214B+C|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|214BC Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Enhanced version
*Platinum gains powerup on superflash for ???F [???F]
}}
}}
|-
{{AttackVersion|name=Cure Dot Typhoon |subtitle=Distortion Skill Duo|rowspan=2}}
{{#lsth:BBTag/Platinum the Trinity/Data|Distortion Skill Duo Full}}
|-
{{Description|18|text={{ColumnList |text=
*Values in [] are for Enhanced version
*Minimum Damage 2000 [2500]
}}
}}
|-
|}
|}


Line 387: Line 327:
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-BBTag
{{FrameDataHeader-BBTag}}
|version=yes}}
|-
|-
{{FrameData-BBTag
{{AttackVersion|name=Shining Layered Force |subtitle=222B+C}}
|version=Shining Layered Force |subtitle=222B+C
{{#lsth:BBTag/Platinum the Trinity/Data|222BC Full}}
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |aiHit=
|invul= |hitbox=
|description=
}}
|}
|}


Line 406: Line 339:
! !! A !! B !! C !! Cancel
! !! A !! B !! C !! Cancel
|-
|-
! 4A  
! <span style="color:blue">4A<sup>[3]</sup></span>
| - || - || - || -
| <span style="color:green">4A<sup>[+]</sup></span>, 5A, 2A || 5B, 2B || 5C, 2C || Throw, Jump, Special, Super
|-
|-
! 5A  
! 5A
| - || - || - || -
| 5AA || 5B, 2B || 5C, 2C || Throw, Jump, Special, Super
|-
|-
! 5AA  
! 5AA  
| - || - || - || -
| 5AAA || 5B, 2B || 5C, 2C || Throw, <span style="color:red">Jump<sup>[-]</sup></span>, Special, Super
|-
|-
! 5AAA  
! 5AAA  
| - || - || - || -
| 5AAAA || - || - || Special, Super
|-
! 5AAAA
| - || - || - || Special, Super
|-
|-
! 2A  
! <span style="color:blue">2A<sup>[2]</sup></span>
| - || - || - || -
| 5A, <span style="color:green">2A<sup>[+]</sup></span> || 5B, 2B || 5C, 2C || Throw, Special, Super
|-
|-
! 5B  
! <span style="color:blue">5B<sup>[1]</sup></span>
| - || - || - || -
| 5A, 2A || 5BB, 2B || 5C, 2C || Jump, Special, Super
|-
|-
! 5BB   
! 5BB   
| - || - || - || -
| - || 5BBB || 5C, 2C || Jump, Special, Super
|-
|-
! 5BBB  
! 5BBB  
| - || - || - || -
| - || - || - || -
|-
|-
! 2B  
! <span style="color:blue">2B<sup>[1]</sup></span> 
| - || - || - || -
| 5A || 5B || 5C, 2C || Jump, Special, Super
|-
|-
! 5C  
! 5C  
Line 437: Line 373:
|-
|-
! 2C  
! 2C  
| - || - || - || -
| - || - || - || Special, Super
|}
|}


Line 446: Line 382:
|-
|-
! j.A  
! j.A  
| - || - || - || -
| j.AA || j.B || j.C || Jump, Special, Super
|-
|-
! j.AA  
! j.AA  
| - || - || - || -
| - || j.B || j.C || Jump, Special, Super
|-
|-
! j.B
! j.B
| - || - || - || -
| j.A || - || j.C || Jump, Special, Super
|-
|-
! j.C
! j.C
| - || - || - || -
| - || - || - || Special, Super
|}
|}


Line 465: Line 401:
==Sources==
==Sources==


https://docs.google.com/spreadsheets/d/1ZURVCsR_HSxNRXcIgZmFhSf7Ymh9tZxoIWtcO64329I/edit#gid=699842955


----
==Navigation==
{{CharLinks
{{#lsth:BBTag/Platinum the Trinity/Data|Links}}
|charMainPage=BBTag/Platinum the Trinity
{{notice|To edit frame data, edit values in [[BBTag/Platinum the Trinity/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
|videos=
}}
{{Navbar-BBTag}}
{{Navbar-BBTag}}
[[Category:Platinum the Trinity]]
[[Category:Platinum the Trinity]]
[[Category:BlazBlue Cross Tag Battle]]
[[Category:BlazBlue Cross Tag Battle]]

Revision as of 06:06, 5 December 2019

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
4A
5A
5AA
  • Values in [] are for Miracle Jeanne version
5AAA
  • Platinum can perform moves and block at -7 frame adv, but cannot perform any movement options until -12 frame adv
5AAAA
2A
5B
5BB
5BBB
  • Values in [] are for Miracle Jeanne version
2B
5C
5C Quake
Miracle Jeanne
2C
j.A
j.AA
j.B
j.C
  • Values in [] are for Miracle Jeanne version

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
Ground Throw
  • Minimum Damage 100%
Magical Bat
Reversal Action
  • Values in [] are for Miracle Jeanne version
Magical Bat (air)
Reversal Action
  • Values in [] are for Miracle Jeanne version
Cross Burst Attack

Skills

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
A Mami Circular
236A
B Mami Circular
236B
Air Persia
j.236A
Air Persia Followups
Persia > A/B/C
Swallow Moon
j.236B
A Magical Missile
214A
  • Values in [] are for Miracle Jeanne version
B Magical Missile
214B
  • Values in [] are for Miracle Jeanne version
A Magical Bomb
j.214A
  • Values in [] are for Miracle Jeanne version
B Magical Bomb
j.214B
  • Values in [] are for Miracle Jeanne version

Extra Skills

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
EX Mami Circular
236C
EX Swallow Moon
j.236C
EX Magical Missile
214C
  • Values in [] are for Miracle Jeanne version
  • Each Missile has active frames: Until Hit,11
EX Magical Bomb
j.214C
  • Values in [] are for Miracle Jeanne version
  • Each Bomb has active frames: Until Hit,(2)15

Partner Skills

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
5P
Air Persia
6P
Missile
  • Values in [] are for Miracle Jeanne version
6P
Boomerang
  • Values in [] are for Miracle Jeanne version
6P
Bomb
  • Values in [] are for Miracle Jeanne version
  • Each Bomb has active frames: Until Hit,(2)15
4P
Summon
  • Automatically cancels into followup attack after recovery
4P
Cat Hammer
  • Values in [] are for Miracle Jeanne version
4P
Pan
  • Values in [] are for Miracle Jeanne version
4P
Piko Hammer
  • Values in [] are for Miracle Jeanne version
  • During Miracle Jeanne, if Platinum does not hit the opponent, then on landing creates a quake that is unblockable, does 0 damage, P1=100, P2=100

Distortion Skills

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
Cure Dot Typhoon
236B+C
  • Values in [] are for Enhanced version
  • Listed Frame adv assumes all hits make contact with opponent as fast as possible
  • Minimum damage 138*13 (1794) [104*3, 87*20 (2052)]
Cure Dot Typhoon (air)
j.236B+C
  • Values in [] are for Enhanced version
  • Minimum damage 138*13 (1794) [104*3, 87*20 (2052)]
Miracle Jeanne
214B+C
  • Values in [] are for Enhanced version
  • Platinum gains powerup on superflash for ???F [???F]
Cure Dot Typhoon
Distortion Skill Duo
  • Values in [] are for Enhanced version
  • Minimum Damage 2000 [2500]

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to.
Shining Layered Force
222B+C

Revolver Action Table

Ground Revolver Action Table
A B C Cancel
4A[3] 4A[+], 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A 5AA 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA 5AAA 5B, 2B 5C, 2C Throw, Jump[-], Special, Super
5AAA 5AAAA - - Special, Super
5AAAA - - - Special, Super
2A[2] 5A, 2A[+] 5B, 2B 5C, 2C Throw, Special, Super
5B[1] 5A, 2A 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BBB 5C, 2C Jump, Special, Super
5BBB - - - -
2B[1] 5A 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special, Super
j.AA - j.B j.C Jump, Special, Super
j.B j.A - j.C Jump, Special, Super
j.C - - - Special, Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources

https://docs.google.com/spreadsheets/d/1ZURVCsR_HSxNRXcIgZmFhSf7Ymh9tZxoIWtcO64329I/edit#gid=699842955

Navigation

To edit frame data, edit values in BBTag/Platinum the Trinity/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.