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====== <font style="visibility:hidden" size="0">EX Dead Spike</font> ====== | ====== <font style="visibility:hidden" size="0">EX Dead Spike</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_DeadSpikeEX.png |caption= | |image=BBTag_Ragna_DeadSpikeEX.png |caption=Unlimited Ragna's rekka, now a proper special move. | ||
|image2=BBTag_Ragna_DeadSpikeEX2.png |caption2= | |image2=BBTag_Ragna_DeadSpikeEX2.png |caption2=Wall bounce for combo extensions. | ||
|image3=BBTag_Ragna_DeadSpikeEX3.png |caption3= | |image3=BBTag_Ragna_DeadSpikeEX3.png |caption3=SEED OF TARTARUS | ||
|input=236C | |input=236C | ||
|name=EX Dead Spike | |name=EX Dead Spike | ||
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|startup=23 |active= |recovery= |frameAdv=-28 | |startup=23 |active= |recovery= |frameAdv=-28 | ||
|description= | |description= | ||
* Follow-up Attack 1 wall bounces | * Follow-up Attack 1 wall bounces mid-screen and wall sticks in the corner. | ||
* 10% minimum damage: 150, 170, 200 (520) | * 10% minimum damage: 150, 170, 200 (520) | ||
* Lifesteal: 150, 150, 100 (400) | * Lifesteal: 150, 150, 100 (400) | ||
Ragna's Dead Spike gains two follow-ups in the form of Hell's Fang's follow-up and his Exceed Accel from Central Fiction, Seed of Tartarus. The Dead Spike itself shares identical frame data as the light version but is larger, drains more health, deals unrecoverable damage, and has minimum damage. Due to being so similar to the light version, this attack should never be used if you don't intended to use one of the follow-ups. | |||
The Hell's Fang portion is safer on block, has a larger hitbox, launches opponents further, and can either wall bounce or wall stick depending on the distance from the corner, on top of having unrecoverable minimum damage. However, it has less health drain than the move it copies. The wall bounce can be used to extend combos mid-screen after 2C for good damage and health drain. Can also be used after other moves or in the corner if the opponent is sufficiently high enough. | |||
The final attack is a unique move that deals the most damage and has the least amount of life drain, launching the opponent a great distance away. Can extend combos by hitting opponents who are both high in the air and are in the corner. Fantastic move in Resonance Blaze, as it can launch opponents at the perfect angle for combo extensions via Carnage Scissors in the corner, as well as being able to tack on more minimum damage and health drain before ending a combo with a super. | |||
}} | }} | ||
}} | }} |
Revision as of 07:52, 22 October 2018
Ragna the Bloodedge |
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Health:
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Overview
"I'll show you, the power of the Azure!"
Backstory
The main character of the BlazBlue series. Ragna and his siblings, Jin and Saya lived peacefully being cared for by their guardian at a Church within the forest. One day, the man known as Yuuki Terumi would arrive and burn down the church and sever Ragna's right arm, kidnapping his sister in the process. Ragna is saved by Rachel Alucard when she gives him the Azure Grimoire (a.k.a the titular "BlazBlue") which replaced the arm that had been sliced off. Ragna swore vengeance and would start a one man crusade against the NOL to find Terumi using the Azure's power, becoming the most wanted criminal ever recorded in NOL history.
Playstyle
Ragna is a rushdown character. He has normals with good reach, specials to help with mixup and pressure and a very reliable Reversal Action that can be a very good defensive option when used wisely. Ragna has all the tools needed to succeed but all these tools are driven by your fundamentals. Your Ragna will only get stronger the more you perfect your spacing, movement, how to vary your pressure and how to work in his reversal action into a defense with a strong base built on understanding of game systems and characters.
Strengths/Weaknesses
Strengths | Weaknesses |
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Drive: Soul Eater
In the original BlazBlue series, Ragna's Drive allowed him to steal some of his opponent's health whenever he connected with an attack involving the Drive button. These attacks will deal chip damage on block and drain the same amount of health. Although there no longer is a dedicated Drive button, this feature makes its return in BlazBlue Cross Tag Battle.
The following moves steal health from your opponent when they make contact with an opponent:
- 5AAAA
- Second hit of 5BB
- j.B
- 2C
- Inferno Divider
- Axe Kick
- Dead Spike (All versions)
- Follow-up Attack (Hell's Fang)
- Rising Kick (Gauntlet Hades)
- Follow-up Attack (Nightmare Edge)
- Follow-up Attack 1 (EX Dead Spike)
- Follow-up Attack 2 (EX Dead Spike)
- Blood Scythe (Both versions)
- Carnage Scissors (Second hit onwards)
- Devoured by Darkness (Last hit only, on hit only)
- Black Onslaught (Second hit onwards, on hit only)
Note: While Ragna uses his old 6D and the finisher of his EX Dead Spike during the follow-up hits of his 5C overhead, none of these hits drain health. Any health gained after the end of a match will not affect Ragna's HP, including those done during Black Onslaught.
Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Inferno Divider
Inferno Divider 5A+D (Air OK) |
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Skills
Dead Spike
Dead Spike 236A/B |
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Hell's Fang
Hell's Fang 214A |
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Gauntlet Hades
Gauntlet Hades 214B (Air OK) |
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Nightmare Edge
Nightmare Edge j.214A |
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Extra Skills
EX Dead Spike
EX Dead Spike 236C |
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Blood Scythe
Blood Scythe 214C (Air OK) |
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Partner Skills
5P
5P Hell's Fang |
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6P
6P Blood Scythe |
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4P
4P Dead Spike |
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Distortion Skills
Carnage Scissors
Carnage Scissors 236B+C |
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Devoured by Darkness
Devoured by Darkness 214B+C |
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Distortion Skill Duo
Devoured by Darkness
Devoured by Darkness P during Distortion Skill |
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Astral Heat
Black Onslaught
Black Onslaught 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •