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{| class="wikitable" style="float:right; margin-left: | {| class="wikitable" style="float:right; margin-left: 0.5em; width:25%" | ||
|- | |- | ||
!Ragna the Bloodedge | !Ragna the Bloodedge | ||
|- | |- | ||
|| | || | ||
[[File:BBTag_Ragna_Portrait.png| | [[File:BBTag_Ragna_Portrait.png|300x500px|center]] | ||
|- | |- | ||
|| | || | ||
{{#lst:BBTag/Ragna the Bloodedge/Data| | {{#lst:BBTag/Ragna the Bloodedge/Data|System Data}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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</div> | </div> | ||
==Overview== | ==Overview== | ||
{{Bio | |||
| name = Ragna the Bloodedge | |||
| game = BBTag | |||
The main character of the BlazBlue series. Ragna and his siblings, Jin and Saya lived peacefully being cared for by their guardian at a Church within the forest. One day, the man known as Yuuki Terumi would arrive and burn down the church and sever Ragna's right arm, kidnapping his sister in the process. Ragna is saved by Rachel Alucard when she gives him the Azure Grimoire (a.k.a the titular "BlazBlue") which replaced the arm that had been sliced off. Ragna swore vengeance and would start a one man crusade against the NOL to find Terumi using the Azure's power, becoming the most wanted criminal ever recorded in NOL history. | | icon = BBTag_Ragna_Icon.png | ||
| quote = I'll show you, the power of the Azure! | |||
| lore = The main character of the BlazBlue series. Ragna and his siblings, Jin and Saya lived peacefully being cared for by their guardian at a Church within the forest. One day, the man known as Yuuki Terumi would arrive and burn down the church and sever Ragna's right arm, kidnapping his sister in the process. Ragna is saved by Rachel Alucard when she gives him the Azure Grimoire (a.k.a the titular "BlazBlue") which replaced the arm that had been sliced off. Ragna swore vengeance and would start a one man crusade against the NOL to find Terumi using the Azure's power, becoming the most wanted criminal ever recorded in NOL history. | |||
}} | |||
===Drive: Soul Eater=== | |||
In the original BlazBlue series, Ragna's Drive allowed him to steal some of his opponent's life whenever he connected with an attack involving the Drive button. These attacks would even restore life on block, dealing chip damage to the opponent in the process. Although there is no longer is a dedicated Drive button, this feature makes its return in BlazBlue Cross Tag Battle in various moves of his. | |||
Note: All lifesteal values are static and are not modified by proration or other factors. Enhanced versions of Distortion Skills are different to their regular counterparts and have their own separate values. | |||
===Playstyle=== | ===Playstyle=== | ||
Ragna is a rushdown character. He has normals with good reach, specials to help with mix-up and pressure and a very reliable Reversal Action that can be a very good defensive option when used wisely. Ragna has all the tools needed to succeed but all these tools are driven by your fundamentals. Your Ragna will only get stronger the more you perfect your spacing, movement, how to vary your pressure and how to work in his reversal action into a defense with a strong base built on understanding of game systems and characters. | {{StrengthsAndWeaknesses | ||
|intro=Ragna is a rushdown character. He has normals with good reach, specials to help with mix-up and pressure and a very reliable Reversal Action that can be a very good defensive option when used wisely. Ragna has all the tools needed to succeed but all these tools are driven by your fundamentals. Your Ragna will only get stronger the more you perfect your spacing, movement, how to vary your pressure and how to work in his reversal action into a defense with a strong base built on understanding of game systems and characters. | |||
|pros= | |||
*Has one of the best Reversal Actions in the game. Reversal, anti-air, combo ender, and punish tool: You name it, Inferno Divider does it. | *Has one of the best Reversal Actions in the game. Reversal, anti-air, combo ender, and punish tool: You name it, Inferno Divider does it. | ||
*Has good front-end damage, with or without meter. | *Has good front-end damage, with or without meter. | ||
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*Soul Eater attacks steals life on either hit or block as well as dealing chip damage. | *Soul Eater attacks steals life on either hit or block as well as dealing chip damage. | ||
*Has incredibly scary comeback potential with resonance due to his improved Soul Eater values | *Has incredibly scary comeback potential with resonance due to his improved Soul Eater values | ||
| | |cons= | ||
*Lacks full-screen projectiles. This makes him very susceptible to zoning and set-ups that can be done from full-screen. | *Lacks full-screen projectiles. This makes him very susceptible to zoning and set-ups that can be done from full-screen. | ||
*Lacks a projectile Partner Skill, forcing the point character to make risky plays to get close to the opponent. | *Lacks a projectile Partner Skill, forcing the point character to make risky plays to get close to the opponent. | ||
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*Fantastic pressure is easily negated by well timed Reject Guards. | *Fantastic pressure is easily negated by well timed Reject Guards. | ||
*Block strings are heavily dependent on proximity. | *Block strings are heavily dependent on proximity. | ||
}} | |||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|Links}} | {{#lst:BBTag/Ragna the Bloodedge/Data|Links}} | ||
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==Normal Moves== | ==Normal Moves== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">4A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_4A.png |caption=Must be at least this tall to get smacked. | |image=BBTag_Ragna_4A.png |caption=Must be at least this tall to get smacked. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|4A}} | {{#lst:BBTag/Ragna the Bloodedge/Data|4A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Whiffs on crouchers. Also whiffs on short character like Linne, even if they aren't crouching. | * Whiffs on crouchers. Also whiffs on short character like Linne, even if they aren't crouching. | ||
* Cancelable into everything, including jumps, throws, and even itself. | * Cancelable into everything, including jumps, throws, and even itself. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_5A.png |caption=The Jesus Kick. Fear it. Respect it. | |image=BBTag_Ragna_5A.png |caption=The Jesus Kick. Fear it. Respect it. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5A}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Throw cancelable. | * Throw cancelable. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5AA}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5AA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Jump cancelable. | * Jump cancelable. | ||
* Throw cancelable. | * Throw cancelable. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5AAA}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Hits two times. | * Hits two times. | ||
* First hit is a low. | * First hit is a low. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5AAAA}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5AAAA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Launches away on hit. | * Launches away on hit. | ||
* Opponent cannot Cross Burst during this attack. | * Opponent cannot Cross Burst during this attack. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_5B.png |caption=Ragna's most reliable anti-air; now seems better than before. | |image=BBTag_Ragna_5B.png |caption=Ragna's most reliable anti-air; now seems better than before. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5B}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Head attribute invincible. | * Head attribute invincible. | ||
* Launches on hit. | * Launches on hit. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5BB}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5BB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Hits two times. | * Hits two times. | ||
* First hit is jump cancelable on hit. | * First hit is jump cancelable on hit. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5BBB}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5BBB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Cannot cancel into Skills or Distortion Skills. | * Cannot cancel into Skills or Distortion Skills. | ||
* Can call Partner Skills during the dash. | * Can call Partner Skills during the dash. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5BBBB}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5BBBB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Can only hit opponents who are knocked-down. | * Can only hit opponents who are knocked-down. | ||
* Can only hit the opponent's point character. | * Can only hit the opponent's point character. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_5C.png |caption=Ragna's old Crush Trigger, still not very good. | |image=BBTag_Ragna_5C.png |caption=Ragna's old Crush Trigger, still not very good. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5C}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Flash on frame 4. | * Flash on frame 4. | ||
* Knockdown on airborne hit. | * Knockdown on airborne hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_2A.png |caption=Ragna's go-to low. Buffed to high heavens in 2.0. | |image=BBTag_Ragna_2A.png |caption=Ragna's go-to low. Buffed to high heavens in 2.0. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|2A}} | {{#lst:BBTag/Ragna the Bloodedge/Data|2A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Throw cancelable. | * Throw cancelable. | ||
Your main low poke for footsies, equipped with a very good balance of range, speed, and recovery. This is the only normal in Ragna's arsenal that can Reverse Beat from 5B, so it's very good for opponents that don't pushblock too often. Also allows Ragna to repeat 5A and 5AA within the same chain of normals, though only once per string. Due to it's speed and low recovery, this works well for stagger pressure. | Your main low poke for footsies, equipped with a very good balance of range, speed, and recovery. This is the only normal in Ragna's arsenal that can Reverse Beat from 5B, so it's very good for opponents that don't pushblock too often. Also allows Ragna to repeat 5A and 5AA within the same chain of normals, though only once per string. Due to it's speed and low recovery, this works well for stagger pressure. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_2B.png |caption=Slow pressure reset. | |image=BBTag_Ragna_2B.png |caption=Slow pressure reset. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|2B}} | {{#lst:BBTag/Ragna the Bloodedge/Data|2B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Jump cancelable. | * Jump cancelable. | ||
* Foot attribute invincible. | * Foot attribute invincible. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_2C.png |caption=COUNTER | |image=BBTag_Ragna_2C.png |caption=COUNTER | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|2C}} | {{#lst:BBTag/Ragna the Bloodedge/Data|2C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Knockdown on hit. | * Knockdown on hit. | ||
* Lifesteal: 300 | * Lifesteal: 300 | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_jA.png |caption=All purpose air normal. | |image=BBTag_Ragna_jA.png |caption=All purpose air normal. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|j.A}} | {{#lst:BBTag/Ragna the Bloodedge/Data|j.A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Jump cancelable. | * Jump cancelable. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|j.AA}} | {{#lst:BBTag/Ragna the Bloodedge/Data|j.AA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Jump cancelable. | * Jump cancelable. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_jB.png |caption= Healing + Good scaling = Ideal Combo Filler | |image=BBTag_Ragna_jB.png |caption= Healing + Good scaling = Ideal Combo Filler | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|j.B}} | {{#lst:BBTag/Ragna the Bloodedge/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Jump cancelable. | * Jump cancelable. | ||
* Lifesteal: 300 | * Lifesteal: 300 | ||
Air combo tool that hits in front and above Ragna. Used to lead into Belial Edge, Inferno Divider, Nightmare Edge or Aerial Blood Scythe. Ragna's most damaging air normal and the only one with lifesteal. Very important for manipulating the opponent's height during air combos so as to set-up Belial Edge extensions. Can be used as a jump-in with better scaling and damage than j.A but its | Air combo tool that hits in front and above Ragna. Used to lead into Belial Edge, Inferno Divider, Nightmare Edge or Aerial Blood Scythe. Ragna's most damaging air normal and the only one with lifesteal. Very important for manipulating the opponent's height during air combos so as to set-up Belial Edge extensions. Can be used as a jump-in with better scaling and damage than j.A but its vertical hitbox and lack of cancel options makes this non-optimal. As an air to air, it's subpar due to it's slow speed and short hitbox, but has incredible untech on counterhit. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_jC.png |caption=Belial Edge... how we've missed you. | |image=BBTag_Ragna_jC.png |caption=Belial Edge... how we've missed you. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|j.C}} | {{#lst:BBTag/Ragna the Bloodedge/Data|j.C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Number of hits is dependent on Ragna's height from the ground. | * Number of hits is dependent on Ragna's height from the ground. | ||
* Intermediate hits drag airborne opponents down. | * Intermediate hits drag airborne opponents down. | ||
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==Universal Mechanics== | ==Universal Mechanics== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Ground Throw</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_GroundThrow.png |caption="This'll sting!" | |image=BBTag_Ragna_GroundThrow.png |caption="This'll sting!" | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|4BC}} | {{#lst:BBTag/Ragna the Bloodedge/Data|4BC}} | ||
{{!}}-- | {{!}}-- | ||
{{Description| | {{Description|8|text= | ||
* 100% minimum damage: 0, 2000 (2000 total) | * 100% minimum damage: 0, 2000 (2000 total) | ||
* Holding back while pressing throw results in a back throw. | * Holding back while pressing throw results in a back throw. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Inferno Divider</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_InfernoDivider.png |caption=The return of a very reliable reversal. | |image=BBTag_Ragna_InfernoDivider.png |caption=The return of a very reliable reversal. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Uppercut|subtitle=A+D > A/B/C}} | {{AttackVersion|name=Uppercut|subtitle=A+D > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|AD | {{#lst:BBTag/Ragna the Bloodedge/Data|AD X}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Axe Kick|subtitle=A+D > A/B/C > A/B/C}} | {{AttackVersion|name=Axe Kick|subtitle=A+D > A/B/C > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|AD | {{#lst:BBTag/Ragna the Bloodedge/Data|AD X X}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Invincible from frame 1. | * Invincible from frame 1. | ||
* Ground version is air unblockable. | * Ground version is air unblockable. | ||
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==Skills== | ==Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Dead Spike</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_DeadSpike.png |caption=You'll learn how to walk one day buddy... | |image=BBTag_Ragna_DeadSpike.png |caption=You'll learn how to walk one day buddy... | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|236A}} | {{#lst:BBTag/Ragna the Bloodedge/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Launches on air hit. | * Launches on air hit. | ||
* Lifesteal: 300 | * Lifesteal: 300 | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|236B}} | {{#lst:BBTag/Ragna the Bloodedge/Data|236B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Dash cancelable, even on whiff. | * Dash cancelable, even on whiff. | ||
* Launches away on hit. | * Launches away on hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Hell's Fang</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_HellsFang.png |caption=Corner... | |image=BBTag_Ragna_HellsFang.png |caption=Corner... | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Follow-up Attack|subtitle=214A > A/B/C}} | {{AttackVersion|name=Follow-up Attack|subtitle=214A > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|214A | {{#lst:BBTag/Ragna the Bloodedge/Data|214A X}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Second hit launches away on hit. | * Second hit launches away on hit. | ||
* Lifesteal (Follow-up Attack): 600 | * Lifesteal (Follow-up Attack): 600 | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Gauntlet Hades</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_GauntletHades.png |caption= Gauntlet Dumbass! | |image=BBTag_Ragna_GauntletHades.png |caption= Gauntlet Dumbass! | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Rising Kick|subtitle=214B > A/B/C}} | {{AttackVersion|name=Rising Kick|subtitle=214B > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|214B | {{#lst:BBTag/Ragna the Bloodedge/Data|214B X}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Gauntlet Hades connects about three frames later on crouching opponents. | * Gauntlet Hades connects about three frames later on crouching opponents. | ||
* Ground Gauntlet Hades staggers on ground hit, Aerial Gauntlet Hades launches on hit. | * Ground Gauntlet Hades staggers on ground hit, Aerial Gauntlet Hades launches on hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Nightmare Edge</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_NightmareEdge.png |caption=''"Drown in darkness!"'' | |image=BBTag_Ragna_NightmareEdge.png |caption=''"Drown in darkness!"'' | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Follow-up Attack|subtitle=j.214A > A/B/C}} | {{AttackVersion|name=Follow-up Attack|subtitle=j.214A > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|j.214A | {{#lst:BBTag/Ragna the Bloodedge/Data|j.214A X}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Number of hits is dependent on Ragna's height from the ground. | * Number of hits is dependent on Ragna's height from the ground. | ||
* Intermediate and landing hits knocks down on hit. | * Intermediate and landing hits knocks down on hit. | ||
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==Extra Skills== | ==Extra Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Dead Spike</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_DeadSpikeEX.png |caption=Unlimited Ragna's rekka, now a proper special move. | |image=BBTag_Ragna_DeadSpikeEX.png |caption=Unlimited Ragna's rekka, now a proper special move. | ||
|image2=BBTag_Ragna_DeadSpikeEX2.png |caption2=Wall bounce for combo extensions. | |image2=BBTag_Ragna_DeadSpikeEX2.png |caption2=Wall bounce for combo extensions. | ||
|image3=BBTag_Ragna_DeadSpikeEX3.png |caption3= | |image3=BBTag_Ragna_DeadSpikeEX3.png |caption3=Life bar begone | ||
|input=236C | |input=236C | ||
|name=EX Dead Spike | |name=EX Dead Spike | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Follow-up Attack 1|subtitle=236C > A/B/C}} | {{AttackVersion|name=Follow-up Attack 1|subtitle=236C > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|236C | {{#lst:BBTag/Ragna the Bloodedge/Data|236C X}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Follow-up Attack 2|subtitle=236C > A/B/C > A/B/C}} | {{AttackVersion|name=Follow-up Attack 2|subtitle=236C > A/B/C > A/B/C}} | ||
{{#lst:BBTag/Ragna the Bloodedge/Data|236C | {{#lst:BBTag/Ragna the Bloodedge/Data|236C X X}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* EX Dead Spike launches on hit. | * EX Dead Spike launches on hit. | ||
* Follow-up Attack 1 wall bounces mid-screen and wall sticks in the corner. | * Follow-up Attack 1 wall bounces mid-screen and wall sticks in the corner. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Blood Scythe</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_BloodScythe.png |caption=GRIM REAP- oh wait... | |image=BBTag_Ragna_BloodScythe.png |caption=GRIM REAP- oh wait... | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|j.214C}} | {{#lst:BBTag/Ragna the Bloodedge/Data|j.214C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
* Ground bounces on hit. | * Ground bounces on hit. | ||
* 10% minimum damage: 250 | * 10% minimum damage: 250 | ||
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==Partner Skills== | ==Partner Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">5P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_HellsFang.png |caption= | |image=BBTag_Ragna_HellsFang.png |caption= | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|5P}} | {{#lst:BBTag/Ragna the Bloodedge/Data|5P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Follow-up Attack performed only on hit. | * Follow-up Attack performed only on hit. | ||
* Follow-up Attack launches away on hit. | * Follow-up Attack launches away on hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_BloodScythe.png |caption= Get out of my airspace. | |image=BBTag_Ragna_BloodScythe.png |caption= Get out of my airspace. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|6P}} | {{#lst:BBTag/Ragna the Bloodedge/Data|6P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Will track the opponent up to half the screen away. | * Will track the opponent up to half the screen away. | ||
* Ground bounces on hit. | * Ground bounces on hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_4P.png |caption=Lend a helping hand (or claw). | |image=BBTag_Ragna_4P.png |caption=Lend a helping hand (or claw). | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|4P}} | {{#lst:BBTag/Ragna the Bloodedge/Data|4P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Launches on hit. | * Launches on hit. | ||
* Lifesteal: 300 | * Lifesteal: 300 | ||
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==Distortion Skills== | ==Distortion Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Carnage Scissors</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_CarnageScissors.png |caption=Don't run full screen with scissors! You could poke the enemy's eyes out! | |image=BBTag_Ragna_CarnageScissors.png |caption=Don't run full screen with scissors! You could poke the enemy's eyes out! | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|236BC}} | {{#lst:BBTag/Ragna the Bloodedge/Data|236BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Opponent cannot Cross Burst during this attack. | * Opponent cannot Cross Burst during this attack. | ||
* First hit staggers on ground hit, ground bounces on air hit. | * First hit staggers on ground hit, ground bounces on air hit. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Devoured by Darkness</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Ragna_DevouredByDarkness.png |caption= When you don't want to be at red health anymore. | |image=BBTag_Ragna_DevouredByDarkness.png |caption= [https://youtu.be/cE6bFC3crd0?t=49 When you don't want to be at red health anymore.] | ||
|input=214B+C | |input=214B+C | ||
|name=Devoured by Darkness | |name=Devoured by Darkness | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|214BC}} | {{#lst:BBTag/Ragna the Bloodedge/Data|214BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Opponent cannot Cross Burst during this attack. | * Opponent cannot Cross Burst during this attack. | ||
* Opponent cannot be hit by Partner Skills during this attack. | * Opponent cannot be hit by Partner Skills during this attack. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|Distortion Skill Duo}} | {{#lst:BBTag/Ragna the Bloodedge/Data|Distortion Skill Duo}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Opponent cannot Cross Burst during this attack. | * Opponent cannot Cross Burst during this attack. | ||
* Final hit launches away. | * Final hit launches away. | ||
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{{#lst:BBTag/Ragna the Bloodedge/Data|222BC}} | {{#lst:BBTag/Ragna the Bloodedge/Data|222BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text= | ||
* Only available in Level 4 Resonance Blaze when the opponent has one character left, requires 9 Skill Gauge stocks. | * Only available in Level 4 Resonance Blaze when the opponent has one character left, requires 9 Skill Gauge stocks. | ||
* Opponent cannot Cross Burst during this attack. | * Opponent cannot Cross Burst during this attack. |
Revision as of 06:17, 24 May 2020
Ragna the Bloodedge |
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Overview
"I'll show you, the power of the Azure!" | |
Lore: | The main character of the BlazBlue series. Ragna and his siblings, Jin and Saya lived peacefully being cared for by their guardian at a Church within the forest. One day, the man known as Yuuki Terumi would arrive and burn down the church and sever Ragna's right arm, kidnapping his sister in the process. Ragna is saved by Rachel Alucard when she gives him the Azure Grimoire (a.k.a the titular "BlazBlue") which replaced the arm that had been sliced off. Ragna swore vengeance and would start a one man crusade against the NOL to find Terumi using the Azure's power, becoming the most wanted criminal ever recorded in NOL history. |
Drive: Soul Eater
In the original BlazBlue series, Ragna's Drive allowed him to steal some of his opponent's life whenever he connected with an attack involving the Drive button. These attacks would even restore life on block, dealing chip damage to the opponent in the process. Although there is no longer is a dedicated Drive button, this feature makes its return in BlazBlue Cross Tag Battle in various moves of his.
Note: All lifesteal values are static and are not modified by proration or other factors. Enhanced versions of Distortion Skills are different to their regular counterparts and have their own separate values.
Playstyle
Ragna the Bloodedge Ragna is a rushdown character. He has normals with good reach, specials to help with mix-up and pressure and a very reliable Reversal Action that can be a very good defensive option when used wisely. Ragna has all the tools needed to succeed but all these tools are driven by your fundamentals. Your Ragna will only get stronger the more you perfect your spacing, movement, how to vary your pressure and how to work in his reversal action into a defense with a strong base built on understanding of game systems and characters.
- Has one of the best Reversal Actions in the game. Reversal, anti-air, combo ender, and punish tool: You name it, Inferno Divider does it.
- Has good front-end damage, with or without meter.
- Has multiple dash cancels that can reset pressure and keep opponents close.
- Versatile combo toolkit allows him convert just about any hit into a full combo.
- Access to multiple mid-ranged high/low normals that can be done very late into a block string and can be followed up without needing assists.
- One of the safest anti-air normals in the game (5B) that can follow up easily into a combo. Also allows Ragna to Reverse Beat into 2A.
- Easy to find opportunities to insert Partner Skills for enhanced damage.
- Soul Eater attacks steals life on either hit or block as well as dealing chip damage.
- Has incredibly scary comeback potential with resonance due to his improved Soul Eater values
- Lacks full-screen projectiles. This makes him very susceptible to zoning and set-ups that can be done from full-screen.
- Lacks a projectile Partner Skill, forcing the point character to make risky plays to get close to the opponent.
- Sword normals are locked behind Smart Combos, making him vulnerable in trade situations against weapon wielding characters.
- Fantastic pressure is easily negated by well timed Reject Guards.
- Block strings are heavily dependent on proximity.
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C Belial Edge |
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Universal Mechanics
Ground Throw 5B+C |
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Inferno Divider 5A+D (Air OK) |
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Skills
Dead Spike 236A/B |
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Hell's Fang 214A |
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Gauntlet Hades 214B (Air OK) |
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Nightmare Edge j.214A |
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Extra Skills
EX Dead Spike 236C |
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Blood Scythe 214C (Air OK) |
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Partner Skills
5P Hell's Fang |
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6P Blood Scythe |
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4P 2B |
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Distortion Skills
Carnage Scissors 236B+C |
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Devoured by Darkness 214B+C |
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Distortion Skill Duo
Devoured by Darkness P during Distortion Skill |
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Astral Heat
Black Onslaught 222B+C |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •