BBTag/Ragna the Bloodedge/Frame Data

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System Data[edit]

Health: 16,000

Jump Startup: 4F

Backdash Time 22F / Invul: 1-7F All



Normal Moves[edit]

Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 CSTJP 100 70 - B All 5 3 9 -2 1 9 10 12 9 - -
5A 1500 CSTP 100 80 - B All 8 8 16 -7 3 16 17 17 11 - -
5AA 1700 CST(J)P 100 85 - B All 11 4 20 -5 4 18 19 19 12 - -
5AAA 1100*2 CSP, CSJP 90, 100 85 (once) - F, B Low, All 13 2(4)2 33 -16 4 18 19 40 12 - -
5AAAA 2000 P 100 90 - B All 18 4 31 -14 5 20 - 40 13 - -
  • Lifesteal: 100
2A 1000 SP 90 75 - F Low 9 2 15 -3 2 13 14 14 10 - -
5B 1500 SJP 90 70 - B All 11 4 24 -11 3 16 - 26 11 4~11 H -
5BB 1000, 2000 CS(J)P 100 90 - B All 15 6(12)3 29 -11 5 20 21 24 6, 13 - -
  • Lifesteal: 0, 100
5BBB - P - - - - - - - 25T - - - - - - - -
  • 12~19F cancelable into 5BBBB
5BBBB 0, 2000 -, S 100 100, 90 - B - 8 13[(36)8] 6 [24] - 5 - - 60 18 - -
  • Values in [] are on catch
2B 1700 SJP 90 85 - F Low 12 3 21 -5 4 18 19 40 12 - -
5C 800 - 100 100 - B High 22 3 24 -10 3 16 17 - 11 - -
2C 2000 SP 90 90 - F Low 17 2 23 -4 5 20 21 30 13 - -
  • Lifesteal: 100
j.A 1500 SJP 80 80 - H High 11 4 Until L - 3 16 17 17 11 - -
j.AA 1500 SJP 80 80 - H High 11 6 24 - 3 16 17 17 11 - -
j.B 1700 SJP 80 85 - H High 11 4 20 - 4 18 19 22 12 - -
  • Lifesteal: 100
j.C 800*N SP 80 85 - H All 5 2(6)[2(1)]*N, 4 20L -5 4 18 19 25*N, 35 2*N, 3 - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Forward Throw 0, 2000 -, S 100 100, 50 - T Throw 7-30 3 23 - 4 - - 60 12 - -
  • 100% minimum damage: 0, 2000 (2000)
Back Throw 0, 2000 -, S 100 100, 50 - T Throw 7-30 3 23 - 0 - - 60 8 - -
  • 100% minimum damage: 0, 2000 (2000)
Inferno Divider
Reversal Action
1000*2 - 80 60 (once) - B Air Unblockable 10 7,6 15L -37 4 18 19 42 12 1~16 All -
  • Lifesteal: 50*2 (100)
Aerial Inferno Divider
Reversal Action
1000*2 - 80 60 (once) - H All 7 7,6 15L - 4 18 19 42 12 1~1 All -
  • Lifesteal: 50*2 (100)
Uppercut
(Inferno Divider > A/B/C)
1000 - 48 100 - H All 14 3 15L - 4 18 19 42 12 - -
Axe Kick
(Inferno Divider > A/B/C > A/B/C)
2000 - 48 100 - H All 19 6 15L - 5 18 19 60 12 - -
  • Lifesteal: 50
Cross Burst Attack 1000 - - - - H All - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A.png Dead Spike
(236A)
1500 P 80 80 - P All 18 21 51T -6 3 16 17 30 11 - -
  • Lifesteal: 100
B.png Dead Spike
(236B)
1700 P 80 85 - P All 26 13 57T -1 4 18 - 30 11 - -
  • Lifesteal: 100
Hell's Fang
(214A)
1700 P 80 85 - B All 15 13 26 -4 4 22 19 33 12 - -
  • Goes into first frame of recovery (28F) on hit/block; 28~46F cancelable into Follow-up Attack
Follow-up Attack
(Hell's Fang > A/B/C)
1700 P 100 85 - B All 19 3 35 -19 4 18 - 56 12 - -
  • Lifesteal: 200
Gauntlet Hades
(214B)
1700 P 80 85 - H High 18 7 9+14L -12 4 18 - 28 12 - -
  • Hits in front on 22F
Aerial Gauntlet Hades
(j.214B)
1700 P 80 85 - H High 12 9 9+15L - 4 18 - 28 12 - -
  • Hits in front on 16F
Rising Kick
(Gauntlet Hades > A/B/C)
1000 JP 100 75 - H All 9 4 13+18L -17 4 18 - 19 12 - -
  • Lifesteal: 100
  • Whiffs against crouch state
Nightmare Edge
(j.214A)
900*N P 80 80 (once) - H All 17 3, 2*N 20 -5 3 16 17 60 11 - -
Follow-up Attack
(Nightmare Edge > A/B/C)
1700 P 100 85 - B All 12 3 33 -17 4 18 - 60 16 - -
  • Lifesteal: 200

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Dead Spike
(236C)
1500 P 80 80 - P All 18 9 51T -6 3 16 - 30 11 - -
  • 10% minimum damage: 150
  • Lifesteal: 100
Follow-up Attack 1
(EX Dead Spike > A/B/C)
1700 P 80 75 - - All 19 3 61T -16 4 18 - 60 8 - -
  • 10% minimum damage: 170
  • Lifesteal: 100
Follow-up Attack 2
(Followup 2 > A/B/C)
2000 P 80 90 - B All 23 6 43 -28 5 20 - 60 20 - -
  • 10% minimum damage: 200
  • Lifesteal: 100
Blood Scythe
(214C)
2500 P 80 90 - H All 24 4 21 -4 5 20 - 60 16 - -
  • 10% minimum damage: 250
  • Lifesteal: 100
Aerial Blood Scythe
(j.214C)
2500 P 80 90 - H All 19 4 12+14L - 5 20 - 60 16 - -
  • 10% minimum damage: 250
  • Lifesteal: 100

Partner Skills[edit]

  • Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
  • During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
(Hell's Fang > Follow-up Attack)
1700 - 70 85 - B All 31 13 37 - 4 18 19 40 12 - -
1700 - 70 85 - B All 19 6 25 - 4 18 - 60 12 - -
  • Follow-up Attack performed only on hit
  • Lifesteal: 0, 100
6P
(Blood Scythe)
2000 - 70 90 - H All 55 3 15 - 5 20 - 60 16 - -
  • Lifesteal: 100
4P
(Dead Spike)
1500 - 70 80 - P All 31 21 65T - 3 16 - 30 11 - -
  • Lifesteal: 100

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Carnage Scissors
(236B+C)
3000, 4000
[3000, 4000, 700*4]
- 80 60 (once) - B All 26-61 2(38)4 58 -43 4 18 - 90 12, 6 1~29 All -
  • Values in [] are for Enhanced version
  • 20% minimum damage: 1400 [1960]
  • Lifesteal: 0, 300 [0, 600]
Devoured by Darkness
(214B+C)
2000, 6000
[2000, 7500]
- 80 100 - B All - - - -39 4 18 - 100 10, 14 - -
  • Values in [] are for Enhanced version
  • 20% minimum damage: 1600 [1900]
  • Lifesteal: 1000 [2000]
Devoured by Darkness
Distortion Skill Duo
0, 2000
[0, 2500]
- - - - - All - - - - - - - - - - -
  • Values in [] are for Enhanced version
  • 100% minimum damage: 2000 [2500]
  • Lifesteal: 0, 500 [0, 1000]

Astral Heat[edit]

Version Damage Cancel P1 P2 Starter Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Black Onslaught
(222B+C)
0, 2100*6, 1000*8, 21400 - - - - - All - - - - - - - - - - -
  • 100% minimum damage: 0, 2100*6, 1000*8, 21400 (42000)

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[3] 4A[+], 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[3*] 5AA, 2A 5B, 2B 5C, 2C Throw, Special, Super
5AA 5AAA, 2A 5B, 2B 5C, 2C Throw, Jump[-], Special, Super
5AAA 5AAAA - 5C, 2C Jump (2nd hit), Special, Super
5AAAA - - - -
2A[3*] 5A 5B, 2B 5C, 2C Throw, Special, Super
5B[1] 2A 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BBB 5C, 2C Jump[-], Special, Super
5BBB - 5BBBB[+] - -
5BBBB - - - Special[-], Super[-]
2B[1] - 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special, Super
j.AA - j.B j.C Jump, Special, Super
j.B - - j.C Jump, Special, Super
j.C - - - Special (last hit), Super (last hit)
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5A and 2A can be used a combined total of 3 times per string

Sources[edit]

Early proration data from Hima

Navigation[edit]


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