BBTag/Ragna the Bloodedge/Frame Data

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System Data[edit]

Health: 16,000

Jump Startup: 4F

Backdash Time 22F / Invul: 1-7F All



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 CSTJP 100 70 B All 5 3 9 -2 1 9 10 12 9 - -
5A 1500 CSTP 100 80 B All 8 8 16 -7 3 16 17 17 11 - -
5AA 1700 CSTJP 100 85 B All 11 4 20 -5 4 18 19 19 12 - -
5AAA 1100*2 CSP, CSJP 90, 100 85 (once) F, B Low, All 13 2(4)2 33 -16 4 18 19 40 12 - -
5AAAA 2000 P 100 90 B All 18 4 31 -14 5 20 Launch 40 13 - -
  • Lifesteal: 100
2A 1000 SP 90 75 F Low 9 2 15 -3 2 13 14 14 10 - -
5B 1500 SJP 90 70 B All 11 4 24 -11 3 16 - 26 11 4~11 H -
5BB 1000, 2000 CS(J)P 100 90 B All 15 6(12)3 29 -11 5 20 Launch, Knockdown 24 24, Knockdown 24 6, 13 - -
  • Lifesteal: 0, 100
5BBB - P - - - - - - 25T - - - - - - - -
  • 12~19F cancelable into 5BBBB
5BBBB
Not Over Yet
0, 2000 -, S 100 100, 90 B - 8 13[(36)8] 6 [24] - 5 - Launch 60 Slide 29 18 - -
  • Values in [] are on hit
2B 1700 SJP 90 85 F Low 12 3 21 -5 4 18 19 40 12 - -
5C 800 - 100 100 B High 22 3 24 -10 3 16 17 - 11 - -
2C 2000 SP 90 90 F Low 17 2 23 -4 5 20 21 30 13 - -
  • Lifesteal: 100
j.A 1500 SJP 80 80 H High 11 4 Until L - 3 16 17 17 11 - -
j.AA 1500 SJP 80 80 H High 11 6 24 - 3 16 17 17 11 - -
j.B 1700 SJP 80 85 H High 11 4 20 - 4 18 19 22 12 - -
  • Lifesteal: 100
j.C 800*N SP 80 85 H All 5 2(6)[2(1)]*N, 4 20L -5 4 18 19 25*N, 35 2*N, 3 - -
  • Last hit gains an additional 5F of hitstop on Counter Hit

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Forward Throw 0, 2000 -, S 100 100, 50 T Throw 7-30 3 23 - 4 - - 60 12 - -
  • 100% minimum damage: 0, 2000
Back Throw 0, 2000 -, S 100 100, 50 T Throw 7-30 3 23 - 0 - - 60 8 - -
  • 100% minimum damage: 0, 2000
Inferno Divider
Reversal Action
1000*2 - 80 60 (once) B Air Unblockable 10 7,6 15L -37 4 18 19 42 12 1~16 All -
  • Lifesteal: 50*2
Aerial Inferno Divider
Reversal Action
1000*2 - 80 60 (once) H All 7 7,6 15L - 4 18 19 42 12 1~1 All -
  • Lifesteal: 50*2
Uppercut
(Inferno Divider > A/B/C)
1000 - 48 100 H All 14 3 15L - 4 18 19 42 12 - -
Axe Kick
(Inferno Divider > A/B/C > A/B/C)
2000 - 48 100 H All 19 6 15L - 5 18 19 60 12 - -
  • Lifesteal: 50
Cross Burst Attack 1000 - - - H All - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A.png Dead Spike
(236A)
1500 P 80 80 P All 18 21 51T -6 3 16 17 30 0/+11 - -
  • Lifesteal: 100
B.png Dead Spike
(236B)
1700 P 80 85 P All 26 13 57T -1 4 18 - 30 0/+11 - -
  • Lifesteal: 100
  • 33~45F dash cancelable, Dash Cancel duration 27F
Hell's Fang
(214A)
1700 P 80 85 B All 15 13 26 -4 4 22 19 33 12 - -
  • Goes into first frame of recovery (28F) on hit/block
  • 28~46F cancelable into Follow-up Attack
Follow-up Attack
(Hell's Fang > A/B/C)
1700 P 100 85 B All 19 3 35 -19 4 18 - 56 12 - -
  • Lifesteal: 200
Gauntlet Hades
(214B)
1700 P 80 85 H High 18 7 9+14L -12 4 18 Stagger 28 28 12 - -
  • Hits in front on 22F
Aerial Gauntlet Hades
(j.214B)
1700 P 80 85 H High 12 9 9+15L - 4 18 Launch 28 12 - -
  • Hits in front on 16F
Rising Kick
(Gauntlet Hades > A/B/C)
1000 JP 100 75 H All 9 4 13+18L -17 4 18 Launch 19 12 - -
  • Lifesteal: 100
  • Whiffs against crouch state
Nightmare Edge
(j.214A)
900*N P 80 80 (once) H All 17 3, 2*N 20 -5 3 16 17*N, Knockdown 24 60, 60 Knockdown 34*N, 60 Knockdown 24 11 - -
Follow-up Attack
(Nightmare Edge > A/B/C)
1700 P 100 85 B All 12 3 33 -17 4 18 - 60 16 - -
  • Lifesteal: 200

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Dead Spike
(236C)
1500 P 80 90 P All 18 9 51T -6 3 16 - 30 0/+11 - -
  • 10% minimum damage: 150
  • Lifesteal: 100
Follow-up Attack 1
(EX Dead Spike > A/B/C)
1700 P 80 90 - All 19 3 61T -16 4 18 - 60 0/+8 - -
  • 10% minimum damage: 170
  • Lifesteal: 100
Follow-up Attack 2
(Followup 2 > A/B/C)
4200 P 50 100 B All 23 6 43 -28 5 20 - 60 20/+0/+8 - -
  • 10% minimum damage: 420
  • Lifesteal: 100
Blood Scythe
(214C)
2500 P 80 80 H All 21 4 21 -4 5 20 Groundbounce 60 Groundbounce 60 16 - -
  • 10% minimum damage: 250
  • Lifesteal: 100
Aerial Blood Scythe
(j.214C)
2500 P 80 80 H All 19 4 12+14L - 5 20 Groundbounce 60 Groundbounce 60 16 - -
  • 10% minimum damage: 250
  • Lifesteal: 100

Partner Skills[edit]

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
(Hell's Fang > Follow-up Attack)
1700 - 70 85 B All (18+)13 13 37 - 4 18 27 40 12 - -
1700 - 70 85 B All 19 6 25 - 4 18 Wallbounce 60 60 12 - -
  • Follow-up Attack performed only on hit
  • Lifesteal: 0, 100
6P
(Blood Scythe)
2000 - 70 90 H All (18+)37 3 15 - 5 20 Groundbounce 60 Groundbounce 60 16 - -
  • Lifesteal: 100
4P 1700 - 70 85 H All (18+)13 3 L+22 - 4 18 Launch 75 12 - -
  • Lifesteal: 100

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Carnage Scissors
(236B+C)
3000, 5800
[3000, 5600, 700*4]
- 80 60 (once) B All 9+4~12 2(38)4
[2(38)4,1,1,1,1]
58 -43
[-40]
4 18 Stagger 90, Launch 90 12, 6 1~22 All
[1~25 All]
-
  • Values in [] are for Enhanced version
  • Minimum damage: 600, 1044 [600, 840, 105*4]
  • Lifesteal: 0, 300 [0, 200, 100*4]
Devoured by Darkness
(214B+C)
2000, 6000
[2000, 7500]
- 80 100 B All 13+12 3 55 -39 4 18 Launch 100 10, 14 1~29 All -
  • Values in [] are for Enhanced version
  • Minimum damage: 400, 1740 [400, 1950]
  • Lifesteal: 0, 1000 [0, 2000]
Devoured by Darkness
Distortion Skill Duo
0, 2500
[0, 3000]
- 100 100 B All 1+1 3 55 -39 4 18 Launch 100 10, 14 1~4 All -
  • Values in [] are for Enhanced version
  • 100% minimum damage: 0, 2500 [0, 3000]
  • Lifesteal: 0, 500 [0, 1000]

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Black Onslaught
(222B+C)
0, 2100*6, 1000*8, 21400 - - - B All 3+15 2 24 -11 5 20 - - 60/-6 1~20 All -
  • 100% minimum damage: 0, 2100*6, 1000*8, 21400
  • Lifesteal: 0, 70*14, 0

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[3] 4A[+], 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[3*] 5AA, 2A 5B, 2B 5C, 2C Throw, Special, Super
5AA 5AAA, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AAA 5AAAA - 5C, 2C Jump (2nd hit), Special, Super
5AAAA - - - -
2A[3*] 5A 5B, 2B 5C, 2C Throw, Special, Super
5B[1] 2A 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BBB 5C, 2C Jump[-], Special, Super
5BBB - 5BBBB[+] - -
5BBBB - - - Special[-], Super[-]
2B[1] - 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special, Super
j.AA - j.B j.C Jump, Special, Super
j.B - - j.C Jump, Special, Super
j.C - - - Special (last hit), Super (last hit)
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5A and 2A can be used a combined total of 3 times per string

Sources[edit]

Early proration data from Hima

Navigation[edit]


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