(One intermediate revision by the same user not shown) | |||
Line 36: | Line 36: | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* Fast run speed allows him to cover space quickly. | * Fast run speed allows him to cover space quickly. | ||
* Very high damage output potential | * Very high damage output potential in the right situations | ||
* Amazing air mobility makes him hard to pin down | * Amazing air mobility makes him hard to pin down | ||
* Solid mixup game | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* Short range in comparison to the rest of the cast | * Short range in comparison to the rest of the cast | ||
* 14k health | * 14k health | ||
* Mediorce damage without the right setups | |||
|- | |- | ||
|} | |} |
Revision as of 23:37, 24 May 2019
Seth |
---|
|
Overview
Backstory
A young man shrouded in mystery, known as "The Assassin" and feared by many. As though under the command of someone else, he challenges people who possess mysterious powers to duels, his identity and objective remains unknown.
Playstyle
Seth is a speed character with moves that can close the gap between his opponent even from a long range in an instant. This combined with his projectile "Captive Segment", allows Seth multiple opportunities to overwhelm the opponent.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Normal Moves
5A
5A | Template:AttackDataHeader-BBTag |
---|
5B
5B | Template:AttackDataHeader-BBTag |
---|
5C
5C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
Despite his old 6C has a ground version without using assault |
2A
2A |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
2B
2B | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
|
2C
2C | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
|
j.A
j.A | Template:AttackDataHeader-BBTag |
---|
j.B
j.B |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
j.C
j.C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Universal Mechanics
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Acute Ambush
Acute Ambush 5A+D |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
Special move version of his throw |
Skills
Captive Segment
Captive Segment 236A/B (Air OK) |
Template:AttackDataHeader-BBTag |
---|
Dual Piercing Vengeance
Dual Piercing Vengeance 214A/B |
Template:AttackDataHeader-BBTag |
---|
Piercing Penetration
Piercing Penetration j.214A/B |
Template:AttackDataHeader-BBTag |
---|
Extra Skills
EX Captive Segment
EX Captive Segment 236C (Air OK) |
Template:AttackDataHeader-BBTag |
---|
EX Dual Piercing Vengeance
EX Dual Piercing Vengeance 214C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
EX Piercing Penetration
EX Piercing Penetration j.214C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Partner Skills
5P
5P | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
|
6P
6P | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
|
4P
4P |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Distortion Skills
Chained Nefarity
Chained Nefarity 236B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Last Rite Execution
Last Rite Execution 214B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Distortion Skill Duo
Chained Nefarity P during Distortion Skill |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Astral Heat
Distant Frontier 222B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •