BBTag/Seth

From Dustloop Wiki
Seth
BBTag Seth Portrait.png
Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

Backstory

Playstyle

Strengths/Weaknesses

Strengths Weaknesses





Normal Moves

5A
5A
BBTag Seth 5A.png
BBTag Seth 5AA.png
BBTag Seth 5AAA.png
Template:AttackDataHeader-BBTag
5A


5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 2 15 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Seth 5A.png
BBTAG Seth 5A Hitbox.png
5AA


5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800, 1000 All 5 2(4)4 16 -3 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 5, 10 +0 +2
BBTag Seth 5AA.png
BBTAG Seth 5AA1 Hitbox.pngBBTAG Seth 5AA2 Hitbox.png
5AAA


5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 10 4 17 -2 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
BBTag Seth 5AAA.png
BBTAG Seth 5AAA Hitbox.png
5B
5B
BBTag Seth 5B.png
BBTag Seth 5BB.png
Template:AttackDataHeader-BBTag
5B


5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 5 22 -10 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth 5B.png
BBTAG Seth 5B1 Hitbox.pngBBTAG Seth 5B2 Hitbox.png
5BB


5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 6 7 29 -18 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 17 20 20 Launch 34 4/+5 +5 +5
BBTag Seth 5BB.png
BBTAG Seth 5BB1 Hitbox.pngBBTAG Seth 5BB2 Hitbox.pngBBTAG Seth 5BB3 Hitbox.png
5C
5C
BBTag Seth 5C.png
Template:AttackDataHeader-BBTag
5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 26 3 18 -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Seth 5C.png
Has deceptively long range.
BBTAG Seth 5C Hitbox.png


2A
2A
BBTag Seth 2A.png
Template:AttackDataHeader-BBTag
2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 2 14 -4 F - CSTJP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBTag Seth 2A.png
BBTAG Seth 2A Hitbox.png


2B
2B
BBTag Seth 2B.png
Template:AttackDataHeader-BBTag
2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 27 -13 B 6~12 H CST(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 20 22 34 11 +0 +2
BBTag Seth 2B.png
Don't let this whiff.
BBTAG Seth 2B Hitbox.png
2C
2C
BBTag Seth 2C.png
Template:AttackDataHeader-BBTag
2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×2 Low 9 2, 2 23 -8 F - S(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 3 16 Launch 23 Launch 37 5, 12 +0 +2
BBTag Seth 2C.png
BBTAG Seth 2C1 Hitbox.pngBBTAG Seth 2C2 Hitbox.png
j.A
j.A
BBTag Seth jA.png
BBTag Seth jAA.png
Template:AttackDataHeader-BBTag
j.A


j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 9 3 23 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Seth jA.png
BBTAG Seth JA Hitbox.png
j.AA


j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 7 4 12 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth jAA.png
Kick without a dive.
BBTAG Seth JAA Hitbox.png
j.B
j.B
BBTag Seth jB.png
Template:AttackDataHeader-BBTag
j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 12 3 22 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth jB.png
BBTAG Seth JB Hitbox.png


j.C
j.C
BBTag Seth jC.png
Template:AttackDataHeader-BBTag
j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 14 Until Hit 12L [17] - H - SP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 32 22 46 12 +0 +2
BBTag Seth jC.png
Kick with a dive.
BBTAG Seth JC1 Hitbox.pngBBTAG Seth JC2 Hitbox.png



Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Seth GroundThrow.png
Template:AttackDataHeader-BBTag
BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - SP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 + Down 23 - - - - 0, 10 -
Minimum damage 2000
BBTag Seth GroundThrow.png
BBTAG Seth Throw Hitbox.png


???
???
5A+D
Template:AttackDataHeader-BBTag
AD
Acute Ambush
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×3 Air Unblockable 14 1,1,2 23+29L -36 B 1~17 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 4 -4 -4
Minimum Damage 60×3 (180)
BBTag Seth AcuteAmbush.png
Who thought this was okay?
BBTAG Seth RA1 Hitbox.pngBBTAG Seth RA2 Hitbox.pngBBTAG Seth RA3 Hitbox.png



Skills

???
???
236A/B
Template:AttackDataHeader-BBTag
A


236A
A Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 106 Until Hit Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
Your main setup tool.
BBTAG Seth 236A Hitbox.png
B


236B
B Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 106 Until Hit Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
Your main setup tool.
BBTAG Seth 236A Hitbox.png


Extra Skills

???
???
236C
Template:AttackDataHeader-BBTag
236C
EX Captive Segment
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 106 P(15)P(15)P Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95×3 3 11 Launch 25 Launch 39 0/+11 +36 +36
Each P in active frames represents a projectile spawned
Minimum Damage 100×3 (300)
BBTag Seth CaptiveSegmentEX.png
Stealing the opponent's turn since 2012.
BBTAG Seth 236C Hitbox.png



Partner Skills

5P
5P Template:AttackDataHeader-BBTag
5P
Dual Piercing Vengeance
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All (18)+14 6 28 -8 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 - - 4/+5 +5 -
Minimum Damage 120
BBTag Seth DualPiercingVengeance.png
The fact that this crosses up should be illegal.
BBTAG Seth 5P1 Hitbox.pngBBTAG Seth 5P2 Hitbox.png
6P
6P Template:AttackDataHeader-BBTag
6P
Captive Segment
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All (18)+171 Until Hit Total: (18)+68 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
mom said it's MY turn to play neutral
BBTAG Seth 6P Hitbox.png
4P
4P Template:AttackDataHeader-BBTag
4P
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+10 4 36 -21 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
Minimum Damage 85
BBTag Seth 4P.png
Could be better.
BBTAG Seth 4P Hitbox.png



Distortion Skills

???
???
236B+C
Template:AttackDataHeader-BBTag
236BC
Chained Nefarity
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100, 262×32, 2608, 2400
[100×6, 262×37, 3258, 3000]
All 1+(64 Flash)+8 36 <(4)4(5)5(7)4(10)4(13)6> 24 <40> -25 B 1~20 All - 80×6, 48×24
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5×6, 4×23, 5 20 25×5, Launch×27 Stand×5, 21, 60 + Down23×23, 90, 90 + Down 23×2 - - 4 4×5, 13, 0×23, 13, 0×2 -
Values in [] are for Enhanced version
Immediately enters values in <> after blocking first hit
When first hit is blocked, each hit has base damage 100
Minimum Damage: 20×30, 625, 648 (1873)
[Minimum Damage: 20×38, 781, 570 (2111)]
BBTag Seth ChainedNefarity.pngBBTag Seth ChainedNefarity2.png
Pray you didn't press a button.
BBTAG Seth 236BC1 Hitbox.pngBBTAG Seth 236BC2 Hitbox.pngBBTAG Seth 236BC3 Hitbox.pngBBTAG Seth 236BC4 Hitbox.pngBBTAG Seth 236BC5 Hitbox.pngBBTAG Seth 236BC6 Hitbox.png


???
???
214B+C
Template:AttackDataHeader-BBTag
214BC
Last Rite Execution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0 , 2000, 0, 2000, 0, 2000, 7500
[0 , 2000, 0, 2000, 0, 2000, 300×9, 7500]
Throw 13+(36 Flash)+0 1 46 - T 1~14 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0 - Launch 100 + Down 33 - - - - 0 -
Values in [] are for Enhanced version
Minimum Damage: 200×3, 1500 (2100)
[Minimum Damage: 200×3, 30×9, 1500 (2370)]
BBTag Seth LastRiteExecution.pngBBTag Seth LastRiteExecution2.png
Grappler In A Can! In stores now for 2 meter
BBTAG Seth 214BC Hitbox.png



Distortion Skill Duo

Chained Nefarity
P during Distortion Skill
BBTag Seth ChainedNefarity.png
Template:AttackDataHeader-BBTag
Distortion Skill Duo
Chained Nefarity
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100×10, 500×2
[100×15, 500×2]
All 1+(53 Flash)+1 4 40 -23 B 1~5 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 20 25 90×10 [×15], 90 + Down 23×2 - - 13 13, 0/+15×9 [×14], 0×2 +5
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBTag Seth ChainedNefarity2.png
BBTAG Seth DSD Hitbox.png



Astral Heat

Distant Frontier
222B+C
BBTag Seth DistantFrontier.png
Template:AttackDataHeader-BBTag
222BC
Distant Frontier
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(118 Flash)+5 9 42 -30 H 1~15 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0 - -
BBTag Seth DistantFrontier.pngBBTag Seth DistantFrontier2.png
Pick a God, and pray. • Nothin' personnel, kid.
BBTAG Seth 222BC Hitbox.png



Navigation

To edit frame data, edit values in BBTag/Seth/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.