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;Team role | ;Team role | ||
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<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
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===Playstyle=== | ===Playstyle=== | ||
Susano'o is a heavy brawler character equipped with big buttons that can convert into incredible damage. Unlike his Central Fiction iteration, Susano'o no longer requires unlocking his specials, allowing him to use most of his specials at the start of the round. | |||
===Strengths/Weaknesses=== | ===Strengths/Weaknesses=== | ||
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|- style="vertical-align:top;text-align:left" | |- style="vertical-align:top;text-align:left" | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* | * Jaw dropping damage output in general; can easily inflict over 8k with a 5A starter without any resources. | ||
* Good range overall. | * Good range overall. | ||
* No longer hampered by his seal mechanic. All specials are available at round-start. | * No longer hampered by his seal mechanic. All specials are available at round-start. | ||
* Good Mixup options. | * Good Mixup options. | ||
* | * High Health. | ||
* Improved Mobility compared to his CF counterpart | * Improved Mobility compared to his CF counterpart | ||
* Fantastic Active Switch capabilities | * Fantastic Active Switch capabilities | ||
* Several jump cancels on block | |||
* Solid space control assists | |||
* Many of his attacks move him forward, making his hit-confirms very easy. | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* Seems to have lost his standing overheads. | * Seems to have lost his standing overheads. | ||
* | * Lengthy recovery on buttons makes him vulnerable to well timed pushblocks. | ||
* Hitscan is bound to his assist, so his options are limited to Inevitable Calamity, proper movement, or assists | * Hitscan is bound to his assist, so his anti-projectile options are limited to Inevitable Calamity, proper movement, or assists | ||
* | * Large hurtbox | ||
* We still don’t know the lyrics to Must Die | |||
|- | |- | ||
|} | |} | ||
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{{#lsth:BBTag/Susano'o/Data|4A}} | {{#lsth:BBTag/Susano'o/Data|4A}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * | {{Description|6|text= * Short range, comes out quickly | ||
For when 5A is too slow, or you wanna be disrespectful. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_5B.png |caption= God's Tail | |image=BBCF_Susanoo_5B.png |caption= God's Tail | ||
|image2=BBCF_Susanoo_5C.png |caption2= | |image2=BBCF_Susanoo_5C.png |caption2= | ||
|image3=BBCF_Susanoo_6D.png |caption3= Combo fuel. No longer a high like in CF. | |image3=BBCF_Susanoo_6D.png |caption3= Combo fuel. No longer a high like in CF. | ||
|image4=BBCF_Susanoo_5D.png |caption4= It's going to be weird not seeing this in combos anymore. | |image4=BBCF_Susanoo_5D.png |caption4= It's going to be weird not seeing this in combos anymore. | ||
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{{#lsth:BBTag/Susano'o/Data|5A}} | {{#lsth:BBTag/Susano'o/Data|5A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Solid range, decently quick. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{#lsth:BBTag/Susano'o/Data|5AA}} | {{#lsth:BBTag/Susano'o/Data|5AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Moves forward | ||
Converts very easily after tail, even at max distance. | |||
}} | }} | ||
{{!}}- | {{!}}- | ||
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{{#lsth:BBTag/Susano'o/Data|5AAA}} | {{#lsth:BBTag/Susano'o/Data|5AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Moves forward also | ||
* Will bring airborne opponents to the ground | |||
}} | }} | ||
{{!}}- | {{!}}- | ||
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{{MoveData | {{MoveData | ||
|name=5B | |name=5B | ||
|image= | |image=BBTag_Susanoo_5B.png |caption= No longer plus, but has a much faster startup. | ||
|image2=BBTag_Susanoo_5BB.png |caption2= No longer a single move, making it less pushblock vulnerable. | |||
|data= | |data= | ||
{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
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{{#lsth:BBTag/Susano'o/Data|5B}} | {{#lsth:BBTag/Susano'o/Data|5B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Wouldn't you know it, this moves forward also | ||
Your ideal punish on whiffed or blocked DPs. Get that max damage, son. | |||
}} | }} | ||
{{!}}- | {{!}}- | ||
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{{#lsth:BBTag/Susano'o/Data|2B}} | {{#lsth:BBTag/Susano'o/Data|2B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * | {{Description|6|text= * Hits twice. First hitbox is lower than the second hitbox. | ||
* Jump cancellable on hit. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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====== <font style="visibility:hidden" size="0">2C</font> ====== | ====== <font style="visibility:hidden" size="0">2C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_3C.png |caption= | |image=BBCF_Susanoo_3C.png |caption= | ||
|name=2C | |name=2C | ||
|data= | |data= | ||
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{{#lsth:BBTag/Susano'o/Data|2C}} | {{#lsth:BBTag/Susano'o/Data|2C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * | {{Description|6|text= * Good reach, hits twice. | ||
Vulnerable if pushblocked on the first hit. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">j.A</font> ====== | ====== <font style="visibility:hidden" size="0">j.A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_jB.png |caption= | |image=BBCF_Susanoo_jB.png |caption= | ||
|image2=BBCF_Susanoo_jA.png |caption2= | |image2=BBCF_Susanoo_jA.png |caption2= | ||
|name=j.A | |name=j.A | ||
|data= | |data= | ||
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{{#lsth:BBTag/Susano'o/Data|j.A}} | {{#lsth:BBTag/Susano'o/Data|j.A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Hits in front of and below Susan, making it a decent jump-in and great for fuzzies on taller characters. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{#lsth:BBTag/Susano'o/Data|j.AA}} | {{#lsth:BBTag/Susano'o/Data|j.AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Hits in almost the same exact place as j.A | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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====== <font style="visibility:hidden" size="0">j.B</font> ====== | ====== <font style="visibility:hidden" size="0">j.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_jC.png |caption= The | |image=BBCF_Susanoo_jC.png |caption= The Instant Air Dash Gorilla | ||
|image2=BBCF_Susanoo_jD.png |caption2= No longer knocks down for Oki, oddly enough. | |image2=BBCF_Susanoo_jD.png |caption2= No longer knocks down for Oki, oddly enough. | ||
|name=j.B | |name=j.B | ||
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{{#lsth:BBTag/Susano'o/Data|j.B}} | {{#lsth:BBTag/Susano'o/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Hits twice. Both hits are jump cancellable. | ||
* When second hit connects with an airborne opponent, they will be sent to the ground. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{#lsth:BBTag/Susano'o/Data|j.BB}} | {{#lsth:BBTag/Susano'o/Data|j.BB}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Will not connect if both hits of j.B were allowed to hit. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{#lsth:BBTag/Susano'o/Data|j.C}} | {{#lsth:BBTag/Susano'o/Data|j.C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * | {{Description|6|text= * Does a small hop up before going all the way to the ground | ||
* If the opponent is hit, they'll enter a pseudo-capture and be dragged to the ground. Does more hits the higher up you were. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_ForwardThrow.png |caption= | |image=BBCF_Susanoo_ForwardThrow.png |caption= | ||
|image2=BBCF_Susanoo_BackThrow.png | | |image2=BBCF_Susanoo_BackThrow.png |caption2= | ||
|name=Ground Throw | |name=Ground Throw | ||
|input=5B+C | |input=5B+C | ||
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====== <font style="visibility:hidden" size="0">Dancing Dual Kick</font> ====== | ====== <font style="visibility:hidden" size="0">Dancing Dual Kick</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_DancingDualKick.png |caption= | |image=BBCF_Susanoo_DancingDualKick.png |caption= Active Switch Nightmare | ||
|input=236B | |input=236B | ||
|name=Dancing Dual Kick | |name=Dancing Dual Kick | ||
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====== <font style="visibility:hidden" size="0">Inevitable Calamity</font> ====== | ====== <font style="visibility:hidden" size="0">Inevitable Calamity</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_InevitableCalamity.png |caption= Awful damage scaling, but | |image=BBCF_Susanoo_InevitableCalamity.png |caption= Awful damage scaling, but destroys projectiles | ||
|input=214B | |input=214B | ||
|name=Inevitable Calamity | |name=Inevitable Calamity | ||
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====== <font style="visibility:hidden" size="0">Splintering Thrust</font> ====== | ====== <font style="visibility:hidden" size="0">Splintering Thrust</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_SplinteringThrust.png |caption= Still has slow startup, on top of EX flash. | |image=BBCF_Susanoo_SplinteringThrust.png |caption= Infamous God Press. Still has slow startup, on top of EX flash. | ||
|input=214C | |input=214C | ||
|name=Splintering Thrust | |name=Splintering Thrust | ||
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====== <font style="visibility:hidden" size="0">Bloodsplitter</font> ====== | ====== <font style="visibility:hidden" size="0">Bloodsplitter</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_Bloodsplitter.png |caption= Into the trash with thee, THOT! | |image=BBCF_Susanoo_Bloodsplitter.png |caption= '''Into the trash with thee, THOT!''' | ||
|input=214B+C | |input=214B+C | ||
|name=Bloodsplitter | |name=Bloodsplitter | ||
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{{MoveData | {{MoveData | ||
|image=BBCF_Susanoo_RoarOfTheMadKing.png |caption= '''[https://youtu.be/Af6JRDhNBiw?t=201 「MUST DIE」]''' | |image=BBCF_Susanoo_RoarOfTheMadKing.png |caption= '''[https://youtu.be/Af6JRDhNBiw?t=201 「MUST DIE」]''' | ||
|image2=BBCF_Susanoo_RoarOfTheMadKing2.png |caption2= "WHEN YOU DIE, WHERE'S YOUR GOD?" | |image2=BBCF_Susanoo_RoarOfTheMadKing2.png |caption2= '''''"WHEN YOU DIE, WHERE'S YOUR GOD?"''''' | ||
|input=222B+C | |input=222B+C | ||
|name=Roar of the Mad King | |name=Roar of the Mad King | ||
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}} | }} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Roadmap== | |||
<!--To update this section, go to this character's subheader in Dustloop Wiki:Roadmap/BBTag--> | |||
{{Roadmap}} | |||
==Navigation== | ==Navigation== | ||
{{#lsth:BBTag/Susano'o/Data|Links}} | {{#lsth:BBTag/Susano'o/Data|Links}} |
Revision as of 17:51, 22 November 2019
Susano'o |
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Overview
Backstory
Susano'o, also referred to as Black Susano'o (Full Name: Takehaya Susano'o no Mikoto), is one of the Original Units along with Tsukuyomi and Amaterasu and served as the latter's guardian for aeons before the beginning of the series. Over time however, he grew to resent the fact that he was bound to the Master Unit and dedicated his existence to destroying Amaterasu and everything she creates. In Blazblue: Central Fiction, it is revealed that Yūki Terumi is the god that originally resided within the Susano'o Unit, having cast away the Susano'o Unit long ago. After removing the unit's previous host, Hakumen, Terumi merges with his old vessel to once again assume his true form and annihilate those who stand in his way.
Playstyle
Susano'o is a heavy brawler character equipped with big buttons that can convert into incredible damage. Unlike his Central Fiction iteration, Susano'o no longer requires unlocking his specials, allowing him to use most of his specials at the start of the round.
Strengths/Weaknesses
Strengths | Weaknesses |
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|
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Normal Moves
4A
4A | Template:AttackDataHeader-BBTag | ||||
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For when 5A is too slow, or you wanna be disrespectful. |
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2A
2A | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2B
2B | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2C
2C |
Template:AttackDataHeader-BBTag
| ||||
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Vulnerable if pushblocked on the first hit. |
j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag |
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j.C
j.C Hunter’s Fang |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Universal Moves
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
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???
Towering Flame 5A+D |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Skills
Sundering Claws
Sundering Claws 236A |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Dancing Dual Kick
Dancing Dual Kick 236B |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Megalith
Megalith 214A |
Template:AttackDataHeader-BBTag | |||||
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Detailed description of the usefulness of the move go here |
Inevitable Calamity
Inevitable Calamity 214B |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Extra Skills
Blade of Judgement
Blade of Judgement 236C |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Splintering Thrust
Splintering Thrust 214C |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Partner Skills
5P
5P Sundering Claws |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
6P
6P 6A |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
4P
4P | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Distortion Skills
Liberating Dagger
Liberating Dagger 236B+C |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
Bloodsplitter
Bloodsplitter 214B+C |
Template:AttackDataHeader-BBTag
| ||||
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Detailed description of the usefulness of the move go here |
Distortion Skill Duo
Liberating Dagger P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag
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Detailed description of the usefulness of the move go here |
Astral Heat
Roar of the Mad King 222B+C |
Template:AttackDataHeader-BBTag
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Detailed description of the usefulness of the move go here |
Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •