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* When second hit connects with an airborne opponent, they will be sent to the ground. | * When second hit connects with an airborne opponent, they will be sent to the ground. | ||
Susano'o's most versatile air normal. Due to it's speed and hitboxes, this move can serve both as an air-to-air, or an air-to-ground normal. Additionally, both hits of this normal are overheads, allowing Susano'o to fuzzy most of the cast. | * Susano'o's most versatile air normal. Due to it's speed and hitboxes, this move can serve both as an air-to-air, or an air-to-ground normal. Additionally, both hits of this normal are overheads, allowing Susano'o to fuzzy most of the cast. | ||
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{{!}}- | {{!}}- | ||
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{{#lsth:BBTag/Susano'o/Data|j.BB}} | {{#lsth:BBTag/Susano'o/Data|j.BB}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= * | {{Description|7|text= * Can connect after both hits of j.B in certain routes | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{Description|6|text= * Does a small hop up before going all the way to the ground | {{Description|6|text= * Does a small hop up before going all the way to the ground | ||
* If the opponent is hit, they'll enter a pseudo-capture and be dragged to the ground. Does more hits the higher up you were. | * If the opponent is hit in the air, they'll enter a pseudo-capture and be dragged to the ground. Does more hits the higher up you were. | ||
*May cross up mid screen if done up close, the opponent won't be dragged in front of you and will leave you extremely minus even on hit | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{!}}- | {{!}}- | ||
{{Description|6|text= * Hits on both sides, but isn't especially large. | {{Description|6|text= * Hits on both sides, but isn't especially large. | ||
* Despite the visual, is not especially tall. | * Despite the visual, is not especially tall either. | ||
Good for when you're trapped by a cross-combo, as it should hit both the point and assist if you time it right. | * Good for when you're trapped by a cross-combo, as it should hit both the point and assist if you time it right. | ||
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{{#lsth:BBTag/Susano'o/Data|236A}} | {{#lsth:BBTag/Susano'o/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * | {{Description|6|text= * Very high hit stun on counter hit allowing you to link a 5B afterwards | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{Description|7|text= * Somewhat slow startup, but ignorantly plus on block. | {{Description|7|text= * Somewhat slow startup, but ignorantly plus on block. | ||
* Plus enough on ground hit to link into 4A afterwards | |||
On block, 5BB > Megalith will trade with many 5As, and the hitstun is high enough that you can convert that into a combo. | * On block, 5BB > Megalith will trade with many 5As, and the hitstun is high enough that you can convert that into a combo. | ||
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* Deletes projectiles | * Deletes projectiles | ||
Incredibly fast special that can work both as a counter poke tool and a situational anti-zoning tool. | * Very strong against armored moves since each hit is unscaled | ||
* Incredibly fast special that can work both as a counter poke tool and a situational anti-zoning tool. | |||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{#lsth:BBTag/Susano'o/Data| | {{#lsth:BBTag/Susano'o/Data|236C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * Reaches about half-screen | {{Description|6|text= * Reaches about half-screen | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{#lsth:BBTag/Susano'o/Data| | {{#lsth:BBTag/Susano'o/Data|214C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= * Command grab, though slow on startup. Lunges forward slightly. | {{Description|6|text= * Command grab, though slow on startup. Lunges forward slightly. |
Revision as of 19:07, 9 December 2019
Susano'o |
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Overview
Backstory
Susano'o, also referred to as Black Susano'o (Full Name: Takehaya Susano'o no Mikoto), is one of the Original Units along with Tsukuyomi and Amaterasu and served as the latter's guardian for aeons before the beginning of the series. Over time however, he grew to resent the fact that he was bound to the Master Unit and dedicated his existence to destroying Amaterasu and everything she creates. In Blazblue: Central Fiction, it is revealed that Yūki Terumi is the god that originally resided within the Susano'o Unit, having cast away the Susano'o Unit long ago. After removing the unit's previous host, Hakumen, Terumi merges with his old vessel to once again assume his true form and annihilate those who stand in his way.
Playstyle
Susano'o is a heavy brawler character equipped with big buttons that can convert into incredible damage. Unlike his Central Fiction iteration, Susano'o no longer requires unlocking his specials, allowing him to use most of his specials at the start of the round.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
4A
4A | Template:AttackDataHeader-BBTag | ||||
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Strong stagger pressure option. While slow in comparison to other 4A's, you can both meaty someone on wakeup while baiting DP's due to it's insanely low recovery. |
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2A
2A | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2B
2B | Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
2C
2C |
Template:AttackDataHeader-BBTag
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Vulnerable if pushblocked on the first hit. |
j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag |
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j.C
j.C Hunter’s Fang |
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Detailed description of the usefulness of the move go here |
Universal Moves
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
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???
Towering Flame 5A+D |
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Skills
Sundering Claws
Sundering Claws 236A |
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Detailed description of the usefulness of the move go here |
Dancing Dual Kick
Dancing Dual Kick 236B |
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This move should be covered by an assist if you perform it on block, but its nature as a multi-hit makes it great for active switch pressure. |
Megalith
Megalith 214A |
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Inevitable Calamity
Inevitable Calamity 214B |
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Extra Skills
Blade of Judgement
Blade of Judgement 236C |
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Leads to high damage in the corner. Unfortunately it no longer wall bounces on counter hit, so its reward in neutral is limited. However, you can link into Liberating Dagger afterwards if you need to finish off someone. |
Splintering Thrust
Splintering Thrust 214C |
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Can convert into a combo after landing. |
Partner Skills
5P
5P Sundering Claws |
Template:AttackDataHeader-BBTag | ||||
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Detailed description of the usefulness of the move go here |
6P
6P 6A |
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Detailed description of the usefulness of the move go here |
4P
4P | Template:AttackDataHeader-BBTag | ||||
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Insanely tall anti air assist. It hits as high as you think it does. |
Distortion Skills
Liberating Dagger
Liberating Dagger 236B+C |
Template:AttackDataHeader-BBTag | ||||
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If you hit an airborne opponent with this (if they're high enough) you can actually combo after |
Bloodsplitter
Bloodsplitter 214B+C |
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Detailed description of the usefulness of the move go here |
Distortion Skill Duo
Liberating Dagger P during Main Character's Distortion Skill |
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Detailed description of the usefulness of the move go here |
Astral Heat
Roar of the Mad King 222B+C |
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Detailed description of the usefulness of the move go here |
Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •