BBTag/Susano'o/Frame Data

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System Data[edit]

Health: 18,000
Prejump: 4F
Backdash Time 22F / Invul: 1-7F All



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 CSTJP 100 75 B All 8 5 6 +3 2 13 14 14 10 - -
5A 1500 CSTJP 100 80 B All 9 6 18 -7 3 16 17 19 11 - -
5AA 1700 CSTJP 100 85 B All 13 6 19 -6 4 18 19 19 15 - -
5AAA 1700 CSP 100 85 B All 15 2(3)1 29 -11 4 18 19 25 + Down 24 12 - -
5AAAA 2000 P 100 90 B All 17 3 34 -16 5 20 Launch 60 13 - -
2A 1500 CSTJP 90 80 F All 10 3 19 -5 3 16 17 17 11 - -
5B 1700 CSP 100 85 B All 11 4 20 -5 4 18 19 27 12 - -
5BB 2000 CSP 100 90 B All 12 5 20 -4 5 20 21 27 13 - -
2B 1500 CSJP 90 80 B All 10 3(2)5 22 -10 3 16 17 22 11 10~15H -
5C 800 - 100 100 B High 22 1 26 -10 3 16 - - 11 - -
2C 1500, 1700 SP 90 80, 85 F Low 12 4(8)4 26 -11 3, 4 16, 18 17, 19 40 11, 12 - -
j.A 1500 CSJP 80 80 H High 11 4 22 - 3 16 17 17 11 - -
j.AA 1500 CSJP 80 80 H High 11 4 15 - 3 16 17 17 11 - -
j.B 1700*2 CSJP 80 85 H High 9 2(2)3 23 - 4 18 19 19, 30 12 - -
j.BB 1700 CSJP 80 80 H High 15 6 21+8L - 4 18 19 19 12 - -
j.C 1000*N 1000 P 80 80 (Once) H High 10 8*N, 3 24 -10 3 16 17*N, Launch (45 + Knockdown 24)*N, 45 2*N, 11 - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 0, 2000 - 100 50 (once) T Throw 7~30 3 23 - 0, 5 - Launch 60 0, 15 - -
  • 100% minimum damage: 0, 2000 (2000)
Towering Flame
Reversal Action
2500 - 100 85 B Air Unblockable 12 3 46 -30 4 18 19 70 12 1-20 All -
Cross Burst Attack

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Sundering Claws
236A
1800 - 80 80 B All 13 14 18 -3 3 16 23 30 11 - -
Dancing Dual Kick
236B
600*5, 1000 - 70 75 (Once) F*5, B Low*5, All 18 4,4,4,4,4(24)4 19+20L -24 4 18 40*5, Launch 60 + Down 44*5, 60 4*5, 15 - -
Megalith
214A
2000 - 80*2 80 P1 All 25 4 Total: 47 +8 4 18 19 29 0/+12 - -
Inevitable Calamity
214B
800*(3~12) - 80 75 (Once) P2 All 7 3*N 20 -7 3 16 17 35 3/-1 - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Blade of Judgement
236C
2700 - 80 90 B All 19 3 24 -6 5 20 Launch 45 15 - -
Splintering Thrust
214C
0, 1900*2 - 80 100*2, 50 T Throw 30 16 37 - 0, 4*2 - Launch 60 + WBounce 40 + Down 29 [+ Slide 59] 0 1-45 T -

Partner Skills[edit]

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
Sundering Claws
1700*2 - 70 85 B All 13 14 [(10)4] 44 [8+16L] -26 4 18 19, Launch 50, 55 12, None - -
6P
BBCF 6A
2000 - 70 85 P1 All (18)+17 3 Total: (18)+67 -20 4 18 Launch 60 0/+12 - -
4P 2000 - 70 80 P1 All (18)+13 3 Total: (18)+64 -24 3 16 Launch 50 0/+11 - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Liberating Dagger
236BC
5500 [5200, 120*30] - 80 [80, 100*30] 90 [90, 100*29, 60] B All 7+8 6 55 -20 5 20 Launch 80 + WBounce + Slide 39 [80 + WBounce + Slide 39, 60 + WBounce + Down 24*30] 0/+20 [20/+20, 0*30] 1-20 All -
  • Values in [] are for Enhanced version
  • Minimum Damage 1705 [1300 + 24*30 (2420]
Bloodsplitter
214B+C
1500, 400*6, 0, 4000 [1500, 310*15, 0, 3400] - 80 100 B All 4+6 7,4*4,11,1,3
[6(1)4*3,2*10,9,1,3]
??+24L [??+24L] - 4 18*7 19*7 60 + Down 24*8, 200 + Down 24 12/+0/+2, 5/+0/+2*7 [12/+0/+2, 5*5, 4*4, 3*5, 0] 1-16 All -
  • Values in [] are for Enhanced version
  • Minimum Damage 150 + 40*6 + 1640 (1930)
  • [Minimum Damage 150 + 31*15 + 1632 (2247)]
Liberating Dagger
Distortion Skill Duo
2000 [1750, 25*30] - 100 100 B All 1+1 6 55 -20 5 20 Launch 80 + WBounce + Slide 39 [80 + WBounce + Slide 39, 60 + WBounce + Down 24*30] 0/+20 [20/+20, 0*30] 1-7 All -
  • Values in [] are for Enhanced version
  • Minimum Damage 2000 [2500]

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Roar of the Mad King
222B+C
- - - - B All 4+10 3 36 -18 5 20 - - 13 1-16 All -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[3] 4A, 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[2*] 5AA, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA 5AAA 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AAA 5AAAA 5B, 2B 5C, 2C Special, Super
2A[3*] 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5B[1] - 5BB, 2B 5C, 2C Special, Super
5BB[1] - 2B 5C, 2C Special, Super
2B[1] - 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special
j.AA - j.B j.C Jump, Special
j.B - j.BB j.C Jump, Special
j.BB - - j.C Jump, Special
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5A and 2A can be used a combined total of 2 times per string

Sources[edit]

Navigation[edit]


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