Teddie |
---|
|
Overview
Backstory
Playstyle
Persona: Kintoki-Douji
Mystery Teddie Items
Teddie can throw items with his Skill Mystery Teddie. The order of items thrown follow a preset order and restarts from the beginning once it reaches the end of the list. You can see which item is next in the HUD next to the Skill Gauge.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Normal Moves
5A
5A | Template:AttackDataHeader-BBTag |
---|
5B
5B | Template:AttackDataHeader-BBTag |
---|
5C
5C | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
Teddie leaps forward and slams down as a 16 ton weight. Leads into a timed followup on standing hit. Earliest followup gives decent oki, while perfectly timing the attack builds Resonance Gauge and grants 1 Skill Gauge. 5C and j.C are Teddie's only overheads, and both use the same animation. Unlike j.C though, there is no way to combo afterwards. |
2A
2A |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
2B
2B |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
2C
2C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
j.A
j.A | Template:AttackDataHeader-BBTag |
---|
j.B
j.B | Template:AttackDataHeader-BBTag | |||||
---|---|---|---|---|---|---|
Teddie strikes a pose as Kintoki-Douji bearrels forward. leaves Kintoki in the air to throw items with 214X. |
j.C
j.C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Universal Mechanics
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Puppeteddie
Puppeteddie A+D (air OK) |
Template:AttackDataHeader-BBTag |
---|
Skills
Bearscrew
Bearscrew 236A/B (air OK) |
Template:AttackDataHeader-BBTag |
---|
Mystery Teddie
Mystery Teddie 214A/B (air OK) |
Template:AttackDataHeader-BBTag |
---|
Teddievision
Teddievision 22A/B |
Template:AttackDataHeader-BBTag |
---|
Extra Skills
EX Bearscrew
EX Bearscrew 236C (air OK) |
Template:AttackDataHeader-BBTag |
---|
EX Mystery Teddie
EX Mystery Teddie 214C (air OK) |
Template:AttackDataHeader-BBTag |
---|
EX Teddie Warp
EX Teddie Warp 22C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Items
MF-06 Brahman
MF-06 Brahman |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
A green robot that transforms itself into a missile and flies diagonally upwards slowly. Disappears if Teddie is hit. |
Dr. Salt NEO
Dr. Salt NEO | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
A can of soda that lands on the floor and can be picked up by either character. Grants 1 Skill Gauge. Guaranteed once out. |
Heavy Armor Agni
Heavy Armor Agni |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
Decent for oki, but can be hard to pick up off of if you dont know it'll hit. |
Muscle Drink
Muscle Drink |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
A drink that lands on the floor and can be picked up by either character, restoring their red health. |
Smart Bomb
Smart Bomb |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
A bomb that slowly floats downward until it blows up on contact, or after a set time. Guaranteed once out. |
Oil Drum
Oil Drum |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
An oil drum that rolls along the floor until it reaches the edge of the viewable screen. Guaranteed once out, and has a hitbox before it hits the floor. Easily Teddies most infamous item. Can be used for pressure, mix-ups with EX Teddievison, and keeps them in jail for tick throws or unblockables with Cross Combo. |
Firecracker
Firecracker |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
A firecracker that flies across the screen in a zigzag pattern. Disappears if Teddie is hit and will clash with other projectiles. A decent projectile for screen control, but low hitstun stops it from being a valid combo tool. |
Dry Ice
Dry Ice |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
A chunk of ice that lands on the floor. Gives heavy hitstun to the opponent on contact. Because its active immediately after being thrown, its a useful combo extension if you can knock the opponent. However, be wary of the proration. |
Vanish Ball
Vanish Ball | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
A yellow ball that explodes into a cloud of smoke. Garunteed once out. Be wary with this one, as your opponent can make just as much use of this one as you can. |
Mystery Food X
Mystery Food X | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
A mysterious plate of "food". Inflicts damage and takes away 1 Skill Gauge from whoever picks it up. Garunteed once out. Like all of Yukiko's cooking, no one wants this. Can be used to force pushblocks, or hit them into it to delete their meter. WARNING: Mai actually heals from this item |
Pinwheel
Pinwheel | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
A pinwheel that flies in a backwards C shape. A useful defensive tool since it can stuff airdashers and hits grounded opponets as it flies back. Disappears if Teddie is hit and will not cross up. |
Ball Lightning
Ball Lightning | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
A pellet drum that lands on the floor before being struck by lightning. Useful for pressure and gimping rushdown attempts. Garunteed once out. |
Amagiya Buckets
Amagiya Buckets |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
Kintoki-Douji throws a bucket off screen. A short while later, drums play as a rain of buckets come down from the sky. Guaranteed once out. Provides supreme screen control, and has gaps in between buckets allowing for tick throws and crossups. |
Partner Skills
5P
5P Bearscrew |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
Distance is identical to A Bearscrew. Will launch on hit, and cross up on block. |
6P
6P Tomahawk |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
4P
4P Mystery Teddie |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Distortion Skills
Tomahawk
Tomahawk 236B+C |
Template:AttackDataHeader-BBTag |
---|
Nihil Hand
Nihil Hand 214B+C |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
|
Distortion Skill Duo
Circus Bear P during Distortion Skill |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
Astral Heat
Kamui Kablooey 222B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •