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Revision as of 01:38, 10 October 2019
Tohru Adachi |
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Overview
Backstory
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
4A
4A | Template:AttackDataHeader-BBTag |
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5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C |
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2A
2A | Template:AttackDataHeader-BBTag | ||||
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2B
2B | Template:AttackDataHeader-BBTag |
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2C
2C |
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j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B |
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j.C
j.C |
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Universal Moves
Ground Throw
Ground Throw 5B+C |
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Calm Down!
Calm Down! 5A+D |
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Skills
Ziodyne
Ziodyne 236A/B (air OK) |
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Heat Riser
Heat Riser 214A |
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Magastu Izanagi creates a pillar of flame, if this move connects Adachi gets a damage buff that lasts until he gets hit. |
Magatsu Mandala
Magatsu Mandala 214B |
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Ghastly Wail
Ghastly Wail 214C |
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Adachi's old command grab super, unlike most C moves it does not cost meter. It's not terribly fast and it's range is shorter than it appears to be. |
Extra Skills
Deathbound
Deathbound 236C (Air OK) |
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Partner Skills
5P
5P Get Lost! |
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6P
6P Deathbound |
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4P
4P Heat Riser |
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Distortion Skills
Atom Smasher
Atom Smasher 236B+C (Air OK) |
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Cross Slash
Cross Slash 214B+C |
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Magastu Izanagi does the same animation as Atom Smasher, but after the first hit connects he slams down on the opponent just like Yu's version of cross slash. |
Distortion Skill Duo
Cross Slash P during Main Character's Distortion Skill |
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Astral Heat
Yomi Drop 222B+C |
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To edit frame data, edit values in BBTag/Tohru Adachi/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •