< BBTag
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* He speaks Cabbage. | * He speaks Cabbage. | ||
* Has access to his Heat Riser move and its buff, which no longer requires meter. | * Has access to his Heat Riser move and its buff, which no longer requires meter. | ||
* Two versions of meterless Ziodyne that allows setups | * Two versions of meterless Ziodyne that allows setups or long range harassment. | ||
* Has decent air normals; retains his oppressive j.C that controls space. | * Has decent air normals; retains his oppressive j.C (now as j.B) that controls space. | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* May require setups with Heat Riser to gain | * May require setups with Heat Riser to gain decent damage. Heat Riser's buff can be lost if Adachi is hit. | ||
* | * Persona reliant. | ||
|} | |} | ||
{{#lst:BBTag/Tohru Adachi/Data|Links}} | {{#lst:BBTag/Tohru Adachi/Data|Links}} | ||
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==Normal Moves== | ==Normal Moves== | ||
====== <font style="visibility:hidden" size="0">4A</font> ====== | |||
{{MoveData | |||
|image=P4AU_Adachi_5A.png |caption= | |||
|image2=P4AU_Adachi_5AA.png |caption2= | |||
|image3=P4AU_Adachi_5AAA.png |caption3= | |||
|image4=P4AU_Adachi_Megidola.png |caption4= | |||
|name=4A | |||
|data= | |||
{{AttackDataHeader-BBTag|version=yes}} | |||
{{!}}- | |||
{{AttackVersion|name=4A}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|4A}} | |||
{{!}}- | |||
{{AttackVersion|name=4AA}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|4AA}} | |||
{{!}}- | |||
{{AttackVersion|name=4AAA}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|4AAA}} | |||
{{!}}- | |||
{{AttackVersion|name=4AAAA}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|4AAAA}} | |||
{{!}}- | |||
{{Description|7|text= | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== | ||
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|image=BBTag_Adachi_5A.png |caption= | |image=BBTag_Adachi_5A.png |caption= | ||
|image2=BBTag_Adachi_5AA.png |caption2= | |image2=BBTag_Adachi_5AA.png |caption2= | ||
|image3= | |image3=P4AU_Adachi_BD.png |caption3= | ||
|image4= | |image4=P4AU_Adachi_Megidola.png |caption4= | ||
|name=5A | |name=5A | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">5B</font> ====== | ====== <font style="visibility:hidden" size="0">5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_5C.png |caption= | ||
|image2= | |image2=P4AU_Adachi_5C_Swing.png |caption2= | ||
|name=5B | |name=5B | ||
|data= | |data= | ||
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{{AttackVersion|name=5BB}} | {{AttackVersion|name=5BB}} | ||
{{#lsth:BBTag/Tohru Adachi/Data|5BB}} | {{#lsth:BBTag/Tohru Adachi/Data|5BB}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= | ||
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====== <font style="visibility:hidden" size="0">5C</font> ====== | ====== <font style="visibility:hidden" size="0">5C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4U2_Adachi_AoA.png |caption= | ||
|name=5C | |name=5C | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">2A</font> ====== | ====== <font style="visibility:hidden" size="0">2A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4U2_Adachi_2A.png |caption= | ||
|name=2A | |name=2A | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4U2_Adachi_2B.png |caption= | ||
|image2=P4AU_Adachi_j2C.png |caption2= | |||
|name=2B | |name=2B | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=2B}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|2B}} | {{#lsth:BBTag/Tohru Adachi/Data|2B}} | ||
{{!}}- | |||
{{AttackVersion|name=2BB}} | |||
{{#lsth:BBTag/Tohru Adachi/Data|2BB}} | |||
{{!}}- | {{!}}- | ||
{{Description|6|text= | {{Description|6|text= | ||
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====== <font style="visibility:hidden" size="0">2C</font> ====== | ====== <font style="visibility:hidden" size="0">2C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4U2_Adachi_Sweep.png |caption= | ||
|name=2C | |name=2C | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">j.A</font> ====== | ====== <font style="visibility:hidden" size="0">j.A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4U2_Adachi_jB.png |caption= | ||
|image2= | |image2=P4U2_Adachi_jA.png |caption2= | ||
|name=j.A | |name=j.A | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">j.B</font> ====== | ====== <font style="visibility:hidden" size="0">j.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_jC.png |caption= | ||
|name=j.B | |name=j.B | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{#lsth:BBTag/Tohru Adachi/Data|j.B}} | {{#lsth:BBTag/Tohru Adachi/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= | {{Description|6|text= | ||
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====== <font style="visibility:hidden" size="0">j.C</font> ====== | ====== <font style="visibility:hidden" size="0">j.C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_j2C.png |caption= | ||
|name=j.C | |name=j.C | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">Ground Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Ground Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_Throw.png |caption= | ||
|name=Ground Throw | |name=Ground Throw | ||
|input=5B+C | |input=5B+C | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">Calm Down!</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_StopRightThere.png |caption= | ||
|name= | |image2=P4AU_Adachi_YoureAnnoyingA.png |caption2= | ||
|name=Calm Down! | |||
|input=5A+D | |input=5A+D | ||
|data= | |data= | ||
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{{#lsth:BBTag/Tohru Adachi/Data|AD Attack}} | {{#lsth:BBTag/Tohru Adachi/Data|AD Attack}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text=Counter parry can only be occurred at frame 1 when Calm Down! is activated | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Ziodyne</font> ====== | ====== <font style="visibility:hidden" size="0">Ziodyne</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_5D.png |caption= | ||
|input=236A/B (air OK) | |input=236A/B (air OK) | ||
|name=Ziodyne | |name=Ziodyne | ||
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{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=236A}} | ||
{{#lsth:BBTag/Tohru Adachi/Data|236A}} | {{#lsth:BBTag/Tohru Adachi/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=236B}} | ||
{{#lsth:BBTag/Tohru Adachi/Data|236B}} | {{#lsth:BBTag/Tohru Adachi/Data|236B}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=j.236A}} | ||
{{#lsth:BBTag/Tohru Adachi/Data|j.236A}} | {{#lsth:BBTag/Tohru Adachi/Data|j.236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=j.236B}} | ||
{{#lsth:BBTag/Tohru Adachi/Data|j.236B}} | {{#lsth:BBTag/Tohru Adachi/Data|j.236B}} | ||
{{!}}- | {{!}}- | ||
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====== <font style="visibility:hidden" size="0">Heat Riser</font> ====== | ====== <font style="visibility:hidden" size="0">Heat Riser</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_236236A.png |caption= | ||
|input=214A | |input=214A | ||
|name=Heat Riser | |name=Heat Riser | ||
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{{!}}- | {{!}}- | ||
{{Description|6|text= | {{Description|6|text= | ||
Magastu Izanagi creates a pillar of flame, if this move connects Adachi gets a damage buff that lasts until he gets hit. }} | |||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Magatsu Mandala</font> ====== | ====== <font style="visibility:hidden" size="0">Magatsu Mandala</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_214214A.png |caption= | ||
|input=214B | |input=214B | ||
|name=Magatsu Mandala | |name=Magatsu Mandala | ||
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====== <font style="visibility:hidden" size="0">Ghastly Wail</font> ====== | ====== <font style="visibility:hidden" size="0">Ghastly Wail</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_214214C1.png |caption= | ||
|image2= | |image2=P4AU_Adachi_214214C.png |caption2= | ||
|input=214C | |input=214C | ||
|name=Ghastly Wail | |name=Ghastly Wail | ||
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{{!}}- | {{!}}- | ||
{{Description|6|text= | {{Description|6|text= | ||
}} | Adachi's old command grab super, unlike most C moves it does not cost meter. It's not terribly fast and it's range is shorter than it appears to be.}} | ||
}} | }} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
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====== <font style="visibility:hidden" size="0">Deathbound</font> ====== | ====== <font style="visibility:hidden" size="0">Deathbound</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_2D.png |caption= | ||
|input=236C ( | |image2=P4AU_Adachi_2D-2.png |caption2= | ||
|input=236C<br>(Air OK) | |||
|name=Deathbound | |name=Deathbound | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">5P</font> ====== | ====== <font style="visibility:hidden" size="0">5P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_BD.png |caption= | ||
|input=Get Lost! | |input=Get Lost! | ||
|name=5P | |name=5P | ||
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====== <font style="visibility:hidden" size="0">6P</font> ====== | ====== <font style="visibility:hidden" size="0">6P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_2D.png |caption= | ||
|image2=P4AU_Adachi_2D-2.png |caption2= | |||
|input=Deathbound | |input=Deathbound | ||
|name=6P | |name=6P | ||
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====== <font style="visibility:hidden" size="0">4P</font> ====== | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_236236A.png |caption= | ||
|input=Heat Riser | |input=Heat Riser | ||
|name=4P | |name=4P | ||
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====== <font style="visibility:hidden" size="0">Atom Smasher</font> ====== | ====== <font style="visibility:hidden" size="0">Atom Smasher</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_236236C.png |caption= | ||
|input=236B+C | |input=236B+C<br>(Air OK) | ||
|name=Atom Smasher | |name=Atom Smasher | ||
|data= | |data= | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">Cross Slash</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Adachi_CrossSlash.png |caption= | ||
|input=214B+C | |input=214B+C | ||
|name=Cross Slash | |name=Cross Slash | ||
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{{#lsth:BBTag/Tohru Adachi/Data|214BC}} | {{#lsth:BBTag/Tohru Adachi/Data|214BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text= | {{Description|6|text= Magastu Izanagi does the same animation as Atom Smasher, but after the first hit connects he slams down on the opponent just like Yu's version of cross slash. | ||
}} | }} | ||
}} | }} | ||
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==Distortion Skill Duo== | ==Distortion Skill Duo== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Adachi_CrossSlash.png |caption= | ||
|input=P during Main Character's Distortion Skill | |input=P during Main Character's Distortion Skill | ||
|name= | |name=Cross Slash | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
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==Astral Heat== | ==Astral Heat== | ||
{{MoveData | {{MoveData | ||
|image= | |image=P4AU_Adachi_222CD.png |caption= | ||
|input=222B+C | |input=222B+C | ||
|name=Yomi Drop | |name=Yomi Drop |
Revision as of 11:41, 14 October 2019
Tohru Adachi |
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Overview
Backstory
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
4A
4A | Template:AttackDataHeader-BBTag |
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5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C |
Template:AttackDataHeader-BBTag
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2A
2A | Template:AttackDataHeader-BBTag | ||||
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2B
2B | Template:AttackDataHeader-BBTag |
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2C
2C |
Template:AttackDataHeader-BBTag
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j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B |
Template:AttackDataHeader-BBTag
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j.C
j.C |
Template:AttackDataHeader-BBTag
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Universal Moves
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag
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Calm Down!
Calm Down! 5A+D |
Template:AttackDataHeader-BBTag |
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Skills
Ziodyne
Ziodyne 236A/B (air OK) |
Template:AttackDataHeader-BBTag |
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Heat Riser
Heat Riser 214A |
Template:AttackDataHeader-BBTag | ||||
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Magastu Izanagi creates a pillar of flame, if this move connects Adachi gets a damage buff that lasts until he gets hit. |
Magatsu Mandala
Magatsu Mandala 214B |
Template:AttackDataHeader-BBTag | ||||
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Ghastly Wail
Ghastly Wail 214C |
Template:AttackDataHeader-BBTag
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Adachi's old command grab super, unlike most C moves it does not cost meter. It's not terribly fast and it's range is shorter than it appears to be. |
Extra Skills
Deathbound
Deathbound 236C (Air OK) |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P
5P Get Lost! |
Template:AttackDataHeader-BBTag
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6P
6P Deathbound |
Template:AttackDataHeader-BBTag
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4P
4P Heat Riser |
Template:AttackDataHeader-BBTag
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Distortion Skills
Atom Smasher
Atom Smasher 236B+C (Air OK) |
Template:AttackDataHeader-BBTag | ||||
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Cross Slash
Cross Slash 214B+C |
Template:AttackDataHeader-BBTag
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Magastu Izanagi does the same animation as Atom Smasher, but after the first hit connects he slams down on the opponent just like Yu's version of cross slash. |
Distortion Skill Duo
Cross Slash P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag
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|
Astral Heat
Yomi Drop 222B+C |
Template:AttackDataHeader-BBTag
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|
To edit frame data, edit values in BBTag/Tohru Adachi/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
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- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
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- Nu-13 [★]
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- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •