Difference between revisions of "BBTag/Vatista"

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(Special Moves)
(Overview)
 
(15 intermediate revisions by 3 users not shown)
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|-
 
|-
 
||
 
||
 +
{{CharData-BBTag
 +
|health= |jumpStartup=
 +
|backdashTime= |backdashInv=
 +
|partnerSkillCooldown=
 +
}}
 
;Movement Options
 
;Movement Options
 
* Double Jump, 1 Airdash, Dash Type: Run
 
* Double Jump, 1 Airdash, Dash Type: Run
Line 22: Line 27:
 
</div>
 
</div>
 
==Overview==
 
==Overview==
 +
 +
''"Neither one of us is a human... Thus, I will perform your last rites, and proceed."''
 +
 +
===Backstory===
 +
Unit 10076, assigned name "Vatista," is one of the last remaining Autonomic Nerves - a set of ancient biological weapons created over 1,000 years ago for the sole purpose of destroying the Void and monitoring the Hollow Night. With the ability to operate without food or sleep, Vatista will completely and efficiently wipe out any beings that consume large amounts of EXS during the Hollow Night, regardless of whether they be a Void or an In-Birth. Being a robotic automaton, Vatista lacks what most people would consider common sense, having difficulty grasping the reason for clothing when Hyde tried to explain it to her and not understanding the implications of standing in a single public spot for an entire month. As an Autonomic Nerve, Vatista carries a powerful variety of abilities through her use of telekinesis and photokinesis in addition to her scorching "Crimson Wings," which Vatista can control and attack with at breakneck speeds.
 +
 +
Additionally, hundreds of years ago, during the war between the Licht-Kreis and the Night Blade, Vatista interfered with a fight between Kuon and Waldstein after noticing the latter beginning to transform into a Void. Unable to combat the mutation alone, she gave one of her seven wings as a sword for Kuon to fight with, ultimately halting the spread of the Void, and saving Waldstein's life. However, the blade seemingly vanished with no explanation shortly after the incident. This weapon, formed from her Crimson Wings, was none other than the original Insulator, the weapon that Hyde Kido summons through his own powers as an In-Birth, further adding to the mystery of the Insulator's origins.
 +
 +
===Playstyle===
 +
 +
===Strengths/Weaknesses===
 +
 +
===FLS of Binding: Restriction===
 +
 
<br clear=all/>
 
<br clear=all/>
  
 
==Normal Moves==
 
==Normal Moves==
 +
 +
====== <font style="visibility:hidden" size="0">5A</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_5A.png |caption=
 +
|image2=BBTag_Vatista_5AA.png |caption2=
 +
|image3=BBTag_Vatista_5AAA.png |caption3=
 +
|image4=BBTag_Vatista_5AAAA.png |caption4=
 +
|name=5A
 +
|data=
 +
{{AttackData-BBTag
 +
|version=5A
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=5AA
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=5AAA
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=5AAAA
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">5B</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_5B.png |caption=
 +
|image2=BBTag_Vatista_5BB.png |caption2=
 +
|name=5B
 +
|data=
 +
{{AttackData-BBTag
 +
|version=5B
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=5BB
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">5C</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_5C.png |caption=
 +
|name=5C
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=High
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">2A</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_2A.png |caption=
 +
|name=2A
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">2B</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_2B.png |caption=
 +
|name=2B
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">2C</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_2C.png |caption=
 +
|name=2C
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=Low
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">j.A</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_jA.png |caption=
 +
|image2=BBTag_Vatista_jAA.png |caption2=
 +
|name=j.A
 +
|data=
 +
{{AttackData-BBTag
 +
|version=j.A
 +
|damage= |guard=
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=j.AA
 +
|damage= |guard=
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">j.B</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_jB.png |caption=
 +
|name=j.B
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">j.C</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_jC.png |caption=
 +
|name=j.C
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 
<br clear=all/>
 
<br clear=all/>
  
 
==Universal Mechanics==
 
==Universal Mechanics==
 +
 +
====== <font style="visibility:hidden" size="0">Ground Throw</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_GroundThrow.png |caption=
 +
|name=Ground Throw
 +
|input=5B+C
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=Throw
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">Ruber Angelus</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_RuberAngelus.png |caption=
 +
|image2=BBTag_Vatista_RuberAngelus2.png |caption2=
 +
|name=Ruber Angelus
 +
|input=5A+D
 +
|data=
 +
{{AttackData-BBTag
 +
|version=Ruber Angelus
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=Follow-up Attack |subtitle=A/B/C During Ruber Angelus
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
 
<br clear=all/>
 
<br clear=all/>
  
 
==Skills==
 
==Skills==
 +
 +
====== <font style="visibility:hidden" size="0">Mico Rucco</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_MicoRucco.png |caption=
 +
|input=236A/B (Air OK)
 +
|name=Mico Rucco
 +
|data=
 +
{{AttackData-BBTag
 +
|version=236A
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=j.236A
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|version=236B |header=no
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=j.236B
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">Lumen Stella</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_LumenStella.png |caption=
 +
|input=214A/B (Air OK)
 +
|name=Lumen Stella
 +
|data=
 +
{{AttackData-BBTag
 +
|version=236A
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=j.236A
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
{{AttackData-BBTag
 +
|version=236B |header=no
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=j.236B
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 
<br clear=all/>
 
<br clear=all/>
 +
 
==Extra Skills==
 
==Extra Skills==
 +
 +
====== <font style="visibility:hidden" size="0">Lux Fortis</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_LuxFortis.png |caption=
 +
|input=236C (Air OK)
 +
|name=Lux Fortis
 +
|data=
 +
{{AttackData-BBTag
 +
|version=Ground
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=Air
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">Lux Fortis</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_LumenStellaElLance.png |caption=
 +
|input=214C (Air OK)
 +
|name=Lumen Stella El Lance
 +
|data=
 +
{{AttackData-BBTag
 +
|version=Ground
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
}}
 +
{{AttackData-BBTag
 +
|header=no
 +
|version=Air
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
}}
 +
}}
 +
 
<br clear=all/>
 
<br clear=all/>
  
Line 39: Line 429:
  
 
==Distortion Skills==
 
==Distortion Skills==
 +
 +
====== <font style="visibility:hidden" size="0">Lacteus Orbis</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_LacteusOrbis.png |caption=
 +
|input=236B+C (Air OK)
 +
|name=Lacteus Orbis
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
 +
}}
 +
}}
 +
 +
====== <font style="visibility:hidden" size="0">Ruber Angelus Animus</font> ======
 +
{{MoveData
 +
|image=BBTag_Vatista_RuberAngelusAnimus.png |caption=
 +
|input=214B+C
 +
|name=Ruber Angelus Animus
 +
|data=
 +
{{AttackData-BBTag
 +
|damage= |guard=All
 +
|startup= |active= |recovery= |frameAdv=
 +
|description=
 +
* Important points go here
 +
 +
Detailed description of the usefulness of the move go here
 +
 +
}}
 +
}}
 +
 
<br clear=all/>
 
<br clear=all/>
  
 +
==Astral Heat==
 +
<br clear=all/>
 
----
 
----
 
{{CharLinks
 
{{CharLinks

Latest revision as of 13:47, 17 June 2018

Vatista
BBTag Vatista Portrait.png

Health:

Jump Startup:

Backdash Time / Invul:

Partner Skill Cooldown:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run
  

Overview[edit]

"Neither one of us is a human... Thus, I will perform your last rites, and proceed."

Backstory[edit]

Unit 10076, assigned name "Vatista," is one of the last remaining Autonomic Nerves - a set of ancient biological weapons created over 1,000 years ago for the sole purpose of destroying the Void and monitoring the Hollow Night. With the ability to operate without food or sleep, Vatista will completely and efficiently wipe out any beings that consume large amounts of EXS during the Hollow Night, regardless of whether they be a Void or an In-Birth. Being a robotic automaton, Vatista lacks what most people would consider common sense, having difficulty grasping the reason for clothing when Hyde tried to explain it to her and not understanding the implications of standing in a single public spot for an entire month. As an Autonomic Nerve, Vatista carries a powerful variety of abilities through her use of telekinesis and photokinesis in addition to her scorching "Crimson Wings," which Vatista can control and attack with at breakneck speeds.

Additionally, hundreds of years ago, during the war between the Licht-Kreis and the Night Blade, Vatista interfered with a fight between Kuon and Waldstein after noticing the latter beginning to transform into a Void. Unable to combat the mutation alone, she gave one of her seven wings as a sword for Kuon to fight with, ultimately halting the spread of the Void, and saving Waldstein's life. However, the blade seemingly vanished with no explanation shortly after the incident. This weapon, formed from her Crimson Wings, was none other than the original Insulator, the weapon that Hyde Kido summons through his own powers as an In-Birth, further adding to the mystery of the Insulator's origins.

Playstyle[edit]

Strengths/Weaknesses[edit]

FLS of Binding: Restriction[edit]


Normal Moves[edit]

5A[edit]
5A
Version Damage Guard Startup Active Recovery Frame Adv.
5A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5AAAA - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


5B[edit]
5B
Version Damage Guard Startup Active Recovery Frame Adv.
5B - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

5BB - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


5C[edit]
5C
Damage Guard Startup Active Recovery Frame Adv.
- High - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2A[edit]
2A
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2B[edit]
2B
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


2C[edit]
2C
Damage Guard Startup Active Recovery Frame Adv.
- Low - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.A[edit]
j.A
Version Damage Guard Startup Active Recovery Frame Adv.
j.A - - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

j.AA - - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.B[edit]
j.B
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


j.C[edit]
j.C
Damage Guard Startup Active Recovery Frame Adv.
- - - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Universal Mechanics[edit]

Ground Throw[edit]
Ground Throw
5B+C
Damage Guard Startup Active Recovery Frame Adv.
- Throw - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


Ruber Angelus[edit]
Ruber Angelus
5A+D
Version Damage Guard Startup Active Recovery Frame Adv.
Ruber Angelus - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

Follow-up Attack
A/B/C During Ruber Angelus
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Skills[edit]

Mico Rucco[edit]
Mico Rucco
236A/B (Air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
236A - All - - - -
j.236A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

236B - All - - - -
j.236B - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


Lumen Stella[edit]
Lumen Stella
214A/B (Air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
236A - All - - - -
j.236A - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here

236B - All - - - -
j.236B - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Extra Skills[edit]

Lux Fortis[edit]
Lux Fortis
236C (Air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
Air - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


Lux Fortis[edit]
Lumen Stella El Lance
214C (Air OK)
Version Damage Guard Startup Active Recovery Frame Adv.
Ground - All - - - -
Air - All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Partner Skills[edit]


Distortion Skills[edit]

Lacteus Orbis[edit]
Lacteus Orbis
236B+C (Air OK)
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here


Ruber Angelus Animus[edit]
Ruber Angelus Animus
214B+C
Damage Guard Startup Active Recovery Frame Adv.
- All - - - -
  • Important points go here

Detailed description of the usefulness of the move go here



Astral Heat[edit]



BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc