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{{# | {{#lst:BBTag/Vatista/Data|SystemData}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
Line 77: | Line 77: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5A}} | {{AttackVersion|name=5A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Her furthest reaching fastest normal | {{Description|7|text=* Her furthest reaching fastest normal | ||
Line 88: | Line 88: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AA}} | {{AttackVersion|name=5AA}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Hit 3 times | {{Description|7|text=* Hit 3 times | ||
Line 97: | Line 97: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAA}} | {{AttackVersion|name=5AAA}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Even more horizontal reach | {{Description|7|text=* Even more horizontal reach | ||
Line 110: | Line 110: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAAA}} | {{AttackVersion|name=5AAAA}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5AAAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Can not cancel. | {{Description|7|text=* Can not cancel. | ||
Line 128: | Line 128: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5B}} | {{AttackVersion|name=5B}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Moves Vatista forward | {{Description|7|text=* Moves Vatista forward | ||
Line 140: | Line 140: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5BB}} | {{AttackVersion|name=5BB}} | ||
{{# | {{#lst:BBTag/Vatista/Data|5BB}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Moves Vatista further forward | {{Description|7|text=* Moves Vatista further forward | ||
Line 160: | Line 160: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|5C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* UNIB style assault overhead | {{Description|6|text=* UNIB style assault overhead | ||
Line 175: | Line 175: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|2A}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Fast, self-cancellable low. | {{Description|6|text=* Fast, self-cancellable low. | ||
Line 192: | Line 192: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|2B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Hits 3 times | {{Description|6|text=* Hits 3 times | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|2C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Very long range for a sweep. | {{Description|6|text=* Very long range for a sweep. | ||
Line 233: | Line 233: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.A}} | {{AttackVersion|name=j.A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Does hit high. | {{Description|7|text=* Does hit high. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.AA}} | {{AttackVersion|name=j.AA}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Standard air followup | {{Description|7|text=* Standard air followup | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* NOT an overhead. | {{Description|6|text=* NOT an overhead. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.C}} | {{AttackVersion|name=j.C}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.C}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.[C]}} | {{AttackVersion|name=j.[C]}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.[C]}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Hold C for a follow-up once she hits the ground. | {{Description|7|text=* Hold C for a follow-up once she hits the ground. | ||
Line 301: | Line 301: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Wall bounces from anywhere. | {{Description|6|text=* Wall bounces from anywhere. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ruber Angelus}} | {{AttackVersion|name=Ruber Angelus}} | ||
{{# | {{#lst:BBTag/Vatista/Data|AD}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=*-36 against crouching, -32 against standing | {{Description|7|text=*-36 against crouching, -32 against standing | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Follow-up Attack}} | {{AttackVersion|name=Follow-up Attack}} | ||
{{# | {{#lst:BBTag/Vatista/Data|AD > X}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Knocks the opponent towards the corner. | {{Description|7|text=* Knocks the opponent towards the corner. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=236A}} | {{AttackVersion|name=236A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.236A}} | {{AttackVersion|name=j.236A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.236A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Will typically link after j.C follow up if they don't hit corner. | {{Description|7|text=* Will typically link after j.C follow up if they don't hit corner. | ||
Line 367: | Line 367: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=236B}} | {{AttackVersion|name=236B}} | ||
{{# | {{#lst:BBTag/Vatista/Data|236B}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.236B}} | {{AttackVersion|name=j.236B}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.236B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Beams around 30 degrees upwards. | {{Description|7|text=* Beams around 30 degrees upwards. | ||
Line 391: | Line 391: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=214A}} | {{AttackVersion|name=214A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|214A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.214A}} | {{AttackVersion|name=j.214A}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.214A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Air orbs move slightly slower and travel slightly lower than grounded orbs. | {{Description|7|text=* Air orbs move slightly slower and travel slightly lower than grounded orbs. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=214B}} | {{AttackVersion|name=214B}} | ||
{{# | {{#lst:BBTag/Vatista/Data|214B}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.214B}} | {{AttackVersion|name=j.214B}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.214B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Air version fires diagonally downward, then curves to drift along the ground. | {{Description|7|text=* Air version fires diagonally downward, then curves to drift along the ground. | ||
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{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Vatista/Data|236C}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.236C}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Vatista enters recovery 1 frame after contact | {{Description|7|text=* Vatista enters recovery 1 frame after contact | ||
Line 456: | Line 456: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Vatista/Data|214C}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.214C}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Detonate}} | {{AttackVersion|name=Detonate}} | ||
{{# | {{#lst:BBTag/Vatista/Data|214C Explode}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= | ||
Line 480: | Line 480: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|5P}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=Originally just UNI Dash C | {{Description|6|text=Originally just UNI Dash C | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|4P}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Launches on hit | {{Description|6|text=* Launches on hit | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|6P}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Small pop up on hit | {{Description|6|text=* Small pop up on hit | ||
Line 539: | Line 539: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Vatista/Data|236BC}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Vatista/Data|j.236BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Values in [] for Enhanced version | {{Description|7|text=* Values in [] for Enhanced version | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|214BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Values in [] for Enhanced version | {{Description|6|text=* Values in [] for Enhanced version | ||
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{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|Distortion Skill Duo}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Values in [] for Enhanced version | {{Description|6|text=* Values in [] for Enhanced version | ||
Line 606: | Line 606: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Vatista/Data|222BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Vatista travels along through the air towards the other corner. | {{Description|6|text=* Vatista travels along through the air towards the other corner. | ||
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==Navigation== | ==Navigation== | ||
{{# | {{#lst:BBTag/Vatista/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBTag/Vatista/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBTag/Vatista/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBTag}} | {{Navbar-BBTag}} | ||
[[Category:Vatista]] | [[Category:Vatista]] | ||
[[Category:BlazBlue Cross Tag Battle]] | [[Category:BlazBlue Cross Tag Battle]] |
Revision as of 06:44, 6 March 2020
Vatista |
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Overview
"Neither one of us is a human... Thus, I will perform your last rites, and proceed."
Backstory
Unit 10076, assigned name "Vatista," is one of the last remaining Autonomic Nerves - a set of ancient biological weapons created over 1,000 years ago for the sole purpose of destroying the Void and monitoring the Hollow Night. With the ability to operate without food or sleep, Vatista will completely and efficiently wipe out any beings that consume large amounts of EXS during the Hollow Night, regardless of whether they be a Void or an In-Birth. Being a robotic automaton, Vatista lacks what most people would consider common sense, having difficulty grasping the reason for clothing when Hyde tried to explain it to her and not understanding the implications of standing in a single public spot for an entire month. As an Autonomic Nerve, Vatista carries a powerful variety of abilities through her use of telekinesis and photokinesis in addition to her scorching "Crimson Wings," which Vatista can control and attack with at breakneck speeds.
Additionally, hundreds of years ago, during the war between the Licht-Kreis and the Night Blade, Vatista interfered with a fight between Kuon and Waldstein after noticing the latter beginning to transform into a Void. Unable to combat the mutation alone, she gave one of her seven wings as a sword for Kuon to fight with, ultimately halting the spread of the Void, and saving Waldstein's life. However, the blade seemingly vanished with no explanation shortly after the incident. This weapon, formed from her Crimson Wings, was none other than the original Insulator, the weapon that Hyde Kido summons through his own powers as an In-Birth, further adding to the mystery of the Insulator's origins.
Playstyle
As she is no longer a charge input character, Vatista is now less of a zoner and more as a balanced fighter that can function well in most ranges. She retains her unique trait of not having a counter hit state. Her specials are projectiles that offer options for a multitude of situations, allowing her to cover herself with a slow projectile orb or punish opponents with a instant beam. Projectiles are not the only thing that Vatista excels at, as her normals have a excellent balance of speed, range, and ease of use due to their multi hitting nature, while also having the unique traits UNIB characters have of being able to reverse beat their normals, giving her more pressure options. She does, however, struggle to convert much damage off her combos with or without assists, requiring smart meter usage to deal any significant amounts.
Vatista's main strength in a team will be her ability to lock down opponents due to her excellent assist calls, and her ability to pressure opponents when bought in giving your more damaging character time to heal red health.
Strengths/Weaknesses
Strengths | Weaknesses |
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FLS of Binding: Restriction
Vatista's FLS has one very simple effect: it prevents her from being counter hit. This means that counter hit only routes don't work on her as she won't suffer from increased hit-stun or property changes that would normally occur, restricting the opponent's combo options. This can help her win trades as she will most likely recover first, putting her in an advantageous position and possibly allowing her to convert the trade into a full combo. Note that in training mode, the force counter hit function will override her FLS.
Normal Moves
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag |
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2A
2A | Template:AttackDataHeader-BBTag |
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2B
2B | Template:AttackDataHeader-BBTag |
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2C
2C | Template:AttackDataHeader-BBTag |
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j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag |
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j.C
j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
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Ruber Angelus
Ruber Angelus 5A+D |
Template:AttackDataHeader-BBTag |
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Skills
Mico Ruceo
Mico Ruceo 236A/B (Air OK) |
Template:AttackDataHeader-BBTag |
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Lumen Stella
Lumen Stella 214A/B (Air OK) |
Template:AttackDataHeader-BBTag |
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Extra Skills
Lux Fortis
Lux Fortis 236C (Air OK) |
Template:AttackDataHeader-BBTag |
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Sideus Fragmentum
Sideus Fragmentum 214C (Air OK) |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P
5P UNI Dash C > Satelus Triangulum |
Template:AttackDataHeader-BBTag |
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6P
4P Mico Ruceo |
Template:AttackDataHeader-BBTag |
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4P
6P Lumen Stella El Lance |
Template:AttackDataHeader-BBTag |
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Distortion Skills
Lacteus Orbis
Lacteus Orbis 236B+C (Air OK) |
Template:AttackDataHeader-BBTag |
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Ruber Angelus Animus
Ruber Angelus Animus 214B+C |
Template:AttackDataHeader-BBTag |
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Distortion Skill Duo
Lacteus Orbis P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag |
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Astral Heat
Zahhisio 222B+C |
Template:AttackDataHeader-BBTag |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •