BBTag/Vatista/Frame Data

From Dustloop Wiki
Jump to: navigation, search

System Data[edit]

Health: 16,000

Jump Startup: 4F

Backdash Time 27F / Invul: 1-7F All


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5A
- - - - - - 8 - - -4 - - - - - -
5AA
- - - - - - 11 - - -10 - - - - - -
5AAA
- - - - - - 12 - - -8 - - - - - -
5AAAA
- - - - - - 10 - - -12 - - - - - -
2A
- - - - - - 8 - - -6 - - - - - -
5B
- - - - - - 13 - - -5 - - - - - -
5BB
- - - - - - 14 - - -7 - - - - - -
2B
- - - - - - 10 - - -10 - - - - - -
5C
- - - - - - 26 - - -4 - - - - - -
2C
- - - - - - 15 - - -12 - - - - - -
j.A
- - - - - - 9 - - - - - - - - -
j.AA
- - - - - - - - - - - - - - - -
j.B
- - - - - - 13 - - - - - - - - -
j.C
- - - - - - 18 - - -5 - - - - - -
j.[C]
- - - - - - 18 - - -9 - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Ground Throw
- - - - - - 7 - - - - - - - - -
Ruber Angelus
Reversal Action
- - - - - - 12 - - -36 ~ -32* - - - - 1-20 -
Ruber Angelus Followup
Ruber Angelus > A/B/C
- - - - - - - - - - - - - - - -
Cross Burst Attack
- - - - - - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
A Mico Ruceo
236A
- - - - - - 17 - - -14 - - - - - -
B Mico Ruceo
236B
- - - - - - 17 - - -14 - - - - - -
A Air Mico Ruceo
j.236A
- - - - - - 14 - - -13 - - - - - -
B Air Mico Ruceo
j.236B
- - - - - - 14 - - -13 - - - - - -
A Lumen Stella
214A
- - - - - - 15 - - -7 - - - - - -
B Lumen Stella
214B
- - - - - - 15 - - -7 - - - - - -
A Air Lumen Stella
j.214A
- - - - - - 13 - - - - - - - - -
B Air Lumen Stella
j.214B
- - - - - - 13 - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Lux Fortis
236C
- - - - - - 17 - - -10 - - - - - -
Air Lux Fortis
j.236C
- - - - - - 14 - - -4 - - - - - -
Lumen Stella El Lance
214C
- - - - - - 31 - - -3 or +7* - - - - - -
  • -3 at point-blank if only first 2 hits connect, +7 if all 3 hits connect.
Air Lumen Stella El Lance
j.214C
- - - - - - 38 - - - - - - - - -

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Dash C
- - - - - - - - - - - - - - - -
6P
Mico Ruceo
- - - - - - - - - - - - - - - -
4P
Lumen Stella
- - - - - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge
    • Skill Gauge Cooldown 180F (starts at beginning of superflash)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Lacteus Orbis
236B+C
- - - - - - 4+13 - - -38 - - - - 1-20 -
Air Lacteus Orbis
j.236B+C
- - - - - - 4+13 - - - - - - - 1-20 -
Ruber Angelus Animus
214B+C
- - - - - - 4+5 - - -33 - - - - 1-20 -

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Zahhisio
222B+C
- - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A 5AA - 5C Reverse Beat, Throw, Jump, Special, Super
5AA 5AAA - 5C Reverse Beat, Throw, Jump[-], Special, Super
5AAA 5AAAA - 5C Reverse Beat, Jump[-], Special, Super
5AAAA - - - -
2A[3] 2A - 5C Reverse Beat, Throw, Jump, Special, Super
5B - 5BB 5C Reverse Beat, Jump[-], Special, Super
5BB - - 5C Reverse Beat, Jump[-], Special, Super
2B - - 5C Reverse Beat, Jump[-], Special, Super
5C - - - -
2C - - - Reverse Beat, Jump[-], Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA - - Reverse Beat, Jump, Special, Super
j.AA - - - Reverse Beat, Jump, Special, Super
j.B - - - Reverse Beat, Jump, Special, Super
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.

Sources[edit]


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc