(→5C) |
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* Deletes projectiles on impact. | * Deletes projectiles on impact. | ||
* Jump cancelable both on hit and block | * Jump cancelable both on hit and block | ||
With | With its massive range, this is Wald's primary poke in footsies in most situations. | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=7 |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Knocks down | ||
When using Waldstein's normal throws midscreen, you can combo into grounded normals after dashing towards your opponent. | When using Waldstein's normal throws midscreen, you can combo into grounded normals after dashing towards your opponent. | ||
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* 1-25f fully invulnerable | * 1-25f fully invulnerable | ||
Huge horizontal hitbox, but crappy vertical hitbox and a ton of startup. On the plus side, has fairly short overall animation time so you can make it safe by throwing out an assist first. Can be hit confirmed from the long range knockdown from 5AAA (but not the close range restand). | Huge horizontal hitbox, but crappy vertical hitbox and a ton of startup. This makes Waldstein's reversal highly inconsistent against most air based approaches, especially factoring that he can only trigger the more damaging hit grab sequence on grounded or knocked down opponents. On the plus side, the huge range is advantageous when defending against grounded blockstrings as not many grounded normals can strictly outspace Waldstein's reversal. Also has fairly short overall animation time so you can make it safe by throwing out an assist first. Can be hit confirmed from the long range knockdown from 5AAA (but not the close range restand). | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Waldstein_EisenNagel.png |caption= | |image=BBTag_Waldstein_EisenNagel.png |caption= | ||
|input= | |input=Eisen Naegel | ||
|name= | |name=5P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Waldstein_Wirbelwind.png |caption= | |image=BBTag_Waldstein_Wirbelwind.png |caption= | ||
|input= | |input=Wirbelwind | ||
|name= | |name=6P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Waldstein_FelsenVulf.png |caption="Rock Wolf" | |image=BBTag_Waldstein_FelsenVulf.png |caption="Rock Wolf" | ||
|input= | |input=Felsen Vulf | ||
|name= | |name=4P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag |
Revision as of 20:08, 10 October 2018
Waldstein |
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Health:
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Overview
"Battles are cruel...? The words of pansies with no strength. You can only curse your own weakness!"
Backstory
Waldstein is an old man who lives eternally within a body that is part man, part Void, and whose past is mostly a mystery. What is known is that hundreds of years ago, Waldstein was originally a high ranking member of the Licht Kreiss organization. After a fateful battle with Kuon where he ends up barely saving Waldstein from turning into a void, Waldstein leaves the Licht Kreiss organization and joins the Night Blade after being moved by Kuon's honorable deed. Waldstein served Night Blade for many years, operating alongside Night Blade's "Princess," until its eventual ruin. Now, Waldstein still serves Linne in her quest to search for a means to end her immortal life, both as her right-hand man and as her fierce protector.
Having been in countless battles with his custom made claws, Waldstein enjoys fighting skilled opponents and is always prepared to accept a challenge. Despite this, he still contains a small side to him that is softer and compassionate, especially towards Linne. Waldstein is extremely loyal to her, following her orders without question whilst constantly worrying about her well-being.
On this particular Hollow Night, Waldstein receives a message from the Amnesia organization, "The Hollow Night is upon us, let us settle this." To protect his master from an imminent attack by Amnesia, he sets out in search of the organization's headquarters alone.
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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EXS of Mountainous Strength: Hecatoncheir
After being attacked by a Void, Waldstein became mutated and acquired his EXS of Mountainous Strength, which grants him enormous muscular strength, as well as physical resistance and vigor.
In both Under Night in Birth and Blazblue Cross Tag Battle, Waldstein's claw based attacks can delete single hit projectiles on impact.
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Verderben
Verderben 5A+D |
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Skills
Eisen Naegel
Eisen Naegel 236A |
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Wirbelwind
Wirbelwind 236B |
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Drehen Durchbohren
Drehen Durchbohren 214A/B |
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Aerial Verderben
Aerial Verderben j.214A/B |
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Extra Skills
EX Wirbelwind
EX Wirbelwind 236C |
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EX Drehen Durchbohren
EX Drehen Durchbohren 214C |
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EX Aerial Verderben
EX Aerial Verderben j.214C |
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Partner Skills
5P
5P Eisen Naegel |
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6P
6P Wirbelwind |
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4P
4P Felsen Vulf |
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Distortion Skills
Sturmangriff Rage
Sturmangriff Rage 236B+C |
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Werfen Erschlagen
Werfen Erschlagen 214B+C |
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Astral Heat
Katastrophe 222B+C |
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Click [★] for character's full frame data
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Controls •
Frame Data & System Data •
Patch Notes •
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