- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
SystemData
Health: 20,000
Prejump: 6F
Backdash Time 29F / Invul: 1-7F All
Normal Moves
5A Data
5A
| height="25px"| 1500 | All | 11 | 3 | 22 | - | B | -
5A Full
| height="25px"| 1500 | All | 11 | 3 | 22 | -8 | B | -
5AA Data
5AA
| height="25px"| 1500 | All | 10 | 2 | 23 | - | B | -
5AA Full
| height="25px"| 1500 | All | 10 | 2 | 23 | -8 | B | -
5AAA Data
5AAA
| height="25px"| 1000, 2500 | All | 11 | 11 | 8 | - | B | -
5AAA Full
| height="25px"| 1000, 2500 | All | 11 | 11 | 8 | -2 [+1] | B | -
5AAAA Data
5AAAA
| height="25px"| 2000 | All | 19 | 4 | 24 | - | B | -
5AAAA Full
| height="25px"| 2000 | All | 19 | 4 | 24 | -9 | B | -
2A Data
2A
| height="25px"| 1000 | Low | 8 | 2 | 14 | - | F | -
2A Full
| height="25px"| 1000 | Low | 8 | 2 | 14 | -2 | F | -
5B Data
5B
| height="25px"| 1700 | All | 15 | 3 | 19 | - | B | -
5B Full
| height="25px"| 1700 | All | 15 | 3 | 19 | -3 | B | -
5BB Data
5BB
| height="25px"| 1000, 2500 [2000] | All | 11 | 4(18)8 | 13 | - | B | -
5BB Full
| height="25px"| 1000, 2500 [2000] | All | 11 | 4(18)8 | 13 | 0 | B | -
2B Data
2B
| height="25px"| 1700 | All | 14 | 2 | 30 | - | B | -
2B Full
| height="25px"| 1700 | All | 14 | 2 | 30 | -13 | B | -
2BB Data
2BB
| height="25px"| 0, 1000, 2000 | All | 14 | 2 | 32 | - | B | -
2BB Full
| height="25px"| 0, 1000, 2000 | All | 14 | 2 | 32 | - | B | -
5C Data
5C
| height="25px"| 800+ | High | 26 | 3 | 18 | - | H | -
5C Full
| height="25px"| 800+ | High | 26 | 3 | 18 | -4 | H | -
2C Data
2C
| height="25px"| 1700 | Low | 11 | 4 | 17 | - | F | -
2C Full
| height="25px"| 1700 | Low | 11 | 4 | 17 | -2 | F | -
j.A Data
j.A
| height="25px"| 1500 | High | 14 | 3 | 14 | - | H | -
j.A Full
| height="25px"| 1500 | High | 14 | 3 | 14 | - | H | -
j.AA Data
j.AA
| height="25px"| 1500 | High | 9 | 8 | 16 | - | H | -
j.AA Full
| height="25px"| 1500 | High | 9 | 8 | 16 | - | H | -
j.B Data
j.B
| height="25px"| 1700 | High | 13 | 6 | 16 | - | H | -
j.B Full
| height="25px"| 1700 | High | 13 | 6 | 16 | - | H | -
j.C Data
j.C
| height="25px"| 2500 | High | 20 | Until L | 24L | - | H | -
j.C Full
| height="25px"| 2500 | High | 20 | Until L | 24L | - | H | -
Universal Mechanics
BC Data
BC
| height="25px"| 0, 2000 | Throw | 7~30 | 13 | 23 | - | T | -
BC Full
| height="25px"| 0, 2000 | Throw | 7~30 | 13 | 23 | - | T | -
AD Data
AD
| height="25px"| 1500, [1500, 2000] | Air Unblockable | 22 | 4 | 45 | - | B | -
AD Full
| height="25px"| 1500, [1500, 2000] | Air Unblockable | 22 | 4 | 45 | -30 | B | -
DP Data
DP
| height="25px"| 1000 | All | | | | - | H | -
DP Full
| height="25px"| 1000 | All | - | - | - | - | H | -
Skills
236A Data
236A
| height="25px"| 2200 | All | 15 | 3 | 27 | - | B | -
236A Full
| height="25px"| 2200 | All | 15 | 3 | 27 | -11 | B | -
236B Data
236B
| height="25px"| 1200*3 | All | 30 | 3(9)4(10)5 | 27 | - | B | -
236B Full
| height="25px"| 1200*3 | All | 30 | 3(9)4(10)5 | 27 | -13 | B | -
214A Data
214A
| height="25px"| 0, 500, 3000 | Throw | 8 | 2 | 33 | - | T | -
214A Full
| height="25px"| 0, 500, 3000 | Throw | 8 | 2 | 33 | - | T | -
214B Data
214B
| height="25px"| 0, 500, 3500 | Throw | 13 | 2 | 36 | - | T | -
214B Full
| height="25px"| 0, 500, 3500 | Throw | 13 | 2 | 36 | - | T | -
j.214A Data
j.214A
| height="25px"| 0, 2300 | Airthrow | 7 | 3 | Until landing + 10L | - | T | -
j.214A Full
| height="25px"| 0, 2300 | Airthrow | 7 | 3 | Until landing + 10L | - | T | -
j.214B Data
j.214B
| height="25px"| 0, 2700 | Airthrow | 10 | 3 | Until landing + 10L | - | T | -
j.214B Full
| height="25px"| 0, 2700 | Airthrow | 10 | 3 | Until landing + 10L | - | T | -
Extra Skills
236C Data
236C
| height="25px"| 1200*4 | All | 15 | 2(12)2(11)2(8)4 | 22 | - | B | -
236C Full
| height="25px"| 1200*4 | All | 15 | 2(12)2(11)2(8)4 | 22 | -7 | B | -
214C Data
214C
| height="25px"| 0, 500*3, 1000, 2500 | Throw | 13 | 2 | 36 | - | T | -
214C Full
| height="25px"| 0, 500*3, 1000, 2500 | Throw | 13 | 2 | 36 | - | T | -
j.214C Data
j.214C
| height="25px"| 0, 500, 2700 | Airthrow | 7 | 3 | Until landing + 10L | - | T | -
j.214C Full
| height="25px"| 0, 500, 2700 | Airthrow | 7 | 3 | Until landing + 10L | - | T | -
Partner Skills
5P Data
5P
| height="25px"| 1700 | All | (18+)15 | 3 | 27 | - | B | -
5P Full
| height="25px"| 1700 | All | (18+)15 | 3 | 27 | -11 | B | -
6P Data
6P
| height="25px"| 1200*3 | All | (18+)61 | 3(9)4(10)5 | 28 | - | B | -
6P Full
| height="25px"| 1200*3 | All | (18+)61 | 3(9)4(10)5 | 28 | -11 | B | -
4P Data
4P
| height="25px"| 1700*2 | All | (18+)13 | 3(19)Until hit | 66T | - | P | -
4P Full
| height="25px"| 1700*2 | All | (18+)13 | 3(19)Until hit | 66T | -1 | P | -
Distortion Skills
236BC Data
236BC
| height="25px"| 0, 2000, 5900
[0, 2000*2, 5500]
| Throw
| 13(+60)+1
| Until reaches wall
| 49
| -
| T
| -
236BC Full
| height="25px"| 0, 2000, 5900
[0, 2000*2, 5500]
| Throw
| 13(+60)+1
| Until reaches wall
| 49
| -
| T
| -
214BC Data
214BC
| height="25px"| 0, 2000*2, 5000 (5782)
[0, 500*3, 2000*2, 5000 (5782)]
| Throw
| 13(+60)+0
| 5
| 44
| -
| T
| -
214BC Full
| height="25px"| 0, 2000*2, 5000 (5782)
[0, 500*3, 2000*2, 5000 (5782)]
| Throw
| 13(+60)+0
| 5
| 44
| -
| T
| -
Distortion Skill Duo Data
Distortion Skill Duo
| height="25px"| 0, 500*2, 1500 [0, 100, 200*2, 500, 1500] | All | 1(+79)+1 | 5 | 34 | - | B | -
Distortion Skill Duo Full
| height="25px"| 0, 500*2, 1500 [0, 100, 200*2, 500, 1500] | All | 1(+79)+1 | 5 | 34 | -29 | B | -
Astral Heat
222BC Data
222BC
| height="25px"| 0, 20000, 37000 | Throw | 13(+72)+0 | 5 | 21 | - | T | -
222BC Full
| height="25px"| 0, 20000, 37000 | Throw | 13(+72)+0 | 5 | 21 | - | T | -
Category
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •