(8 intermediate revisions by the same user not shown) | |||
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|version=yes}} | |version=yes}} | ||
|- | |- | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=5A | ||
|damage= |level= |attribute= |guard= | |damage=1500 |level= |attribute=B |guard=All | ||
|p1=100 |p2=80 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=5AA | ||
|damage= |level= |attribute= |guard= | |damage=1500 |level= |attribute=B |guard=All | ||
|p1=100 |p2=80 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=5AAA | ||
|damage= |level= |attribute= |guard= | |damage=1000, 0, 2500 |level= |attribute=B |guard=All | ||
|p1=100 |p2=70, 85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description=Second hit only occurs if first hit hits and is close enough. | |||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=5AAAA | ||
|damage= |level= |attribute= |guard= | |damage=2000 |level= |attribute=B |guard=All | ||
|p1=100 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=2A | |version=2A | ||
|damage= |level= |attribute= |guard= | |damage=1000 |level= |attribute=F |guard=Low | ||
|p1=90 |p2=75 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=5B | |version=5B | ||
|damage= |level= |attribute= |guard= | |damage=1700 |level= |attribute=B |guard=All | ||
|p1=100 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=5BB | |version=5BB | ||
|damage= |level= |attribute= |guard= | |damage=1000, 0, 2500/2000 |level= |attribute=B |guard=All | ||
|p1=100 |p2=80 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description= | |description=If first hit fails to catch, Waldstein performs a punch instead of a throw, for 2000 damage. | ||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=2B | ||
|damage= |level= |attribute= |guard= | |damage=1700 |level= |attribute=B |guard=All | ||
|p1=90 |p2=75 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version= | |version=2BB | ||
|damage= |level= |attribute= |guard= | |damage=0, 1000, 0, 2000 |level= |attribute=T |guard=All | ||
|p1=100 |p2=100, 100, 100, 75 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description=Whiffs if opponent is on the ground, guarding, or in blockstun. | |||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=5C | |version=5C | ||
|damage= |level= |attribute= |guard= | |damage=800+ |level= |attribute=H |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=28 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=2C | |version=2C | ||
|damage= |level= |attribute= |guard= | |damage=1700 |level= |attribute=F |guard=Low | ||
|p1=90 |p2=75 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 102: | Line 114: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=j.A | |version=j.A | ||
|damage= |level= |attribute= |guard= | |damage=1500 |level= |attribute=H |guard=High | ||
|p1=80 |p2=80 | |||
|startup= |active= |recovery= |frameAdv= | |||
|blockstun= |groundHit= |aiHit= | |||
|invul= |hitbox= | |||
|description= | |||
}} | |||
{{FrameData-BBTag | |||
|version=j.AA | |||
|damage=1500 |level= |attribute=H |guard=High | |||
|p1=80 |p2=80 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 110: | Line 132: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=j.B | |version=j.B | ||
|damage= |level= |attribute= |guard= | |damage=1700 |level= |attribute=H |guard=High | ||
|p1=80 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 118: | Line 141: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=j.C | |version=j.C | ||
|damage= |level= |attribute= |guard= | |damage=2500 |level= |attribute=H |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|p1=80 |p2=90 | |||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Ground Throw | |version=Ground Throw | ||
|damage= |level= |attribute= |guard= | |damage=0, 0, 2000 |level= |attribute=T |guard=Throw | ||
|p1=100 | p2=50 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description=100% minimum damage | |||
}} | }} | ||
Line 144: | Line 170: | ||
|version=Verderben | |version=Verderben | ||
|subtitle=Reversal Action | |subtitle=Reversal Action | ||
|damage= |level= |attribute= |guard= | |damage=1500, 0, 1500, 0, 2000 |level= |attribute=B |guard=Air Unblockable | ||
|p1=80 | p2=60 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
|description=Only performs additional hits if first hit catches. First hit only catches on ground or near-ground hit. | |||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Cross Burst Attack | |version=Cross Burst Attack | ||
|damage= |level= |attribute= |guard= | |damage=1000 |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Eisen Nagel |subtitle=236A | |version=Eisen Nagel |subtitle=236A | ||
|damage= |level= |attribute= |guard= | |damage=2200 |level= |attribute=B |guard=All | ||
|p1=80 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 176: | Line 205: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Wirbelwind |subtitle=236B | |version=Wirbelwind |subtitle=236B | ||
|damage= |level= |attribute= |guard= | |damage=1200*3 |level= |attribute=B |guard=All | ||
|p1=80 |p2=85 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 184: | Line 214: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=A Drehen Durchbohren |subtitle=214A | |version=A Drehen Durchbohren |subtitle=214A | ||
|damage= |level= |attribute= |guard= | |damage=0, 1000, 0, 6000 (2800) |level= |attribute=T |guard=Throw | ||
|p1=100 |p2=50 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 192: | Line 223: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=B Drehen Durchbohren |subtitle=214B | |version=B Drehen Durchbohren |subtitle=214B | ||
|damage= |level= |attribute= |guard= | |damage=0, 1000, 0, 7000 (3200) |level= |attribute=T |guard=Throw | ||
|p1=100 |p2=50 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 200: | Line 232: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Aerial A Verderben |subtitle=j.214A | |version=Aerial A Verderben |subtitle=j.214A | ||
|damage= |level= |attribute= |guard= | |damage=0, 2300 (1840) |level= |attribute=T |guard=Airthrow | ||
|p1=100 |p2=100, 85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Aerial B Verderben |subtitle=j.214B | |version=Aerial B Verderben |subtitle=j.214B | ||
|damage= |level= |attribute= |guard= | |damage=0, 2700 (2160) |level= |attribute=T |guard=Airthrow | ||
|p1=100 |p2=100, 85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 226: | Line 260: | ||
|- | |- | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=EX | |version=EX Wirbelwind |subtitle=236C | ||
|damage= |level= |attribute= |guard= | |damage=1200*4 |level= |attribute=B |guard=All | ||
|p1=80 |p2=85 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 235: | Line 270: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=EX Drehen Durchbohren |subtitle=214C | |version=EX Drehen Durchbohren |subtitle=214C | ||
|damage= |level= |attribute= |guard= | |damage=0, 1000, 0, 1000, 0, 1000, 0, 2000, 0, 5000 (4000) |level= |attribute=T |guard=Throw | ||
|p1=100 |p2=50 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 243: | Line 279: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=EX Aerial Verderben |subtitle=j.214C | |version=EX Aerial Verderben |subtitle=j.214C | ||
|damage= |level= |attribute= |guard= | |damage=0, 500, 0, 2700 (2560) |level= |attribute=T |guard=Airthrow | ||
|p1=100 |p2=85 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 250: | Line 287: | ||
}} | }} | ||
|} | |} | ||
==Partner Skills== | ==Partner Skills== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
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|- | |- | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=5P |subtitle= | |version=5P |subtitle=Eisen Nagel | ||
|damage= |level= |attribute= |guard= | |damage=1700 |level= |attribute=B |guard=All | ||
|p1=70 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 266: | Line 305: | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=6P |subtitle=Wirbelwind | |version=6P |subtitle=Wirbelwind | ||
|damage= |level= |attribute= |guard= | |damage=1200*3 |level= |attribute=B |guard=All | ||
|p1=70 |p2=85 (once) | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
Line 273: | Line 313: | ||
}} | }} | ||
{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=4P |subtitle= | |version=4P |subtitle=Felsen Vulf | ||
|damage= |level= |attribute= |guard= | |damage=1700*2 |level= |attribute=P |guard=All | ||
|p1=70 |p2=85 | |||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= |
Revision as of 07:54, 16 August 2018
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | - | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | - | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | - | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A | - | - | - | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB | - | Reverse Beat, Jump[-], Special, Super |
5BB | - | - | - | Reverse Beat, Jump[-], Special, Super |
2B | - | 2BB | - | Reverse Beat, Jump[-], Special, Super |
2BB | - | - | - | Reverse Beat[-], Jump[-], Special[-], Super[-] |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal that has not been used in the current string.
- Jump cancels for 5AAA and 5BB are for when the non-throw animation triggers
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •