BBTag/Weiss Schnee: Difference between revisions

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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage=1000 |guard=All
  |startup=8 |active= |recovery= |frameAdv=-1
  |startup=8 |active= |recovery= |frameAdv=-1
  |description=
  |description=
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=5A
  |version=5A
  |damage= |guard=All
  |damage=1500 |guard=All
  |startup=10 |active= |recovery= |frameAdv=-5
  |startup=10 |active= |recovery= |frameAdv=-5
  |description=
  |description=
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====== <font style="visibility:hidden" size="0">5B</font> ======
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
{{MoveData
|image=BBTag_Weiss_5B.png |caption=
|image=BBTag_Weiss_5B.png |caption=Stay out of my skies.
|image2=BBTag_Weiss_5BB.png |caption2=
|image2=BBTag_Weiss_5BB.png |caption2=
|name=5B
|name=5B
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  |header=no
  |header=no
  |version=5BB
  |version=5BB
  |damage= |guard=All
  |damage=1700 |guard=All
  |startup=13 |active= |recovery= |frameAdv=-11
  |startup=13 |active= |recovery= |frameAdv=-11
  |description=
  |description=
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====== <font style="visibility:hidden" size="0">5C</font> ======
====== <font style="visibility:hidden" size="0">5C</font> ======
{{MoveData
{{MoveData
|image=BBTag_Weiss_5C.png |caption=
|image=BBTag_Weiss_5C.png |caption= ''F I N E S S E''
|name=5C
|name=5C
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=High
  |damage=800 |guard=High
  |startup=26 |active= |recovery= |frameAdv=-4
  |startup=26 |active= |recovery= |frameAdv=-4
  |description=
  |description=
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====== <font style="visibility:hidden" size="0">2C</font> ======
====== <font style="visibility:hidden" size="0">2C</font> ======
{{MoveData
{{MoveData
|image=BBTag_Weiss_2C.png |caption=
|image=BBTag_Weiss_2C.png |caption=A strong concept of "don't touch me."
|name=2C
|name=2C
|data=
|data=
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=Air Unblockable
  |damage=2100 |guard=Air Unblockable
  |startup=14 |active= |recovery= |frameAdv=-32
  |startup=14 |active= |recovery= |frameAdv=-32
  |description=
  |description=
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=A
  |version=A
  |damage= |guard=All
  |damage=1500 |guard=All
  |startup=47 |active= |recovery= |frameAdv=+17
  |startup=47 |active= |recovery= |frameAdv=+17
  |description=
  |description=
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  |header=no
  |header=no
  |version=B
  |version=B
  |damage= |guard=All
  |damage=1500 |guard=All
  |startup=47 |active= |recovery= |frameAdv=+23
  |startup=47 |active= |recovery= |frameAdv=+23
  |description=
  |description=
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=A
  |version=A
  |damage= |guard=All
  |damage=1800 |guard=All
  |startup=14 |active= |recovery= |frameAdv=-4
  |startup=14 |active= |recovery= |frameAdv=-4
  |description=
  |description=
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* The Glyphs are positioned relative to each other similar to the A and B Glyphs.
* The Glyphs are positioned relative to each other similar to the A and B Glyphs.


Summons two tracking projectiles behind the opponent.
Summons two tracking projectiles behind the opponent. If held down, two glyphs are summoned behind the opponent instead and she recovers very fast.
  }}
  }}
}}
}}
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* Startup of and approximate range of A, but does a 2-hit followup similar to B on hit OR block
* Startup of and approximate range of A, but does a 2-hit followup similar to B on hit OR block
* Combo tool
* Combo tool
Weiss dashes forward slashing with her rapier, slashes the opponent into the air, and then thrusts them away.
Weiss dashes forward slashing with her rapier, slashes the opponent into the air, and then thrusts them away. Because it has an 214X input, she is able to access Glyph followup moves 8A/8B/8C at any time. Good for corner carry.
  }}
  }}
}}
}}
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  |startup=20 |active= |recovery= |frameAdv=-46
  |startup=20 |active= |recovery= |frameAdv=-46
  |description=
  |description=
* Rising followup attack makes it extremely unsafe
* Rising followup attack makes it extremely unsafe on block


Weiss dives down and thrusts her rapier upward upon landing.
Weiss dives down and thrusts her rapier upward upon landing. She's able to use 8A/8B/8C afterwards, ideally for aerial glyphs. Use this as an assist crossup tool, otherwise it's very unsafe on block.
  }}
  }}
}}
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* Negates projectiles
* Negates projectiles
* Parry
* Parry
* Can be thrown, or attacked near the end of the animation


Counterattacks if the opponent touches the shield.
Counterattacks if the opponent touches the shield. Also works on supers and astrals.
Projectiles will trigger the invuln but not the counterattack.
Projectiles will trigger the invuln but not the counterattack. On activation, follow up with either 2A or 4A. Will reach moves with long range, such as Gordeau 5B or Blake 5BB. Excellent reaction tool, but be careful not to heavily rely on this move, as you can get thrown out during its animation, or hit once the shield disappears.
  }}
  }}
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* Followup hits only come out on hit
* Followup hits only come out on hit


Detailed description of the usefulness of the move go here
Performs a quick slashing strike that is very safe on block. On hit, it offers a wallbounce that can be followed up. During Cross Combo, she can loop repeatedly into her 5P until the timer runs out.


  }}
  }}
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* Tracking projectile
* Tracking projectile


Detailed description of the usefulness of the move go here
Weiss summons a projectile that tracks the opponent. Useful after a hard knockdown to "check" the opponent, and can shake the enemy off of you mid-confirm.


  }}
  }}
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  |startup=44 |active=N/A |recovery=N/A |frameAdv=+27
  |startup=44 |active=N/A |recovery=N/A |frameAdv=+27
  |description=
  |description=
* Important points go here
* Very high launch on hit


Weiss does the rising strike portion of the B version of her Glyph Dash Strike.
Weiss does the rising strike portion of the B version of her Glyph Dash Strike. Hops over the enemy on whiff and sideswitches. On hit, knocks them very high into the air, allowing Weiss to active switch and continue, her partner to capitalize on the hit, or setup Cross Combo potential.


  }}
  }}
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====== <font style="visibility:hidden" size="0">Glacial Torrent</font> ======
====== <font style="visibility:hidden" size="0">Glacial Torrent</font> ======
{{MoveData
{{MoveData
|image=BBTag_Weiss_GlacialTorrent.png |caption=
|image=BBTag_Weiss_GlacialTorrent.png |caption=You better not miss.
|input=236B+C
|input=236B+C
|name=Glacial Torrent
|name=Glacial Torrent
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=Normal
  |version=Normal
  |damage= |guard=All
  |damage=5000 |guard=All
  |startup=1+6 |active= |recovery= |frameAdv=-22
  |startup=1+6 |active= |recovery= |frameAdv=-22
  |description=
  |description=
During resonance, it finishes with her summoning an ice sword to strike the opponent
Summons a wall of ice spikes. During resonance, it finishes with her summoning an ice sword to strike the opponent. Has some invul at the start. The further away, the higher the hitbox increases in height. An effective reactive tool to use when you find a gap in the enemy's blockstring and/or movements, and can even end matches with the precise call.
A glitch occurs with the RB version of this move: if the opponent lunges towards you but then active switches before you 236BC, they will recover before the 2nd part comes out and they can punish you afterwards. Only use this move when you absolutely have to.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">Snow Flurry</font> ======
====== <font style="visibility:hidden" size="0">Snow Flurry</font> ======
{{MoveData
{{MoveData
|image=BBTag_Weiss_SnowFlurry.png |caption=
|image=BBTag_Weiss_SnowFlurry.png |caption=On your mark, get set...
|input=214B+C
|input=214B+C
|name=Snow Flurry
|name=Snow Flurry
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=Normal
  |version=Normal
  |damage= |guard=All
  |damage=2000, 4*640 |guard=All
  |startup=1+14 |active= |recovery= |frameAdv=-18
  |startup=1+14 |active= |recovery= |frameAdv=-18
  |description=
  |description=
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* It ignores projectiles
* It ignores projectiles
* During resonance, it finishes with a downward strike
* During resonance, it finishes with a downward strike
This move only travels about 3/4s of the full screen, so don't use this move if they are completely fullscreen. In the corner, you can use this move to get out free should they jump. On block, it is unsafe, so be careful.
  }}
  }}
}}
}}
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==Astral Heat==
==Astral Heat==
{{MoveData
{{MoveData
|image=BBTag_Weiss_WhiteNight.png |caption=
|image=BBTag_Weiss_WhiteNight.png |caption=...and what a beautiful night it is.
|image2=BBTag_Weiss_WhiteNight2.png |caption2=
|image2=BBTag_Weiss_WhiteNight2.png |caption2=
|input=222B+C
|input=222B+C
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  |description=
  |description=
* Weiss forms a large Glyph on the ground in front of her
* Weiss forms a large Glyph on the ground in front of her
* Can be combo'd into
* Can be combo'ed into  
 
Weiss traps her enemy into a large Glyph, bombarding them with various projectiles before gracefully disintegrating them with the sword of her Arma Gigas. Her astral can be combo'ed into anywhere on the screen.
  }}
  }}
}}
}}

Revision as of 14:14, 14 August 2018

Weiss Schnee
BBTag Weiss Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"My name is Weiss Schnee. You would do well to remember it."

Backstory

Weiss Schnee, the second member of team RWBY, is the heiress to the prestigious Schnee Dust Company. A wealthy, privileged young lady, on the surface she is dignified, arrogant and harsh, while compassionate, loyal and kind-hearted to her core, especially to her friends. The Schnee Dust Company was once a cherished and respected company but in the founder's (Weiss' grandfather) failing health, control of the company was passed to his son-in-law Jacques Schnee, Weiss' controlling and abusive father. He greatly improved the profits of the company but at the cost of its reputation by introducing many unethical practices, including poor treatment of the Faunus that were employed to work in their dust mines. In order to restore the honor and integrity of the Schnee name lost by the actions of her father, Weiss decides to become a Huntress, following in the footsteps of her older sister, Winter. Her journey to become a Huntress eventually leads her to Beacon academy where she would meet Ruby, Blake and Yang and form team RWBY. Weiss wields a Multi Action Dust Rapier called Myrtenaster. Inside its guard is a revolving chamber of 6 slots filled with dust that she uses in combat. Combined with her semblance, this gives Weiss a wide arsenal of tools at her disposal to fight during battles. She also possesses the ability to summon mighty foes she has previously slain in combat, using their strength to overwhelm and destroy her opponents.

Playstyle

Weiss is a character that specializes in setups, having a tool for every situation. Whether it's using her long reaching rapier attacks to fight up close, firing ice shards to attack from afar, summoning ice pillars to block projectiles and limit the opponent's ground movements and using her semblance to do attacks that cover a lot of ground quickly or for some more tricky options, Weiss has a tool to fight comfortably in any situation.

At the same time, these tools all have very clear pros and cons. For example, her normals often have long reach but don't hit in a wide arc like Ruby's normals. As a result, a lot of Weiss' tools need to be selectively chosen to deal with a specific problem. To get the most out of Weiss' vast toolset, you'll need to train yourself to properly recognize situations and use the appropriate tool to handle it.

Strengths/Weaknesses

Strengths Weaknesses
  • Long-ranged normals
  • Great pressure tools
  • Good defensive tools
  • Strong mixup potential with black glyphs
  • Proficient corner game
  • Landcancels allow her to extend combos, continue pressure, maintain momentum, and/or stay defensive
  • One of the few characters who can parry attacks (22C), and the only character able to convert into a combo off of it
  • Offers tools that can help against sandwich pressure (22C, DP)
  • Can setup fake corners anywhere she likes on-screen with Ice pillar (22A/B)
  • Lacks a strong projectile
  • Awkward hitconfirms can be hard to make into a proper conversion
  • Steep learning curve; requires a good understanding of neutral to play
  • Subpar solo damage output


Semblance: Glyphs

Weiss' semblance ability allows her to setup magical glyphs which allow her to rapidly shift her momentum mid-attack. After setting up a glyph by holding down 236A (grounded) or 236B (aerial), she can then access it by first press 214A/214B or j.214A/j.214B, and then pressing (or holding down) 8A, 8B, or 8C once she is physically in contact with one. These glyphs placed on screen give Weiss additional options to followup her Glyph Dash Strike special with 3 specials that make use of the glyph and completely differ from each other.


Template:CharLinks-BBTag

Normal Moves

4A
4A
BBTag Weiss 4A.png
1000 All 8 - - -
5A
5A
BBTag Weiss 5A.png
BBTag Weiss 5AA.png
BBTag Weiss 5AAA.png
BBTag Weiss 5AAAA.png
1500 All 10 - - - All 12 - - - All 13 - - - All 25 - - -
5B
5B
BBTag Weiss 5B.png
Stay out of my skies.
BBTag Weiss 5BB.png
All 14 - - - 1700 All 13 - - -
5C
5C
BBTag Weiss 5C.png
F I N E S S E
800 High 26 - - -
2A
2A
BBTag Weiss 2A.png
Low 7 - - -
2B
2B
BBTag Weiss 2B.png
Low 12 - - -
2C
2C
BBTag Weiss 2C.png
A strong concept of "don't touch me."
Low 16 - - -
j.A
j.A
BBTag Weiss jA.png
BBTag Weiss jB.png
High 9 - - - High 11 - - -
j.B
j.B
BBTag Weiss jB.png
BBTag Weiss jA.png
All 11 - - - All 9 - - -
j.C
j.C
BBTag Weiss jC.png
High 13 - - -



Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Weiss GroundThrow.png
At least she was polite about it.
Throw 7 - - -
Snow Globe
Snow Globe
5A+D
BBTag Weiss SnowGlobe.png
The kind you don't wanna pick up and shake.
2100 Air Unblockable 14 - - -



Skills

Ice Shard
Ice Shard
236A/B (Chargeable)
BBTag Weiss IceShard.png
Press for projectiles, hold for a Glyph.
1500 All 47 - - - 1500 All 47 - - -
Glyph Dash Strike
Glyph Dash Strike
214A/B (Chargeable)
BBTag Weiss GlyphDashStrike.png
"Too slow!"
BBTag Weiss GlyphDashStrike-2.png
1800 All 14 - - - All 22 - - -
Snowfall
Snowfall
j.214A/B
BBTag Weiss Snowfall.png
All 18 - - - All 26 - - -
Twisting Air Step
Twisting Air Step
8+A during select moves
BBTag Weiss TwistingAirStep.png
High 25 - - -
Piercing Air Step
Piercing Air Step
8+B during select moves
BBTag Weiss PiercingAirStep.png
All 34 - - -
Piruetto
Pirouette
8+C during select moves
BBTag Weiss Piruetto.png
All 18 (7) - - -
Ice Pillar
Ice Pillar
22A/B
BBTag Weiss IcePillar.png
All 19 22 - - - All 24 24 - - -


Extra Skills

EX Ice Shard
EX Ice Shard
236C (Chargeable)
BBTag Weiss ExIceShard.png
All 47 - - -
Glyph Dash Triple Strike
Glyph Dash Triple Strike
214C
BBTag Weiss GlyphDashTripleStrike.png
All 14 (10) (7) - - -
EX Snowstorm
EX Snowstorm
j.214C
BBTag Weiss Snowstorm.png
All 20 - - -
Precision Parry
Precision Parry
22C
BBTag Weiss PrecisionVolley.png
All 4 - - -


Partner Skills

5P
Glyph Dash Triple Strike
5P
BBTag Weiss GlyphDashTripleStrike.png
All 31 N/A N/A - - -
6P
Ice Shard
6P
BBTag Weiss 6P.png
All 68 N/A N/A - - -
4P
B Glyph Dash Strike
4P
BBTag Weiss GlyphDashStrike.png
All 44 N/A N/A - - -


Distortion Skills

Glacial Torrent
Glacial Torrent
236B+C
BBTag Weiss GlacialTorrent.png
You better not miss.
5000 All 1+6 - - -
Snow Flurry
Snow Flurry
214B+C
BBTag Weiss SnowFlurry.png
On your mark, get set...
2000, 4*640 All 1+14 - - -


Astral Heat

White Night
222B+C
BBTag Weiss WhiteNight.png
...and what a beautiful night it is.
BBTag Weiss WhiteNight2.png
All 1+10 - - -



Template:CharLinks-BBTag