BBTag/Weiss Schnee/Frame Data

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System Data[edit]

Health: 17,000
Prejump: 4F
Backdash Time 23F / Invul: 1-7F All



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 - 100 75 B All 7 3 12 -1 2 13 14 14 10 - -
5A 1500 - 100 80 B All 8 3 19 -5 3 16 17 17 11 - -
5AA 800, 1500 - 100 80 (Once) H, B All 12 6(2)5 16 -4 2, 3 13, 16 14, 17 22 + GBounce, 17 + GBounce 3, 11 - -
5AAA 1700 - 100 85 B All 14 3 23 -7 4 18 Launch 30 + Slide 49 12 - -
5AAAA 2000 - 100 85 P All 25 3 Total: 65 -4 4 18 19 30 0/+18 - -
2A 1000 - 90 70 F Low 7 3 13 -4 1 11 12 12 9 - -
5B 1700 - 90 85 B All 14 3 21 -5 4 18 19 24 12 4-16 H -
5BB 1700 - 100 75 B All 13 3 27 -11 4 18 Launch 24 12 - -
2B 1500 - 90 80 F Low 12 3 18 -4 3 16 17 17 11 - -
5C 800+ - 100 100 B High 26 3 1+17L -4 3 16 - - 11 - -
2C 1700 - 90 85 F Low 16 3 27 -11 4 18 19 30 12 - -
j.A
j.BB
1000 - 80 75 H High 9 7 20 - 2 13 14 14 10 - -
j.B
j.AA
1500 - 80 80 H High 11 3 28 - 3 16 17 17 11 - -
j.C 1700 - 80 85 H High 13 3 Until L+21L - 4 18 Launch 60 + Down 24 12 - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 0, 1000, 1000 - 100 50 (once) T Throw 7~30 3 23 - 0, 3, 5 - Launch 30, 40 + WBounce 60 0, 11, 0/+13 - -
  • Minimum Damage 100% (2000)
Snow Globe
Reversal Action
2100 - 80 60 B Air Unblockable 14 3 48 -32 4 18 19 60 12/+0/+10 1-16 All -
Cross Burst Attack 1000 - - - - All - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Ice Shard
236A
1500 - 80 80 P All 60 Until Hit Total: 46 [Total: 35] - 3 16 17 40 0/+8 - -
  • Values in [] are for hold version
B Ice Shard
236B
1500 - 80 80 P All 60 Until Hit Total: 46 [Total: 35] - 3 16 17 40 0/+8 - -
  • Values in [] are for hold version
A Glyph Dash Strike
214A
1800 - 80 80 B All 14~28 3 18 [Total: 32] -4 3 16 Launch 30 11 - -
  • Values in [] are for hold version
B Glyph Dash Strike
214B
1800, 1200 - 80 80 (Once) B All 22~36 3 <(12)12> 16 <24+0L> [Total: 40] -2 3 16 Launch 17, 60 11 - -
  • Values in [] are for hold version
  • Values in <> are on hit
A Snowfall
j.214A
1500 - 80 80 F All Until L+4 3 18 -4 3 16 20 20 + Slide 35 11 - -
B Snowfall
j.214B
1700 - 80 80 F All Until L+4 3 24 -10 3 16 27 27 + Slide 42 11 - -
Twisting Air Step
214A/B > 8A
1750 - 80 85 H High 19 5 5+6L +3 4 18 Launch 30 + Down 24 12 - -
Air Twisting Air Step
j.214A/B > 8A
1900 - 80 85 H High 20 5 Until L+15L - 4 18 Launch 30 + Down 24 12 - -
Piercing Air Step
214A/B > 8B
2200 - 80 75 H All 34 6 12L +6 4 18 Launch 30 12 11-36 B -
Air Piercing Air Step
j.214A/B > 8B
2350 - 80 75 H All 22 Until L 17L - 4 18 Launch 45 12 1-Landing B -
Piruetto
214A/B > 8C
1300*2 - 90 85 (Once) H All 18 3(6)3 8+5L +3 4 18 Launch 30 6, 12 - -
Air Piruetto
j.214A/B > 8C
1400*2 - 90 85 (Once) H All 18 3(6)3 Until L+5L - 4 18 Launch 35 6, 12 - -
A Ice Pillar
22A
- - - - - - 13 132 Total: 39 - - - - - - - -
  • 13-24F can cancel into Ice Shard
B Ice Pillar
22B
- - - - - - 19 132 Total: 53 - - - - - - - -
  • 19-30F can cancel into Ice Shard

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Ice Shard
236C
1700*2 - 80 85 P All 60 Until Hit Total: 46 [35] - 3 16 17 40 0/+8 - -
Glyph Dash Triple Strike
214C
1450*3 - 80*3 75 (Once) B, H*2 All 14~22 3(12)3(9)3 19+9L -24 4 18 Launch 35*2, 35 + WBounce 40 3*2, 12 - -
Snowstorm
j.214C
1500, 500*4 - 80 85 (Once) F, H*4 All Until L+4 3(15)2,2,2,2 29+6L -18 4 18 Launch 30, 60*4 12, 3*4 - -
Precision Volley (Catch)
22C
- - - - - - - - 55T - - - - - 15/+15 4-39 Guard HBFP -
Precision Volley (Attack) 1850 - 80 75 B All 14 5 21 -7 4 18 Launch 39 + GBounce 12/+0/+5 1-39 All -

Partner Skills[edit]

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
Glyph Dash Triple Strike
1000*2, 1500 - 70 80 (Once) B All (18)+13~27 3 [(12)3(6)4] 36 [14+12L] -21 3 16 Launch 30*2, 30 + WBouce 40 11*2, 9 - -
6P
Ice Shard
1500 - 70 80 P All (18)+51 Until Hit Total: 59 - 3 16 17 40 0/+8 - -
4P
B Glyph Dash Strike
1750 - 70 80 H All (18)+20~22 12 22+12L -21 3 16 Launch 70 6/+8 - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Glacial Torrent
236B+C
4400
[4400, 2500]
- 100 60 (Once) P2 All 1+6 Until Hit Total: 76 -36 4 18 Launch 60 0/+15/+40 1-9 All -
  • Values in [] are for Enhanced version
  • Minimum Damage: 1232 [1232, 175 (1407)]
Snow Flurry
214B+C
2000, 1250*4
[2000, 1250*4, 570*4]
- 80 100*4, 60 [100*4, 60*4 (Once)] B All 1+14 9 33 -23 4 18 Launch 60 + GBounce 12/+0/+20 1-23 All -
  • Values in [] are for Enhanced version
  • Minimum Damage: 700, 312*4 (1948) [700, 312*4, 57*4 (2176)]
Glacial Torrent
Distortion Skill Duo
2000 [2500] - 100 100 B All 1+1 3 61 -23 5 20 Launch 60 0/+20 1-4 All -
  • Values in [] are for Enhanced version
  • Minimum Damage: 2000 [2500]

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
White Night
222B+C
- - - - - All 1+10 - - -32 - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[1] 4AA, 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[1] 5AA, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA and 4AA 5AAA, 2A 5B, 2B 5C, 2C Throw, Special, Super
5AAA 5AAAA - - Special, Super
5AAAA - - - -
2A[3] 4A, 5A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5B[1] - 5BB, 2B 5C, 2C Special, Super
5BB - 5BB, 2B 5C, 2C Jump[-], Special, Super
2B[1] - 5B 5C, 2C Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A and j.BB j.AA j.B j.C Jump, Special, Super
j.B and j.AA j.A j.BB j.C Jump, Special, Super
j.C - - - Special, Super
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5AA and 4AA cancels are on last hit

Sources[edit]

Early Proration Data from Hima based on the Beta
Link

Navigation[edit]


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