BBTag/Yang Xiao Long/Frame Data

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System Data[edit]

Health: 18,000

Jump Startup: 4F

Backdash Time 24F / Invul: 1-8F All

Semblance
  • When Yang goes below 35% Health and returns to a neutral state, she automatically activates her Semblance. Semblance activation has startup 1+0 and recovery 1?. Semblance lasts the rest of the match.
  • Yang's Semblance gives many of her attacks gain extra damage and other effects. See values in [] for exact effects.


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5A
1200
[1200, 600]
- 100 75 (once) B
[B,P*]
All 6 - - -4 - - - - - -
  • Values in [] are during Semblance
5AA
1500
[1500, 750]
- 100 80 (once) B
[B,P*]
All 8 - - -4 - - - - - -
  • Values in [] are during Semblance
5AAA
1700 - 100 85 B All 10 - - -5 - - - - - -
5AAAA
2500 - 10 90 B All 11 - - -12 - - - - - -
2A
1200 - 90 75 F Low 7 - - -4 - - - - - -
5B
1500
[1500, 750]
- 90 80 (once) B
[P*]
All 10 - - -11 - - - - 4-12 Armor B -
  • Values in [] are during Semblance
5BB
1700
[1700, 850]
- 90 75 B
[B,P*]
All - - - - - - - - ?-? Armor B -
  • Values in [] are during Semblance
2B
1700
[1700, 850]
- 90 75 B
[B,P*]
All 9 - - -18 - - - - 7-16H -
  • Values in [] are during Semblance
5C
800 - - - H High 26 - - -4 - - - - - -
2C
2000 - 90 85 F Low 13 - - -7 - - - - - -
j.A
1700 - 80 80 H High 11 - - - - - - - - -
j.AA
j.BB
1500
[1500,750]
- 80 80 H
[H,P*]
High 7 - - - - - - - - -
  • Values in [] are during Semblance
j.B
1700
[1700,850]
- 80 80 H
[H,P*]
High 13 - - - - - - - - -
  • Values in [] are during Semblance
j.C
2000
[2000,1000]
- 80 90 H
[H,P*]
High 14 - - -9* - - - - - -
  • Values in [] are during Semblance
  • Frame advantage calculated against standing guard Ragna.

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Ground Throw
0, 500*2, 1000 - 100 50 (once) T Throw - - - - - - - - - -
  • Minimum Damage 100% (2000)
Strawberry Sunrise
Reversal Action
2200
[2200, 1100]
- 80 90 B
[B, P*]
Air Unblockable 13 - - -30 - - - - 1-22 All -
  • Values in [] are during Semblance
Air Strawberry Sunrise
Air Reversal Action
2200
[2200, 1100]
- 80 90 B
[B, P*]
All 7 - - - - - - - 1-16 All -
  • Values in [] are during Semblance
Cross Burst Attack
- - - - H All - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
A Firecracker
236A
1500, 1700 - 80 80, 85 P* All 13 - - -5 - - - - - -
B Firecracker
236B
1500, 1700 - 80 80, 85 P* All 16 - - -5 - - - - - -
A Bottle Rocket
j.236A
1500, 1700 - 80 80, 85 P* All 11 - - - - - - - - -
B Bottle Rocket
j.236B
1500, 1700 - 80 80, 85 P* All 11 - - - - - - - - -
Burst of Embers
214A
1500 - 80 80 B All 18 - - -4 - - - - 7-23 Armor B -
Rising Fire
Burst of Embers > A
1700*2
[1700, 850*2, 1700]
- 80 85 B
[B, P*2, B]
All 10 - - +1* - - - - - -
  • Values in [] are during Semblance
  • Frame advantage is from blocking second strike. Crouching under the second strike to make it whiff causes the attack to be -17.
Too Hot to Handle
Burst of Embers > B
2000 - 80 85 H High 24 - - -8 - - - - - -
Cold Shoulder
214B
0, 3000
[0, 3600]
- 100 50 (once) T Throw 30 - - - - - - - - -
  • Values in [] are during Semblance

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
EX Firecracker
236C
1500, 1700 - 80 80, 85 P* All 19 - - 0 - - - - - -
EX Bottle Rocket
j.236C
1500, 1700 - 80 80, 85 P* All 13 - - - - - - - - -
Raging Inferno
Burst of Embers > C
500x6, 1500
[750*5, 2250]
- 80 75 (once) - - 12 - - -11 - - - - - -
  • Values in [] are during Semblance
Perfect Bombshell
214C
0, 1000*4, 2000
[0, 1200*4, 2400]
- 75 75 T Unblockable* 18 - - - - - - - H when active -
  • Values in [] are during Semblance
  • Gains head invulnerability when Yang reaches the opponent and attempts the attack.
  • Whiffs on crouching opponents

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Burst of Embers
1000*2, 1500 - 70 80 - - 34 - - - - - - - - -
6P
Raging Inferno
1200*3
[(1200, 600)*3]
- 70 85 (once) - - 57 - - - - - - - - -
  • Values in [] are during Semblance
4P
Strawberry Sunrise
1800
[1800, 900]
- 70 85 (once) - - 31 - - - - - - - - -
  • Values in [] are during Semblance

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge
    • Skill Gauge Cooldown 180F (starts at beginning of superflash)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Burning Gold
236B+C
5400 [5940] - 80 60 B All 1+11 - - -28 - - - - - -
  • Values in [] are during Semblance
Enhanced Burning Gold
236B+C
5400, 2700
[5940, 2970]
- 80 60 (once) B All 1+11 - - -28 - - - - - -
  • Values in [] are during Semblance
Unrelenting Fire
214B+C
1350*7, 2500
[1485*7, 2750]
- 80 60 (once) B All 1+14 - - -15 - - - - 1-18 GP HBFP -
  • Values in [] are during Semblance
Enhanced Unrelenting Fire
214B+C
600*13, 900*6, 3000
[660*13, 990*6, 3300]
- 80 60 (once) B All 1+14 - - -15 - - - - 1-18 GP HBFP -
  • Values in [] are during Semblance
Burning Gold
Distortion Skill Duo
2000 [2500] - - - - All - - - - - - - - - -
  • Values in [] are for Enhanced version
  • Minimum Damage 100% (2000 [2500])

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Yellow Dragon
222B+C
- - - - - - 1+9 - - -26 - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A 5AA, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA 5AAA, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AAA 5AAAA 5B, 2B 5C, 2C Jump[-], Special, Super
5AAAA - - - -
2A[2] 5A 5B, 2B 5C, 2C Throw, Special, Super
5B - 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 2B 5C, 2C Jump[-], Special, Super
2B - - j.C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special, Super
j.B j.A j.BB j.C Jump, Special, Super
j.AA and j.BB j.A j.B j.C Jump, Special, Super
j.C - - - Special, Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources[edit]


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc