BBTag/Yosuke Hanamura: Difference between revisions

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* Yosuke’s Kunai special from P4A. As the only "projectile" Yosuke has it does cause him to suspend in-place briefly in the air, which can avoid some characters' anti-airs and even some Reversal Actions.
* Yosuke’s Kunai special from P4A. As the only "projectile" Yosuke has it does cause him to suspend in-place briefly in the air, which can avoid some characters' anti-airs and even some Reversal Actions.

Revision as of 18:22, 20 July 2018

Yosuke Hanamura
BBTag Yosuke Portrait.png

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Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"Leave it all to me, yeah!"

"The important things are never far off... They're all around you."

Backstory

Yosuke Hanamura is the first party member Yu Narukami bonds with during his time in Inaba. Due to his father's manager position at the Junes superstore, Yosuke was forced to move from the big city to "the boonies," leaving him resenting his feelings of boredom and isolation. After accepting his shadow, he tries his hardest to be the best 'partner' he can be.

Playstyle

Strengths/Weaknesses

Strengths Weaknesses
  • Has great air mobility, as well as several air tools to help him out.
  • Like all persona characters, his combos are incredibly strong (more so in the corner).
  • One of the fastest characters in the game.
  • Lackluster Reversal Action.
  • Lower than Average Health.
  • Normals are on the shorter side.
  • No projectile. Needs assists to help in neutral.
  • Limited Gatlings.
  • Lost his best voice line.

Air Actions

Yosuke is able to chain multiple specials while in the air. He can string these together during combos, to mix up his aerial approach or bait anti-airs.

His air action system in BBTAG still exist but to a much lesser extent (compared to the Arena series) since he only has 2 air specials (Moonsault and V Slash). They work almost like rekkas now off Moonsault / Dash Spring.

  • Hitting A during Moonsault / Dash Spring will give you V Slash
  • Hitting B or C during Dash Spring will give you Moonsault or EX Crescent Slash
  • Hitting B or C during Moonsault will give you Crescent Slash
  • Hitting B or C AFTER Crescent Slash will give you another Moonsault
  • You can also do manual inputs or 6/4+Button to change directions
  • You are able to cancel the start up for jC into air actions also using manual inputs.

3 Moonsaults and 1 V Slash can be used per jump. V Slash can’t be canceled into any air actions but you can manually moonsault/normals after recovery while in the air.

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Normal Moves

4A
4A
BBTag Yosuke 4A.png
Anti-Airs, Neutral, Pressure, Confirms. This normal does it all!
BBTag Yosuke 4AA.png
Cool poses for hitconfirming a situation.
BBTag Yosuke 4AAA.png
Yosuke NEVER skips Leg Day.
BBTag Yosuke 4AAAA.png
What if we could do this as a special...
1000 All 6 22 - - - All 8 33 - - - All 10 39 - - - All - - -
5A
5A
BBTag Yosuke 5A.png
3 times the hitboxes for 3 times the fun.
BBTag Yosuke 5AA.png
Why DO we have both of Yosuke's autocombos?
BBTag Yosuke 5AAA.png
It's like Yosuke's a frog or somethin'...
BBTag Yosuke 5AAAA.png
Give us Kunai as a special, please!
1436 All 9 30 - - - All 10 27 - - - All 10 47 - - - All - - -
5B
5B
BBTag Yosuke 5B.png
A pretty underrated poke. Send a Boot straight to their heads.
BBTag Yosuke 5BB.png
Objectively coolest looking normal.
BBTag Yosuke 5BBB.png
Tentarafoo's more useful as a normal than as a special... kinda sad.
1500 All 12 44 - - - All 19 35 - - - All 14 46 - - -
5C
5C
BBTag Yosuke 5C.png
#NetplayUnblockables
High 22 37 - - -
2A
2A
BBTag Yosuke 2A.png
It's like Yosuke 4A, except it hits LOW!
1000 Low 7 27 - - -
2B
2B
BBTag Yosuke 2B.png
Remember when Hazama 5C was jump cancellable on block?
1500 All 9 40 - - -
2C
2C
BBTag Yosuke 2C.png
Slides under moves like sliding into their DMs.
1700 Low 11 38 - - -
j.A
j.A
BBTag Yosuke jA.png
The Jump In everyone learned to hate.
BBTag Yosuke jAA.png
Just mash the A button, he'll keep on swingin.
1000 High 10 3 after landing - - - High 7 3 after landing - - -
j.B
j.B
BBTag Yosuke jB.png
#ThePssychSpecial
1456 All 15 3 after landing - - -
j.C
j.C
BBTag Yosuke jC.png
Either hit the floor, or flip out! Be that annoying fly everyone can't hit.
1700 Low 36 31 - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Yosuke GroundThrow.png
What if this throw poisoned again... But special cancels are nice!
Both: 1000 Throw 7 9 - - -
Dodge
Dodge
5A+D
BBTag Yosuke Dodge.png
"Come get som---YIKES!".
Trip: 500 / Kick: 1920 / Total: 2420 All 1 - - -



Skills

Dash Spring
Dash Spring
236A/B
BBTag Yosuke DashSpring.png
Don't use this as a command dash. That ALWAYS ends poorly.
1303 All 14 52 - - - 1628 All 20 69 - - -
Flying Flash Cut
Flying Flash Cut
j.236A or j.214A
BBTag Yosuke FlyingFlashCut.png
V SLASH!! Now an actual knockdown.
1852 All 13 68 - - -
Moonsault
Moonsault
j.236B or j.214B
BBTag Yosuke Moonsault.png
The fact that this STILL crosses up in the corner is pretty hilarious.
All 15 after landing - - -
Crescent Slash
Crescent Slash
(during Moonsault) A/B/C
BBTag Yosuke CrescentSlash.png
I heard that the EX version of Crescent makes for a rather nasty surprise overhead.
1700 High 9 after landing - - -

Extra Skills

EX Dash Spring
EX Dash Spring
236C
BBTag Yosuke DashSpring.png
Remember when this was projectile invuln??
First: 1300 / Second: 707 / Total: 2007 All 22 61 - - -
EX Moonsault
EX Moonsault
j.236C or j.214C
BBTag Yosuke Moonsault.png
When you want to flip in place instead of everywhere at once.
BBTag Yosuke CrescentSlash.png
This comes out automatically! No timing required!
2000 High 26 9 after landing - - -


Partner Skills

5P
5D
6P Now everyone can find out how much of a bro Jiraiya actually is.
Dash: 700 / Three Uppercut Hits: 332 / Total: 1696 All 47 N/A N/A - - -
6P
Dash Spring
5P
BBTag Yosuke DashSpring.png
Green Streak. Speeds By. Yosuke the Frog.
First: 1500 / Second: 672 / Total: 2172 All 32 N/A N/A - - -
4P
5AAA
4P
BBTag Yosuke 5AAA.png
YOSUKE UPPAH!!!
1700 All 28 N/A N/A - - -


Distortion Skills

Garudyne
Garudyne
236B+C (air OK)
BBTag Yosuke Garudyne.png
A Giant Spinny Projectile. What could POSSIBLY go wrong??
Normal: 4446 / Resonance Blaze: 5340 All 9 after superflash 194 - - -
Shippu - Nagareboshi
Shippu - Nagareboshi
214B+C (air OK)
BBTag Yosuke ShippuNagareboshi.png
Also known as, "That super where Yosuke goes WHOO!!"
BBTag Yosuke ShippuNagareboshi2.png
Yosuke now saying "Woohoo!" was the worst possible nerf.
Normal:4912 / Resonance Blaze: 5864 All 4 after superflash 44+18 after landing - - -


Astral Heat

Brave Blade
222B+C
BBTag Yosuke BraveBlade.png
EVERYDAY'S GREAT AT JUNES!!
BBTag Yosuke BraveBlade2.png
"At Junes, everyday is Customer Appreciation Day. Come see for yourself, and get in touch with our products! Every day's great at your Junes!"
29855 All 68 after superflash 100 - - -



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