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{{InvisibleHeader}}{{NavTabs|game=BBTag|chara=Yu Narukami}} | |||
{| class="wikitable" style="float:right; margin-left: 0.5em; width:25%" | {| class="wikitable" style="float:right; margin-left: 0.5em; width:25%" | ||
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|- | |- | ||
|| | || | ||
[[File:BBTag_Yu_Portrait.png| | [[File:BBTag_Yu_Portrait.png|300x500px|center]] | ||
|- | |- | ||
||{{#lst:BBTag/Yu Narukami/Data| | ||{{#lst:BBTag/Yu Narukami/Data|System Data}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
|intro= | |intro= | ||
Narukami is | Narukami is a well-rounded character who's versatile moveset allows for Offensive and Defensive playstyles. | ||
He has amazing ground and air normals that can be | He has amazing ground and air normals that can be converted into combos easily. To separate him from Jin and Hyde, Yu has a solid High/Low mix-up from j.C and Swift Strike which lead to good damage with an assist,making him extremely scary once he gets in. His 5P assist is also one of the best pressure tools in BBTag,it can be used to lock down an opponent and set up Active Switch mix-up or Cross Combo mix-up. | ||
In general, Narukami can do everything and | In general, Narukami can do everything incredibly well and truly shines with good fundamentals. | ||
|pros= | |pros= | ||
*Good balance of damage, range, and mobility. | *Good balance of damage, range, and mobility. | ||
*Has multiple full-screen projectiles. | *Has multiple full-screen projectiles. | ||
*Access to many jump cancel and throw cancel options, making his mix-up game flexible. | *Access to many jump cancel and throw cancel options, making his mix-up game flexible. | ||
* | *Excellent extended combo potential with assists or meter. | ||
*EX Zio oki greatly improves Yu's pressure and mix-up game while protecting him from reversals. | *EX Zio oki greatly improves Yu's pressure and mix-up game while protecting him from reversals. | ||
*Swift Strike and Raging Lion have excellent corner carry, so much that both combined can guarantee a corner position. | *Swift Strike and Raging Lion have excellent corner carry, so much that both combined can guarantee a corner position. | ||
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}} | }} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">4A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_4A.png |caption= | |image=BBTag_Yu_4A.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_5A.png |caption=Yu's single most important move. | |image=BBTag_Yu_5A.png |caption=Yu's single most important move. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_5AA.png |caption=No longer whiffs after max range 5A. | |image=BBTag_Yu_5AA.png |caption=No longer whiffs after max range 5A. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_5C.png |caption=''"This is... the power of our '''bonds'''!"'' | |image=BBTag_Yu_5C.png |caption=''"This is... the power of our '''bonds'''!"'' | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_2A.png |caption= | |image=BBTag_Yu_2A.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_2B.png |caption=Anti-air of King(pin)s | |image=BBTag_Yu_2B.png |caption=Anti-air of King(pin)s | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_2C.png |caption= | |image=BBTag_Yu_2C.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_jA.png |caption=Block this! | |image=BBTag_Yu_jA.png |caption=Block this! | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_jB.png |caption= | |image=BBTag_Yu_jB.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_jC.png |caption=R.I.P. heavy version feints and corner loops. | |image=BBTag_Yu_jC.png |caption=R.I.P. heavy version feints and corner loops. | ||
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Expand for j.C Height Diagram | Expand for j.C Height Diagram | ||
<div class="mw-collapsible-content">[[File:Narukami_jC_heights.png|800px]]</div> | <div class="mw-collapsible-content">[[File:Narukami_jC_heights.png|800px]]</div> | ||
</div> | |||
<gallery class="mw-collapsible mw-collapsed" data-expandtext="show hitboxes" data-collapsetext="hide hitboxes"> | <gallery class="mw-collapsible mw-collapsed" data-expandtext="show hitboxes" data-collapsetext="hide hitboxes"> | ||
BBTAG Yu Narukami j.C Hitbox.png | BBTAG Yu Narukami j.C Hitbox.png | ||
</gallery> | </gallery> | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
}} | |||
}} | |||
==Universal Mechanics== | ==Universal Mechanics== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Ground Throw</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_GroundThrow.png |caption= | |image=BBTag_Yu_GroundThrow.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Big Gamble</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_BigGamble.png |caption=''"Like a book."'' | |image=BBTag_Yu_BigGamble.png |caption=''"Like a book."'' | ||
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==Skills== | ==Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Zio</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_Zio.png |caption=SUTAN EJJI | |image=BBTag_Yu_Zio.png |caption=SUTAN EJJI | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Swift Strike</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_SwiftStrike.png |caption=SUTAN DIPPA | |image=BBTag_Yu_SwiftStrike.png |caption=SUTAN DIPPA | ||
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{{AttackVersion|name=A}} | {{AttackVersion|name=A}} | ||
{{#lst:BBTag/Yu Narukami/Data|214A}} | {{#lst:BBTag/Yu Narukami/Data|214A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=B}} | {{AttackVersion|name=B}} | ||
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{{Description|8|text= | {{Description|8|text= | ||
* Hits low. | * Hits low. | ||
Yu and Izanagi team up to do a sliding attack. Staple ground combo ender. Launches opponents high enough to combo into most characters' 5P assist for easy combo extensions. Doesn't low profile versus mids or projectiles, so don't use this to blow through zoning. | Yu and Izanagi team up to do a sliding attack. Staple ground combo ender. Launches opponents high enough to combo into most characters' 5P assist for easy combo extensions. Doesn't low profile versus mids or projectiles, so don't use this to blow through zoning. | ||
------- | ------- | ||
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==Extra Skills== | ==Extra Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Zio</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_Zio.png |caption=Everything but the kitchen sink. | |image=BBTag_Yu_Zio.png |caption=Everything but the kitchen sink. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Swift Strike</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_SwiftStrike.png |caption=SUTAN DIPPA | |image=BBTag_Yu_SwiftStrike.png |caption=SUTAN DIPPA | ||
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==Partner Skills== | ==Partner Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">5P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_LightningFlash.png |caption=Devil May Cry Stinger | |image=BBTag_Yu_LightningFlash.png |caption=Devil May Cry Stinger | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=P4Arena_Yu_Zio.png |caption= | |image=P4Arena_Yu_Zio.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_4P.png |caption=Wasn't that good in P4AU either. | |image=BBTag_Yu_4P.png |caption=Wasn't that good in P4AU either. | ||
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==Distortion Skills== | ==Distortion Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Ziodyne</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_Ziodyne.png |caption=And no one ate dinner that night. | |image=BBTag_Yu_Ziodyne.png |caption=And no one ate dinner that night. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Cross Slash</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yu_CrossSlash.png |caption=The Split | |image=BBTag_Yu_CrossSlash.png |caption=The Split |
Revision as of 05:04, 20 June 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Yu Narukami |
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|
Overview
"This is a battle we can't lose..." | |
Lore: | Yu Narukami is the protagonist of Persona 4. He is a high school student who moves away to the countryside of Inaba to live with his uncle Ryotaro Dojima and cousin Nanako Dojima for a year as a result of his parents working abroad, and attends Yasogami High School. Establishing the "Investigation Team" with his high school friends they were able to solve a series of homicide cases that was happening in the town of Inaba. Before moving to Inaba, Yu felt cold and distant towards those around him. However, this changes after he starts building friendships with the Investigation Team as well as the residents of Inaba. As a result, Yu becomes more cordial in his interactions with others - opening himself up more and gaining a sense of maturity throughout the events of Persona 4. Now, Yu realizes his need to draw strength from the bonds he forges in order to persevere through life. |
Playstyle
Yu Narukami Narukami is a well-rounded character who's versatile moveset allows for Offensive and Defensive playstyles.
He has amazing ground and air normals that can be converted into combos easily. To separate him from Jin and Hyde, Yu has a solid High/Low mix-up from j.C and Swift Strike which lead to good damage with an assist,making him extremely scary once he gets in. His 5P assist is also one of the best pressure tools in BBTag,it can be used to lock down an opponent and set up Active Switch mix-up or Cross Combo mix-up.
In general, Narukami can do everything incredibly well and truly shines with good fundamentals.
- Good balance of damage, range, and mobility.
- Has multiple full-screen projectiles.
- Access to many jump cancel and throw cancel options, making his mix-up game flexible.
- Excellent extended combo potential with assists or meter.
- EX Zio oki greatly improves Yu's pressure and mix-up game while protecting him from reversals.
- Swift Strike and Raging Lion have excellent corner carry, so much that both combined can guarantee a corner position.
- His Ziodyne distortion can punish from fullscreen and has high damage. It also lasts a very long time, so Duo Distortions with low cooldown can follow up for a combo.
- Cross slash is a great combo ender, having high minimum damage as well as allowing a safe jump after.
- If Izanagi is hit or Yu is hit while Izanagi is still on-screen, he will lose 2.5% of his max HP; likewise he also has some laggy moves that leave his Persona exposed.
- All of his specials (except EX Zio and EX Swift Strike) are unsafe at close range, leaving Yu vulnerable at the end of blockstrings.
- Needs assists to make Raging Lion and Swift Strike mix ups safe / convert them into a combo.
- Very resource hungry, his offense relies on constant EX Zio usage.
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C Raging Lion |
Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
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Big Gamble 5A+D (air OK) |
Template:AttackDataHeader-BBTag |
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Skills
Zio 236A/B (air OK) |
Template:AttackDataHeader-BBTag |
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Swift Strike 214A/B |
Template:AttackDataHeader-BBTag |
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Extra Skills
EX Zio 236C (air OK) |
Template:AttackDataHeader-BBTag |
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EX Swift Strike 214C |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P Lightning Flash |
Template:AttackDataHeader-BBTag |
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6P Zio |
Template:AttackDataHeader-BBTag |
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4P | Template:AttackDataHeader-BBTag |
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Distortion Skills
Ziodyne 236B+C (air OK) |
Template:AttackDataHeader-BBTag |
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Cross Slash 214B+C |
Template:AttackDataHeader-BBTag |
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Distortion Skill Duo
Cross Slash P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag |
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Astral Heat
Myriad Truths 222B+C |
Template:AttackDataHeader-BBTag |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •