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====== <font style="visibility:hidden" size="0">EX Agi</font> ====== | ====== <font style="visibility:hidden" size="0">EX Agi</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yukiko_Agi.png |caption= | |image=BBTag_Yukiko_Agi.png |caption=Remember when this shot out two fireballs in ''Arena''? Mori didn't. | ||
|input=236C | |input=236C | ||
|name=Agilao | |name=Agilao | ||
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|description= | |description= | ||
* Can be used as a pressure reset up close. | * Can be used as a pressure reset up close. | ||
* Air OK | |||
Puts the circle on top of the opponent. | Puts the circle on top of the opponent and tracks them. When timed well, you are able to confirm off of it. Deals a substantial amount of damage as a starter (2C>236C). Eats up the enemy's red life on hit, killing their health recovery potential during Resonance Blaze. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">EX Maragi</font> ====== | ====== <font style="visibility:hidden" size="0">EX Maragi</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yukiko_Maragion.png |caption= | |image=BBTag_Yukiko_Maragion.png |caption=Nice pressuring tool. | ||
|input=214C | |input=214C | ||
|name=Maragion | |name=Maragion | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage= |guard=Low(1), Mid(3) | ||
|startup=30 |active= |recovery= |frameAdv=+25 | |startup=30 |active= |recovery= |frameAdv=+25 | ||
|description= | |description= | ||
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* Pressing C again while it's traveling will make the fire explode into the pillars where it currently is instead of traveling the full distance. | * Pressing C again while it's traveling will make the fire explode into the pillars where it currently is instead of traveling the full distance. | ||
Slowly crawls along the ground, turns into forward-moving flame pillars upon reaching opponent. | Slowly crawls along the ground, turns into forward-moving flame pillars upon reaching opponent. High/low unblockable potential since the first part of Maragion hits low. Like Agilao, it eats up the enemy's red life on hit. Because there are 3 flame pillars, Yukiko can IAD j.5A/2A mixup the opponent, or force them to waste meter and pushblock her away from them. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">EX Fire Boost</font> ====== | ====== <font style="visibility:hidden" size="0">EX Fire Boost</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yukiko_FireBoost.png |caption= | |image=BBTag_Yukiko_FireBoost.png |caption=...that's all you've got? | ||
|input=22C | |input=22C | ||
|name=Fire Amp | |name=Fire Amp | ||
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* Costs Yukiko 500 health that's recoverable | * Costs Yukiko 500 health that's recoverable | ||
* 45 total frames | * 45 total frames | ||
Shields herself from projectiles while gaining 2 levels. She does not gain control right away after the move ends, so it is not for projectile moves with a long duration (i.e. Yu's 236BC, Nu's 236BC). Gets 22A red life damage properties while accessing 22B's 2 level stocking. A useful move to consider in neutral. She can also freely assist punish after catching enemy projectiles. | |||
}} | }} | ||
}} | }} |
Revision as of 17:47, 13 August 2018
Yukiko Amagi |
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Health:
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Overview
"I'm not as gentle as I look..."
Backstory
A third-year Yasogami high school student and member of the "Investigation Team," Yukiko is the sole heiress and upcoming manager at her family's historical and famous inn, the Amagi Inn. A very polite and reserved girl, her friends know her best as offbeat, goofy and adorable. At school, her beauty, intelligence and personality earned her the adoration of girls and guys alike, and she is known as the "Amagi Challenge" because she has turned down so many guys left and right at her school (including Yosuke). She gained her Persona, Konohana-Sakuya after facing her true inner self, and helped her friends solved the wild mysteries that plagued Inaba for many years, all the while finding her true self and staying true to it.
Playstyle
Yukiko is a zoning character that is meant to be played defensively with her projectiles and long ranged Persona normals. She must stock up her fire levels all the way up to 9 while healing herself and her partner to keep and solidify momentum. Therefore, a Yukiko player must be proficient at playing neutral and making excellent reads against the opponent while micromanaging offensive and defensive stats in order to stay ahead of them.
Strengths/Weaknesses
Strengths | Weaknesses |
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Fire Gauge
Yukiko's unique gauge, Fire, amplifies the damage of her fire-based attacks (such as Agi or Maragi) by 10%. You gain 1 stack from using 22A or (when tagged out) 6P and 2 stacks from 22B and 22C, up to a maximum of 9. For reference, a raw Agidyne deals roughly 4.5k dmg on lv.0, and deals over 10k on lv.9.
Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B, 1B and 3B
2B, 1B and 3B |
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2C
2C |
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j.A
j.A |
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j.B, j.4B and j.6B
j.B, j.4B and j.6B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Dia
Dia 5A+D (Chargeable) |
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Skills
Agi
Agi 236A/B (air OK) |
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Maragi
Maragi 214A/B |
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Fire Boost
Fire Boost 22A/B |
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Extra Skills
EX Agi
Agilao 236C |
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EX Maragi
Maragion 214C |
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EX Fire Boost
Fire Amp 22C |
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Partner Skills
5P
Flame Dance 5P |
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6P
Phoenix Flame Swirl 6P |
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4P
Dia 4P |
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Distortion Skills
Agidyne
Agidyne 236B+C |
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Maragidyne
Maragidyne 214B+C |
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Astral Heat
Full Bloom 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •