BBTag/Yukiko Amagi: Difference between revisions

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====== <font style="visibility:hidden" size="0">EX Agi</font> ======
====== <font style="visibility:hidden" size="0">EX Agi</font> ======
{{MoveData
{{MoveData
|image=BBTag_Yukiko_Agi.png |caption=
|image=BBTag_Yukiko_Agi.png |caption=Remember when this shot out two fireballs in ''Arena''? Mori didn't.
|input=236C
|input=236C
|name=Agilao
|name=Agilao
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  |description=
  |description=
* Can be used as a pressure reset up close.
* Can be used as a pressure reset up close.
* Air OK


Puts the circle on top of the opponent.
Puts the circle on top of the opponent and tracks them. When timed well, you are able to confirm off of it. Deals a substantial amount of damage as a starter (2C>236C). Eats up the enemy's red life on hit, killing their health recovery potential during Resonance Blaze.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">EX Maragi</font> ======
====== <font style="visibility:hidden" size="0">EX Maragi</font> ======
{{MoveData
{{MoveData
|image=BBTag_Yukiko_Maragion.png |caption=
|image=BBTag_Yukiko_Maragion.png |caption=Nice pressuring tool.
|input=214C
|input=214C
|name=Maragion
|name=Maragion
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=Low(1), Mid(3)
  |startup=30 |active= |recovery= |frameAdv=+25
  |startup=30 |active= |recovery= |frameAdv=+25
  |description=
  |description=
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* Pressing C again while it's traveling will make the fire explode into the pillars where it currently is instead of traveling the full distance.  
* Pressing C again while it's traveling will make the fire explode into the pillars where it currently is instead of traveling the full distance.  


Slowly crawls along the ground, turns into forward-moving flame pillars upon reaching opponent.
Slowly crawls along the ground, turns into forward-moving flame pillars upon reaching opponent. High/low unblockable potential since the first part of Maragion hits low. Like Agilao, it eats up the enemy's red life on hit. Because there are 3 flame pillars, Yukiko can IAD j.5A/2A mixup the opponent, or force them to waste meter and pushblock her away from them.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">EX Fire Boost</font> ======
====== <font style="visibility:hidden" size="0">EX Fire Boost</font> ======
{{MoveData
{{MoveData
|image=BBTag_Yukiko_FireBoost.png |caption=
|image=BBTag_Yukiko_FireBoost.png |caption=...that's all you've got?
|input=22C
|input=22C
|name=Fire Amp
|name=Fire Amp
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* Costs Yukiko 500 health that's recoverable
* Costs Yukiko 500 health that's recoverable
* 45 total frames
* 45 total frames
Shields herself from projectiles while gaining 2 levels. She does not gain control right away after the move ends, so it is not for projectile moves with a long duration (i.e. Yu's 236BC, Nu's 236BC). Gets 22A red life damage properties while accessing 22B's 2 level stocking. A useful move to consider in neutral. She can also freely assist punish after catching enemy projectiles.
  }}
  }}
}}
}}

Revision as of 17:47, 13 August 2018

Yukiko Amagi
BBTag Yukiko Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"I'm not as gentle as I look..."

Backstory

A third-year Yasogami high school student and member of the "Investigation Team," Yukiko is the sole heiress and upcoming manager at her family's historical and famous inn, the Amagi Inn. A very polite and reserved girl, her friends know her best as offbeat, goofy and adorable. At school, her beauty, intelligence and personality earned her the adoration of girls and guys alike, and she is known as the "Amagi Challenge" because she has turned down so many guys left and right at her school (including Yosuke). She gained her Persona, Konohana-Sakuya after facing her true inner self, and helped her friends solved the wild mysteries that plagued Inaba for many years, all the while finding her true self and staying true to it.

Playstyle

Yukiko is a zoning character that is meant to be played defensively with her projectiles and long ranged Persona normals. She must stock up her fire levels all the way up to 9 while healing herself and her partner to keep and solidify momentum. Therefore, a Yukiko player must be proficient at playing neutral and making excellent reads against the opponent while micromanaging offensive and defensive stats in order to stay ahead of them.

Strengths/Weaknesses

Strengths Weaknesses
  • Long ranged normals
  • Ability to infinitely recover her (and her partner's) health
  • Nice anti-pushblock tools
  • Damage output significantly improves with each fire stock
  • Strong projectile game (especially with her fans)
  • DP nullifies projectiles while rapidly recovering her health back
  • Excels at using Resonance Blaze mechanics (especially if on Lv.4 and/or is on Lv.9 fire)
  • Great zoning tools
  • Good air game
  • Excellent reaction game
  • Awkward button scheme
  • Slow normals
  • Can be very grueling to win matches on Lv.0 (or levels <4)
  • Very difficult to learn; requires strong defense and reactions
  • Low physical damage output
  • Very low health
  • Very meter-reliant


Fire Gauge

Yukiko's unique gauge, Fire, amplifies the damage of her fire-based attacks (such as Agi or Maragi) by 10%. You gain 1 stack from using 22A or (when tagged out) 6P and 2 stacks from 22B and 22C, up to a maximum of 9. For reference, a raw Agidyne deals roughly 4.5k dmg on lv.0, and deals over 10k on lv.9.


Template:CharLinks-BBTag

Normal Moves

4A
4A
BBTag Yukiko 4A.png
BBTag Yukiko 4AA.png
BBTag Yukiko 4AAA.png
BBTag Yukiko FlameDance.png
1000 All 9F - - - 1000 All 10F - - - 1200 All 11F - - - 1821 All 9F - - -
5A
5A
BBTag Yukiko 5A.png
BBTag Yukiko 5AA.png
BBTag Yukiko 5AAA.png
BBTag Yukiko FlameDance.png
All - - - All - - - Low - - - All - - -
5B
5B
BBTag Yukiko 5B.png
You get a fan! And YOU get a fan!
BBTag Yukiko 5BB.png
All - - - All - - -
5C
5C
BBTag Yukiko 5C.png
High 26 - - -
2A
2A
BBTag Yukiko 2A.png
Low - - -
2B, 1B and 3B
2B, 1B and 3B
BBTag Yukiko 2B.png
AN ACTUAL ANTI-AIR NOW?!?
All - - -
2C
2C
BBTag Yukiko 2C.png
"I'm sorry!" (No she's not.)
Low - - -
j.A
j.A
BBTag Yukiko jA.png
A gem.
High - - -
j.B, j.4B and j.6B
j.B, j.4B and j.6B
BBTag Yukiko jB.png
All - - -
j.C
j.C
BBTag Yukiko jC.png
RIP P4A j.5D
All - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Yukiko GroundThrow.png
This is gonna hurt.
Throw - - -
Dia
Dia
5A+D (Chargeable)
BBTag Yukiko Dia.png
Very useful if Training Mode is unavailable.
All 19 - - -



Skills

Agi
Agi
236A/B (air OK)
BBTag Yukiko Agi.png
All - - - All - - -
Maragi
Maragi
214A/B
BBTag Yukiko Maragi.png
Why she suddenly laughs when she does it, the world may never know...
Low(1), Mid(2) 23 - - - Low(1), Mid(2) - - -
Fire Boost
Fire Boost
22A/B
BBTag Yukiko FireBoost.png
If you're not using this, you're losing.
- - - - - -


Extra Skills

EX Agi
Agilao
236C
BBTag Yukiko Agi.png
Remember when this shot out two fireballs in Arena? Mori didn't.
All - - -
EX Maragi
Maragion
214C
BBTag Yukiko Maragion.png
Nice pressuring tool.
Low(1), Mid(3) 30 - - -
EX Fire Boost
Fire Amp
22C
BBTag Yukiko FireBoost.png
...that's all you've got?
- - -


Partner Skills

5P
Flame Dance
5P
BBTag Yukiko FlameDance.png
All 32 N/A N/A - - -
6P
Phoenix Flame Swirl
6P
BBTag Yukiko PhoenixFlameSwirl.png
All 80 N/A N/A - - -
4P
Dia
4P
BBTag Yukiko Dia.png
All N/A N/A N/A - - -


Distortion Skills

Agidyne
Agidyne
236B+C
BBTag Yukiko Agidyne.png
All - - -
Maragidyne
Maragidyne
214B+C
BBTag Yukiko Maragidyne.png
All - - -


Astral Heat

Full Bloom
222B+C
BBTag Yukiko FullBloom.png
BBTag Yukiko FullBloom2.png
... and I'm uncomfortable
All - - -



Template:CharLinks-BBTag