Difference between revisions of "BBTag/Yumi"

From Dustloop Wiki
Jump to: navigation, search
(EX Killing Stone)
(Skills)
Line 321: Line 321:
 
{{AttackVersion|name=Demonic Destruction|subtitle=> 2C}}
 
{{AttackVersion|name=Demonic Destruction|subtitle=> 2C}}
 
{{#lsth:BBTag/Yumi/Data|214A > 2C}}
 
{{#lsth:BBTag/Yumi/Data|214A > 2C}}
 +
{{!}}-
 +
{{AttackVersion|name=Breathtaker|subtitle=> 66}}
 +
{{#lsth:BBTag/Yumi/Data|214A > 66}}
 
{{!}}-
 
{{!}}-
 
{{Description|7|text=
 
{{Description|7|text=
Line 349: Line 352:
 
{{AttackVersion|name=Dancing in Snow: Purity|subtitle=> A}}
 
{{AttackVersion|name=Dancing in Snow: Purity|subtitle=> A}}
 
{{#lsth:BBTag/Yumi/Data|214B > A}}
 
{{#lsth:BBTag/Yumi/Data|214B > A}}
 +
{{!}}-
 +
{{AttackVersion|name=Breathtaker|subtitle=> 66}}
 +
{{#lsth:BBTag/Yumi/Data|214B > 66}}
 
{{!}}-
 
{{!}}-
 
{{Description|7|text=
 
{{Description|7|text=
}}
 
}}
 
 
====== <font style="visibility:hidden" size="0">Breathtaker</font> ======
 
{{MoveData
 
|image=BBTag_Yumi_Breathtaker.png |caption=
 
|input=214X > 66
 
|name=Breathtaker
 
|data=
 
{{AttackDataHeader-BBTag}}
 
{{!}}-
 
{{#lsth:BBTag/Yumi/Data|214X > 66}}
 
{{!}}-
 
{{Description|6|text=
 
 
  }}
 
  }}
 
}}
 
}}

Revision as of 22:11, 2 December 2019

Yumi
BBTag Yumi Portrait.png

Health: 17,000
Prejump: 4F
Backdash Time 23F / Invul: 1-7F All


Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run
Playstyle
Mid-range, Aggressive
Team role
Point

Overview

Backstory

Yumi is a third-year student and the leader of the Gessen Girls Academy elite shinobi. She lost her parents at a young age, luckily her grandfather Kurokage raised her along with the other Gessen girls.

On the outside Yumi has a cold personality nevertheless she has a sister's love for her teammates. After the passing of Kurokage, Yumi begins to lead her team with discipline and love.

Playstyle

Yumi is a hybrid zoner/mixup character with ice projectiles that have restand properties and rekkas with multiple follow-ups. She is straightforward to play, with slightly more ranged options than a typical character. Recommended for beginners and experienced players alike.

Strengths/Weaknesses

Strengths Weaknesses
  • Really good assists
  • Good solo damage
  • Good zoning tools
  • Can set up unburstable combos with Rave
  • Not strong on offense




Normal Moves

5A
5A
BBTag Yumi 5A.png
BBTag Yumi 5AA.png
BBTag Yumi 5AAA.png
That is the most beautiful ice animation I've seen in a fighting game, sorry Jin..
BBTag Yumi 5AAAA.png
Version Damage Guard Startup Active Recovery Frame Adv.
5A 1200 All 6 3 15 -1
  • Moves her forward slightly

An upward swipe with her fan, pretty much what you'll start combos with other than 2A since both are pretty safe to start out with.

5AA 1500 All 9 3 18 -4
5AAA 1700 All 13 3 33 -17
5AAAA 1700 All 15 3 41 -25


5B
5B
BBTag Yumi 5B.png
BBTag Yumi 5BB.png
BBTag Yumi 5BBB.png
Version Damage Guard Startup Active Recovery Frame Adv.
5B 900*2 All 13 7,20 6 -6
5BB 1700 All 10 3 19 -3
5BBB 2000 All 13 4 33 -18


5C
5C
BBTag Yumi 5C.png
Damage Guard Startup Active Recovery Frame Adv.
800+ High 26 3 18 -4


2A
2A
BBTag Yumi 2A.png
Damage Guard Startup Active Recovery Frame Adv.
1000 Low 7 3 9 0


2B
2B
BBTag Yumi 2B.png
Damage Guard Startup Active Recovery Frame Adv.
1500 All 9 6 18 -7

Head invulnerable 9~14


2C
2C
BBTag Yumi 2C.png
Damage Guard Startup Active Recovery Frame Adv.
1100*2 Low 14 11,3 18 -2
  • 2 hit fan attack

Has good proration for combos and adds a chunk of damage. 5BB commonly is used to combo into 2C > 214B.


j.A
j.A
BBTag Yumi jA.png
BBTag Yumi jAA.png
Version Damage Guard Startup Active Recovery Frame Adv.
j.A 1500 High 8 3 19 -
j.AA 1500 High 9 4 26 -


j.B
j.B
BBTag Yumi jB.png
Version Damage Guard Startup Active Recovery Frame Adv.
j.B 1500 High 12 3 18 -
j.BB 1500 High 9 4 26 -


j.C
j.C
BBTag Yumi jC.png
Damage Guard Startup Active Recovery Frame Adv.
1300*2 High 18 Until L,3 22 -4

The first hit can corner steal.


Universal Moves

Ground Throw
Ground Throw
5B+C
BBTag Yumi GroundThrow.png
Damage Guard Startup Active Recovery Frame Adv.
2000 Throw 7~30 3 23 -


Shinobi in Bloom
Shinobi in Bloom
5A+D
BBTag Yumi ShinobiInBloom.png
Version Damage Guard Startup Active Recovery Frame Adv.
Ground 2300 Air Unblockable 13 5 44 -
Air 2300 All 13 5 - -



Skills

Whirling Fans
Whirling Fans
236A/B
BBTag Yumi WhirlingFans.png
Version Damage Guard Startup Active Recovery Frame Adv.
A 1500 All 14 - 44T -
B 1500*3 All 30 - 68T -


Grand Stage: Snowbird
Grand Stage: Snowbird
j.236A/B
BBTag Yumi GrandStageSnowbird.png
Version Damage Guard Startup Active Recovery Frame Adv.
A 1500 All 23 - 43T -
B 1500 All 23 - 43T -
  • Single hit durability air fireball, similar to the grounded A version
  • Air A Snowbird sends the projectile horizontally; Air B Snowbird is angled down diagonally

Both versions allow air actions to be used after recovering. TK j.236X into airdash j.A/j.B is a useful approach tool, allowing combos off successful stray hits. Being similar to the grounded version, Snowbird shares the same freeze and restand properties on hit.


Dancing as One: Yang
Dancing as One: Yang
214A
BBTag Yumi DancingAsOneYang.png
BBTag Yumi PiercingTide.png
BBTag Yumi HowlingOgre.png
BBTag Yumi DemonicDestruction.png
Version Damage Guard Startup Active Recovery Frame Adv.
First Step
A
1000 All 14 3 18 -4
Second Step
AA
1000 All 13 3 21 -7
Third Step
AAA
600*2 All 13 3,3 22 -8
Fourth Step
AAAA
300*5,325*5 All 14 18(5 hits),6(5 hits) 30 -13
Piercing Tide
> B
2000 All 26 4 15 +12
Howling Ogre
> C
2000 High 20 16 50T -4
Demonic Destruction
> 2C
Breathtaker
> 66
- - - - 18T -4


Dancing as One: Yin
Dancing as One: Yin
214B
BBTag Yumi DancingAsOneYin.png
Version Damage Guard Startup Active Recovery Frame Adv.
First Step
B
750*3 All 15 3,3,4 26 -17
Second Step
BB
1700 All 17 4 21 -12
Third Step
BBB
1700 All 17 4 22 -13
Fourth Step
BBBB
800*2 All 17 4,4 28 -19
Dancing in Snow: Purity
> A
2000 All 13 3 30 -12
Breathtaker
> 66
- - - - 18T -9


Aerial Rave
Aerial Rave
Automatic followup to certain attacks
BBTag Yumi AerialRave.png
Damage Guard Startup Active Recovery Frame Adv.
300*4,(1000*2) - - - - -

Damage in () does not occur if Killing Stone is used.


Extra Skills

Dancing in Snow: Dance of Blades
Dancing in Snow: Dance of Blades
236C
BBTag Yumi DanceOfBlades.png
Damage Guard Startup Active Recovery Frame Adv.
1300,1300,2000 Low 10 - - -4
Termination
Termination
214C
BBTag Yumi Termination.png
Damage Guard Startup Active Recovery Frame Adv.
2200 All 4 37 15 -5
Grand Stage: Storm of Snowbirds
Grand Stage: Storm of Snowbirds
j.236C
BBTag Yumi StormOfSnowbirds.png
Damage Guard Startup Active Recovery Frame Adv.
1500*3 All 18 - 37T -
EX Killing Stone
EX Killing Stone
Aerial Rave > C
Damage Guard Startup Active Recovery Frame Adv.
1600,300*4,1000*2 - - - - -


Partner Skills

5P
5P
???
Damage Guard Startup Active Recovery Frame Adv.
360*4,500*5 All 18+14 14,6 - -


6P
6P
???
Damage Guard Startup Active Recovery Frame Adv.
1500*3 All 18+32 - - -


4P
4P
???
Damage Guard Startup Active Recovery Frame Adv.
1700 All 18+17 3 - -



Distortion Skills

Secret Ninja Art: Black Ice
Secret Ninja Art: Black Ice
236B+C
BBTag Yumi BlackIce.png
Damage Guard Startup Active Recovery Frame Adv.
1740*5 [1220*10] All 3+10 - 91T -


Secret Ninja Art: Ice Pillar Fan
Secret Ninja Art: Ice Pillar Fan
214B+C
BBTag Yumi IcePillarFan.png
Damage Guard Startup Active Recovery Frame Adv.
500*24,1600 [410*34,2500] All 3+6 - - -45


Distortion Skill Duo

Secret Ninja Art: Ice Pillar Fan
P during Main Character's Distortion Skill
BBTag Yumi IcePillarFan.png
Damage Guard Startup Active Recovery Frame Adv.
75*24,200 (2000) [65*34,290 (2500)] All 1+1 - - -


Astral Heat

Ultimate Secret Ninja Art: Ice Queen
222B+C
BBTag Yumi IceQueen.png
Damage Guard Startup Active Recovery Frame Adv.
1000,5000,36000 All 8+5 - - -


Roadmap

0% complete
Page Status Score
Overview /15
Combos /10
Strategy /25
Frame Data 0/50

Click here for the scoring criteria to assess character page completion.


Navigation


Ambox notice.png To edit frame data, edit values in BBTag/Yumi/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Guest Entries
Single Entries
Akatsuki/En-Eins
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc