Difference between revisions of "BBTag/Yumi/Frame Data"

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(Skills)
(Extra Skills)
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Revision as of 06:19, 3 December 2019

System Data

Health: 17,000
Prejump: 4F
Backdash Time 23F / Invul: 1-7F All



Normal Moves

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5A 1200 CSTJP 100 80 B All 6 3 15 -1 3 16 17 17 9 - -
5AA 1500 CSTJP 100 80 B All 9 3 18 -4 3 16 17 21 11 - -
5AAA 1700 CSJP 100 80 B All 13 3 33 -17 4 18 19 21 12 - -
5AAAA 1700 P 100 85 B All 15 3 41 -25 4 18 Launch 60 12 - -
2A 1000 CSTJP 90 70 F Low 7 3 9 0 1 11 12 12 9 - -
5B 900*2 P,CSP 100 80(once) B All 13 7,20 6 -6 3 16 17 17 11 - -
5BB 1700 CSJP 100 80 B All 10 3 19 -3 4 18 19 19 12 - -
5BBB 2000 SP 100 85 B All 13 4 33 -18 4 18 Launch 60 10 - -
2B 1500 CSJP 90 80 B All 9 6 18 -7 3 16 17 21 11 9~14 H -
5C 800+ - 100 100 H High 26 3 18 -4 3 16 17 - 11 - -
2C 1100*2 SP,SP 90 85(once) F Low 14 11,3 18 -2 4 18 19 30 5,12 - -
j.A 1500 SJP 80 80 H High 8 3 19 - 3 16 17 19 11 - -
j.AA 1500 SJP 80 80 H High 9 4 26 - 3 16 17 19 11 - -
j.B 1500 SJP 80 80 H High 12 3 18 - 3 16 17 19 11 - -
j.BB 1500 SJP 80 80 H High 9 4 26 - 3 16 17 19 11 - -
j.C 1300*2 P 80 90(once) H High 18 Until L,3 22 -4 5 20 Launch 60,30 6,13 - -

Universal Mechanics

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 2000 S 100 50(once) T Throw 7~30 3 23 - - - - - - - -
  • 100% minimum damage: 0, 2000 (2000)
Shinobi in Bloom
Reversal Action
2300 - 80 60 B Air Unblockable 13 5 44 - 3 16 Launch 60 11 1~17 All -
Air Shinobi in Bloom
Air Reversal Action
2300 - 80 60 H All 13 5 - - - - Launch 60 11 1~17 All -
Cross Burst Attack 1000 - - - H All - - - - - - - - - - -

Skills

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Whirling Fans
236A
1500 P 80 85 P All 14 - 44T - 4 18 9 30 5 - -
B Whirling Fans
236B
1500*3 P 80 85 P All 30 - 68T - 4 18 9 30 5 - -
A Grand Stage: Snowbird
j.236A
1500 P 80 85 P All 23 - 43T - 4 18 9 30 5 - -
B Grand Stage: Snowbird
j.236B
1500 P 80 85 P All 23 - 43T - 4 18 9 30 5 - -
Dancing as One: Yang - First Step
214A
1000 P 80 85 B All 14 3 18 -4 3 16 17 25 11 - -
Dancing as One: Yang - Second Step
214AA
1000 P 80 85 B All 13 3 21 -7 3 - 17 25 11 - -
Dancing as One: Yang - Third Step
214AAA
600*2 P 80 85 B All 13 3,3 22 -8 3 - 17 25 13 - -
Dancing as One: Yang - Fourth Step
214AAAA
300*5,325*5 P 80 90 B All 14 18,6 30 -13 4 - 13 60 5 - -
Snow-Dappled Sleeve: Piercing Tide
214A > B
2000 P 85 95 B All 26 4 15 +12 5 - - - - - -
Snow-Dappled Sleeve: Howling Ogre
214A > C
2000 P 70 95 P High 20 16 50T -4 5 20 11 60 4 - -
Snow-Dappled Sleeve: Demonic Destruction
214A > 2C Part 1
1000 P 80 100 F Low 25 - - - 3 16 17 17 11 - -
Snow-Dappled Sleeve: Demonic Destruction
214A > 2C Part 2
1500 P 90 85 F Low 1~20 - - -9 4 18 Launch 60 12 - -
Dancing as One: Yin - First Step
214B
750*3 P 100 85 B All 15 6,4 26 -17 4 - 19 20 12 - -
Dancing as One: Yin - Second Step
214BB
1700 P 100 85 B All 17 4 21 -12 4 - 19 20 12 - -
Dancing as One: Yin - Third Step
214BBB
1700 P 100 85 B All 17 4 22 -13 4 - 19 20 12 - -
Dancing as One: Yin - Fourth Step
214BBBB
800*2 P 100 85 B All 17 4,4 28 -19 4 - 19 19 13 - -
Killing Stone
214B > A
2000 P 100 90 B All 13 3 30 -12 5 20 Launch 60 12 - -
Breathtaker
214X > 66
Aerial Rave
Automatic After Certain Attacks
300*4,(1000*2) P - 100 - - - - - - - - - - - - -

Extra Skills

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Dancing in Snow: Dance of Blades
236C
1300,1300,2000 P 80 80(once) P Low 10 - - -4 - - - - - - -
Grand Stage: Storm of Snowbirds
j.236C
1500*3 P 80 85 P All 18 - 37T - 4 18 9 30 5 - -
Termination
214C
2200 P 80 75 B All 4 37 15 -5 - - - - - - -
Killing Stone
Aerial Rave > C
1600,300*4,1000*2 P - 90 - - - - - - - - - - - - -

Partner Skills

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P 360*4,500*5 - 70 80 B All 18+14 14,6 - - 4 18 Launch 60 5 - -
6P 1500*3 - 70 85 P All 18+32 - - - 4 18 9 30 5 - -
4P 1700 - 70 85 B All 18+17 3 - - 4 18 Launch 50 12 - -

Distortion Skills

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Secret Ninja Art: Black Ice
236BC
1740*5 [1220*10] - 80 60 P All 3+10 - 91T - 4 18 Launch 60 2 - -
  • Values in [] are for Enhanced version
Secret Ninja Art: Ice Pillar Fan
214B+C
500*24,1600 [410*34,2500] - 80 60 B - 3+6 - - -45 4 18 Launch 80 15 - -
  • Values in [] are for Enhanced version
Secret Ninja Art: Ice Pillar Fan
Distortion Skill Duo
75*24,200 (2000) [65*24,250 (2500)] - 100 100 B All 1+1 - - - - - Launch - - - -
  • Values in [] are for Enhanced version
  • 100% Minimum Damage

Astral Heat

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ultimate Secret Ninja Art: Ice Queen
222B+C
- - - - - - - - - - - - - - - - -

Revolver Action Table

Ground Revolver Action Table
A B C Cancel
5A 5AA - - -
5AA 5AAA - - -
5AAA 5AAAA - - -
5AAAA - - - -
2A - - - -
5B - 5BB - -
5BB - 5BBB - -
5BBB - - - -
2B - - - -
5C - - - -
2C - - - -
Air Revolver Action Table
A B C Cancel
j.A j.AA - - -
j.AA - - - -
j.B - j.BB - -
j.BB - - - -
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources

Navigation


Ambox notice.png To edit frame data, edit values in BBTag/Yumi/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Guest Entries
Single Entries
Akatsuki/En-Eins
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc