Line 454: | Line 454: | ||
* Fully invulnerable from frames 24 to 44 | * Fully invulnerable from frames 24 to 44 | ||
* Good for fakeouts | * Good for fakeouts | ||
* Slow if not in stance | |||
Yuzuriha teleports in | Yuzuriha teleports in a set distance in front of the enemy. | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|description= | |description= | ||
* Fully invulnerable from frames 24 to 40 | * Fully invulnerable from frames 24 to 40 | ||
* Slow if not in stance | |||
* Useful for cross ups in cross combo | |||
Yuzuriha teleports behind the enemy. | Yuzuriha teleports behind the enemy. | ||
Line 472: | Line 475: | ||
|description= | |description= | ||
* Fully invulnerable from frames 24 to 40 | * Fully invulnerable from frames 24 to 40 | ||
* Elbow em from above | |||
* Slow if not in stance | |||
Yuzuriha teleports above and behind the enemy. | Yuzuriha teleports above and behind the enemy. | ||
Line 481: | Line 486: | ||
|description= | |description= | ||
* Fully invulnerable from frames 25 to 41 | * Fully invulnerable from frames 25 to 41 | ||
* | * Slow if not in stance | ||
Yuzuriha teleports in | Yuzuriha teleports a set distance in front of the enemy. | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
Line 491: | Line 496: | ||
|description= | |description= | ||
* Fully invulnerable from frames 25 to 41 | * Fully invulnerable from frames 25 to 41 | ||
* Slow if not in stance | |||
Yuzuriha teleports behind the enemy. | Yuzuriha teleports behind the enemy. | ||
Line 500: | Line 506: | ||
|description= | |description= | ||
* Fully invulnerable from frames 25 to 41 | * Fully invulnerable from frames 25 to 41 | ||
* Slow if not in stance | |||
Yuzuriha teleports on the ground and behind the enemy. | Yuzuriha teleports on the ground and behind the enemy. |
Revision as of 18:02, 7 September 2018
Yuzuriha |
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Health:
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Overview
Backstory
Playstyle
Yuzuriha is a zoner that excels at playing the mid to long range game. Her huge normals coupled with 236A/B/C allow her to control a large portion of the screen. Because she is able to cancel 236A/B/C into teleport with 4A/B/C on both hit and block, she is also capable of easily getting in and initiating pressure from nearly full screen. This coupled with an assist gives her a terrifying mixup game as she can safely left-right from anywhere.
She is very reliant on assists in order to make her mixups safe and more difficult to see. She herself also has rather mediocre assists. Because of this she is definitely much more useful as a point character.
Strengths/Weaknesses
Strengths | Weaknesses |
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EXS of Falling Flowers: Ainsel Lost
Play under night in birth late exe st. I cannot for the life of me recall what this actually does and its PROBABLY explained there.
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Moves
Ground Throw
Ground Throw 5B+C |
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Multi-layer One Ring
Multi-layer One Ring 5A+D (air OK) |
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Skills
Second Type: Bloom
Second Type: Bloom 236A/B (air OK) |
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Second Type Seccession Form: Successive Bloom
Second Type Seccession Form: Successive Bloom Bloom > A/B |
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Second Type Flowing Form: Flowing Bloom
Second Type Flowing Form: Flowing Bloom Bloom > 4A/B/C |
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Over Here!
Over Here! 214A/B/C (air OK) |
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Stance of Mighty Qi and Quiet Heart
Stance of Mighty Qi and Quiet Heart Hold A/B/C after Bloom |
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Extra Skills
EX Second Type: Bloom
EX Second Type: Bloom 236C (air OK) |
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EX Second Type Seccession Form: Successive Bloom
EX Second Type Seccession Form: Successive Bloom Bloom > C |
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Partner Skills
5P
5P UNI 66C |
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6P
6P Second Type: Bloom |
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4P
4P 5B |
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Distortion Skills
Second Type: Raging Bloom
Second Type: Raging Bloom 236B+C (air ok) |
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Secret Skill: Luster Birth
Secret Skill: Luster Birth 214B+C |
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Astral Heat
Zeroth Type: Life Crimson 222B+C |
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- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •