(→j.B) |
No edit summary |
||
(22 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{| class="wikitable" style="float:right; margin-left: 10px; width: | {{InvisibleHeader}}{{NavTabs|game=BBTag|chara=Yuzuriha}} | ||
{| class="wikitable" style="float:right; margin-left: 10px; width:25%" | |||
|- | |- | ||
!Yuzuriha | !Yuzuriha | ||
|- | |- | ||
|| | || | ||
[[File:BBTag_Yuzuriha_Portrait.png| | [[File:BBTag_Yuzuriha_Portrait.png|300x500px|center]] | ||
|- | |- | ||
|| | || | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|System Data}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run, Teleport | * Double Jump, 1 Airdash, Dash Type: Run, Teleport | ||
;Playstyle | ;Playstyle | ||
: | :Zoner, Space Control | ||
;Team role | ;Team role | ||
: | :Point | ||
|} | |} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
Line 21: | Line 22: | ||
</div> | </div> | ||
==Overview== | ==Overview== | ||
{{Bio | |||
| name = Yuzuriha | |||
| game = BBTag | |||
| quote = | |||
| lore = | |||
}} | |||
===EXS of Falling Flowers: Ainsel Lost=== | |||
Yuzuriha's EXS gives her the ability to move at incredibly fast speeds, allowing her to utilize an extreme form of the Iaido martial art and even perform short-ranged teleports. In gameplay, her EXS grants her the ability to enter the "Stance of Mighty Qi and Quiet Heart" stance that removes her ability to run, replacing it with a teleport dash that can go past opponents, allows her to automatically evade projectiles while standing still, and enhances her Second Type: Bloom rekka (Bloom Ender is replaced with a unique version of Multi-layer One Ring) and Over Here! (decreased start-up and endlag) specials. This stance can only be activated by holding A, B, or C during the special moves listed below. Yuzuriha can perform any move out of her stance but doing so will exit the stance unless it was one of the listed special moves, requiring the same held input to renter the stance. | |||
'''Specials that can enter "Stance of Mighty Qi and Quiet Heart":''' | |||
* Third Type: Sever | |||
* Second Type: Bloom | |||
* Succession Form: Successive Bloom | |||
* Flowing Form: Flowing Bloom | |||
* Bloom Ender | |||
* Multi-layer One Ring (follow-up version only) | |||
* Over Here! | |||
* Second Type: Raging Bloom | |||
===Playstyle=== | ===Playstyle=== | ||
{{StrengthsAndWeaknesses | |||
|intro= | |||
Yuzuriha is a zoner that excels at playing the mid to long range game. Her huge normals coupled with 236A/B/C allow her to control a large portion of the screen. Because she is able to cancel 236A/B/C into teleport with 4A/B/C on both hit and block, she is also capable of easily getting in and initiating pressure from nearly full screen. This coupled with an assist gives her a terrifying mixup game as she can safely left-right from anywhere. | Yuzuriha is a zoner that excels at playing the mid to long range game. Her huge normals coupled with 236A/B/C allow her to control a large portion of the screen. Because she is able to cancel 236A/B/C into teleport with 4A/B/C on both hit and block, she is also capable of easily getting in and initiating pressure from nearly full screen. This coupled with an assist gives her a terrifying mixup game as she can safely left-right from anywhere. | ||
She is very reliant on assists in order to make her mixups safe and more difficult to see. She herself also has rather mediocre assists. Because of this she is definitely much more useful as a point character. | She is very reliant on assists in order to make her mixups safe and more difficult to see. She herself also has rather mediocre assists. Because of this she is definitely much more useful as a point character. | ||
|pros= | |||
| | |||
* Huge range on both normals and specials grant stellar space control | * Huge range on both normals and specials grant stellar space control | ||
* Teleports give her access to great left-right mixups when paired with an assist. | * Teleports give her access to great left-right mixups when paired with an assist. | ||
* Can initiate pressure from nearly full screen with Flowing Bloom. | * Can initiate pressure from nearly full screen with Flowing Bloom. | ||
| | |cons= | ||
* Both normals and specials leave her open to being punished when whiffed. | * Both normals and specials leave her open to being punished when whiffed. | ||
* She can have difficulty dealing with rush down if they manage to get in due to her lack of super fast normals. | * She can have difficulty dealing with rush down if they manage to get in due to her lack of super fast normals. | ||
}} | |||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">5A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_5A.png |caption= | |image=BBTag_Yuzuriha_5A.png |caption= | ||
Line 67: | Line 75: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5A}} | {{AttackVersion|name=5A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Decent range and speed, a nice round start option is to hold 6 and move forward while doing it. | ||
* Jump cancelable on block | * Jump cancelable on block | ||
Line 76: | Line 84: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AA}} | {{AttackVersion|name=5AA}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5AA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Old 5C | ||
Usually after you see this you should know if you got the hit confirm, although rebeat makes almost everything safe anyways. | Usually after you see this you should know if you got the hit confirm, although rebeat makes almost everything safe anyways. | ||
Line 84: | Line 92: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAA}} | {{AttackVersion|name=5AAA}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Her old 4C | ||
Has lots of forward movement which makes this portion of the autocombo useful for going in for close range BNBs. Otherwise, this move is risky if pushblocked. }} | Has lots of forward movement which makes this portion of the autocombo useful for going in for close range BNBs. Otherwise, this move is risky if pushblocked. }} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAAA}} | {{AttackVersion|name=5AAAA}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5AAAA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Last hit of autocombo, her old 4B, sadly, not a counter anymore as its in an autocombo, but you don't use it much anyways as it scales pretty meh. | ||
Like most 3rd or 4th hits in autocombos, it doesn't have much noticeable use. | Like most 3rd or 4th hits in autocombos, it doesn't have much noticeable use. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_5B.png |caption= | |image=BBTag_Yuzuriha_5B.png |caption= | ||
Line 109: | Line 117: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5B}} | {{AttackVersion|name=5B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Her old 6A | ||
Can be used as an anti air, but its not a great one at that. is also used for routes that pick up after a 236[B] or with 2/5A in the corner. | Can be used as an anti air, but its not a great one at that. is also used for routes that pick up after a 236[B] or with 2/5A in the corner. | ||
}} | }} | ||
{{AttackVersion|name=5BB}} | {{AttackVersion|name=5BB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5BB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Her old 6B | ||
Combo filler mostly. | Combo filler mostly. | ||
Line 124: | Line 132: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5BBB}} | {{AttackVersion|name=5BBB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5BBB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Her old force function | ||
Last hit of her B autocombo, can be used in the corner for a pickup after j.BBB. | Last hit of her B autocombo, can be used in the corner for a pickup after j.BBB. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_5C.png |caption= Let's test you! | |image=BBTag_Yuzuriha_5C.png |caption= Let's test you! | ||
Line 139: | Line 147: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Her old j.2C | ||
Like all uni clashes, its safe on block. it does have a pretty nice hitbox so it won't likely give you the "gord" 5C problem. aside from her teleport Yuzu doesn't have too many mixups either, so it could be good to use sparingly. | Like all uni clashes, its safe on block. it does have a pretty nice hitbox so it won't likely give you the "gord" 5C problem. aside from her teleport Yuzu doesn't have too many mixups either, so it could be good to use sparingly. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_2A.png |caption= | |image=BBTag_Yuzuriha_2A.png |caption= | ||
Line 154: | Line 162: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|2A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* A nice poke | ||
* Cannot be rapid-fired | * Cannot be rapid-fired | ||
* Jump cancellable on block | * Jump cancellable on block | ||
Line 163: | Line 171: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_2B.png |caption= | |image=BBTag_Yuzuriha_2B.png |caption= | ||
Line 174: | Line 182: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=2B}} | {{AttackVersion|name=2B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|2B}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=2BB}} | {{AttackVersion|name=2BB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|2BB}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=2BBB}} | {{AttackVersion|name=2BBB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|2BBB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Equal to the 5BBB string, except they don't share the same re-beat counter and 2B hits Low | ||
* First hit is her good old 6C | * First hit is her good old 6C | ||
* Also a decent roundstart option | * Also a decent roundstart option | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_2C.png |caption= | |image=BBTag_Yuzuriha_2C.png |caption= | ||
Line 195: | Line 203: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|2C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Yuzu's sweep | ||
* Hits twice | * Hits twice | ||
* Not Jin 2C tricky, but close enough | * Not Jin 2C tricky, but close enough | ||
Line 204: | Line 212: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_jA.png |caption= | |image=BBTag_Yuzuriha_jA.png |caption= | ||
Line 214: | Line 222: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.A}} | {{AttackVersion|name=j.A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Main air to air | ||
Pretty good range for poking airborne opponents, a good move overall. | Pretty good range for poking airborne opponents, a good move overall. | ||
Line 222: | Line 230: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.AA}} | {{AttackVersion|name=j.AA}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.AA}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Combo filler | ||
Used in certain combos that go for delayed 236X routes. | Used in certain combos that go for delayed 236X routes. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_jB.png |caption= | |image=BBTag_Yuzuriha_jB.png |caption= | ||
Line 240: | Line 248: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.B}} | {{AttackVersion|name=j.B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Another decent poke | ||
If low enough to the ground, you can go into 5A, this can also be used to buffer the stance install. Otherwise, it is advised to go for j.BBB loops and delaying either j.B or j.BB for consistency. | If low enough to the ground, you can go into 5A, this can also be used to buffer the stance install. Otherwise, it is advised to go for j.BBB loops and delaying either j.B or j.BB for consistency. | ||
Line 248: | Line 256: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.BB}} | {{AttackVersion|name=j.BB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.BB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Combo filler | ||
}} | }} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.BBB}} | {{AttackVersion|name=j.BBB}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.BBB}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Causes wallbounce | ||
As of patch 1.50, this auto combo now has its uses as a primary combo extender; due to the last hit of this string causing a wallbounce meaning you can now get multiple reps out of this | As of patch 1.50, this auto combo now has its uses as a primary combo extender; due to the last hit of this string causing a wallbounce meaning you can now get multiple reps out of this | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_jC.png |caption= the people's elbow | |image=BBTag_Yuzuriha_jC.png |caption= the people's elbow | ||
Line 270: | Line 278: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* ELBOW | ||
* An overhead, but easy to see coming. | * An overhead, but easy to see coming. | ||
Line 283: | Line 291: | ||
==Universal Moves== | ==Universal Moves== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Ground Throw</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_GroundThrow.png |caption= Right in the gut | |image=BBTag_Yuzuriha_GroundThrow.png |caption= Right in the gut | ||
Line 291: | Line 299: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* A throw, easy to pick up after. | ||
P U N C H | P U N C H | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Multi-layer One Ring</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_MultilayerOneRing.png |caption= Finally a non metered reversal | |image=BBTag_Yuzuriha_MultilayerOneRing.png |caption= Finally a non metered reversal | ||
Line 308: | Line 316: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|AD}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Moves Yuzu forward and jumps a little. Can help with escaping the corner | ||
* Does NOT passes through the opponent when blocked and lasts long to punish, meaning it's pretty unsafe on block. | * Does NOT passes through the opponent when blocked and lasts long to punish, meaning it's pretty unsafe on block. | ||
Line 318: | Line 326: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.AD}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Not much reason to use the air version, but you do yu(zuriha) | ||
}} | }} | ||
}} | }} | ||
Line 326: | Line 334: | ||
==Skills== | ==Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Second Type: Bloom</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_Bloom.png |caption= That's a nice Mist Finer you got there | |image=BBTag_Yuzuriha_Bloom.png |caption= That's a nice Mist Finer you got there | ||
Line 335: | Line 343: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground A}} | {{AttackVersion|name=Ground A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground B}} | {{AttackVersion|name=Ground B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|236B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=Yuzuriha slashes forward with her katana. While decent range, the slow recovery makes it incredibly risky to use if whiffed. All three versions of the attack can be followed up with 4A/B/C | ||
------- | ------- | ||
A: Attacks in front of her, despite it being slightly aimed upwards. | A: Attacks in front of her, despite it being slightly aimed upwards. | ||
Line 349: | Line 357: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air A}} | {{AttackVersion|name=Air A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air B}} | {{AttackVersion|name=Air B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.236B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=Similar to her ground version, Yuzuriha slashes the air at high speeds with her katana. It is also still incredibly dangerous to whiff. Air versions can also be canceled via 4A/B/C | ||
------- | ------- | ||
A: Attacks straight ahead of her | A: Attacks straight ahead of her | ||
Line 361: | Line 369: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Bloom Ender</span> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=|caption= | ||
|name= | |name=Bloom Ender | ||
|input= | |input=236X * 3 | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag|version=yes}} | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name= | {{AttackVersion|name=Ground Ender}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Bloom Ender}} | ||
{{!}}- | |||
{{AttackVersion|name=Air Ender}} | |||
{{#lst:BBTag/Yuzuriha/Data|Air Bloom Ender}} | |||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Stance Ender}} | |||
{{#lst:BBTag/Yuzuriha/Data|Stance Bloom Ender}} | |||
{{AttackVersion|name= | |||
{{# | |||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text= | ||
Automatically performs ender after doing three 236X in a row. If in stance before you start, then does a longer, ender that's very useful for Active Switch combos. | |||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Second Type Flowing Form: Flowing Bloom</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_OverHere.png |caption= "Learn your matchups, bitch boy." | |image=BBTag_Yuzuriha_OverHere.png |caption= "Learn your matchups, bitch boy." | ||
Line 397: | Line 402: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=A}} | {{AttackVersion|name=A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Bloom 4A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Good for fakeouts | ||
* Slash em from the front | * Slash em from the front | ||
Line 406: | Line 411: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=B}} | {{AttackVersion|name=B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Bloom 4B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Slash em from the back | ||
Yuzuriha behind the enemy. Can be DP'd or jabbed by certain characters if they blocked the 236X. | Yuzuriha behind the enemy. Can be DP'd or jabbed by certain characters if they blocked the 236X. | ||
}} | }} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=C}} | {{AttackVersion|name=C}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Bloom 4C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Slash em from above | ||
Yuzuriha teleports behind the enemy and above (if she's the ground) or on the ground (if she's airbourne). Can be DP'd or jabbed by certain characters if they blocked the 236X. | Yuzuriha teleports behind the enemy and above (if she's the ground) or on the ground (if she's airbourne). Can be DP'd or jabbed by certain characters if they blocked the 236X. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Over Here!</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_OverHere.png |caption=Mirage Thruster is for amateurs that can't use raw EXS. | |image=BBTag_Yuzuriha_OverHere.png |caption=Mirage Thruster is for amateurs that can't use raw EXS. | ||
Line 429: | Line 434: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground A}} | {{AttackVersion|name=Ground A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|214A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 24 to 44, from 5 - 25 in stance. | ||
* Good for fakeouts | * Good for fakeouts | ||
* Slow if not in stance | * Slow if not in stance | ||
Line 439: | Line 444: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground B}} | {{AttackVersion|name=Ground B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|214B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 24 to 40, from 5 - 21 in stance. | ||
* Slow if not in stance | * Slow if not in stance | ||
* Useful for cross ups in cross combo | * Useful for cross ups in cross combo | ||
Line 449: | Line 454: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground C}} | {{AttackVersion|name=Ground C}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|214C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 24 to 40, from 5 - 21 in stance. | ||
* Elbow em from above | * Elbow em from above | ||
* Slow if not in stance | * Slow if not in stance | ||
Line 459: | Line 464: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air A}} | {{AttackVersion|name=Air A}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.214A}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 25 to 41, from 5 - 21 in stance. | ||
* Slow if not in stance | * Slow if not in stance | ||
Line 468: | Line 473: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air B}} | {{AttackVersion|name=Air B}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.214B}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 25 to 41, from 5 - 21 in stance. | ||
* Slow if not in stance | * Slow if not in stance | ||
Line 477: | Line 482: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air C}} | {{AttackVersion|name=Air C}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.214C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Fully invulnerable from frames 25 to 41, from 5 - 21 in stance. | ||
* Slow if not in stance | * Slow if not in stance | ||
Line 485: | Line 490: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Stance of Mighty Qi and Quiet Heart</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_StanceOfMightyQi.png |caption= How to beat touga | |image=BBTag_Yuzuriha_StanceOfMightyQi.png |caption= How to beat touga | ||
Line 493: | Line 498: | ||
|input=Hold A/B/C after Bloom | |input=Hold A/B/C after Bloom | ||
|data= | |data= | ||
{{Description| | {{Description|8|text=* Can only go into stance after a 236[X]. | ||
* Her movement is heavily limited, can only teleport. | * Her movement is heavily limited, can only teleport. | ||
* Autododges projectiles. | * Autododges projectiles. | ||
Line 503: | Line 508: | ||
==Extra Skills== | ==Extra Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Second Type: Bloom</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_Bloom.png |caption= | |image=BBTag_Yuzuriha_Bloom.png |caption= | ||
Line 512: | Line 517: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|236C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Can be used to threaten opponent, deals unrecoverable damage like all EX skills | ||
Costs meter but goes fullscreen, making it a great tool to punish those not careful. | Costs meter but goes fullscreen, making it a great tool to punish those not careful. | ||
Line 520: | Line 525: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.236C}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Same as ground version, but in the air | ||
}} | }} | ||
Line 545: | Line 534: | ||
==Partner Skills== | ==Partner Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">5P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_5P.png |caption= | |image=BBTag_Yuzuriha_5P.png |caption= | ||
Line 553: | Line 542: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|5P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Good range | ||
* Can use cross combo to go into itself | * Can use cross combo to go into itself | ||
An overall reliable assist. Has the privilege of being tall and also doing two hits even on on block, meaning slightly better lockdown than some assists. | |||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_Bloom.png |caption= 236 in assist form! | |image=BBTag_Yuzuriha_Bloom.png |caption= 236 in assist form! | ||
Line 571: | Line 560: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|6P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Useful for when 4P won't cut it. | ||
Yuzu does a single slash that wall bounches and is pretty long, but wont reach fullscreen. What's useful about this assist is that it is rather disjointed, meaning that if Yuzu is far enough away, she is pretty safe while still attacking from a distance. If you push sideways she will move with the screen as she swipes, so it can technically take up more stage space without taking up more of a given screen. | Yuzu does a single slash that wall bounches and is pretty long, but wont reach fullscreen. What's useful about this assist is that it is rather disjointed, meaning that if Yuzu is far enough away, she is pretty safe while still attacking from a distance. If you push sideways she will move with the screen as she swipes, so it can technically take up more stage space without taking up more of a given screen. | ||
Line 579: | Line 568: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_5B.png |caption= | |image=BBTag_Yuzuriha_5B.png |caption= | ||
Line 588: | Line 577: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|4P}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Knocks the opponent into the air. | ||
* Can not pick up from the ground. | * Can not pick up from the ground. | ||
Line 601: | Line 590: | ||
==Distortion Skills== | ==Distortion Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Second Type: Raging Bloom</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_RagingBloom.png |caption= | |image=BBTag_Yuzuriha_RagingBloom.png |caption= | ||
Line 610: | Line 599: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|236BC}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|j.236BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|8|text=* Can enter stance if you hold a button. | ||
Rather long range | -Rather long range but less damage than Luster Birth, good for happy birthday scenarios or hitconfirming in the air. | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Secret Skill: Luster Birth</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Yuzuriha_LusterBirth.png |caption= | |image=BBTag_Yuzuriha_LusterBirth.png |caption= | ||
Line 630: | Line 619: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|214BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* In resonance, the sword sheathing animation deals extra damage to end someone a cool way. | ||
* If blocked, Yuzu will continue up to the repeated slashes but will not trigger the animation for the final part of the attack. | * If blocked, Yuzu will continue up to the repeated slashes but will not trigger the animation for the final part of the attack. | ||
Line 648: | Line 637: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Distortion Skill Duo}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 667: | Line 656: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|222BC}} | ||
{{!}}- | {{!}}- | ||
{{Description| | {{Description|7|text=* Goes about fullscreen | ||
* Use astral the second they start falling, of it will whiff. | * Use astral the second they start falling, of it will whiff. | ||
Line 678: | Line 667: | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:BBTag/Yuzuriha/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBTag/Yuzuriha/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBTag/Yuzuriha/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBTag}} | {{Navbar-BBTag}} | ||
[[Category:Yuzuriha ]] | [[Category:Yuzuriha ]] | ||
[[Category:BlazBlue Cross Tag Battle]] | [[Category:BlazBlue Cross Tag Battle]] |
Revision as of 05:05, 20 June 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Yuzuriha |
---|
|
Overview
EXS of Falling Flowers: Ainsel Lost
Yuzuriha's EXS gives her the ability to move at incredibly fast speeds, allowing her to utilize an extreme form of the Iaido martial art and even perform short-ranged teleports. In gameplay, her EXS grants her the ability to enter the "Stance of Mighty Qi and Quiet Heart" stance that removes her ability to run, replacing it with a teleport dash that can go past opponents, allows her to automatically evade projectiles while standing still, and enhances her Second Type: Bloom rekka (Bloom Ender is replaced with a unique version of Multi-layer One Ring) and Over Here! (decreased start-up and endlag) specials. This stance can only be activated by holding A, B, or C during the special moves listed below. Yuzuriha can perform any move out of her stance but doing so will exit the stance unless it was one of the listed special moves, requiring the same held input to renter the stance.
Specials that can enter "Stance of Mighty Qi and Quiet Heart":
- Third Type: Sever
- Second Type: Bloom
- Succession Form: Successive Bloom
- Flowing Form: Flowing Bloom
- Bloom Ender
- Multi-layer One Ring (follow-up version only)
- Over Here!
- Second Type: Raging Bloom
Playstyle
Yuzuriha Yuzuriha is a zoner that excels at playing the mid to long range game. Her huge normals coupled with 236A/B/C allow her to control a large portion of the screen. Because she is able to cancel 236A/B/C into teleport with 4A/B/C on both hit and block, she is also capable of easily getting in and initiating pressure from nearly full screen. This coupled with an assist gives her a terrifying mixup game as she can safely left-right from anywhere.
She is very reliant on assists in order to make her mixups safe and more difficult to see. She herself also has rather mediocre assists. Because of this she is definitely much more useful as a point character.
- Huge range on both normals and specials grant stellar space control
- Teleports give her access to great left-right mixups when paired with an assist.
- Can initiate pressure from nearly full screen with Flowing Bloom.
- Both normals and specials leave her open to being punished when whiffed.
- She can have difficulty dealing with rush down if they manage to get in due to her lack of super fast normals.
Normal Moves
5A | Template:AttackDataHeader-BBTag |
---|
5B | Template:AttackDataHeader-BBTag |
---|
5C | Template:AttackDataHeader-BBTag |
---|
2A | Template:AttackDataHeader-BBTag |
---|
2B | Template:AttackDataHeader-BBTag |
---|
2C | Template:AttackDataHeader-BBTag |
---|
j.A | Template:AttackDataHeader-BBTag |
---|
j.B | Template:AttackDataHeader-BBTag |
---|
j.C | Template:AttackDataHeader-BBTag |
---|
Universal Moves
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
---|
Multi-layer One Ring 5A+D (air OK) |
Template:AttackDataHeader-BBTag |
---|
Skills
Second Type: Bloom 236A/B (air OK) |
Template:AttackDataHeader-BBTag |
---|
Bloom Ender 236X * 3 |
Template:AttackDataHeader-BBTag |
---|
Second Type Flowing Form: Flowing Bloom Bloom > 4A/B/C |
Template:AttackDataHeader-BBTag |
---|
Over Here! 214A/B/C (air OK) |
Template:AttackDataHeader-BBTag |
---|
Stance of Mighty Qi and Quiet Heart Hold A/B/C after Bloom |
---|
Extra Skills
EX Second Type: Bloom 236C (air OK) |
Template:AttackDataHeader-BBTag |
---|
Partner Skills
5P UNI 66C |
Template:AttackDataHeader-BBTag |
---|
6P Second Type: Bloom |
Template:AttackDataHeader-BBTag |
---|
4P 5B |
Template:AttackDataHeader-BBTag |
---|
Distortion Skills
Second Type: Raging Bloom 236B+C (air ok) |
Template:AttackDataHeader-BBTag |
---|
Secret Skill: Luster Birth 214B+C |
Template:AttackDataHeader-BBTag |
---|
Distortion Skill Duo
Secret Skill: Luster Birth P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag |
---|
Astral Heat
Zeroth Type: Life Crimson 222B+C |
Template:AttackDataHeader-BBTag |
---|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •