BatFan/Ashley

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Ashley
BatFan Ashley Portrait.png

HP: 3470 (2964)

Damage Scale: 117.08%

Guts Level: 3

Float Factor: 4

Jump Startup:

Backdash Time:

Backdash Startup Invincibility:

Movement Options
Command short hop
Play-style
Specializes in using quick pokes and attacks to overwhelm his opponents, and also has a self-boosting command throw which causes him to further increase damage dealt to his opponent.

Overview[edit]

Ashley Loveless is a member of a secret branch of the Roselian Royal Guard, who have been tasked with the ensured safety of the royalty. He spent his entire childhood training to become an ideal knight, charming and kind to a fault. He harbored a secret love for princess Olivia for the longest time, well aware they could never be together. When Olivia set out to make sense of the withering Miracle Rose, Ashley followed suit, casting aside his knighthood and becoming her shadow.


Pros/Strengths:

  • Very fast movement and pokes
  • Has overhead attacks that are safe on block
  • Contains a set of unique normal attacks
  • Builds meter pretty fast


Cons/Weaknesses:

  • Ashley is a floaty, which means he can take more damage from combos/juggles
  • It's easy for a player to go "auto pilot" when playing Ashley
  • Unique moves are still beatable with Gachi
  • Strongest combos require Heat Up



Heat Up!: Wing Combos
Ashley's Wing specials get enhanced, allowing for unique combos.

External References:



Move List[edit]

Normal Moves[edit]

[edit]

5A
BatFan Ashley 5A.png
Damage Cancel Guard Startup Active Recovery Frame Adv
50 - All 5 - - +1

Standing jab. decent fast poke.

[edit]

5B
BatFan Ashley 5B.png
Damage Cancel Guard Startup Active Recovery Frame Adv
90*2 - Low 5 - - +3

Standing kick that has two versions. The close version of 5B hits twice and serves as both a poke and an easy way to hit confirm into either a special or super move. The far version works well as a poke moreso than a way to hit confirm into a special or super.

[edit]

5C
BatFan Ashley 5C.png
Damage Cancel Guard Startup Active Recovery Frame Adv
230, 110 - All 7 - - +4

Standing cat scratches. special cancelable.

[edit]

5D
BatFan Ashley 5D.png
Damage Cancel Guard Startup Active Recovery Frame Adv
215 - All 9 - - -5

Standing cape toss. great midrange poke.

[edit]

2A
BatFan Ashley 2A.png
Damage Cancel Guard Startup Active Recovery Frame Adv
45 - All 5 - - -1

the finger gun of flair. not a very good normal considering Ashley's other tools, but can be used to counter a move that would whiff a crouching Ashley. Still highly recommended to use Ashley's other crouching normals in substitution.

[edit]

2B
BatFan Ashley 2B.png
Damage Cancel Guard Startup Active Recovery Frame Adv
75 - Low 5 - - -5

Quick low kick. Good poke and close range combo starter when cancelled into 2C.

[edit]

2C
BatFan Ashley 2C.png
Damage Cancel Guard Startup Active Recovery Frame Adv
230 - All 8 - - -2

Crouching upward cat scratch. Decent anti-air due to Ashley's short crouch and the size of the swipe.

[edit]

2D
BatFan Ashley 2D.png
Damage Cancel Guard Startup Active Recovery Frame Adv
210 - Low 7 - - -6

Swings his cape at the opponent's feet. Great low midrange poke.

[edit]

6B
BatFan Ashley 6B.png
Damage Cancel Guard Startup Active Recovery Frame Adv
135*2 - High 19 - - -1

High-hitting axe kick. Ashley's standing overhead.

[edit]

3D
BatFan Ashley 3D.png
Damage Cancel Guard Startup Active Recovery Frame Adv
310 - Low 9 - - -6

An outward cape toss. Deceptive range, but still slightly less than 2D. Causes hard knockdown.

[edit]

j.A
BatFan Ashley jA.png
Damage Cancel Guard Startup Active Recovery Frame Adv
120 - High - - - -

Finger poke.

[edit]

j.B
BatFan Ashley jB.png
Damage Cancel Guard Startup Active Recovery Frame Adv
130 - High - - - -

A disjointed kick downwards. Good for attacking grounded opponents.

[edit]

j.C
BatFan Ashley jC.png
Damage Cancel Guard Startup Active Recovery Frame Adv
180, 105 - High - - - -

Aerial cat scratches.

[edit]

j.2C
BatFan Ashley j2C.png
Damage Cancel Guard Startup Active Recovery Frame Adv
210 - High - - - -

A downward flip kick. By far Ashley's best meterless move. can be performed any time within a jump, making a fairly quick air approach with good range. In addition to being a combo tool, j.2C can also cross up on whiff creating good mixup potential for Ashley.


[edit]

j.D
BatFan Ashley jD.png
Damage Cancel Guard Startup Active Recovery Frame Adv
265 - High - - - -

A slightly disjointed cape swing downwards. Ashley's go-to air-to-air.

[edit]

Ground Throw
BatFan Ashley throw.png
Damage Cancel Guard Startup Active Recovery Frame Adv
350 - Throw - - - -

Ashley ties some rope around the opponent, and lets it go, stunning them.


Special Moves[edit]

[edit]

Steal Your Heart
63214A/C
BatFan Ashley stealYourHeart.png
Swoon the masses
Damage Cancel Guard Startup Active Recovery Frame Adv
250 - Throw - - - -

Command throw. A short range grab letting Ashley squeeze in a quick tango with the opponent. Successfully landing it will cause Ashley to glow pink and buff the damage of the next glance wing [236A/C] significantly.

[edit]

Lovers
63214B/D
BatFan Ashley lovers.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv
C 300 - Throw - - - -
D 300 - Throw - - - -

Ashley's second command throw in which Ashley leaps forward, latches onto the opponent with his legs and attacks them. A longer range throw that can be a good mixup to lead into knockdown from block pressure. Ashley can be hit while he jumps at the opponent, so use in moderation is advised.

[edit]

Glance Wing
236A/C
BatFan Ashley glanceWing.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv
A 270 - All - - - -
C 270 - All - - - -

Ashley dashes forward and swipes through the opponent. typical B&B ender. Steal your heart [63214A/C] increases the damage of the next glance wing input, however the buff will go away regardless of wether the move hit, was blocked, or whiffed.

Heart 150, 50*4, 140 - All - - - -

Ashley rushes forward and swipes through the opponent, delivering multiple attacks. much more damage than regular glance wing, and there is no downside apart from the fact that if you use this special you lose the buff no matter what. You'll just have to steal their heart yet again


[edit]

Judas Wing
623B/D
BatFan Ashley judasWing.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv
B 330 - High - - - -
D 360 - High - - - -

Ashley leaps backward and swoops into the opponent. Evasive tool for baiting a move and immediately whiff punishing. capable of starting combos.


[edit]

Romance Wing
Heat Up 236A/B/C/D air OK
BatFan Ashley romanceWing1.png
Glace Wing got beefy
BatFan Ashley romanceWing2.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv
ground A/C 187 - All - - - -
ground B/D 187 - All - - - -
air A/C 187 - High - - - -
air B/D 187 - High - - - -
Heart+ground A/C 127, 52*4, 147 - All - - - -

Romance Wing is a fantastic move, able to cancel into its different versions. Ashley swipes through the opponent gracefully, either on the ground or air. This is a great juggle tool as well as a mobility option. Steal your heart [63214A/C] also increases the damage of Romance Wing's grounded A/C versions, adding even more icing on the cake that is Ashley's heat up moves.


Super Moves[edit]

[edit]

Loyal Heart
236236A/C
Damage Cancel Guard Startup Active Recovery Frame Adv
300, 65*6, 200 - All 10 - - -

Ashley takes the opponent to the sky, delivering a nice 'anime man flourish' attack with his wings before sending them back to the ground.

[edit]

Secret Desire
236236B/D
BatFan Ashley Secret Desire.png
Damage Cancel Guard Startup Active Recovery Frame Adv
250, 40*9, 450 - All 5 - - -

A close range super in which Ashley swings his cape, and a swan of light appears and strikes the opponent. The first hit vacuums the opponent.


Strategy[edit]

Offense[edit]

Defense[edit]

Neutral[edit]

Attack Sets[edit]

Combos[edit]


Battle Fantasia
System Explanations

HUDControlsSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesMisc