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:Command short hop | :Command short hop | ||
;Play-style | ;Play-style | ||
: | :Specializes in using quick pokes and attacks to overwhelm his opponents, and also has a self-boosting command throw which causes him to further increase damage dealt to his opponent. | ||
|} | |} | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
Line 26: | Line 26: | ||
<br/> | <br/> | ||
'''<big>Pros/Strengths:</big>''' | '''<big>Pros/Strengths:</big>''' | ||
* | * Very fast movement and pokes | ||
* | * Has overhead attacks that are safe on block | ||
* | * Contains a set of unique normal attacks | ||
* | * Builds meter pretty fast | ||
<br/> | <br/> | ||
'''<big>Cons/Weaknesses:</big>''' | '''<big>Cons/Weaknesses:</big>''' | ||
* | * Ashley is a floaty, which means he can take more damage from combos/juggles | ||
* | * It's easy for a player to go "auto pilot" when playing Ashley | ||
* | * Unique moves are still beatable with Gachi | ||
* Strongest combos require Heat Up | |||
<br/> | <br/> | ||
<br/> | <br/> | ||
Line 52: | Line 51: | ||
==Move List== | ==Move List== | ||
===Normal Moves=== | ===Normal Moves=== | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_5A.png | |image=BatFan_Ashley_5A.png | ||
Line 63: | Line 63: | ||
|startup=5 | |startup=5 | ||
|frameAdv=+1 | |frameAdv=+1 | ||
|description=Standing jab. | |description=Standing jab. decent fast poke. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_5B.png | |image=BatFan_Ashley_5B.png | ||
Line 80: | Line 81: | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_5C.png | |image=BatFan_Ashley_5C.png | ||
Line 91: | Line 93: | ||
|startup=7 | |startup=7 | ||
|frameAdv=+4 | |frameAdv=+4 | ||
|description=Standing cat scratches. | |description=Standing cat scratches. special cancelable. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_5D.png | |image=BatFan_Ashley_5D.png | ||
Line 105: | Line 108: | ||
|startup=9 | |startup=9 | ||
|frameAdv=-5 | |frameAdv=-5 | ||
|description=Standing cape toss. | |description=Standing cape toss. great midrange poke. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_2A.png | |image=BatFan_Ashley_2A.png | ||
Line 119: | Line 123: | ||
|startup=5 | |startup=5 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|description= | |description=the finger gun of flair. not a very good normal considering Ashley's other tools, but can be used to counter a move that would whiff a crouching Ashley. Still highly recommended to use Ashley's other crouching normals in substitution. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_2B.png | |image=BatFan_Ashley_2B.png | ||
Line 133: | Line 138: | ||
|startup=5 | |startup=5 | ||
|frameAdv=-5 | |frameAdv=-5 | ||
|description=Quick low kick. | |description=Quick low kick. Good poke and close range combo starter when cancelled into 2C. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_2C.png | |image=BatFan_Ashley_2C.png | ||
Line 147: | Line 153: | ||
|startup=8 | |startup=8 | ||
|frameAdv=-2 | |frameAdv=-2 | ||
|description=Crouching upward cat scratch. | |description=Crouching upward cat scratch. Decent anti-air due to Ashley's short crouch and the size of the swipe. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_2D.png | |image=BatFan_Ashley_2D.png | ||
Line 161: | Line 168: | ||
|startup=7 | |startup=7 | ||
|frameAdv=-6 | |frameAdv=-6 | ||
|description=Swings his cape at the opponent's feet. | |description=Swings his cape at the opponent's feet. Great low midrange poke. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_6B.png | |image=BatFan_Ashley_6B.png | ||
Line 175: | Line 183: | ||
|startup=19 | |startup=19 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|description=High-hitting axe kick. | |description=High-hitting axe kick. Ashley's standing overhead. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_3D.png | |image=BatFan_Ashley_3D.png | ||
Line 189: | Line 198: | ||
|startup=9 | |startup=9 | ||
|frameAdv=-6 | |frameAdv=-6 | ||
|description=An outward cape toss. | |description=An outward cape toss. Deceptive range, but still slightly less than 2D. Causes hard knockdown. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_jA.png | |image=BatFan_Ashley_jA.png | ||
Line 206: | Line 216: | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_jB.png | |image=BatFan_Ashley_jB.png | ||
Line 217: | Line 228: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=A disjointed kick downwards. | |description=A disjointed kick downwards. Good for attacking grounded opponents. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_jC.png | |image=BatFan_Ashley_jC.png | ||
Line 234: | Line 246: | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_j2C.png | |image=BatFan_Ashley_j2C.png | ||
Line 245: | Line 258: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=A downward flip kick. | |description=A downward flip kick. By far Ashley's best meterless move. can be performed any time within a jump, making a fairly quick air approach with good range. In addition to being a combo tool, j.2C can also cross up on whiff creating good mixup potential for Ashley. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_jD.png | |image=BatFan_Ashley_jD.png | ||
Line 259: | Line 274: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=A slightly disjointed cape swing downwards. | |description=A slightly disjointed cape swing downwards. Ashley's go-to air-to-air. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_throw.png | |image=BatFan_Ashley_throw.png | ||
Line 273: | Line 289: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description= | |description=Ashley ties some rope around the opponent, and lets it go, stunning them. | ||
}} | }} | ||
}} | }} | ||
===Special Moves=== | ===Special Moves=== | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_stealYourHeart.png | |image=BatFan_Ashley_stealYourHeart.png | ||
Line 290: | Line 307: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=Command throw. A short range grab letting Ashley squeeze in a quick tango with the opponent. Successfully landing it will buff the damage of glance wing [236A/C] significantly | |description=Command throw. A short range grab letting Ashley squeeze in a quick tango with the opponent. Successfully landing it will cause Ashley to glow pink and buff the damage of the next glance wing [236A/C] significantly. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_lovers.png | |image=BatFan_Ashley_lovers.png | ||
Line 315: | Line 333: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=Ashley's second command throw. A longer range throw that can be a good mixup to lead into knockdown from block pressure. Ashley can be hit while he jumps at the opponent, so use in moderation is advised. | |description=Ashley's second command throw in which Ashley leaps forward, latches onto the opponent with his legs and attacks them. A longer range throw that can be a good mixup to lead into knockdown from block pressure. Ashley can be hit while he jumps at the opponent, so use in moderation is advised. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_glanceWing.png | |image=BatFan_Ashley_glanceWing.png | ||
Line 340: | Line 359: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=Ashley dashes forward and swipes through the opponent. typical B&B ender | |description=Ashley dashes forward and swipes through the opponent. typical B&B ender. Steal your heart [63214A/C] increases the damage of the next glance wing input, however the buff will go away regardless of wether the move hit, was blocked, or whiffed. | ||
}} | }} | ||
{{AttackData-BatFan | {{AttackData-BatFan | ||
Line 352: | Line 371: | ||
|description=Ashley rushes forward and swipes through the opponent, delivering multiple attacks. much more damage than regular glance wing, and there is no downside apart from the fact that if you use this special you lose the buff no matter what. You'll just have to steal their heart yet again | |description=Ashley rushes forward and swipes through the opponent, delivering multiple attacks. much more damage than regular glance wing, and there is no downside apart from the fact that if you use this special you lose the buff no matter what. You'll just have to steal their heart yet again | ||
}} | }} | ||
}} | |||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_judasWing.png | |image=BatFan_Ashley_judasWing.png | ||
Line 374: | Line 396: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description=Ashley leaps backward and swoops into the opponent. Evasive tool for baiting a move and immediately whiff punishing. | |description=Ashley leaps backward and swoops into the opponent. Evasive tool for baiting a move and immediately whiff punishing. capable of starting combos. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_romanceWing1.png | |image=BatFan_Ashley_romanceWing1.png | ||
Line 427: | Line 451: | ||
|startup= | |startup= | ||
|frameAdv= | |frameAdv= | ||
|description= Romance Wing is a fantastic move, able to cancel into its different versions. great juggle tool as well as a mobility option. Steal your heart [63214A/C] also increases the damage of Romance Wing's grounded A/C versions, adding even more icing on the cake that is Ashley's heat up moves | |description= Romance Wing is a fantastic move, able to cancel into its different versions. Ashley swipes through the opponent gracefully, either on the ground or air. This is a great juggle tool as well as a mobility option. Steal your heart [63214A/C] also increases the damage of Romance Wing's grounded A/C versions, adding even more icing on the cake that is Ashley's heat up moves. | ||
}} | }} | ||
}} | }} | ||
===Super Moves=== | ===Super Moves=== | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image=BatFan_Ashley_loyalYeart.png | |image=BatFan_Ashley_loyalYeart.png | ||
Line 444: | Line 469: | ||
|startup=10 | |startup=10 | ||
|frameAdv= | |frameAdv= | ||
|description=Ashley takes the opponent to the sky, delivering | |description=Ashley takes the opponent to the sky, delivering a nice 'anime man flourish' attack with his wings before sending them back to the ground. | ||
}} | }} | ||
}} | }} | ||
==== ==== | |||
{{MoveData | {{MoveData | ||
|image= | |image=BatFan_Ashley_Secret_Desire.png | ||
|caption= | |caption= | ||
|name=Secret Desire | |name=Secret Desire | ||
Line 459: | Line 485: | ||
|startup=5 | |startup=5 | ||
|frameAdv= | |frameAdv= | ||
|description=A close range super in which Ashley swings his cape, and a swan of light appears and strikes the opponent. The first | |description=A close range super in which Ashley swings his cape, and a swan of light appears and strikes the opponent. The first hit vacuums the opponent. | ||
}} | }} | ||
}} | }} |
Revision as of 23:09, 17 November 2019
Ashley |
---|
HP: 3470 (2964) Damage Scale: 117.08% Guts Level: 3 Float Factor: 4 Jump Startup: Backdash Time: Backdash Startup Invincibility:
|
Overview
Ashley Loveless is a member of a secret branch of the Roselian Royal Guard, who have been tasked with the ensured safety of the royalty. He spent his entire childhood training to become an ideal knight, charming and kind to a fault. He harbored a secret love for princess Olivia for the longest time, well aware they could never be together. When Olivia set out to make sense of the withering Miracle Rose, Ashley followed suit, casting aside his knighthood and becoming her shadow.
Pros/Strengths:
- Very fast movement and pokes
- Has overhead attacks that are safe on block
- Contains a set of unique normal attacks
- Builds meter pretty fast
Cons/Weaknesses:
- Ashley is a floaty, which means he can take more damage from combos/juggles
- It's easy for a player to go "auto pilot" when playing Ashley
- Unique moves are still beatable with Gachi
- Strongest combos require Heat Up
Heat Up!: Wing Combos
Ashley's Wing specials get enhanced, allowing for unique combos.
External References:
- Japanese Name: アシュレー
- Japanese Wiki
Move List
Normal Moves
5A |
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5B |
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5C |
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5D |
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2A |
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2B |
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2C |
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2D |
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6B |
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3D |
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j.A |
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j.B |
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j.C |
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j.2C |
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j.D |
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Ground Throw |
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Special Moves
Steal Your Heart 63214A/C |
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Lovers 63214B/D |
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Glance Wing 236A/C |
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Judas Wing 623B/D |
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Romance Wing Heat Up 236A/B/C/D air OK |
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Super Moves
Loyal Heart 236236A/C |
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Secret Desire 236236B/D |
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Strategy
Offense
Defense
Neutral
Attack Sets
Combos
• HUD •
Controls •
System Data •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Misc •
- Attack Sets
- Air Recovery
- Blue Hit
- Dash Jump
- Delay
- Double Jump
- Gatchi Match
- Gatchi Drive
- Ground Recovery
- Guts
- G-Counter
- Hard Knockdown
- Heat Up
- High Gatchi Drive (HGD or 6G)
- High Jump
- HP
- Instant Air Dash
- Instant Heat Up
- Juggle
- Jump Cancel
- Low Gatchi Drive (LGD or 3G)
- MP
- Red Hit
- Same Move Penalty
- Super Armor
- Super Cancel