Line 32: | Line 32: | ||
*'''[[Noel Vermillion (BBCP)|Noel's]]''' costume has been changed. She no longer wears the NOL uniform and hat like in the previous games. | *'''[[Noel Vermillion (BBCP)|Noel's]]''' costume has been changed. She no longer wears the NOL uniform and hat like in the previous games, However the old costume is available via DLC. | ||
*'''[[Nu-13 (BBCP)|Nu]]''' and '''[[Mu-12 (BBCP)|Mu]]''' have both been added to the game. Both characters were originally not shown during the initial trailer. | *'''[[Nu-13 (BBCP)|Nu]]''' and '''[[Mu-12 (BBCP)|Mu]]''' have both been added to the game. Both characters were originally not shown during the initial trailer. | ||
Revision as of 20:33, 22 October 2013
Welcome to the BlazBlue: Chrono Phantasma Wiki
Developer:
- Arc System Works
Publisher:
- Arc System Works (Japan)
- Aksys Games (North America)
Genre:
- 1-on-1 2D Fighting Game
Release Dates:
- Japan (Arcade): 11/21/2012
- Japan (Console): 10/24/2013
- USA (Console): Unknown
BlazBlue: Chrono Phantasma
This is the third full game in the BlazBlue Series and it introduced some system changes compared to the Continuum Shift games:
- Bursts now regenerate instead of preset number of bursts per match like in Continuum Shift.
- Gold Burst replaced with Overdrive. Overdrive grants the character powered up versions of their Drive and stops the timer, similar to Vampire Savior's Darkforce mechanic.
- Some characters like Ragna and Bang have had their supers (Blood Kain and Fu-Rin-Ka-Zan) replaced as their Overdrive.
- Guard Primers removed, replaced with Crush Trigger. Press 5A+B to perform a special attack that can break your opponent's guard unless they're using Barrier. On Barrier Block, a portion of the Barrier Gauge is drained, and the attacker can delay the Crush Trigger to throw off the opponent's timing. Crush Triggers cost 25% Heat.
- Crush Triggers also work well mid-combo as most stun the opponent for a long time on hit.
- Hitstop has been lessened and combos are intended to be shorter/faster.
- All characters have new moves, and many have had their existing moves changed.
New Characters
Seven new characters have been announced so far:
Amane, Bullet, Azrael, Izayoi, Yuuki Terumi, Kagura Mutsuki, Kokonoe
Check each character's page for details.
- Noel's costume has been changed. She no longer wears the NOL uniform and hat like in the previous games, However the old costume is available via DLC.
- Nu and Mu have both been added to the game. Both characters were originally not shown during the initial trailer.
Glossary
Below is a list of links to common terms used in BlazBlue: Chrono Phantasma.
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Finish
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Clash
- Crush Trigger
- Danger State
- Distortion Drive
- Counter Assault
- Danger State
- Fatal Counter
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1
- P2
- Rapid Cancel
- Same Move Proration (SMP)
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State
If you find one not listed, please add it in!