< GGXRD | Chipp Zanuff
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Revision as of 01:54, 22 November 2014
System Data
Defense Modifier: x1.30
Guts Rating: ??
Stun Resistance: ??
Jump Startup: 3F
Backdash Time: 21F
Backdash Invincibility: 1-9F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
6 | 144 | 8 | - | 0 | Mid | - | - | 3 | 1 | 8 | +1 | - |
5K |
12 | 144 | 8 | Initial: 85% | 0 | Mid | - | - | 5 | 5 | 8 | -3 | - |
c.S |
28 | 264 | 7 | - | 2 | Mid | - | - | 4 | 2 | 10 | +2 | - |
f.S |
26 | 264 | 7 | - | 2 | Mid | - | - | 7 | 2 | 18 | -6 | - |
5H |
30 | 384 | 6 | Initial: 95% | 4 | Mid | - | - | 10 | 7 | 16 | -4 | - |
2P |
6 | 144 | 8 | Initial: 80% | 0 | Mid | - | - | 4 | 2 | 7 | +1 | - |
2K |
8 | 144 | 8 | Initial: 70% | 0 | Low | - | - | 5 | 4 | 7 | -1 | - |
2S |
28 | 264 | 7 | - | 2 | Mid | - | - | 7 | 4 | 11 | -1 | - |
2H |
34 | 384 | 6 | Initial: 90% | 4 | Mid | - | - | 7 | 9 | 18 | -8 | - |
j.P |
8 | 144 | 8 | - | 0 | High / Air | - | - | 5 | 4 | 4 | - | - |
j.K |
16×2 | 144 | 8 | - | 0 | High / Air | - | - | 5 | 6,2 | 8 | - | - |
j.S |
28 | 264 | 7 | - | 2 | High / Air | - | - | 9 | 10 | 18 | - | - |
j.H |
26×2 | 264 | 7 | - | 2 | High / Air | - | - | 8 | 6,6 | 29 | - | - |
j.D |
36 | 264 | 7 | - | 2 | High / Air | - | - | 6 | 8 | 18 / 5 Landing Recovery | - | - |
6P |
22 | 264 | 7 | - | 2 | Mid | - | - | 9 | 3 | 25 | -14 | 1~3 Above Knees,4~11 Low Profile |
6K |
20 | 264 | 7 | - | 1 | High / Air | - | - | 19 | 5 | 5+3 After Landing | -1 | 1~4 Throw,5~Airborne& Foot |
6H |
60 | 384 | 6 | - | 4 | Mid | - | - | 17 | 6 | 15 | -2 | - |
j.2K |
16×3 | 144 | 8 | - | 0 | All | - | - | 8 | Until Landing | 0 | - | - |
2D |
26 | 264 | 7 | - | 1 | Low | - | - | 9 | 2 | 17 | -7 | 5~10 Foot |
5D |
22 | 264 | 20 | Initial: 80% | 2 | High | - | - | 27 | 4 | 9 | +1 | - |
Dead Angle Attack |
25 | -5000 / 264 | 7 | Initial: 50% | 2 | All | - | - | 11 | 8 | 14 | -8 | 1~18 Full,19~24 Throw |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,60 | 480 | 6,0 | Forced: 65% | 0 | Ground Throw: 63000 | - | - | 1 | - | - | +40 | - |
Air Throw |
0,60 | 480 | 6,0 | Forced: 65% | 0,4 | Air Throw: 192500 | - | - | 1 | - | - | - | - |
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alpha Blade 236P
|
36 | 150 / 360 | 6 | - | 3 | Mid | - | - | 17 | 15 | 32 | -30 | 1~Airborne,5~16 Low Profile,17~22 Strike |
Aeria Alpha Blade j.236P
|
32 | 75 / 360 | 7 | - | 2 | All | - | - | 14 | 14 | 18 After Landing / 18 Landing Recovery | -19 | - |
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Alpha Plus Alpha Blade > H
|
38 | 150 / 600 | 6 | - | 3 | Mid | - | - | 9 | 12 | 18 | -13 | - |
Beta Blade 623S
|
30,26 | 200 / 600,240 | 7 | - | 2 | Mid | - | - | 5 | 4,18 | 16+10 After Landing | -30 | 1~12 Strike,9~Airborne |
Aerial Beta Blade j.623S
|
28,18 | 200 / 480,240 | 6 | - | 4 | All | - | - | 3 | 2,16 | 5 After Landing | - | 1~4 Strike |
Gamma Blade 41236H
|
32 | 200 / 120 | 20 | - | 2 | All | - | - | 19 | 9 | Total 56 | +5 | - |
Genrouzan 63214S
|
0,90 | 300 / 0,720 | 6,0 | Forced: 60% | 0,4 | Ground Throw | - | - | 27 | 11 | 9 | +54 | 9 Strike,10~Airborne& Foot |
Tsuyoshishiki Meisai 214K
|
- | - | - | - | - | - | - | - | - | - | Total 29 | - | - |
Tsuyoshishiki Ten'i (P) 22P
|
- | 50 / | - | - | - | - | - | - | - | - | Total 21 | - | 7~15 Strike |
Tsuyoshishiki Ten'i (K) 22K
|
- | 50 / | - | - | - | - | - | - | - | - | Total 30 | - | 10~12 Strike |
Tsuyoshishiki Ten'i (S) 22S
|
- | 50 / | - | - | - | - | - | - | - | - | Total 20 | - | 10~12 Strike |
Tsuyoshishiki Ten'i (H) 22H
|
- | 50 / | - | - | - | - | - | - | - | - | Total 26 | - | 10~12 Strike |
Resshou 236S
|
18 | 125 / 300 | 7 | - | 2 | Mid | - | - | 13 | 5 | 10 | -1 | - |
Rokusai Resshou > 236S
|
22 | 125 / 300 | 6 | - | 4 | Low | - | - | 8 | 1 | 25 | -7 | - |
Senshuu Resshou or Rokusai > 236K
|
30 | 125 / 480 | 6 | - | 3 | High | - | - | 25 | 6 | 10+12 After Landing | -11 | 15~Airborne& Low Body |
Shuriken (Slow) j.214P
|
1 | 50 / 120 | 8 | - | 0 | All | - | - | 23 | - | Until Landing+6 After Landing / 6 Landing Recovery | - | - |
Shuriken (Fast) j.214P
|
1 | 50 / 120 | 8 | - | 0 | All | - | - | 8 | - | Total 16 / 3 Landing Recovery | - | - |
Shinkirou 623H
|
20 | 150 / 360 | 7 | - | 2 | All | - | - | 16 | 12 | 16 | -14 | 16~Airborne |
Wall Cling Near Wall > 64
|
- | - | - | - | - | - | - | - | - | - | - | - | - |
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Up and Down Movement Wall Cling > 8 or 2
|
- | - | - | - | - | - | - | - | - | - | - | - | - |
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Horizontal Movement Wall Cling > 6 or 3 or 9
|
- | - | - | - | - | - | - | - | - | - | Until Landing | - | - |
Jump Down Wall Cling > 4
|
- | - | - | - | - | - | - | - | - | - | Total 6 | - | - |
Wall Followup Alpha Blade Wall Cling > P
|
32 | 75 / 360 | 7 | - | 2 | All | - | - | 17 | Until Landing | 23 | - | - |
Wall Followup Kunai Wall Cling > K
|
10 | 50 / 120 | 8 | - | 0 | All | - | - | 9 | - | Total 18 | - | - |
Wall Followup Genrouzan Wall Cling > S
|
0,90 | 300 / 0,720 | 6,0 | Forced: 60% | 0,4 | Ground Throw: 17500 | - | - | 17 | Until Landing | 18 After Landing | - | - |
Wall Followup Genouzan Wall Cling > H
|
0,90 | 300 / 0,720 | 6,0 | Forced: 60% | 0,4 | Air Throw: 17500 | - | - | 17 | 19 | Until Landing+10 After Landing | - | - |
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Zansei Rouga |
24×5,110 | -5000 | 6 | - | 4 | Mid | - | - | 21+0 | Until Corner | 26 After Landing | -91 | 1~5 Throw,6~21 Full,21~Airborne |
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Ryuu Yanagi j.214214K
|
20×12 | -5000 | 7 | - | 2 | All | - | - | 1+2 | - | Total 21 | - | - |
Banki Messai 236236K
|
6×32,38×4 | -5000 | 2×32,6×4 | - | 2×32,4×4 | Mid×32, All×4 | - | - | 7+0 | 3(6)3(8)3(3)×3,3(6)6(3)6(3)60 | - | -14 | 3~10 Strike |
|
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raisetsudan During IK Mode: 236236H
|
DESTROY | - | 6 | - | 3 | All | - | - | 9+13[5+9] | 5 | 30 | -18 | 9~26 Full[5~18 Full] |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | - | - | - | - | - | - |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)