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Line 650: |
Line 650: |
| * If Gotenks is not on your team, Goten will come out to help. | | * If Gotenks is not on your team, Goten will come out to help. |
| * If Gotenks is not on your team, and Goku is on your team and is not used in an assist or Ultimate Z Change, Goku will come out to help. | | * If Gotenks is not on your team, and Goku is on your team and is not used in an assist or Ultimate Z Change, Goku will come out to help. |
| * If Goten comes out, the hitbox will shrink slightly. | | * If Goten doesn't come out, the hitbox will shrink slightly. |
| * If Goku comes out, the hitbox will grow slightly. | | * If Goku comes out, the hitbox will grow slightly. |
| * Goku and Goten will have their own hurtboxes before Gohan receives his. | | * Goku and Goten will have their own hurtboxes before Gohan receives his. |
Son Gohan (Adult)
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Health:
Prejump:
Assist Cooldown:
- Movement Options
- Double Jump, Super Jump, 1 Airdash, Dash Type: Run
- Play-style
- Pressure, Power Up
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Overview
After the battle with Cell, Son Gohan (AKA Sun Wufan) grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them.
In Dragon Ball FighterZ, the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.
Potential Unleashed
When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels.
Strengths/Weaknesses
Strengths |
Weaknesses
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- Extremely well-rounded; has good projectiles, solid ranged normals a powerful pressure/mixup game which overall give him solid neutral.
- Potential Unleashed provides him with several benefits, including the ability to break the Z Combo chain (Reverse Beat).
- For a power-up type of character, Adult Gohan starts off surprisingly competent with most of his tools already unlocked, making his power-up optional to get an exceptional character.
- One of the few characters to have a meterless reversal.
- Fastfalling creates excellent mixups/cross-ups that can open up and punish opponents easily, as well as controlling his aerial momentum.
- Extremely solid blockstrings, both with and without assists, thanks to j.2S, j.236X and his low-hitting 5L which is the fastest in the game (6 frames).
- Only character to have a ground launcher that is considered an anti-air yet does not use Smash property (3H).
- Grounded ki blast beats super dashes with his Masenko being an excellent fullscreen beam projectile.
- At midscreen above average damage at level 0, arguably best damage in the game leveled up, and in the corner has the best damage in the game with j.236X loops.
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- Without level 1, he does not have access to some of his strongest tools.
- Leveling up to level 1 changes the way his j.236H pressure works, making it worse and turning it into a double-edged sword.
- Shortest-ranged Lvl. 1 super in the game, which is also among the lowest damaging; gives him little-to-no utility when it comes to his selection of supers.
- Long whiff recovery on some moves, thus he must commit to some of his options especially on block.
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Template:CharLinks-DBFZ
Normals
5L
5L Normal Version
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720
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L, All
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-
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6
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3(5)3
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11
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-
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-
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370
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All
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-
|
|
|
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-
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-
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1000
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All
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-
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-
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-
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5L Potential Unleashed
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720
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L, All
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-
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6
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3
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19
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-
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-
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450
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All
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-
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|
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-
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-
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450
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All
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-
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|
|
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-
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-
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450
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All
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-
|
|
|
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-
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-
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1000
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All
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-
|
|
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-
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-
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5M
5H
5S
2L
2M
2H
2S
2S
Jumpback air fireball Akuma style
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6M
3L
3L Machinegun Punch
ATATATATATATATATA
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296[656]
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All
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-
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9
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1(2)1(2)1(2)1
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17
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-
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-
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3H
3H Ultimate High Kick
#evenbettersaiyanprivilege
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j.L
j.M
j.H
j.S
j.2H
j.2S
Specials
Jet Uppercut
Jet Uppercut 236L/M/H
May or may not be his original move he used on Cell, but still it's even better. Shoryuken~!
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900
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All
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-
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9
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8
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33
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-
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-
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1160
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All
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-
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16
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4(7)9
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33
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-
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-
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1300[1426]
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All
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-
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9
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4(7)10
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36
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-
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-
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Ultimate Back Attack
Ultimate Back Attack 214L/M/H (Air OK)
Back to the ground son
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900
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H
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-
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24
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8
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11
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-
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-
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1000
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H
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-
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28
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8
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9
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-
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-
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1100
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H
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-
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26
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8
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9
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-
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-
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Machinegun Kick
Machinegun Kick j.236L/M/H
Time to block
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945
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All
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-
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8
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|
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-
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-
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945
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All
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-
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13
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|
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-
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-
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1176[1490]
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All
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-
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11
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|
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-
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-
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Masenko
Masenko 236S
Why doesn't Piccolo have this beam again?
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1098[1516]
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All
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-
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18
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22
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33
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-
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-
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Assist
Jet Upper A1/A2
We all know why he can't have a beam assist
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Supers
Potential Unleashed
Potential Unleashed 236L+M or 236H+S
"I'm done playing games!"
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Ultimate Kamehameha
Ultimate Kamehameha 214L+M or 214H+S
Also known as the "F*#King enemy crossed up my level 1"
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