(→5L) |
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|image=DBFZ_AdultGohan_Potential5L.png |caption=Mix-up City | |image=DBFZ_AdultGohan_Potential5L.png |caption=Mix-up City | ||
|image2=DBFZ_AdultGohan_Potential5LL.png |caption2=Combo and block string filler. | |image2=DBFZ_AdultGohan_Potential5LL.png |caption2=Combo and block string filler. | ||
|image3=DBFZ_AdultGohan_Potential5LLL.png |caption3=Leg loop tool. | |image3=DBFZ_AdultGohan_Potential5LLL.png |caption3=Leg loop tool in the corner, launcher mid-screen. | ||
|image4=DBFZ_AdultGohan_Potential5LLLL.png |caption4="Gee Gohan, why does Toriyama let you have two pressure reset normals?" | |image4=DBFZ_AdultGohan_Potential5LLLL.png |caption4="Gee Gohan, why does Toriyama let you have two pressure reset normals?" | ||
|image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5=Actually kinda scary at level 7. | |image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5=Actually kinda scary at level 7. | ||
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* Can be canceled into from 5LL on whiff. | * Can be canceled into from 5LL on whiff. | ||
* Jump cancelable on hit. | * Jump cancelable on hit. | ||
* Lacks 3H's air invincibility. | |||
* Level 7: If 5M has already been used in a string, autocombo reverts back to level 0 version. | * Level 7: If 5M has already been used in a string, autocombo reverts back to level 0 version. | ||
* Level 7: If 3H has already been used in a string, this attack will not come out and the autocombo ends at 5LL. | * Level 7: If 3H has already been used in a string, this attack will not come out and the autocombo ends at 5LL. | ||
* Level 7: If 5LLL has been used, 3H cannot be used in the same string. | * Level 7: If 5LLL has been used, 3H cannot be used in the same string. | ||
This version of Gohan's 3H doesn't lift opponents as high, does less damage, and has worse scaling than the move it copies. Jump canceling this move into j.236M allows Gohan to connect the first hit of his 5L to go into his corner Leg Loops without using up his Smash, on top of being less character specific than his other setups. | This version of Gohan's 3H doesn't lift opponents as high, does less damage, and has worse scaling than the move it copies. Jump canceling this move into j.236M allows Gohan to connect the first hit of his 5L to go into his corner Leg Loops without using up his Smash, on top of being less character specific than his other setups. Mid-screen, Gohan can go from j.236M into 5M to 3H for an air combo. These combos are stronger at level 7 thanks to being able to start the auto combo with 3L for better scaling. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Same properties as Level 0 5LLL. | |||
* Can be canceled into from 5LLLL on whiff. | * Can be canceled into from 5LLLL on whiff. | ||
As this version cannot be used after 5M or 3H and cannot combo properly off 2M and 5H, this version lacks some of the combo opportunities of its level 0 counterpart. Can still be used after 3L for better scaling. At level 7, this move can reverse beat into any move Gohan hasn't used yet in that string, which includes the neutral on block 2L. | |||
}} | }} | ||
}} | }} |
Revision as of 23:42, 19 November 2018
Son Gohan (Adult) |
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Prejump: Assist Cooldown:
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Overview
After the battle with Cell, Son Gohan (AKA Sun Wufan) grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential (after being released by the Elder Supreme Kai) still remains; when it comes to blows, Gohan can still fight with the best of them.
In Dragon Ball FighterZ, the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.
Potential Unleashed
When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L Normal Version |
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5L Potential Unleashed |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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j.2S
j.2S |
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Specials
Ultimate High Kick
Ultimate High Kick 3H |
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Machine Gun Punch
Machine Gun Punch 3L |
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Jet Uppercut
Jet Uppercut 236L/M/H |
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Machine Gun Kick
Machine Gun Kick j.236L/M/H |
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Ultimate Back Attack
Ultimate Back Attack 214L/M/H (Air OK) |
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Masenko
Masenko 236S |
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Assist
Jet Uppercut A1/A2 |
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Supers
Potential Unleashed
Potential Unleashed 236L+M or 236H+S |
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Bros. Kamehameha
Bros. Kamehameha 214L+M or 214H+S |
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