DBFZ/Adult Gohan: Difference between revisions

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{{CharData-DBFZ
|health=10,000
|jumpStartup=4F
|backdashTime=
|backdashInv=
}}
;Movement Options
;Movement Options
* Double Jump, 1 Airdash, Fast Fall
:Double Jump, Super Jump, 1 Airdash, Dash Type: Run
;Play-style
:Power Up
|}
|}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
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After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them.
After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them.


In ''Dragon Ball FighterZ'', the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.<br clear=all/>
In ''Dragon Ball FighterZ'', the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.
 
===Potential Unleashed===
When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels.
<br clear=all/>
==Normals==
==Normals==
====== <font style="visibility:hidden" size="0">5L</font> ======
====== <font style="visibility:hidden" size="0">5L</font> ======
{{MoveData
{{MoveData
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  |version=5L
  |version=5L
  |damage=720 |guard=L, All
  |damage=720 |guard=L, All
  |startup=5 |active=3 |recovery=19 |frameAdv=-3
  |startup=5 |active=3(5)3 |recovery=11 |frameAdv=-3
  |description=
  |description=
* Two-hit sequence consisting of a quick stomp and a high punch: 5(3)5(3)11
* Two-hit sequence consisting of a quick stomp and a high punch.
* Both attacks will always come out when 5L is pressed   
* Both attacks will always come out when 5L is pressed   
* The first hit is a standing low  
* The first hit is a standing low  
5L is basically the cornerstone of what makes Gohan's offense so scary: a nearly unseeable standing low that goes hand in hand with his fast airdash and fastfall to create strong mixups and pressure.
5L is basically the cornerstone of what makes Gohan's offense so scary: a nearly unseeable standing low that goes hand in hand with his fast airdash and fastfall to create strong mixups and pressure.


One of the advantages of having two hits built into 5L is being able to easily confirm whether the opponent got hit or is still blocking. With certain assists, Gohan has time to go for multiple high/low mixup attempts, but only if you can quickly confirm whether or not the opponent blocked.
One of the advantages of having two hits built into 5L is being able to easily confirm whether the opponent gets hit or is still blocking. With certain assists, Gohan has time to go for multiple high/low mixup attempts, but only if you can quickly confirm whether or not the opponent blocked.


The first hit of 5L is fast enough that Gohan can combo directly from 2L into the second hit of 5L in situations where the stomp will miss. }}
The first hit of 5L is fast enough that Gohan can combo directly from 2L into the second hit of 5L in situations where the stomp will miss. }}
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|image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5=
|image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5=
|name=5L
|name=5L
|input=Potential Unleashed!
|input=Potential Unleashed
|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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====== <font style="visibility:hidden" size="0">5S</font> ======
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
{{MoveData
|image=DBFZ_AdultGohan_5S.png |caption=
|image=DBFZ_AdultGohan_5S.png |caption=Talk to the hand.
|name=5S
|name=5S
|data=
|data=
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====== <font style="visibility:hidden" size="0">2L</font> ======
====== <font style="visibility:hidden" size="0">2L</font> ======
{{MoveData
{{MoveData
|image=DBFZ_AdultGohan_2L.png |caption=
|image=DBFZ_AdultGohan_2L.png |caption=#saiyanprivilege
|name=2L
|name=2L
|data=
|data=
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  |startup=7 |active=3 |recovery=13 |frameAdv=
  |startup=7 |active=3 |recovery=13 |frameAdv=
  |description=
  |description=
* Important points go here
* Gohan's arm has a disjointed hitbox
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">3L</font> ======
====== <font style="visibility:hidden" size="0">3L</font> ======
{{MoveData
{{MoveData
|image=DBFZ_AdultGohan_3L.png  
|image=DBFZ_AdultGohan_3L.png |caption= ATATATATATATATATA
|name=3L
|name=3L
|input=Machinegun Punch
|input=Machinegun Punch
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  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=296[656] |guard=All
  |damage=296[656] |guard=All
  |startup=8 |active=1 |recovery=26 |frameAdv=
  |startup=8 |active=1(2)1(2)1(2)1 |recovery=17 |frameAdv=
  |description=
  |description=
* Available at Level 1 Potential Unleashed
* Available at Level 1 Potential Unleashed
* Holding L adds extra hits
* Holding L adds extra hits; Each consecutive hit is 1 frame active and 2 frames recovery before the next.
* Not holding L has 4 hits: 8(1)2(1)2(1)2(1)17. Each consecutive hit after the minimum is another 1 frame active and 2 frames recovery.
* Moves Gohan forward as he does the punches, allowing him to stay close during pressure
* Moves Gohan forward as he does the punches, allowing him to stay close during pressure
* [] is the damage dealt when held
* [] is the damage dealt when held
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====== <font style="visibility:hidden" size="0">Jet Uppercut</font> ======
====== <font style="visibility:hidden" size="0">Jet Uppercut</font> ======
{{MoveData
{{MoveData
|image=DBFZ_AdultGohan_JetUppercut.png |caption=
|image=DBFZ_AdultGohan_JetUppercut.png |caption=Shoryuken!
|input=236L/M/H
|input=236L/M/H
|name=Jet Uppercut
|name=Jet Uppercut
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  |version=L
  |version=L
  |damage=900 |guard=All
  |damage=900 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=8 |active=8 |recovery=33 |frameAdv=-30
  |description=
  |description=
* Cancels into super  
* Cancels into super  
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  |version=M
  |version=M
  |damage=1160 |guard=All
  |damage=1160 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=15 |active=4(7)9 |recovery=33 |frameAdv=-28
  |description=
  |description=
* Two hits
* Is completely invulnerable until the end of the first hit; The first 19 frames of the attack.
* Good reversal that can challenge the opponent's pressure  
* Good reversal that can challenge the opponent's pressure  
* Both hits can cancel into super  
* Both hits can cancel into super  
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  |version=H
  |version=H
  |damage=1300[1426] |guard=All
  |damage=1300[1426] |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=8 |active=4(7)10 |recovery=36 |frameAdv=-34
  |description=
  |description=
* Two hits
* Is completely invulnerable until the end of the first hit; The first 12 frames of the attack.
* [] is after Potential Unleashed level 1
* [] is after Potential Unleashed level 1
* Good reversal that can challenge the opponent's pressure  
* Good reversal that can challenge the opponent's pressure  
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  |version=L
  |version=L
  |damage=900 |guard=H
  |damage=900 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=23 |active=8 |recovery=11 |frameAdv=-4
  |description=
  |description=
* A short forward hop, striking beneath him with his elbow
* A short forward hop, striking beneath him with his elbow
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  |version=M
  |version=M
  |damage=1000 |guard=H
  |damage=1000 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=27 |active=8 |recovery=9 |frameAdv=-4
  |description=
  |description=
* A longer ranged hop, striking beneath him with his elbow
* A longer ranged hop, striking beneath him with his elbow
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  |version=H
  |version=H
  |damage=1100 |guard=H
  |damage=1100 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=25 |active=8 |recovery=9 |frameAdv=-4
  |description=
  |description=
* A long range hop, striking with his elbow
* A long range hop, striking with his elbow
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  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=1098[1516] |guard=All
  |damage=1098[1516] |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=17 |active=22 |recovery=33 |frameAdv=
  |description=
  |description=
* Gohan fires a horizontal beam in front of him
* Gohan fires a horizontal beam in front of him
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Like the special move, Gohan knocks the opponent upward, leaving them in an airborne situation.
Like the special move, Gohan knocks the opponent upward, leaving them in an airborne situation.
 
Very good "get off me" tool,as well as an obvious combo starter.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">Potential Unleashed</font> ======
====== <font style="visibility:hidden" size="0">Potential Unleashed</font> ======
{{MoveData
{{MoveData
|image=DBFZ_AdultGohan_PotentialUnleashed.png |caption=
|image=DBFZ_AdultGohan_PotentialUnleashed.png |caption= Will he achieve Blanco status...?!
|input=236L+M or 236H+S
|input=236L+M or 236H+S
|name=Potential Unleashed
|name=Potential Unleashed
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* Can dump multiple bars of meter for more levels in one install by doing the 236H+S version and holding the buttons.  
* Can dump multiple bars of meter for more levels in one install by doing the 236H+S version and holding the buttons.  
* With the held version (236H+S), time is stopped for the first 5 levels. If held for longer, the opponent will be able to move freely before Gohan finishes.
* With the held version (236H+S), time is stopped for the first 5 levels. If held for longer, the opponent will be able to move freely before Gohan finishes.
* See "Potential Unleashed" section below for details about its effects.
<br clear=all/>
<center>'''"Potential Unleashed" effects'''</center><div class="mw-collapsible mw-collapsed"><br>
'''Level 1'''
* New move: Machinegun Punch (3L)
* Autocombo L is different
* Jet Uppercut: M and H versions travel further for the first hit, and deal 1 additional hit
* Ultimate Back Attack: Gohan teleports to the opponent's position
* Machinegun Kick:
** Attacks more rapidly
** M and H versions travel further when forward input is held
** H version is active for twice as long and deals twice as many hits after locking to the opponent
* Masenko: Gains 2 additional hits
 
'''Levels 2 ~ 3'''
* Damage increased by 2% per level for all moves
* Jet Upppercut: M and H versions deal 1 additional hit per level
 
'''Levels 4 ~ 6'''
* Damage increased by 2% per level for all moves
* Jet Uppercut: H version deals 1 additional hit per level
 
'''Level 7'''
* Gohan may chain any normal move into any other normal move, even into lighter strength moves. ("Reverse Beat")
* Jet Uppercut: H version deals 1 additional hit</div>
  }}
  }}
}}
}}
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* If Gotenks is not in your team, Goten will come out to help in the Kamehameha
* If Gotenks is not in your team, Goten will come out to help in the Kamehameha
* If Goku is on your team, he'll show up to help (but only if Gotenks is not on your team)
* If Goku is on your team, he'll show up to help (but only if Gotenks is not on your team)
* Damage is not increased if either member of the family helps.
* Goku and Goten will have their own hurtboxes before Gohan receives his.
  }}
  }}
}}
}}
==Potential Unleashed==
When Potential Unleashed (236L+M) is used, Gohan levels up, giving him improved abilities and damage. The effects of each level are listed below. Note: Gohan begins at level 0.
===Level 1===
* New move: Machinegun Punch (3L)
* Autocombo L is different
* Jet Uppercut: M and H versions travel further for the first hit, and deal 1 additional hit
* Ultimate Back Attack: Gohan teleports to the opponent's position
* Machinegun Kick:
** Attacks more rapidly
** M and H versions travel further when forward input is held
** H version is active for twice as long and deals twice as many hits after locking to the opponent
* Masenko: Gains 2 additional hits
===Levels 2 ~ 3===
* Damage increased by 2% per level for all moves
* Jet Upppercut: M and H versions deal 1 additional hit per level
===Levels 4 ~ 6===
* Damage increased by 2% per level for all moves
* Jet Uppercut: H version deals 1 additional hit per level
===Level 7===
* Gohan may chain any normal move into any other normal move, even into lighter strength moves. ("Reverse beat")
* Jet Uppercut: H version deals 1 additional hit


----
----

Revision as of 23:26, 23 February 2018

Adult Gohan
DBFZ Adult Gohan Portrait.png

Health: 10,000

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Power Up
  

Overview

After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them.

In Dragon Ball FighterZ, the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.

Potential Unleashed

When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels.

Normals

5L
5L
Normal Version
DBFZ AdultGohan 5L.png
DBFZ AdultGohan 5LL.png
DBFZ AdultGohan 5LLL.png
720 L, All - 5 3(5)3 11 - -


370 All - - - 1000 All - - -
5L
Potential Unleashed
DBFZ AdultGohan Potential5L.png
720 L, All - 5 3 19 - - 450 All - - - 450 All - - - 450 All - - - 1000 All - - -
5M
5M
DBFZ AdultGohan 5M.png
700 All - 9 4 20 - -
5H
5H
DBFZ AdultGohan 5H.png
850 All - 10 6 18 - -
5S
5S
DBFZ AdultGohan 5S.png
Talk to the hand.
800 All - 16 3 26 - -
2L
2L
DBFZ AdultGohan 2L.png
#saiyanprivilege
700 All - 7 3 13 - -
2M
2M
DBFZ AdultGohan 2M.png
700 L - 11 6 17 - -
2H
2H
DBFZ AdultGohan 2H.png
850 All - 13 3 29 - -
2S
2S
DBFZ AdultGohan 2S.png
600 All - 12 1 24 - -
6M
6M
850 H - - -
3L
3L
Machinegun Punch ATATATATATATATATA
296[656] All - 8 1(2)1(2)1(2)1 17 - -
3H
3H
Ultimate High Kick
DBFZ AdultGohan 3H.png
700 All - 7 4 18 - -
j.L
j.L
DBFZ AdultGohan jL.png
400 H - - -
j.M
j.M
DBFZ AdultGohan jM.png
700 H - - -
j.H
j.H
DBFZ AdultGohan jH.png
850 H - - -
j.S
j.S
600 All - - -
j.2H
j.2H
850 All - - -
j.2S
j.2S
DBFZ AdultGohan j2S.png
- - -

Specials

Jet Uppercut
Jet Uppercut
236L/M/H
DBFZ AdultGohan JetUppercut.png
Shoryuken!
900 All - 8 8 33 - - 1160 All - 15 4(7)9 33 - - 1300[1426] All - 8 4(7)10 36 - -
Ultimate Back Attack
Ultimate Back Attack
214L/M/H
DBFZ AdultGohan UltimateBackAttack.png
900 H - 23 8 11 - - 1000 H - 27 8 9 - - 1100 H - 25 8 9 - -
Machinegun Kick
Machinegun Kick
j.236L/M/H
DBFZ AdultGohan MachinegunKick.png
945 All - - - 945 All - - - 1176[1490] All - - -
Masenko
Masenko
236S
DBFZ AdultGohan Masenko.png
1098[1516] All - 17 22 33 - -

Assist

Jet Upper
A1/A2
800 All - - -

Supers

Potential Unleashed
Potential Unleashed
236L+M or 236H+S
DBFZ AdultGohan PotentialUnleashed.png
Will he achieve Blanco status...?!
1600 All - - -
Ultimate Kamehameha
Ultimate Kamehameha
214L+M or 214H+S
DBFZ AdultGohan UltimateKamehameha.png
DBFZ AdultGohan UltimateKamehameha-2.png
4123 All - - -

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