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{{CharData-DBFZ | |||
|health=10,000 | |||
|jumpStartup=4F | |||
|backdashTime= | |||
|backdashInv= | |||
}} | |||
;Movement Options | ;Movement Options | ||
:Double Jump, Super Jump, 1 Airdash, Dash Type: Run | |||
;Play-style | |||
:Power Up | |||
|} | |} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
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After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them. | After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them. | ||
In ''Dragon Ball FighterZ'', the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.<br clear=all/> | In ''Dragon Ball FighterZ'', the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos. | ||
===Potential Unleashed=== | |||
When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels. | |||
<br clear=all/> | |||
==Normals== | ==Normals== | ||
====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== | ||
{{MoveData | {{MoveData | ||
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|version=5L | |version=5L | ||
|damage=720 |guard=L, All | |damage=720 |guard=L, All | ||
|startup=5 |active=3 |recovery= | |startup=5 |active=3(5)3 |recovery=11 |frameAdv=-3 | ||
|description= | |description= | ||
* Two-hit sequence consisting of a quick stomp and a high punch | * Two-hit sequence consisting of a quick stomp and a high punch. | ||
* Both attacks will always come out when 5L is pressed | * Both attacks will always come out when 5L is pressed | ||
* The first hit is a standing low | * The first hit is a standing low | ||
5L is basically the cornerstone of what makes Gohan's offense so scary: a nearly unseeable standing low that goes hand in hand with his fast airdash and fastfall to create strong mixups and pressure. | 5L is basically the cornerstone of what makes Gohan's offense so scary: a nearly unseeable standing low that goes hand in hand with his fast airdash and fastfall to create strong mixups and pressure. | ||
One of the advantages of having two hits built into 5L is being able to easily confirm whether the opponent | One of the advantages of having two hits built into 5L is being able to easily confirm whether the opponent gets hit or is still blocking. With certain assists, Gohan has time to go for multiple high/low mixup attempts, but only if you can quickly confirm whether or not the opponent blocked. | ||
The first hit of 5L is fast enough that Gohan can combo directly from 2L into the second hit of 5L in situations where the stomp will miss. }} | The first hit of 5L is fast enough that Gohan can combo directly from 2L into the second hit of 5L in situations where the stomp will miss. }} | ||
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|image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5= | |image5=DBFZ_AdultGohan_Potential5LLLLL.png |caption5= | ||
|name=5L | |name=5L | ||
|input=Potential Unleashed | |input=Potential Unleashed | ||
|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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====== <font style="visibility:hidden" size="0">5S</font> ====== | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_AdultGohan_5S.png |caption= | |image=DBFZ_AdultGohan_5S.png |caption=Talk to the hand. | ||
|name=5S | |name=5S | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">2L</font> ====== | ====== <font style="visibility:hidden" size="0">2L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_AdultGohan_2L.png |caption= | |image=DBFZ_AdultGohan_2L.png |caption=#saiyanprivilege | ||
|name=2L | |name=2L | ||
|data= | |data= | ||
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|startup=7 |active=3 |recovery=13 |frameAdv= | |startup=7 |active=3 |recovery=13 |frameAdv= | ||
|description= | |description= | ||
* | * Gohan's arm has a disjointed hitbox | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">3L</font> ====== | ====== <font style="visibility:hidden" size="0">3L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_AdultGohan_3L.png | |image=DBFZ_AdultGohan_3L.png |caption= ATATATATATATATATA | ||
|name=3L | |name=3L | ||
|input=Machinegun Punch | |input=Machinegun Punch | ||
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{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=296[656] |guard=All | |damage=296[656] |guard=All | ||
|startup=8 |active=1 |recovery= | |startup=8 |active=1(2)1(2)1(2)1 |recovery=17 |frameAdv= | ||
|description= | |description= | ||
* Available at Level 1 Potential Unleashed | * Available at Level 1 Potential Unleashed | ||
* Holding L adds extra hits | * Holding L adds extra hits; Each consecutive hit is 1 frame active and 2 frames recovery before the next. | ||
* Moves Gohan forward as he does the punches, allowing him to stay close during pressure | * Moves Gohan forward as he does the punches, allowing him to stay close during pressure | ||
* [] is the damage dealt when held | * [] is the damage dealt when held | ||
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====== <font style="visibility:hidden" size="0">Jet Uppercut</font> ====== | ====== <font style="visibility:hidden" size="0">Jet Uppercut</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_AdultGohan_JetUppercut.png |caption= | |image=DBFZ_AdultGohan_JetUppercut.png |caption=Shoryuken! | ||
|input=236L/M/H | |input=236L/M/H | ||
|name=Jet Uppercut | |name=Jet Uppercut | ||
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|version=L | |version=L | ||
|damage=900 |guard=All | |damage=900 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active=8 |recovery=33 |frameAdv=-30 | ||
|description= | |description= | ||
* Cancels into super | * Cancels into super | ||
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|version=M | |version=M | ||
|damage=1160 |guard=All | |damage=1160 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=15 |active=4(7)9 |recovery=33 |frameAdv=-28 | ||
|description= | |description= | ||
* Two hits | |||
* Is completely invulnerable until the end of the first hit; The first 19 frames of the attack. | |||
* Good reversal that can challenge the opponent's pressure | * Good reversal that can challenge the opponent's pressure | ||
* Both hits can cancel into super | * Both hits can cancel into super | ||
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|version=H | |version=H | ||
|damage=1300[1426] |guard=All | |damage=1300[1426] |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active=4(7)10 |recovery=36 |frameAdv=-34 | ||
|description= | |description= | ||
* Two hits | |||
* Is completely invulnerable until the end of the first hit; The first 12 frames of the attack. | |||
* [] is after Potential Unleashed level 1 | * [] is after Potential Unleashed level 1 | ||
* Good reversal that can challenge the opponent's pressure | * Good reversal that can challenge the opponent's pressure | ||
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|version=L | |version=L | ||
|damage=900 |guard=H | |damage=900 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=23 |active=8 |recovery=11 |frameAdv=-4 | ||
|description= | |description= | ||
* A short forward hop, striking beneath him with his elbow | * A short forward hop, striking beneath him with his elbow | ||
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|version=M | |version=M | ||
|damage=1000 |guard=H | |damage=1000 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=27 |active=8 |recovery=9 |frameAdv=-4 | ||
|description= | |description= | ||
* A longer ranged hop, striking beneath him with his elbow | * A longer ranged hop, striking beneath him with his elbow | ||
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|version=H | |version=H | ||
|damage=1100 |guard=H | |damage=1100 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=25 |active=8 |recovery=9 |frameAdv=-4 | ||
|description= | |description= | ||
* A long range hop, striking with his elbow | * A long range hop, striking with his elbow | ||
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{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=1098[1516] |guard=All | |damage=1098[1516] |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=17 |active=22 |recovery=33 |frameAdv= | ||
|description= | |description= | ||
* Gohan fires a horizontal beam in front of him | * Gohan fires a horizontal beam in front of him | ||
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Like the special move, Gohan knocks the opponent upward, leaving them in an airborne situation. | Like the special move, Gohan knocks the opponent upward, leaving them in an airborne situation. | ||
Very good "get off me" tool,as well as an obvious combo starter. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Potential Unleashed</font> ====== | ====== <font style="visibility:hidden" size="0">Potential Unleashed</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_AdultGohan_PotentialUnleashed.png |caption= | |image=DBFZ_AdultGohan_PotentialUnleashed.png |caption= Will he achieve Blanco status...?! | ||
|input=236L+M or 236H+S | |input=236L+M or 236H+S | ||
|name=Potential Unleashed | |name=Potential Unleashed | ||
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* Can dump multiple bars of meter for more levels in one install by doing the 236H+S version and holding the buttons. | * Can dump multiple bars of meter for more levels in one install by doing the 236H+S version and holding the buttons. | ||
* With the held version (236H+S), time is stopped for the first 5 levels. If held for longer, the opponent will be able to move freely before Gohan finishes. | * With the held version (236H+S), time is stopped for the first 5 levels. If held for longer, the opponent will be able to move freely before Gohan finishes. | ||
<br clear=all/> | |||
<center>'''"Potential Unleashed" effects'''</center><div class="mw-collapsible mw-collapsed"><br> | |||
'''Level 1''' | |||
* New move: Machinegun Punch (3L) | |||
* Autocombo L is different | |||
* Jet Uppercut: M and H versions travel further for the first hit, and deal 1 additional hit | |||
* Ultimate Back Attack: Gohan teleports to the opponent's position | |||
* Machinegun Kick: | |||
** Attacks more rapidly | |||
** M and H versions travel further when forward input is held | |||
** H version is active for twice as long and deals twice as many hits after locking to the opponent | |||
* Masenko: Gains 2 additional hits | |||
'''Levels 2 ~ 3''' | |||
* Damage increased by 2% per level for all moves | |||
* Jet Upppercut: M and H versions deal 1 additional hit per level | |||
'''Levels 4 ~ 6''' | |||
* Damage increased by 2% per level for all moves | |||
* Jet Uppercut: H version deals 1 additional hit per level | |||
'''Level 7''' | |||
* Gohan may chain any normal move into any other normal move, even into lighter strength moves. ("Reverse Beat") | |||
* Jet Uppercut: H version deals 1 additional hit</div> | |||
}} | }} | ||
}} | }} | ||
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* If Gotenks is not in your team, Goten will come out to help in the Kamehameha | * If Gotenks is not in your team, Goten will come out to help in the Kamehameha | ||
* If Goku is on your team, he'll show up to help (but only if Gotenks is not on your team) | * If Goku is on your team, he'll show up to help (but only if Gotenks is not on your team) | ||
* Damage is not increased if either member of the family helps. | |||
* Goku and Goten will have their own hurtboxes before Gohan receives his. | |||
}} | }} | ||
}} | }} | ||
---- | ---- |
Revision as of 23:26, 23 February 2018
Adult Gohan |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
After the battle with Cell, Son Gohan grew into a kind young man and a brilliant scholar, happily married to his high school sweetheart Videl Satan (the daughter of Mr. Satan), with a young daughter named Pan. Even though he does not train with the same fervor and passion as Goku and Vegeta, his hidden potential still remains; when it comes to blows, Gohan can still fight with the best of them.
In Dragon Ball FighterZ, the adult version of Gohan plays similarly to his younger counterpart, but with one unique distinction: Gohan's Potential Unleashed increases his power up to seven levels. With each level of his potential unlocked, Gohan's hitstrings and special moves become more powerful, allowing him to execute even more damaging combos.
Potential Unleashed
When Potential Unleashed is used, Gohan levels up, giving him improved abilities and damage. Gohan always begins every match at level 0, and can gain up to 7 levels.
Normals
5L
5L Normal Version |
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5L Potential Unleashed |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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3L
3L Machinegun Punch |
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3H
3H Ultimate High Kick |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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j.2S
j.2S |
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Specials
Jet Uppercut
Jet Uppercut 236L/M/H |
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Ultimate Back Attack
Ultimate Back Attack 214L/M/H |
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Machinegun Kick
Machinegun Kick j.236L/M/H |
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Masenko
Masenko 236S |
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Assist
Jet Upper A1/A2 |
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Supers
Potential Unleashed
Potential Unleashed 236L+M or 236H+S |
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Ultimate Kamehameha
Ultimate Kamehameha 214L+M or 214H+S |
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