DBFZ/Android 16/Frame Data

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System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:


Normal Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5L 400 Strike All 7 3 15 -4 - - - - - -
5LL 700 Strike All 10 4 22 -10 - - - - - -
5LLL 1000 Throw Throw 18 1 19 -22 - - - - - -
2L 400 Strike Low 8 3 13 -4 - - - - - -
5M 700 Strike All 11 3 19 -6 - - - - - -
2M 700 Strike Low 13 4 24 -12 - - - - - -
6M 850 Strike High 24 6 10 0 - - - - - -
5H 850 Strike All 15 11 21 -8 - - - - 13-25 Guard -
2H 850 Strike All 15 9 23 -16 - - - - 15-23 Guard -
5S 600*1~2 Projectile Lvl 1 All 15,15 1,1 40 -10 - - - - - -
j.L 400 Strike High 8 10 11 -3 - - - - - -
j.M 800 Strike High 11 6 12 -2 - - - - - -
j.H 850 Strike All 17 8 21 -13 - - - - - -
j.2H 850 Strike All 15 Until Landing 18 -10 - - - - - -
j.S 600*1~2 Projectile Lvl 1 All 18,16 1,1 29 -1 - - - - - -

Special Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Dynamite Driver
236L 1500 Throw Throw 18 1 26 Throw - - - - - -
236M 1500 Throw Throw 28 1 28 Throw - - - - - -
236H 1500 Throw Throw 26 1 28 Throw - - - - - -
Flying Powerbomb
214L 1300 Throw Air Throw 10 11 16 - - - - - - -
214M 1300 Throw Air Throw 19 9 16 - - - - - - -
214H 300, 1600 Strike, Throw All, Air Throw 6, 9 2, 9 14 -4 - - - - - -
j.214L 1400 Throw Air Throw 10 11 16 - - - - - - -
j.214M 1400 Throw Air Throw 19 9 16 - - - - - - -
j.214H 1700 Throw Air Throw 15 9 14 - - - - - - -
Gliding Powerbomb
j.236L 1300 Throw Air Throw 10 3 22 - - - - - - -
j.236M 1300 Throw Air Throw 24 3 22 - - - - - - -
j.236H 1600 Throw Air Throw 13 3 20 - - - - - - -
Hell Heat
236S 270*4 Strike All 20 15 22 0 - - - - - -
214S 150*8 Strike All 24 15 18 +4 - - - - - -

Assist[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
A1/A2 850 Strike All 35 15 46 - - - - - - -

Super Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
236LM
or 236HS
322*8 [220*8] Projectile Lvl 3 All 9+4 45 45 - - - - - 9-20 All -
214LM 4816 Throw Throw 9+3 1 28 - - - - - 1-12 All -
214HS 50000 Throw Throw 31+34 4 37 - - - - - 1-68 All -

Sources[edit]

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Android 16/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc