DBFZ/Android 16/Frame Data

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System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5 2+2 / +1 B All - 7 3 15 -4 - - - - -
5LL 700 7 - B All - 10 4 22 -10 - - - - -
5LLL 1000 - - T Throw U3+ 18 1 19 -22 - - - - -
5M 700 7 - B All - 11 3 19 -6 - - - - -
5H 850 12 - B All U1 15 11 21 -8 - - - - 13-25 Armor
5S 600*2 6*2 - P1 All - 15,15 1,1 40 -10 - - - - -
2L 400 5 - F Low - 8 3 13 -4 - - - - -
2M 700 7 - F Low - 13 4 24 -12 - - - - -
2H 850 12 - B All U1+ 15 9 23 -16 - - - - 15-23 Armor
6M 850 12 - B High - 24 6 10 0 - - - - -
j.L 400 5 - H High - 8 10 11 -3 - - - - -
j.M 700 7 - H High - 11 6 12 -2 - - - - -
j.H 850 12 - H All U1 17 8 21 -13 - - - - -
j.S 600*2 6*2 - P1 All - 18,16 1,1 29 -1 - - - - -
j.2H 850 - - H High D1 15 Until Landing 18 -10 - - - - -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Dynamite Driver
236L 1500 - - T Throw U1 18 1 26 - - - - - -
236M 1500 / 1550 - - T Throw U1 28 1 28 - - - - - -
236H 1500 / 1550 -100 - T Throw U1 26 1 28 - - - - - -
Gliding Powerbomb
j.236L 700 / 1400 - - T Throw U1 10 3 22 - - - - - -
j.236M 700 / 1400, 200 - - T Throw U1 24 3 22 - - - - - -
j.236H 900 / 1400, 200 -100 - T Throw U1 13 3 20 - - - - - -
Flying Powerbomb
214L 700 / 1400 - - T Throw U1 10 11 16 - - - - - -
214M 700 / 1400 - - T Throw U1 19 9 16 - - - - - -
214H 300, 900 / 300, 1500 -100 - B, T All, Throw U1 6, 9 2, 9 14 -4 - - - - -
j.214L 700 / 1400 - - T Throw U1 10 11 16 - - - - - -
j.214M 700 / 1400 - - T Throw U1 19 9 16 - - - - - -
j.214H 900 / 1800 -100 - T Throw U1 15 9 14 - - - - - -
Hell Heat
236S 270*4 - - P2 All - 20 15 22 0 - - - - -
214S 150*8 - - P2 All - 24 15 18 +4 - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Hell Heat
A1/A2 850 0 - P2 All - 35 15 46 - - - - - -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Hell Flash
236LM
or 236HS
322*8 -100 - P3 All UDV 9+4 45 45 - - - - - 9-20 All
j.236LM
or j.236HS
322*8 [300*8] -100 - P3 All UDV 9+4 45 - - - - - - 9-20 All
Hell Flash Maximum Output
214LM 4816 -300 - T Throw UDV 9+3 1 28 - - - - - 1-12 All
Last Resort
214HS 50000 -300 - T Throw UDV 31+34 4 37 - - - - - 1-68 All

Sources[edit]

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Android 16/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

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