Editing DBFZ/Attack Attributes

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* '''Sliding knockdown:''' Although they won't always visibly "slide", upon making ground contact, the second untechable time keeps them on the ground and they will be vulnerable to Off The Ground attacks. Afterward, they will be able to ground-tech, but cannot combine the delay wakeup tech with any other tech options like they can with a soft knockdown. This type usually comes from type D Smash moves and Super Attacks.
 
* '''Sliding knockdown:''' Although they won't always visibly "slide", upon making ground contact, the second untechable time keeps them on the ground and they will be vulnerable to Off The Ground attacks. Afterward, they will be able to ground-tech, but cannot combine the delay wakeup tech with any other tech options like they can with a soft knockdown. This type usually comes from type D Smash moves and Super Attacks.
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* '''Bounce Sliding Knockdown:''' Similar to a sliding knockdown, however after hitting the ground the opponent is forced to bounce into the air. With assists, this can be combo'd after differently than normal sliding knockdowns.
  
 
* '''Hard knockdown:''' The opponent isn't vulnerable to OTG moves during the second untech-time, but cannot ground-tech and is forced to stand up as soon as the untech-time ends. This type only comes from Meteor Attacks.
 
* '''Hard knockdown:''' The opponent isn't vulnerable to OTG moves during the second untech-time, but cannot ground-tech and is forced to stand up as soon as the untech-time ends. This type only comes from Meteor Attacks.

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