DBFZ/Bardock/Frame Data

From Dustloop Wiki
Jump to: navigation, search


System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:


Normal Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5L 400 Strike All 6 - - -3 - - - - - -
5LL 700 Strike All - - - -5 - - - - - -
5LLL 1000 Strike All - 18 - -5 - - - - - -
2L 400 Strike Low 7 - - -4 - - - - - -
5M 700 Strike All 12 - - -4 - - - - - -
2M 700 Strike Low 10 - - -5 - - - - - -
6M 850 Strike High 24 6 10 0 - - - - - -
5H 850 Strike All 15 - - - - - - - - -
2H 850 Strike All - - - - - - - - - -
5S 500 Projectile Lvl 1 All - - - - - - - - - -
j.L 400 Strike High - - - - - - - - - -
j.M 500*2 Strike High - - - - - - - - - -
j.H 850 [1000] Strike High - - - - - - - - - -
j.2H 850 Strike All - - - - - - - - - -
j.S 500 Projectile Lvl 1 All - - - - - - - - - -

Special Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Rebellion Spear
236L 900 Strike All 10 - - -4 - - - - - -
236M 300, 750
1100
Strike All 8 - - -15 - - - - - -
236H 300, 750
300, 1100
1100
Strike All 8 - - -5 - - - - - -
236HH
j.236L 900 Strike All 10 - - - - - - - - -
j.236M 300, 750
1100
Strike All 8 - - - - - - - - -
j.236H 300, 750
300, 1100
1100
Strike All 8 - - - - - - - - -
j.236HH Raging Meteor
214L - Strike All, High - - - - - - - - - -
214M 50*6, 900 Strike All*6, High - - - -4 - - - - - -
214H 50*6, 1100 Strike All*6, High - - - -4 - - - - - -
j.214L 50*4, 900 Strike All*4, High - - - - - - - - - -
j.214M 50*6, 900 Strike All*6, High - - - - - - - - - -
j.214H 50*6, 1100 Strike All*6, High - - - - - - - - - -
Tyrant Lancer
236S 600*2 [1000] Strike All 26 - - +4 - - - - - -
236[S] 800*2 [1500] Strike All 48 - - +4 - - - - - -

Assist[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Rebellion Spear
A1/A2 800 Strike All 25 - - - - - - - - -

Super Moves[edit]

Version Damage Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Riot Javelin
236LM 2200 Projectile Lvl 3 All - - - -21 - - - - - -
j.236LM 2200 Projectile Lvl 3 All - - - - - - - - - -
236HS > L/M/H/S 1100 Projectile Lvl 3 All - - - - - - - - - -
Saiyan Spirit
236HS 1000, 2120 Strike All - - - -19 - - - - - -
  • Invuln frames 1-???
j.236HS 1000, 2120 Strike All - - - - - - - - - -
  • Invuln frames 1-???
Revenger Assault
214LM
or 214HS
4248 Strike All - - - -14 - - - - - -

Invuln frames 1-???

j.214LM
or j.214HS
4248 Strike All - - - - - - - - - -

Invuln frames 1-???

Sources[edit]

...

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Bardock/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc