DBFZ/Bardock/Frame Data

From Dustloop Wiki
Jump to: navigation, search

System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5 - B All - 6 - - -3 - - - - -
5LL 700 7 - B All - - - - -5 - - - - -
5LLL 1000 12 - B All U3+ - 18 - -5 - - - - -
5M 700 7 - B All - 12 - - -4 - - - - -
5H 850 12 - B All U1 15 - - - - - - - -
5S 500 6 - P1 All - - - - - - - - - -
2L 400 5 - F Low - 7 - - -4 - - - - -
2M 700 7 - F Low - 10 - - -5 - - - - -
2H 850 12 - B All U1+ - - - - - - - - -
6M 850 12 - B High - 24 6 10 0 - - - - -
j.L 400 5 - H High - - - - - - - - - -
j.M 500*2 7*2 - H High - - - - - - - - - -
j.H 850 / 1000 12 - H High D1+ - - - - - - - - -
j.S 500 6 - P1 All - - - - - - - - - -
j.2H 850 12 - H All U1+ - - - - - - - - -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Rebellion Spear
236L 900 - - B All - 10 - - -4 - - - - -
236M 300,750
→1100
- - B All U1 8 - - -15 - - - - -
236H 300,750
→300,1100
→1100
-100 - B All - 8 - - -5 - - - - -
j.236L 900 - - H All - 10 - - - - - - - -
j.236M 300,750
→1100
- - H All U1 8 - - - - - - - -
j.236H 300,750
→300,1100
→1100
-100 - H All - 8 - - - - - - - -
Raging Meteor
214L 50*4, 900 - - B All*4, High D1 - - - -4 - - - - -
214M 50*6, 900 - - B All*6, High D1 - - - -4 - - - - -
214H 50*6, 1100 -100 - B All*6, High D1 - - - -4 - - - - -
j.214L 50*4, 900 - - H All*4, High D1 - - - - - - - - -
j.214M 50*6, 900 - - H All*6, High D1 - - - - - - - - -
j.214H 50*6, 1100 - - H All*6, High D1 - - - - - - - - -
Tyrant Lancer
236S 1000 / 600*2 - - B All U1 26 - - +4 - - - - -
236[S] 1500 / 800*2 - - B All U1 48 - - +4 - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Rebellion Spear
A1/A2 800 0 - B All - 25 - - - - - - - -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Riot Javelin
236LM 2200 -100 - P3 All UDV - - - -21 - - - - -
j.236LM 2200 -100 - P3 All UDV - - - - - - - - -
236HS > X 1100 -100 - P3 All UDV - - - - - - - - -
Saiyan Spirit
236HS 1000,2120 [500,2120] -100 - B All UDV - - - -19 - - - - -
  • Invuln frames 1-???
j.236HS 1000,2120 [500,2120] -100 - B All UDV - - - - - - - - -
  • Invuln frames 1-???
Revenge Assault
214LM
or 214HS
4248 -300 - B All UDV - - - -14 - - - - -
  • Invuln frames 1-???
j.214LM
or j.214HS
4248 -300 - B All UDV - - Till L - - - - - -
  • Invuln frames 1-???

Sources[edit]

...

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Bardock/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc