DBFZ/Beerus

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< DBFZ
Revision as of 07:50, 11 January 2019 by 118.70.41.250 (talk) (→‎j.H)
Beerus
DBFZ Beerus Portrait.png

Health:

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Setplay

Overview

Beerus is the God of Destruction for Universe 7, whose duty is to destroy planets so new ones can be forged. After having a vision showcasing a being known as the "Super Saiyan God", he traveled to Earth, home of the few remaining Saiyans, to find this being that could rival his power. In travelling to Earth, Beerus met Goku and, in so doing, engaged in a duel of epic proportions with the promise that his victory would spell the end of Earth. Even after defeating Goku, however, he had spared the planet, for he had come to enjoy the cuisine and, whether he will admit it or not, had grown attached to the mortals of Planet Earth.

In Dragon Ball FighterZ, misdirection is Beerus' strongest asset. He can create Orbs of Destruction that he can move around with his attacks, striking his opponents from multiple angles to penetrate their defenses. Despite this, his orbs should not be spammed willy-nilly as they can be easily destroyed by most other energy-based moves or can be Super Dashed through, as Beerus' orbs are all about timing and opportunistic application to make the use of his far-range and neutral game.

Cataclysmic Orbs

Beerus has a unique mechanic where he can summons purple orbs onto the screen. When the orbs collide with an opponent, they'll explode. The orbs can be knocked around by hitting them with Beerus normals and specials. After hitting an orb with a normal attack, Beerus can cancel immediately into a special move or a Super Dash, even if the orb and normal have not hit the opponent.

  • Can only have 3 orbs set at the same time, except when using 236S.
  • When sent away with a normal or a 236 move, will bounce on screen walls and corner walls.
  • Can be super dashed through
  • Have low durability. Ki blasts can destroy them and beams will clear them out entirely
  • Go away on hit, on block and after a certain amount of time passes

Strengths/Weaknesses

Strengths Weaknesses
  • Decent and versatile supers.
  • Solid and consistant damage off his combos.
  • Can end any of his combos with a sliding knockdown with 214M.
  • Decent and meterless reversal with 214S.
  • 2M is a solid punishing tool, travelling nearly 75% of the screen.
  • 214H is a strong gapcloser with meter.
  • He's a cat.
  • Terrible normals with awkward hitboxes : 2H moves him backwards, 2M is easily stuffed or punished if thrown out randomly, 5LLL is easily stuffed.
  • Lackluster assist.
  • Very poor long range game without meter. Cataclysmic Orbs are very lackluster as they behave like normal fireballs, and leave on block or hit.
  • Level 3 Super grab has very few if not zero ways to land a guaranteed reset with it.
  • He's just probably screwing around cause he doesn't feel like it.

Template:CharLinks-DBFZ

Normals

5L
5L
DBFZ Beerus 5L.png
DBFZ Beerus 5LL.png
DBFZ Beerus 5LLL.png
Slide into the DMs then hit em with a BOI to the neck.
400 All - 6 3 12 - - 700 All - 11 3 18 - - 1000 All - 32 2 19 - -
5M
5M
DBFZ Beerus 5M.png
700 All - 12 4 17 - -
5H
5H
DBFZ Beerus 5H.png
These aren't the droid you're looking for
850 All - 15 5 17 - -
5S
5S
DBFZ Beerus 5S.png
500 All - 13 21 - -
2L
2L
DBFZ Beerus 2L.png
400 Low - 7 3 12 - -
2M
2M
DBFZ Beerus 2M.png
"Weeeeeeeee!"
700 Low - 13 5 27 - -
2H
2H
DBFZ Beerus 2H.png
850 All - 13 3 27 - -
2S
2S
DBFZ Beerus 2S.png
"ACHOO!"
400 All - 15 23 - -
6M
6M
850 High - 24 6 10 - -
j.L
j.L
DBFZ Beerus jL.png
400 High - 7 3 12 - -
j.M
j.M
DBFZ Beerus jM.png
700 High - 9 3 15 - -
j.H
j.H
DBFZ Beerus jH.png
850 [1000] High - 13 3 21 - -
j.S
j.S
DBFZ Beerus jS.png
330*2 [330*4] All - 13 32 - -
j.2H
j.2H
DBFZ Beerus j2H.png
Afterburner kick
850 All - 15 8 22 - -

Specials

Cataclysmic Orb
Sphere of Destruction
236L/M/H (Air OK)
DBFZ Beerus CataclysmicOrb.png
H summons both
DBFZ Beerus CataclysmicOrb2.png
Kicks orb after summon, hold button to not kick
400, 700 All - 18 17 - - 400, 700 All - 23 13 - - 400*2, 700 All - 23 13 - - 400, 700 All - 27 21 - - 400, 700 All - 27 27 - - 400*2, 700 All - 28 20 - -
God of Destruction's Rampage
God of Destruction's Rampage
214L/M/H (Air OK)
DBFZ Beerus GodOfDestructionsFierceAttack.png
"I'm not done yet~"
500*2 All - 18 3+3 18 - - 550*2 All - 23 5+3 18 - - 700*2 All - 23 5+3 18 - - 500*2 All - 16 Until Landing, 3 18 - - 550*2 All - 19 Until Landing, 3 18 - - 700*2 All - 18 Until Landing, 3 18 - -
Spheres of Destruction
Spheres of Destruction
236S
DBFZ Beerus MultiCataclysmicOrbs.png
"Whenever you're ready."
400*6 All - 37 27 - -
God of Destruction's Wrath
God of Destruction's Wrath
214S (Air OK)
DBFZ Beerus GodOfDestructionsWrath.png
"You startled me! Never startle a destroyer!"
400*N All - 17 38 - - 400*N All - 17 32 - -

Assist

Sphere of Destruction
A1/A2 "Are you ordering a god of destruction?"
400, 350 All - 40 31 - -

Supers

Beerus Ball
Beerus Ball
236L+M or 236H+S (Air OK)
DBFZ Beerus BeerusBall.png
"You gave it your best shot."
DBFZ Beerus BeerusBall-2.png
"'See ya'."
100*15, 1200 All - 11+4 35 [39] - - 2000 All - 1+5 3 36 - -
God of Destruction's Judgment
God of Destruction's Judgment
214L+M or 214H+S
DBFZ Beerus GodOfDestructionsJudgement.png
"Now then..."
DBFZ Beerus GodOfDestructionsJudgement2.png
"Don't get too cocky."
4800 Throw - 7+3 1 23 - -

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