(→5L) |
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==Normals== | ==Normals== | ||
====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== | ||
{{MoveData | {{MoveData | ||
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|startup=7 |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Whiffs against smaller opponents at max range | * Whiffs against smaller opponents at max range. | ||
* Broly's knee has a hitbox | * Broly's knee has a hitbox. | ||
* Can't chain into itself, even if holding 4 | * Can't chain into itself, even if holding 4. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup=10 |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Only attack in Broly's moveset that possesses normal proration values | * Only attack in Broly's moveset that possesses normal proration values. | ||
* Steps forward during startup, increasing the range | * Steps forward during startup, increasing the range. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup=15 |active= |recovery= |frameAdv= | |startup=15 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Switches sides on hit | * Switches sides on hit. | ||
* Cancelling into this from a blocked 5LL always leaves the opponent in too much blockstun for the throw to work | * Cancelling into this from a blocked 5LL always leaves the opponent in too much blockstun for the throw to work. | ||
}} | }} | ||
}} | }} | ||
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|startup=11 |active=6 |recovery=27 |frameAdv= | |startup=11 |active=6 |recovery=27 |frameAdv= | ||
|description= | |description= | ||
* Has one hit of super armor | * Has one hit of super armor. | ||
* Due to having armor, has higher proration level than other mediums | * Due to having armor, has higher proration level than other mediums. | ||
* Deceptive reach | * Deceptive reach. | ||
* Punishable on block if not cancelled | * Punishable on block if not cancelled. | ||
}} | }} | ||
}} | }} | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Can be charged by holding down the button. Doing so makes Broly move forward further | * Can be charged by holding down the button. Doing so makes Broly move forward further. | ||
* Has one hit of super armor | * Has one hit of super armor. | ||
* Deceptive start up animation, looks very similar to his command grab (214 L/M/H). | * Deceptive start up animation, looks very similar to his command grab (214 L/M/H). | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=300 |guard=All | |damage=300*1~6 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Any of the projectiles can be aimed upwards by holding 8 while firing. | ||
* Has priority over smaller Ki Blasts | * Has priority over smaller Ki Blasts. | ||
* Only the last blast knocks down a standing opponent | * Only the last blast knocks down a standing opponent. | ||
* Will whiff if fired against crouching opponents at point blank range or at the corner during block strings. | |||
* Will whiff if fired against crouching opponents at point blank range or at the corner during block strings | |||
}} | }} | ||
}} | }} | ||
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|startup=8 |active=2 |recovery=17 |frameAdv= | |startup=8 |active=2 |recovery=17 |frameAdv= | ||
|description= | |description= | ||
* Whiffs against small opponents at max range | * Whiffs against small opponents at max range. | ||
* Can't chain into itself | * Can't chain into itself. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=700 |guard= | |damage=700 |guard=Low | ||
|startup=13 |active=2 |recovery=18 |frameAdv= | |startup=13 |active=2 |recovery=18 |frameAdv= | ||
|description= | |description= | ||
* Has super armor | * Has super armor. | ||
* Due to having armor, has higher proration level than other mediums | * Due to having armor, has higher proration level than other mediums. | ||
* Deceptively fast for its range | * Deceptively fast for its range. | ||
* Only Broly's feet have a hitbox | * Only Broly's feet have a hitbox. | ||
}} | }} | ||
}} | }} | ||
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|startup=15 |active=2 |recovery=27 |frameAdv= | |startup=15 |active=2 |recovery=27 |frameAdv= | ||
|description= | |description= | ||
* Has super armor | * Has super armor. | ||
* Very small horizontal range | * Very small horizontal range. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=850 |guard= | |damage=850 |guard=High | ||
|startup=24 |active=6 |recovery=10 |frameAdv=0 | |startup=24 |active=6 |recovery=10 |frameAdv=0 | ||
|description= | |description= | ||
* Universal Overhead | * Universal Overhead. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=500 |guard= | |damage=500 |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Aimed slightly upwards, so will often whiff if done during an instant airdash | * Aimed slightly upwards, so will often whiff if done during an instant airdash. | ||
* Can't chain into itself, even if holding 4 | * Can't chain into itself, even if holding 4. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=700 |guard= | |damage=700 |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Has super armor | * Has super armor. | ||
* Aimed slightly downwards | * Aimed slightly downwards. Chaining into j.L during an instant airdash gives a double overhead. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=850 [1000]|guard= | |damage=850 [1000]|guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Has super armor | * Has super armor. | ||
* Lots of active frames | * Lots of active frames. | ||
* If used during a combo involving a vertical smash attack, Broly will grab the opponent's head and slam them into the ground, slightly popping back up into the air after landing | * If used during a combo involving a vertical smash attack, Broly will grab the opponent's head and slam them into the ground, slightly popping back up into the air after landing. | ||
* [] is | * [] is on smash hit. | ||
* Face planting consumes the sliding knockdown of a combo, even though it doesn't provide one itself | * Face planting consumes the sliding knockdown of a combo, even though it doesn't provide one itself. | ||
* Dunking can be followed up by a j.214L or level 3 due to Broly and the opponent staying airborne at the end of the move | * Dunking can be followed up by a j.214L or level 3 due to Broly and the opponent staying airborne at the end of the move. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|damage=400 |guard=All | |damage=400*1~4 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Can be repeated up to four times | * Can be repeated up to four times. | ||
* Has priority over smaller Ki Blasts | * Has priority over smaller Ki Blasts. | ||
* Freezes Broly in place in the air while preserving his momentum; using j.S during an instant airdash or super jump has very different results | * Freezes Broly in place in the air while preserving his momentum; using j.S during an instant airdash or super jump has very different results. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
* Has super armor, but loses against anti-air attacks. | * Has super armor, but loses against anti-air attacks. | ||
* Has slim horizontal range | * Has slim horizontal range. | ||
* Slower than Adult Gohan's fast descent due to a delay at the start of the move | * Slower than Adult Gohan's fast descent due to a delay at the start of the move. | ||
* Long delay on whiff | * Long delay on whiff. | ||
* Special cancellable on the ground or in the air if it connects (hit or block) | * Special cancellable on the ground or in the air if it connects (hit or block). | ||
* If used in a combo after a vertical smash attack, Broly will bring the opponent to the ground with him and put them into a pseudo-sliding knockdown state | * If used in a combo after a vertical smash attack, Broly will bring the opponent to the ground with him and put them into a pseudo-sliding knockdown state. | ||
* [] is | * [] is on smash hit. | ||
}} | }} | ||
}} | }} |
Revision as of 04:28, 4 December 2018
Broly |
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Prejump: Assist Cooldown:
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Overview
The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly".
As a DLC character in Dragon Ball FighterZ, Broly is a massive brute who uses a combination of powerful blows, command grabs, and attacks imbued with super armor to punish his opponents.
Strengths/Weaknesses
Strengths | Weaknesses |
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|
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Lariat Express
Lariat Express 236L/M/H |
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Gigantic Claw
Gigantic Claw 214L/M/H |
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Gigantic Strike
Gigantic Strike j.214L/M/H |
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Eraser Blow
Eraser Blow 236S |
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Powered Shell
Powered Shell 214S (Air OK) |
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Assist
Eraser Blow A1/A2 |
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Supers
Eraser Cannon
Eraser Cannon 236L+M or 236H+S |
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Gigantic Meteor
Gigantic Meteor 214L+M or 214H+S (Air OK) |
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