DBFZ/Broly: Difference between revisions

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==Normals==
==Normals==
====== <font style="visibility:hidden" size="0">5L</font> ======
====== <font style="visibility:hidden" size="0">5L</font> ======
{{MoveData
{{MoveData
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  |startup=7 |active= |recovery= |frameAdv=
  |startup=7 |active= |recovery= |frameAdv=
  |description=
  |description=
* Whiffs against smaller opponents at max range
* Whiffs against smaller opponents at max range.
* Broly's knee has a hitbox
* Broly's knee has a hitbox.
* Can't chain into itself, even if holding 4
* Can't chain into itself, even if holding 4.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |startup=10 |active= |recovery= |frameAdv=
  |startup=10 |active= |recovery= |frameAdv=
  |description=
  |description=
* Only attack in Broly's moveset that possesses normal proration values
* Only attack in Broly's moveset that possesses normal proration values.
* Steps forward during startup, increasing the range
* Steps forward during startup, increasing the range.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |startup=15 |active= |recovery= |frameAdv=
  |startup=15 |active= |recovery= |frameAdv=
  |description=
  |description=
* Switches sides on hit
* Switches sides on hit.
* Cancelling into this from a blocked 5LL always leaves the opponent in too much blockstun for the throw to work
* Cancelling into this from a blocked 5LL always leaves the opponent in too much blockstun for the throw to work.
  }}
  }}
}}
}}
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  |startup=11 |active=6 |recovery=27 |frameAdv=
  |startup=11 |active=6 |recovery=27 |frameAdv=
  |description=
  |description=
* Has one hit of super armor
* Has one hit of super armor.
* Due to having armor, has higher proration level than other mediums
* Due to having armor, has higher proration level than other mediums.
* Deceptive reach
* Deceptive reach.
* Punishable on block if not cancelled
* Punishable on block if not cancelled.
  }}
  }}
}}
}}
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Can be charged by holding down the button. Doing so makes Broly move forward further
* Can be charged by holding down the button. Doing so makes Broly move forward further.
* Has one hit of super armor
* Has one hit of super armor.
* Deceptive start up animation, looks very similar to his command grab (214 L/M/H).  
* Deceptive start up animation, looks very similar to his command grab (214 L/M/H).  
  }}
  }}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=300 |guard=All
  |damage=300*1~6 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Can be repeated up to six times
* Any of the projectiles can be aimed upwards by holding 8 while firing.
* Has priority over smaller Ki Blasts
* Has priority over smaller Ki Blasts.
* Only the last blast knocks down a standing opponent
* Only the last blast knocks down a standing opponent.
* Any of the projectiles can be aimed upwards by holding 8 while firing
* Will whiff if fired against crouching opponents at point blank range or at the corner during block strings.
* Will whiff if fired against crouching opponents at point blank range or at the corner during block strings
  }}
  }}
}}
}}
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  |startup=8 |active=2 |recovery=17 |frameAdv=
  |startup=8 |active=2 |recovery=17 |frameAdv=
  |description=
  |description=
* Whiffs against small opponents at max range
* Whiffs against small opponents at max range.
* Can't chain into itself
* Can't chain into itself.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=700 |guard=L
  |damage=700 |guard=Low
  |startup=13 |active=2 |recovery=18 |frameAdv=
  |startup=13 |active=2 |recovery=18 |frameAdv=
  |description=
  |description=
* Has super armor
* Has super armor.
* Due to having armor, has higher proration level than other mediums
* Due to having armor, has higher proration level than other mediums.
* Deceptively fast for its range
* Deceptively fast for its range.
* Only Broly's feet have a hitbox
* Only Broly's feet have a hitbox.
  }}
  }}
}}
}}
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  |startup=15 |active=2 |recovery=27 |frameAdv=
  |startup=15 |active=2 |recovery=27 |frameAdv=
  |description=
  |description=
* Has super armor
* Has super armor.
* Very small horizontal range  
* Very small horizontal range.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=850 |guard=H
  |damage=850 |guard=High
  |startup=24 |active=6 |recovery=10 |frameAdv=0
  |startup=24 |active=6 |recovery=10 |frameAdv=0
  |description=
  |description=
* Universal Overhead
* Universal Overhead.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=500 |guard=H
  |damage=500 |guard=High
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Aimed slightly upwards, so will often whiff if done during an instant airdash
* Aimed slightly upwards, so will often whiff if done during an instant airdash.
* Can't chain into itself, even if holding 4
* Can't chain into itself, even if holding 4.
 
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=700 |guard=H
  |damage=700 |guard=High
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Has super armor
* Has super armor.
* Aimed slightly downwards; chaining into j.L during an instant airdash gives a double overhead
* Aimed slightly downwards. Chaining into j.L during an instant airdash gives a double overhead.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=850 [1000]|guard=H
  |damage=850 [1000]|guard=High
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Has super armor
* Has super armor.
* Lots of active frames
* Lots of active frames.
* If used during a combo involving a vertical smash attack, Broly will grab the opponent's head and slam them into the ground, slightly popping back up into the air after landing
* If used during a combo involving a vertical smash attack, Broly will grab the opponent's head and slam them into the ground, slightly popping back up into the air after landing.
* [] is dunking damage
* [] is on smash hit.
* Face planting consumes the sliding knockdown of a combo, even though it doesn't provide one itself
* Face planting consumes the sliding knockdown of a combo, even though it doesn't provide one itself.
* Dunking can be followed up by a j.214L or level 3 due to Broly and the opponent staying airborne at the end of the move
* Dunking can be followed up by a j.214L or level 3 due to Broly and the opponent staying airborne at the end of the move.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-DBFZ
  {{AttackData-DBFZ
  |damage=400 |guard=All
  |damage=400*1~4 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Can be repeated up to four times
* Can be repeated up to four times.
* Has priority over smaller Ki Blasts
* Has priority over smaller Ki Blasts.
* Freezes Broly in place in the air while preserving his momentum; using j.S during an instant airdash or super jump has very different results
* Freezes Broly in place in the air while preserving his momentum; using j.S during an instant airdash or super jump has very different results.
  }}
  }}
}}
}}
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  |description=
  |description=
* Has super armor, but loses against anti-air attacks.
* Has super armor, but loses against anti-air attacks.
* Has slim horizontal range
* Has slim horizontal range.
* Slower than Adult Gohan's fast descent due to a delay at the start of the move
* Slower than Adult Gohan's fast descent due to a delay at the start of the move.
* Long delay on whiff
* Long delay on whiff.
* Special cancellable on the ground or in the air if it connects (hit or block)
* Special cancellable on the ground or in the air if it connects (hit or block).
* If used in a combo after a vertical smash attack, Broly will bring the opponent to the ground with him and put them into a pseudo-sliding knockdown state
* If used in a combo after a vertical smash attack, Broly will bring the opponent to the ground with him and put them into a pseudo-sliding knockdown state.
* [] is said smash version
* [] is on smash hit.
  }}
  }}
}}
}}

Revision as of 04:28, 4 December 2018

Broly
DBFZ Broly Portrait.png

Health:

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Juggernaut

Overview

The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly".

As a DLC character in Dragon Ball FighterZ, Broly is a massive brute who uses a combination of powerful blows, command grabs, and attacks imbued with super armor to punish his opponents.

Strengths/Weaknesses

Strengths Weaknesses
  • Has a very strong neutral game, with normals that have long reach, ki blasts that are fast and good for poking opponents, and armor on moves that allow him to challenge opponents that approach.
  • Not as limited in terms of movement; he benefits greatly from game mechanics for his archetype.
  • Versatile pressure options, with good blockstrings and a command grab, making him a nightmare to deal with in the corner.
  • Good buttons; has decent speed with massive range and priority.
  • Has a useful assist both for extending combos and blockstrings.
  • One of the more useful Lvl 3 supers in the game.
  • Unarguably has the largest hurtbox in the game due to his very large size. Because of this and his lack of defensive options, he struggles against characters with strong pressure and mixup tools.
  • His combos scale a lot; has to win neutral multiple times in order to down an opponent. Because of this, he's very reliant on assists in order to maximize his damage output.
  • His grab is very slow, making it reactable. This makes his main mixup game very inconsistent against competent players.

Template:CharLinks-DBFZ

Normals

5L
5L
DBFZ Broly 5L.png
"HOW MANY PUSH UPS DID HE DO?"
DBFZ Broly 5LL.png
"HOW MANY SIT UPS?"
DBFZ Broly 5LLL.png
"WHAT KIND OF JUICE DID HE DRINK?"
500 All - 7 - - 700 All - 10 - - 1000 Throw - 15 - -
5M
5M
DBFZ Broly 5M.png
VROOM
700 All - 11 6 27 - -
5H
5H
DBFZ Broly 5H.png
850 All - - -
5S
5S
DBFZ Broly 5S.png
300*1~6 All - - -
2L
2L
DBFZ Broly 2L.png
500 All - 8 2 17 - -
2M
2M
DBFZ Broly 2M.png
700 Low - 13 2 18 - -
2H
2H
DBFZ Broly 2H.png
850 All - 15 2 27 - -
6M
6M
850 High - 24 6 10 - -
j.L
j.L
DBFZ Broly jL.png
500 High - - -
j.M
j.M
DBFZ Broly jM.png
700 High - - -
j.H
j.H
DBFZ Broly jH.png
850 [1000] High - - -
j.S
j.S
DBFZ Broly jS.png
400*1~4 All - - -
j.2H
j.2H
DBFZ Broly j2H.png
850 [1000] All - - -

Specials

Lariat Express
Lariat Express
236L/M/H
DBFZ Broly LariatExpress.png
TO THE CORNER WITH YOU
1000 All - - - 0,1200 [1000] All - - - 0,1200 [1000] All - - -
Gigantic Claw
Gigantic Claw
214L/M/H
DBFZ Broly GiganticClaw.png
DBFZ Broly GiganticClaw-2.png
"Omae wa..."
1500 Throw - - - 1500 Throw - - - 1500 Throw - - -
Gigantic Strike
Gigantic Strike
j.214L/M/H
DBFZ Broly GiganticStrike.png
DBFZ Broly GiganticStrike2.png
YEET
1800 Throw - - - 1800 Throw - - - 2300 Throw - - -
Eraser Blow
Eraser Blow
236S
DBFZ Broly EraserBlow.png
300,1200 [0,1500] All - - -
Powered Shell
Powered Shell
214S (Air OK)
DBFZ Broly PoweredShell.png
"MY POWER IS MAXIMUMEST"
- - -

Assist

Eraser Blow
A1/A2
DBFZ Broly EraserBlow.png
800 All - - -

Supers

Eraser Cannon
Eraser Cannon
236L+M or 236H+S
DBFZ Broly EraserCannon.png
There is a fast hit that launches at the start of the move.
DBFZ Broly EraserCannon-2.png
600, 2000 All - - -
Gigantic Meteor
Gigantic Meteor
214L+M or 214H+S (Air OK)
DBFZ Broly GiganticMeteor.png
"Here's a present for you!"
DBFZ Broly GiganticMeteor-2.png
"HAAAAHAHAHAHA!"
4350 All - - - 4400 All - - - 4400 All - - - 4600 All - - -

Template:CharLinks-DBFZ Template:Navbar-DBFZ