< DBFZ
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| '''Play-style''' || Zoning, Grappler | | '''Play-style''' || Zoning, Grappler | ||
|- | |- | ||
| '''Team Role''' || | | '''Team Role''' || Any | ||
|} | |} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
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==Overview== | ==Overview== | ||
{{Bio | |||
| name = Broly | |||
| game = DBFZ | |||
| quote = My power is rising. It's overflowing! | |||
| lore = | |||
The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". (Name trivia: Comes from English word "Broccoli". His father Paragus takes from English word "Asparagus".) | The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". (Name trivia: Comes from English word "Broccoli". His father Paragus takes from English word "Asparagus".) | ||
}} | |||
===Playstyle=== | |||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = {{Character Label|DBFZ|Broly}} is a massive brute who uses a combination of powerful blows, command grabs, and attacks imbued with super armor to punish his opponents. | | intro = {{Character Label|DBFZ|Broly}} is a massive brute who uses a combination of powerful blows, command grabs, and attacks imbued with super armor to punish his opponents. | ||
| pros = | | pros = | ||
* | * Arguably the best neutral in the game. His [[DBFZ/Broly#5S|Ki Blasts]] beat every other non-beam Ki Blast in the game, he can nullify counterzoning completely with [[DBFZ/Broly#Powered Shell|Powered Shell]], and his armored moves have great range which allow him to bully his way in. | ||
* Not as limited in terms of movement; he benefits greatly from game mechanics for his archetype. | * Not as limited in terms of movement; he benefits greatly from game mechanics for his archetype. | ||
* Versatile pressure options, with good blockstrings and a command grab, making him a nightmare to deal with in the corner. | * Versatile pressure options, with good blockstrings and a command grab in [[DBFZ/Broly#Gigantic Claw|Gigantic Claw]], making him a nightmare to deal with in the corner. | ||
* | * [[DBFZ/Broly#Gigantic Strike|Gigantic Strike]] is an anti-air command grab, which is a rarity in this game. | ||
* Broly's massive amount of armor on some of his buttons and all of his specials makes him a force to be reckoned with. He basically becomes + on every Vanish done on him, as he can do Lariat Express to quickly get out of the situation if they press buttons, and start his own pressure if they don't. This makes Broly a very scary character to pressure because almost any gap you leave him can give him an opportunity to armor out in various ways - though this is punishable. | * Broly's massive amount of armor on some of his buttons and all of his specials makes him a force to be reckoned with. He basically becomes + on every Vanish done on him, as he can do [[DBFZ/Broly#Lariat Express|Lariat Express]] to quickly get out of the situation if they press buttons, and start his own pressure if they don't. This makes Broly a very scary character to pressure because almost any gap you leave him can give him an opportunity to armor out in various ways - though this is punishable. | ||
* Has a useful assist | * Has a useful assist in [[DBFZ/Broly#Assist A|Eraser Blow]], making combo extensions and blockstrings a breeze. It beats Ki Blasts as a little cherry on top. | ||
* [[DBFZ/Broly#Gigantic Meteor|Gigantic Meteor]] is one of the most flexible lvl 3 supers in the game with, in which he can also combo off of. | |||
* | |||
| cons = | | cons = | ||
* Pitiful damage scaling causes him to have low combo damage overall. Because of this, he is heavily reliant on managing resources in order to maximize his damage output. | * Pitiful damage scaling causes him to have low combo damage overall. Because of this, he is heavily reliant on managing resources in order to maximize his damage output. | ||
* Can be a bit of a meter hog, as Broly really needs to keep corner to be the most effective | * Can be a bit of a meter hog, as Broly really needs to keep the corner to be the most effective. Vanishes or other things will be used frequently to make sure that he gets to keep that pressure, as well as level 3 supers because nothing else combos off of [[DBFZ/Broly#Gigantic Claw|214L]]. | ||
}} | }} | ||
{{#lst:{{PAGENAME}}/Data|Links}} | {{#lst:{{PAGENAME}}/Data|Links}} | ||
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{{Description|9|text= | {{Description|9|text= | ||
* Has one hit of super armor. | * Has one hit of super armor. | ||
* Deflects ki blasts. | |||
* All versions switch sides. | * All versions switch sides. | ||
* Used as a typical ender for meterless combos. | * Used as a typical ender for meterless combos. | ||
* Leaves Broly airborne. | * Leaves Broly airborne. | ||
* Broly does NOT turn around if you cross over with this, jump normals will whiff on the way down. | * Broly does NOT turn around if you cross over with this, jump normals will whiff on the way down. | ||
* Tiger Kneeing this (2148) starts very low to the ground, achieving a similar effect to Vegito or 16's anti-air grabs. Broly will face the opponent afterwards as well. | |||
}} | }} | ||
{{AttackVersion|name=L}} | {{AttackVersion|name=L}} |
Revision as of 20:32, 24 May 2020
Broly | |
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Play-style | Zoning, Grappler |
Team Role | Any |
Overview
"My power is rising. It's overflowing!" | |
Lore: | The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". (Name trivia: Comes from English word "Broccoli". His father Paragus takes from English word "Asparagus".) |
Playstyle
Broly Broly is a massive brute who uses a combination of powerful blows, command grabs, and attacks imbued with super armor to punish his opponents.
Pros
Cons
- Arguably the best neutral in the game. His Ki Blasts beat every other non-beam Ki Blast in the game, he can nullify counterzoning completely with Powered Shell, and his armored moves have great range which allow him to bully his way in.
- Not as limited in terms of movement; he benefits greatly from game mechanics for his archetype.
- Versatile pressure options, with good blockstrings and a command grab in Gigantic Claw, making him a nightmare to deal with in the corner.
- Gigantic Strike is an anti-air command grab, which is a rarity in this game.
- Broly's massive amount of armor on some of his buttons and all of his specials makes him a force to be reckoned with. He basically becomes + on every Vanish done on him, as he can do Lariat Express to quickly get out of the situation if they press buttons, and start his own pressure if they don't. This makes Broly a very scary character to pressure because almost any gap you leave him can give him an opportunity to armor out in various ways - though this is punishable.
- Has a useful assist in Eraser Blow, making combo extensions and blockstrings a breeze. It beats Ki Blasts as a little cherry on top.
- Gigantic Meteor is one of the most flexible lvl 3 supers in the game with, in which he can also combo off of.
- Pitiful damage scaling causes him to have low combo damage overall. Because of this, he is heavily reliant on managing resources in order to maximize his damage output.
- Can be a bit of a meter hog, as Broly really needs to keep the corner to be the most effective. Vanishes or other things will be used frequently to make sure that he gets to keep that pressure, as well as level 3 supers because nothing else combos off of 214L.
Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H | Template:AttackDataHeader-DBFZ |
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5S
5S | Template:AttackDataHeader-DBFZ |
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2L
2L | Template:AttackDataHeader-DBFZ |
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2M
2M | Template:AttackDataHeader-DBFZ |
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2H
2H | Template:AttackDataHeader-DBFZ |
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6M
6M | Template:AttackDataHeader-DBFZ |
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j.L
j.L | Template:AttackDataHeader-DBFZ |
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j.M
j.M | Template:AttackDataHeader-DBFZ |
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j.H
j.H | Template:AttackDataHeader-DBFZ |
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j.S
j.S | Template:AttackDataHeader-DBFZ |
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j.2H
j.2H | Template:AttackDataHeader-DBFZ |
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Special Moves
Lariat Express
Lariat Express 236L/M/H |
Template:AttackDataHeader-DBFZ |
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Gigantic Claw
Gigantic Claw 214L/M/H |
Template:AttackDataHeader-DBFZ |
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Gigantic Strike
Gigantic Strike j.214L/M/H |
Template:AttackDataHeader-DBFZ |
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Eraser Blow
Eraser Blow 236S |
Template:AttackDataHeader-DBFZ |
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Powered Shell
Powered Shell 214S (Air OK) |
Template:AttackDataHeader-DBFZ |
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Z Assists
Assist A
Eraser Blow Assist A |
Template:AttackDataHeader-DBFZ |
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Assist B
Machine Gun Shot Assist B |
Template:AttackDataHeader-DBFZ |
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Assist C
Lariat Express Assist C |
Template:AttackDataHeader-DBFZ |
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Super Moves
Eraser Cannon
Eraser Cannon 236L+M or 236H+S |
Template:AttackDataHeader-DBFZ |
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Gigantic Meteor
Gigantic Meteor 214L+M or 214H+S (Air OK) |
Template:AttackDataHeader-DBFZ |
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To edit frame data, edit values in DBFZ/Broly/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.