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{{InvisibleHeader}}{{NavTabs|game=DBFZ|chara=Broly|discord=https://discord.gg/ | {{InvisibleHeader}}{{NavTabs|game=DBFZ|chara=DBS Broly|discord=https://discord.gg/CaAUm9J}} | ||
======<span style="visibility:hidden;font-size:0">overview</span>====== | |||
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|content=Broly is both a zoner ''and'' a grappler, a combination fitting for the Devil. Getting straight to the meat, Broly has an unholy projectile game. His 5S is much larger than other ki blast projectiles, beats other ki blasts, and can be aimed upwards to stop people from escaping. Eraser Blow also has surprisingly little recovery and armor, allowing Broly to easily win beam wars. Once opponents respect his projectile game, Broly can rush in using his myriad of armored normals and huge sweeping range to catch opponents. From there, Broly's excellent frame data and armor helps him lock down and frame trap opponents or {{keyword|tic throw}} with 214L, an armored command grab that comes out in 17 frames. Opponents trying to jump can be grabbed with a TK Gigantic Strike, giving Broly either a knockdown or a vanish combo extension. The armor, pressure, and grab combined make Broly absolutely terrifying once he's up and close. Broly's major weakness is his damage, however he is a more than capable Anchor and will have access to Limit Break if he's the last character, so that isn't too huge of a deal. If you like not letting other people play the game or otherwise making them feel bad, Broly is a must-play. | |||
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{{Bio | {{Bio | ||
| name = Broly | | name = Broly | ||
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| lore = The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". | | lore = The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". | ||
}} | }} | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = {{Character Label|DBFZ|Broly}} is a massive brute who uses a combination of powerful blows and command grabs imbued with super armor to bully his victims. | | intro = {{Character Label|DBFZ|Broly}} is a massive brute who uses a combination of powerful blows and command grabs imbued with super armor to bully his victims. | ||
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* '''Resource Reliant:''' Needs resources to unlock his strongest options and output any meaningful damage. | * '''Resource Reliant:''' Needs resources to unlock his strongest options and output any meaningful damage. | ||
* '''Size:''' Broly is more susceptible to random hits than others, and [[DBFZ/Broly#5L|5L]] can whiff on smaller characters from afar. | * '''Size:''' Broly is more susceptible to random hits than others, and [[DBFZ/Broly#5L|5L]] can whiff on smaller characters from afar. | ||
}} | }} | ||
|subheader1=Oops! All Armor | |||
|content2=Almost all of Broly's attacks have Ki Blast guard point and at least one hit of armor, absorbing non-Super strikes and projectiles, but not Vanish. Though there are a few caveats: | |||
*Armor comes with higher initial proration value, reducing his potential damage. | |||
*Normal attacks are only armored if they're the first attack of the string {{Tt|<sup>†</sup>|Bug: Super Dash > normal still has armor, but Super Dash (clash) > normal doesn't.}}. He cannot utilize the armor property during a blockstring without using specials. | |||
*Air normals' armors lose specifically to 2H, but not other Head invulnerable attacks. | |||
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==Normal Moves== | ==Normal Moves== |
Revision as of 19:21, 24 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Broly is both a zoner and a grappler, a combination fitting for the Devil. Getting straight to the meat, Broly has an unholy projectile game. His 5S is much larger than other ki blast projectiles, beats other ki blasts, and can be aimed upwards to stop people from escaping. Eraser Blow also has surprisingly little recovery and armor, allowing Broly to easily win beam wars. Once opponents respect his projectile game, Broly can rush in using his myriad of armored normals and huge sweeping range to catch opponents. From there, Broly's excellent frame data and armor helps him lock down and frame trap opponents or tic throw This keyword does not have an entry in the Glossary with 214L, an armored command grab that comes out in 17 frames. Opponents trying to jump can be grabbed with a TK Gigantic Strike, giving Broly either a knockdown or a vanish combo extension. The armor, pressure, and grab combined make Broly absolutely terrifying once he's up and close. Broly's major weakness is his damage, however he is a more than capable Anchor and will have access to Limit Break if he's the last character, so that isn't too huge of a deal. If you like not letting other people play the game or otherwise making them feel bad, Broly is a must-play.
"My power is rising. It's overflowing!" | |
Lore: | The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". |
Broly Broly is a massive brute who uses a combination of powerful blows and command grabs imbued with super armor to bully his victims.
- Neutral: Boasts outstanding neutral with high priority ki blasts, counter-zoning tool Powered Shell, wide-ranged armored moves, and an anti-air grab in Gigantic Strike.
- Mobile Grappler: Benefits greatly from system mechanics for his archetype.
- Armor: Massive super armor on several moves make him a demon in scramble situations.
- Unique Level 3: Gigantic Meteor is an extremely flexible level 3 that he can also combo from without it scaling.
- Command Grab: Gigantic Claw sets up mindgames with different versions, and works great with assists.
- Last Character: The Limit Break mechanic can subside his solo damage weakness quite a bit.
- Solo Damage: Almost all of his moves have harsh scaling, severely limiting his raw damage.
- Resource Reliant: Needs resources to unlock his strongest options and output any meaningful damage.
- Size: Broly is more susceptible to random hits than others, and 5L can whiff on smaller characters from afar.
Almost all of Broly's attacks have Ki Blast guard point and at least one hit of armor, absorbing non-Super strikes and projectiles, but not Vanish. Though there are a few caveats:
- Armor comes with higher initial proration value, reducing his potential damage.
- Normal attacks are only armored if they're the first attack of the string †Bug: Super Dash > normal still has armor, but Super Dash (clash) > normal doesn't.. He cannot utilize the armor property during a blockstring without using specials.
- Air normals' armors lose specifically to 2H, but not other Head invulnerable attacks.
Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H | Template:AttackDataHeader-DBFZ |
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5S
5S | Template:AttackDataHeader-DBFZ |
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2L
2L | Template:AttackDataHeader-DBFZ |
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2M
2M | Template:AttackDataHeader-DBFZ |
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2H
2H | Template:AttackDataHeader-DBFZ |
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6M
6M | Template:AttackDataHeader-DBFZ |
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j.L
j.L | Template:AttackDataHeader-DBFZ |
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j.M
j.M | Template:AttackDataHeader-DBFZ |
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j.H
j.H | Template:AttackDataHeader-DBFZ |
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j.S
j.S | Template:AttackDataHeader-DBFZ |
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j.2H
j.2H | Template:AttackDataHeader-DBFZ |
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Special Moves
Lariat Express
Lariat Express 236L/M/H |
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Gigantic Claw
Gigantic Claw 214L/M/H |
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Gigantic Strike
Gigantic Strike j.214L/M/H |
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Eraser Blow
Eraser Blow 236S |
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Powered Shell
Powered Shell 214S (Air OK) |
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Z Assists
Assist A
Eraser Blow Assist A |
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Assist B
Machine Gun Shot Assist B |
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Assist C
Lariat Express Assist C |
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Super Moves
Eraser Cannon
Eraser Cannon 236L+M or 236H+S |
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Gigantic Meteor
Gigantic Meteor 214L+M or 214H+S (Air OK) |
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move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.