< DBFZ
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Broly | |
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Play-style | Zoning, Grappler |
Team Role | Anchor, Middle |
Overview
"My power is rising. It's overflowing!" | |
Lore: | The Legendary Super Saiyan born with a power-level of 10,000, Broly was considered too dangerous to live by King Vegeta, and was condemned to be executed alongside his father Paragus. In an act of sheer luck, Broly and his father survived Planet Vegeta's destruction. In order to live in secrecy, Paragus used energy restraining technology and mind control to keep Broly from rampaging. However, Broly is always triggered by the name "Kakarot", no matter how restrained he is. Causing chaos everywhere he went, he would hunt down Kakarot, the Saiyan that cried constantly next to him in the Saiyan nursery and drove him to insanity. He would be defeated on three occasions: first by Goku (AKA Kakarot), then by Goku's sons, and finally, by Goten, Trunks, and their allies when he was resurrected as "Bio-Broly". |
Oops! All Armor
Almost all of Broly's attacks have Ki Blast guard point and at least one hit of armor, absorbing non-Super strikes and projectiles, but not Vanish. Though there are a few caveats:
- Armor comes with higher initial proration value, reducing his potential damage.
- Normal attacks are only armored if they're the first attack of the string †Bug: Super Dash > normal still has armor, but Super Dash (clash) > normal doesn't.. He cannot utilize the armor property during a blockstring without using specials.
- Air normals' armors lose specifically to 2H, but not other Head invulnerable attacks.
Playstyle
Broly Broly is a massive brute who uses a combination of powerful blows and command grabs imbued with super armor to bully his victims.
Pros
Cons
- Neutral: Boasts outstanding neutral with high priority ki blasts, counter-zoning tool Powered Shell, wide-ranged armored moves, and an anti-air grab in Gigantic Strike.
- Mobile Grappler: Benefits greatly from system mechanics for his archetype.
- Armor: Massive amount of super armor on many moves make him a monster in scramble situations.
- Unique Level 3: Gigantic Meteor is an extremely flexible level 3 that he can also combo from without it scaling.
- Command Grab: Gigantic Claw is great in setting up mindgames with its versions, and works well with assists.
- Last Character: The Limit Break mechanic can subside his solo damage weakness quite a bit.
- Solo Damage: Almost all of his moves have harsh scaling, severely limiting his raw damage.
- Resource Reliant: Needs resources to unlock his strongest options and output any meaningful damage.
- Size: Broly is more susceptible to random hits than others, and 5L can whiff on smaller characters from afar.
Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H | Template:AttackDataHeader-DBFZ |
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5S
5S | Template:AttackDataHeader-DBFZ |
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2L
2L | Template:AttackDataHeader-DBFZ |
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2M
2M | Template:AttackDataHeader-DBFZ |
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2H
2H | Template:AttackDataHeader-DBFZ |
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6M
6M | Template:AttackDataHeader-DBFZ |
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j.L
j.L | Template:AttackDataHeader-DBFZ |
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j.M
j.M | Template:AttackDataHeader-DBFZ |
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j.H
j.H | Template:AttackDataHeader-DBFZ |
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j.S
j.S | Template:AttackDataHeader-DBFZ |
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j.2H
j.2H | Template:AttackDataHeader-DBFZ |
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Special Moves
Lariat Express
Lariat Express 236L/M/H |
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Gigantic Claw
Gigantic Claw 214L/M/H |
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Gigantic Strike
Gigantic Strike j.214L/M/H |
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Eraser Blow
Eraser Blow 236S |
Template:AttackDataHeader-DBFZ |
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Powered Shell
Powered Shell 214S (Air OK) |
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Z Assists
Assist A
Eraser Blow Assist A |
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Assist B
Machine Gun Shot Assist B |
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Assist C
Lariat Express Assist C |
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Super Moves
Eraser Cannon
Eraser Cannon 236L+M or 236H+S |
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Gigantic Meteor
Gigantic Meteor 214L+M or 214H+S (Air OK) |
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